def initialiseRatings(): rating = Rating.objects(name='Squire') if not rating: rating = Rating() rating.score = 0 rating.name = 'Squire' rating.image = '/media/images/squire.png' rating.save() rating = Rating.objects(name='Baron') if not rating: rating = Rating() rating.score = 1000 rating.name = 'Baron' rating.image = '/media/images/baron.png' rating.save() rating = Rating.objects(name='Count') if not rating: rating = Rating() rating.score = 1500 rating.name = 'Count' rating.image = '/media/images/count.png' rating.save() rating = Rating.objects(name='Duke') if not rating: rating = Rating() rating.score = 3000 rating.name = 'Duke' rating.image = '/media/images/duke.png' rating.save() rating = Rating.objects(name='Prince') if not rating: rating = Rating() rating.score = 5000 rating.name = 'Prince' rating.image = '/media/images/prince.png' rating.save() rating = Rating.objects(name='Archduke') if not rating: rating = Rating() rating.score = 6000 rating.name = 'Archduke' rating.image = '/media/images/archduke.png' rating.save() rating = Rating.objects(name='Grand Duke') if not rating: rating = Rating() rating.score = 7000 rating.name = 'Grand Duke' rating.image = '/media/images/grandduke.png' rating.save() rating = Rating.objects(name='Viceroy') if not rating: rating = Rating() rating.score = 8000 rating.name = 'Viceroy' rating.image = '/media/images/viceroy.png' rating.save() rating = Rating.objects(name='King') if not rating: rating = Rating() rating.score = 9000 rating.name = 'King' rating.image = '/media/images/king.png' rating.save() rating = Rating.objects(name='Emperor') if not rating: rating = Rating() rating.score = 10000 rating.name = 'Emperor' rating.image = '/media/images/emperor.png' rating.save()