def test_node_memory_relation(self):
        """
        Unit test that verifies that the correct relation between
        the Memory class and the node class is built
        """

        # We create a node
        node = Node()
        node.name = "node1"
        node.information_retrieved = True

        # We add several CPUs to it
        node.memories = [
            Memory(11111, "bytes"),
            Memory(11211, "bytes")
        ]

        # We save everything to the db
        db.session.add(node)
        db.session.commit()

        # We retrived and verify that the gpus are there
        node = db.session.query(Node).filter_by(name='node1').first()

        self.assertEquals(2, len(node.memories))
        self.assertEquals(11111, node.memories[0].size)
        self.assertEquals(11211, node.memories[1].size)

        # Lets delete a gpu directly from the session
        db.session.delete(node.memories[1])
        db.session.commit()
        node = db.session.query(Node).filter_by(name='node1').first()
        self.assertEquals(1, len(node.memories))
        self.assertEquals(11111, node.memories[0].size)
    def test_crud_memory(self):
        """ It tests the basic CRUD operations of a Memory class """

        # We verify the object is not in the db after creating it
        memory = Memory(11111, "bytes", "0x111", "writable")
        self.assertIsNone(memory.id)

        # We store the object in the db
        db.session.add(memory)

        # We recover the Memory from the db
        memory = db.session.query(Memory).filter_by(units='bytes').first()
        self.assertIsNotNone(memory.id)
        self.assertEquals(11111, memory.size)
        self.assertEquals("bytes", memory.units)
        self.assertEquals("0x111", memory.address)
        self.assertEquals("writable", memory.memory_type)

        # We update the memory
        memory.size = 0
        db.session.commit()
        memory = db.session.query(Memory).filter_by(units='bytes').first()
        self.assertEquals(0, memory.size)

        # We check the deletion
        db.session.delete(memory)
        count = db.session.query(Memory).filter_by(units='bytes').count()
        self.assertEquals(0, count)
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    def test_parse_memory(self):
        m = torque.parse_memory("131583196kb")
        self.assertEqual(str(Memory(131583196, Memory.KILOBYTE)), str(m))

        m = torque.parse_memory("131583mb")
        self.assertEqual(str(Memory(131583, Memory.MEGABYTE)), str(m))

        m = torque.parse_memory("131gb")
        self.assertEqual(str(Memory(131, Memory.GIGABYTE)), str(m))

        m = torque.parse_memory("11err")
        self.assertEqual(str(Memory(0, Memory.MEGABYTE)), str(m))

        m = torque.parse_memory("1s1gb")
        self.assertEqual(str(Memory(0, Memory.MEGABYTE)), str(m))
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    def add_memory(self):
        """ Just adds a memory object for add memory and remove memory tests"""

        # We add one element to the node
        memory = Memory(12121, "kilobytes")
        self.node.add_memory(memory)
        return memory
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    def test_initialization(self):
        """Verifies that the initialization of the values of a Memory object"""

        # Adding default values
        memory_1 = Memory(111, "kilobytes", "0x111", "writetable")
        self.assertEquals(111, memory_1.size)
        self.assertEquals("kilobytes", memory_1.units)
        self.assertEquals("0x111", memory_1.address)
        self.assertEquals("writetable", memory_1.memory_type)

        ## Without default values
        memory_2 = Memory(2, "megabytes")
        self.assertEquals(2, memory_2.size)
        self.assertEquals("megabytes", memory_2.units)
        self.assertEquals("", memory_2.address)
        self.assertEquals("", memory_2.memory_type)
 def __setitem__(self, key, val):
     try:
         memory = self.__get_memory__(key)
         memory.value = val
         memory.save()
         db_session.session.commit()
     except KeyError:
         memory = Memory(sender=self.sender_id, key=key.lower(), value=val)
         db_session.session.add(memory)
         db_session.session.commit()
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def parse_memory(memory):
    """Parses free text from pbsnodes.status output, returning [ size, unit ].
    On error, returns [0, Memory.MEGABYTE] """

    sizes = {
        "kb": Memory.KILOBYTE,
        "mb": Memory.MEGABYTE,
        "gb": Memory.GIGABYTE
    }

    try:
        for key in sizes.keys():
            if memory.endswith(key):
                size = int(memory[0:len(memory) - len(key)])
                unit = sizes[key]
                return Memory(size=size, units=unit)
    except ValueError:
        pass  # follows below

    return Memory(size=0, units=Memory.MEGABYTE)
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    def test_add_status(self):
        """It verifies the correct work that add an element to the status"""

        # We add a slurm dictorionary to status
        key = 'slurm'
        value = {'a1': 'aaa'}
        self.node.add_status(key, value)
        self.assertEquals(1, len(self.node.status.keys()))
        self.assertEquals(value, self.node.status[key])

        # We verify that we can only use strings as keys
        key2 = Memory(12121, "kilobytes")
        self.node.add_status(key2, value)
        self.assertEquals(1, len(self.node.status.keys()))

