Exemple #1
0
 def __init__(self, parent=None):
     SpatialLag_xrc.xrcSpLagVariable.__init__(self, parent)
     self.model = M_spLagVariable()
     self.model.addListener(self.populate)
     d = {}
     d['var'] = self.__var
     d['vars'] = self.__var
     d['newVarName'] = self.__newVarName
     d['caution'] = self.__caution
     self.dispatch = d
     self.varsChoice.Bind(wx.EVT_CHOICE,
                          self.__var)  # AppendItems(self.model.get('vars'))
     self.newVarNameCtrl.Bind(wx.EVT_TEXT,
                              self.__newVarName)  # SetValue(newVarName)
Exemple #2
0
 def __init__(self, parent=None):
     SpatialLag_xrc.xrcSpLagVariable.__init__(self, parent)
     self.model = M_spLagVariable()
     self.model.addListener(self.populate)
     d = {}
     d['var'] = self.__var
     d['vars'] = self.__var
     d['newVarName'] = self.__newVarName
     d['caution'] = self.__caution
     self.dispatch = d
     self.varsChoice.Bind(
         wx.EVT_CHOICE, self.__var)  # AppendItems(self.model.get('vars'))
     self.newVarNameCtrl.Bind(
         wx.EVT_TEXT, self.__newVarName)  # SetValue(newVarName)
Exemple #3
0
class C_spLagVariable(SpatialLag_xrc.xrcSpLagVariable):
    """ Control for an XRC panel that contains, [textCtrl] = W*[dropDown] """
    def __init__(self, parent=None):
        SpatialLag_xrc.xrcSpLagVariable.__init__(self, parent)
        self.model = M_spLagVariable()
        self.model.addListener(self.populate)
        d = {}
        d['var'] = self.__var
        d['vars'] = self.__var
        d['newVarName'] = self.__newVarName
        d['caution'] = self.__caution
        self.dispatch = d
        self.varsChoice.Bind(wx.EVT_CHOICE,
                             self.__var)  # AppendItems(self.model.get('vars'))
        self.newVarNameCtrl.Bind(wx.EVT_TEXT,
                                 self.__newVarName)  # SetValue(newVarName)
        # self.warn.Bind(wx.EVT_MOTION,self.info)

    # def info(self,evt):
    #    print evt
    #    print self.warn
    #    print dir(self.warn)

    def populate(self, model):
        data = self.model.get()
        for key in self.model.DATA_KEYS_ORDER:
            v = data[key]
            if key in self.dispatch:
                self.dispatch[key](value=v)
            else:
                print "Warning: %s, has not been implemented" % key
        self.able()

    def able(self):
        if self.model.get('var') == -1:
            self.newVarNameCtrl.Disable()
        else:
            self.newVarNameCtrl.Enable()

    def __var(self, evt=None, value=None):
        # print "__var...EVT: ",evt,"Value:",value
        if evt is not None:  # evt fired
            old_value = self.model.get('var')
            value = self.varsChoice.GetSelection()
            self.model.set('var', value)
            if not old_value == value:
                self.__newVarName(value=value)
        elif value is not None:  # model changed
            if type(value) == int:
                old_value = self.varsChoice.GetSelection()
                self.varsChoice.SetSelection(value)
                if value != -1 and old_value != value:
                    self.__newVarName(value=value)
                    # self.model.set('newVarName', self.model.get('vars')
                    #               [self.model.get('var')])
            else:  # assume list
                if self.model.varsChanged:
                    self.varsChoice.Clear()
                    if '' in value:
                        value.remove('')
                    self.varsChoice.AppendItems(value)
                    self.model.varsChanged = False

    def __newVarName(self, evt=None, value=None):
        # print "__newVarName...EVT: ",evt,"Value:",value
        if evt is not None:
            # pass
            if self.newVarNameCtrl.GetValue() != self.model.get('newVarName'):
                self.model.set('newVarName', self.newVarNameCtrl.GetValue())
        elif value is not None:
            if type(value) == int:  # change from __var
                # print self.model.get('var')
                # print self.model.get('vars')
                varName = self.model.get('vars')[self.model.get('var')]
                newVarName = 'W_' + varName
                self.model.set('newVarName', newVarName, passive=False)
            else:  # assume string
                self.warn.Show()
                # self.good.Show()
                self.newVarNameCtrl.SetValue(value)

