def init_tree(self): # try to create that stuff safely if Fifa2010().tournament is None: Fifa2010().tournament = GroupGame.get_or_insert( key_name="fifa2010", name="FIFA 2010") if Fifa2010().groupstage is None: Fifa2010().groupstage = GroupGame.get_or_insert( key_name="groupstage", name="Group Stage", upgroup_ref=Fifa2010().tournament) if Fifa2010().kostage is None: Fifa2010().kostage = GroupGame.get_or_insert( key_name="kostage", name="KO Stage", upgroup_ref=Fifa2010().tournament) if Fifa2010().result is None: Fifa2010().result = LocalUser.get_or_insert(key_name="result", email="*****@*****.**", password='******') groupgames = fifa.get_games("index") for game in groupgames: self.init_group_game(game) kogames = fifa.get_games("kostage") for kogame in kogames: self.init_ko_game(kogame)
def __init__(self): self.__dict__ = self.__shared_state # try to get stuff by key if self.tournament is None: self.tournament = GroupGame.get_by_key_name("uefa2012") if self.groupstage is None: self.groupstage = GroupGame.get_by_key_name("uefa2012groupstage") if self.kostage is None: self.kostage = GroupGame.get_by_key_name("uefa2012kostage") if self.result is None: self.result = LocalUser.get_by_key_name("result")
def init_tree(self): # try to create that stuff safely if Fifa2014().tournament is None: Fifa2014().tournament = GroupGame.get_or_insert(key_name="fifa2014", name="FIFA 2010") if Fifa2014().groupstage is None: Fifa2014().groupstage = GroupGame.get_or_insert(key_name="groupstage", name="Group Stage", upgroup_ref = Fifa2014().tournament) if Fifa2014().kostage is None: Fifa2014().kostage = GroupGame.get_or_insert(key_name="kostage", name="KO Stage", upgroup_ref = Fifa2014().tournament) if Fifa2014().result is None: Fifa2014().result = LocalUser.get_or_insert(key_name="result", email="*****@*****.**", password='******') groupgames = fifa.get_games("index2014") for game in groupgames: self.init_group_game(game)
def init_tree(self): # try to create that stuff safely if Uefa2012().tournament is None: Uefa2012().tournament = GroupGame.get_or_insert(key_name="uefa2012", name="UEFA 2012") if Uefa2012().groupstage is None: Uefa2012().groupstage = GroupGame.get_or_insert(key_name="uefa2012groupstage", name="Group Stage", upgroup_ref = Uefa2012().tournament) if Uefa2012().kostage is None: Uefa2012().kostage = GroupGame.get_or_insert(key_name="uefa2012kostage", name="KO Stage", upgroup_ref = Uefa2012().tournament) if Uefa2012().result is None: Uefa2012().result = LocalUser.get_or_insert(key_name="result", email="*****@*****.**", password='******') #groupgames = uefa.get_games("group") #for game in groupgames: self.init_group_game(game) kogames = uefa.get_games("kostage") for kogame in kogames: self.init_ko_game(kogame)
def __init__(self): self.__dict__ = self.__shared_state # try to get stuff by key if self.tournament is None: self.tournament = GroupGame.get_by_key_name("fifa2014") if self.groupstage is None: self.groupstage = GroupGame.get_by_key_name("groupstage") if self.kostage is None: self.kostage = GroupGame.get_by_key_name("kostage") if self.result is None: self.result = LocalUser.get_by_key_name("result")
def init_tree(self): # try to create that stuff safely if Uefa2012().tournament is None: Uefa2012().tournament = GroupGame.get_or_insert( key_name="uefa2012", name="UEFA 2012") if Uefa2012().groupstage is None: Uefa2012().groupstage = GroupGame.get_or_insert( key_name="uefa2012groupstage", name="Group Stage", upgroup_ref=Uefa2012().tournament) if Uefa2012().kostage is None: Uefa2012().kostage = GroupGame.get_or_insert( key_name="uefa2012kostage", name="KO Stage", upgroup_ref=Uefa2012().tournament) if Uefa2012().result is None: Uefa2012().result = LocalUser.get_or_insert(key_name="result", email="*****@*****.**", password='******') #groupgames = uefa.get_games("group") #for game in groupgames: self.init_group_game(game) kogames = uefa.get_games("kostage") for kogame in kogames: self.init_ko_game(kogame)