        # We verify that we can only add dicts as values
        key3 = 'slurm2'
        value3 = Memory(12121, "kilobytes")
        self.node.add_status(key3, value3)
        self.assertEquals(1, len(self.node.status.keys()))
        self.assertEquals(value, self.node.status[key])
    def test_add_memory_gpu(self):
        """Test that we can correctly add memory to a GPU moemory array"""

        # We create an initial GPU
        gpu = GPU("NVIDIA", "GF110GL")
        self.assertEquals(0, len(gpu.memory))

        # We add a Memory element
        memory = Memory(1111, "kilobytes")
        gpu.add_memory(memory)
        self.assertEquals(1, len(gpu.memory))
        self.assertEquals(memory, gpu.memory[0])

        # We verify that we can not add memory of the wrong type
        gpu.add_memory("xxx")
        self.assertEquals(1, len(gpu.memory))
        self.assertEquals(memory, gpu.memory[0])
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    def test_remove_memory(self):
        """We verify it is possible to delete a memory element"""

        # We create an initial GPU
        gpu = GPU("NVIDIA", "GF110GL")
        print(len(gpu.memory))
        self.assertEquals(0, len(gpu.memory))

        # We add a Memory element
        memory = Memory(1111, "kilobytes")
        gpu.add_memory(memory)
        self.assertEquals(1, len(gpu.memory))

        # We remove it
        gpu.remove_memory(memory)
        self.assertEquals(0, len(gpu.memory))

        # We verify that removing an inexistent elements gives no error
        gpu.remove_memory("xxx")
        self.assertEquals(0, len(gpu.memory))
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def update_node_information():
    """
    This function gets all the testbed that are SLURM and have been
    configured to retrieve all information automatically and
    update the node information if necessary
    """

    testbeds = query.get_slurm_online_testbeds()

    for testbed in testbeds:

        nodes_info = get_node_information(testbed)

        for node_info in nodes_info:

            if 'NodeName' in node_info:
                node = db.session.query(Node).filter_by(
                            testbed_id=testbed.id,
                            name=node_info['NodeName']).first()

                if node and 'State' in node_info:
                    logging.info("Updating information for node: " + node.name + " if necessary")
                    node.state = node_info['State']
                    db.session.commit()

                if node and 'RealMemory' in node_info:
                    logging.info("Updating memory information for node: " + node.name)
                    db.session.query(Memory).filter_by(node_id=node.id).delete()
                    memory = Memory(size=node_info['RealMemory'], units=Memory.MEGABYTE)
                    node.memories = [ memory ]
                    db.session.commit()

                if node and 'Gres' in node_info:
                    resources = parse_gre_field_info(node_info['Gres'])
                    if 'gpu' in resources:
                        db.session.query(GPU).filter_by(node_id=node.id).delete()
                        logging.info("Updating gpu information for node: " + node.name)
                        node.gpus = resources['gpu']
                        db.session.commit()
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def parse_memory(memory: str) -> Memory:
    return Memory(size=memory, units=Memory.MEGABYTE)
import gym
import gym_draughts
from models import Actor, delete_diagonals, board_to_onehot, output_to_move, Memory, move_to_onehot, Critic, AC
import torch as T
import numpy as np
import random

actor_layers = [10, 10]
critic_layers = [10, 10, 10]
memory = Memory(2000)
ac = AC(18, actor_layers, critic_layers, 18, 4)
gamma = 0.9
learning_rate = 3e-4
optimizer = T.optim.Adam(ac.parameters(), lr = learning_rate)

env = gym.make('draughts-v0')

def play_against_random(random_moves=False):
    maxmoves = 100
    num_moves = 0
    env.reset()
    playing = True
    firstmove = True
    while playing:
        currentmove = env.board.player
        if currentmove == -1:
            nowstate = env.get_state()
            if not firstmove:
                memory.addstate(oldstate, loc, move, (m,i), (nowstate, reward, done, illegal))
                #print('adding to memory: ', illegal)
            else:
Exemple #14
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env = gym.make(game)
win_streak = []
frame_shape = process_frame(env.reset()).shape
state_shape = (frames_number, *frame_shape)

if not torch.cuda.is_available(): print('cuda not available')
device = torch.device('cuda')

net = DQN(state_shape, env.action_space.n).to(device)
target_net = copy(net).to(device)

loss = torch.nn.MSELoss()
optimizer = torch.optim.Adam(net.parameters(), lr=1e-4)

training_queue = Queue()
memory = Memory(int(1e+4), training_queue, device)


### UTILITY FUNCTIONS ###
def step(action, reset=False):
    if reset:
        state = [process_frame(env.reset())]
        loops = frames_number - 1
    else:
        state = []
        loops = frames_number

    reward = 0.
    for k in range(loops):
        for j in range(frames_to_skip):
            frame, r, done, info = env.step(action)