    def __caution(self, evt=None, value=None):
        if value is not None:
            if self.model.get('newVarName') in self.model.get('vars'):
                self.warn.SetToolTipString(
                    "This variable already exists, and will be overwritten!")
                self.warn.Show()
                self.model.set('caution', True, True)
            elif len(self.model.get('newVarName')) < 1 and \
                    self.newVarNameCtrl.IsEnabled():
                self.warn.SetToolTipString(
                    "Please enter a variable name, or leave empty to exclude\
                    this variable.")
                self.warn.Show()
                self.model.set('caution', True, True)
            elif self.model.newVars.count(self.model.get('newVarName')) > 1:
                self.warn.SetToolTipString(
                    "You are creating another new variable with this name,\
                    please change one of them!")
                self.warn.Show()
                self.model.set('caution', True, True)
            elif len(self.model.get('newVarName')) > 10:
                self.warn.SetToolTipString(
                    "This variable name is too long. Truncated to 10 chars.")
                self.warn.Show()
                self.model.set('caution', True, True)
            else:
                self.warn.Hide()
                self.model.set('caution', False, True)
Exemple #4
0
class C_spLagVariable(SpatialLag_xrc.xrcSpLagVariable):
    """ Control for an XRC panel that contains, [textCtrl] = W*[dropDown] """
    def __init__(self, parent=None):
        SpatialLag_xrc.xrcSpLagVariable.__init__(self, parent)
        self.model = M_spLagVariable()
        self.model.addListener(self.populate)
        d = {}
        d['var'] = self.__var
        d['vars'] = self.__var
        d['newVarName'] = self.__newVarName
        d['caution'] = self.__caution
        self.dispatch = d
        self.varsChoice.Bind(
            wx.EVT_CHOICE, self.__var)  # AppendItems(self.model.get('vars'))
        self.newVarNameCtrl.Bind(
            wx.EVT_TEXT, self.__newVarName)  # SetValue(newVarName)
        # self.warn.Bind(wx.EVT_MOTION,self.info)

    # def info(self,evt):
    #    print evt
    #    print self.warn
    #    print dir(self.warn)

    def populate(self, model):
        data = self.model.get()
        for key in self.model.DATA_KEYS_ORDER:
            v = data[key]
            if key in self.dispatch:
                self.dispatch[key](value=v)
            else:
                print "Warning: %s, has not been implemented" % key
        self.able()

    def able(self):
        if self.model.get('var') == -1:
            self.newVarNameCtrl.Disable()
        else:
            self.newVarNameCtrl.Enable()

    def __var(self, evt=None, value=None):
        # print "__var...EVT: ",evt,"Value:",value
        if evt is not None:  # evt fired
            old_value = self.model.get('var')
            value = self.varsChoice.GetSelection()
            self.model.set('var', value)
            if not old_value == value:
                self.__newVarName(value=value)
        elif value is not None:  # model changed
            if type(value) == int:
                old_value = self.varsChoice.GetSelection()
                self.varsChoice.SetSelection(value)
                if value != -1 and old_value != value:
                    self.__newVarName(value=value)
                    # self.model.set('newVarName', self.model.get('vars')
                    #               [self.model.get('var')])
            else:  # assume list
                if self.model.varsChanged:
                    self.varsChoice.Clear()
                    if '' in value:
                        value.remove('')
                    self.varsChoice.AppendItems(value)
                    self.model.varsChanged = False

    def __newVarName(self, evt=None, value=None):
        # print "__newVarName...EVT: ",evt,"Value:",value
        if evt is not None:
            # pass
            if self.newVarNameCtrl.GetValue() != self.model.get('newVarName'):
                self.model.set('newVarName', self.newVarNameCtrl.GetValue())
        elif value is not None:
            if type(value) == int:  # change from __var
                # print self.model.get('var')
                # print self.model.get('vars')
                varName = self.model.get('vars')[self.model.get('var')]
                newVarName = 'W_' + varName
                self.model.set('newVarName', newVarName, passive=False)
            else:  # assume string
                self.warn.Show()
                # self.good.Show()
                self.newVarNameCtrl.SetValue(value)

    def __caution(self, evt=None, value=None):
        if value is not None:
            if self.model.get('newVarName') in self.model.get('vars'):
                self.warn.SetToolTipString(
                    "This variable already exists, and will be overwritten!")
                self.warn.Show()
                self.model.set('caution', True, True)
            elif len(self.model.get('newVarName')) < 1 and \
                    self.newVarNameCtrl.IsEnabled():
                self.warn.SetToolTipString(
                    "Please enter a variable name, or leave empty to exclude\
                    this variable.")
                self.warn.Show()
                self.model.set('caution', True, True)
            elif self.model.newVars.count(self.model.get('newVarName')) > 1:
                self.warn.SetToolTipString(
                    "You are creating another new variable with this name,\
                    please change one of them!")
                self.warn.Show()
                self.model.set('caution', True, True)
            elif len(self.model.get('newVarName')) > 10:
                self.warn.SetToolTipString(
                    "This variable name is too long. Truncated to 10 chars.")
                self.warn.Show()
                self.model.set('caution', True, True)
            else:
                self.warn.Hide()
                self.model.set('caution', False, True)