Exemple #1
0
    def exit(self, args):
        """Remove a character from the scene with a staging note
        
        Parameters
        ----------
        args : list(str)
            List of strings with subcommands

        Returns
        -------
        list(str) - the response messages string array
        """

        messages = []
        self.check_scene()
        if not self.char and not self.char.category == 'Character':
            raise Exception(f'You have no active character.```css\n.d c "CHARACTER NAME"```')      
        if not self.sc.started_on:
            raise Exception(f'***{self.sc.name}*** has not yet started. You may not enter.')
        if self.sc.ended_on:
            raise Exception(f'***{self.sc.name}*** has already ended. You missed it.')
        zones = list(Zone.filter(scene_id=str(self.sc.id), archived=False))
        leaving = [z for z in zones if str(self.char.id) in z.characters]
        for l in leaving:
            messages.extend(zone_svc.player(('p', 'delete', self.char.name), self.channel, l, self.user))
            self.note(('note', f'***{self.char.name}*** exits the _{l.name}_ zone'))
        if self.channel and self.channel.active_engagement:
            engagement = Engagement().get_by_id(self.channel.active_engagement)
            messages.extend(engagement_svc.player(('player', 'delete', self.char.name), self.channel, engagement, self.user))
        messages.extend(self.player(('p', 'delete', self.char.name)))
        self.note(('note', f'***{self.char.name}*** exits the _{self.sc.name}_ scene'))
        return messages
        
Exemple #2
0
    def move(self, args):
        """Move a Character to the current zone
        
        Parameters
        ----------
        args : list(str)
            List of strings with subcommands

        Returns
        -------
        list(str) - the response messages string array
        """

        messages = []
        self.check_scene()
        if not self.char or  (self.char and self.char.category != 'Character'):
            raise Exception(f'You have no active character.```css\n.d c "CHARACTER NAME"```')
        zones = list(Zone.filter(scene_id=str(self.sc.id), archived=False))
        if len(args) == 1:
            leaving = [z for z in zones if str(self.char.id) in z.characters]
            leaving_str = f'You are currently in the _{leaving[0].name}_ zone.\n' if leaving else ''
            zones_string = '\n'.join([f'.d s move {z.name}' for z in zones])
            raise Exception(f'{leaving_str}Which zone do you want?```css\n{zones_string}```')
        if not zones:
            raise Exception('There are no zones to move into.')
        if args[1] == 'to':
            zone_name = ' '.join(args[2:])
        else:
            zone_name = ' '.join(args[1:])
        zone = [z for z in zones if zone_name.lower() in z.character.name.lower()]
        if not zone:
            raise Exception(f'***{zone_name}*** not found in ***{self.sc.name}***')
        if len(zone) > 1:
            zones_string = '\n'.join([f'.d s move {z.name}' for z in zones])
            raise Exception(f'Which zone do you want?```css\n{zones_string}```')
        if str(self.char.id) in zone[0].characters:
            raise Exception(f'***{self.char.name}*** is already in the _{zone[0].name}_ zone.')
        leaving = [z for z in zones if str(self.char.id) in z.characters]
        for l in leaving:
            messages.extend(zone_svc.player(('p', 'delete', self.char.name), self.channel, l, self.user))
            self.note(('note', f'***{self.char.name}*** exits the _{l.name}_ zone'))
        messages.extend(zone_svc.player(('p', self.char.name), self.channel, zone[0], self.user))
        self.note(('note', f'***{self.char.name}*** enters the _{zone[0].name}_ zone'))
        return messages