async def poker(self, ctx): try: x = self.pdb[ctx.guild.id] except: self.pdb[ctx.guild.id] = {} m.get_amount(ctx.author.id) #assure they have money
async def call(self, ctx): if not self.ingame(ctx): return await ctx.send( "Uh oh! You friccin moron! You aren't in a game!") game = self.pdb[ctx.guild.id][ctx.author.id] players = [i.id for i in game.players] aliveplayers = [i.id for i in game.aliveplayers] player = ctx.author.id if player not in aliveplayers: return await ctx.send( "Uh oh! You friccin moron! You aren't in this hand!") if game.phase == 1: return await ctx.send( "Uh oh! You friccin moron! You can't bet during the discard phase!" ) turn = aliveplayers.index(player) if game.turn != turn: return await ctx.send( "Uh oh! You friccin moron! It's not your turn!") if game.bet > m.get_amount(player): return await ctx.send( "Uh oh! You fricicn moron! You can't meet that bet! You must either fold or go all in!" ) game.handlebet(game.bet) await ctx.send(game.status())
async def create(self, ctx, *ante): if self.ingame(ctx): return await ctx.send( "Uh oh! You friccin moron! You're already in a game!") if len(ante) != 0: try: t = int(str(ante[0])) except: return await ctx.send( "Uh oh! You friccin moron! `ante` isn't an int!") else: t = 10 if t > (m.get_amount(ctx.author.id) // 10): return await ctx.send( "Uh oh! You friccin moron! Your ante can't be more than 10% of your wealth!" ) if t < 1: return await ctx.send( "Uh oh! You friccin moron! Your ante can't be less than one!") self.games.append(Poker(t)) self.pdb[ctx.guild.id][ctx.author.id] = self.games[-1] self.games[-1].players.append(Player(ctx.author, self.games[-1])) self.games[-1].players[0].ishost = True await ctx.send("Game created with an ante of `∰" + str(t) + "`")
async def start(self, ctx): if not self.ingame(ctx): return await ctx.send("Uh oh! You friccin moron! You aren't in a game!") game = self.pdb[ctx.guild.id][ctx.author.id] player = self.getplayer(game, ctx.author.id) if len(game.players) < 2: return await ctx.send("Uh oh! You friccin moron! You can't start a game with only one player!") if not player.ishost: return await ctx.send("Uh oh! You friccin moron! You aren't the host!") game.started = True message = "```\n" aliveplayers = [] for player in game.players: if m.get_amount(player.id) < game.ante: message += player.name + " can't pay the ante for this round, and will sit out." else: message += player.name + " paid the ante of ∰" + str(game.ante) + "." aliveplayers.append(player) message += "\n" message += "```" await ctx.send(message) game.newround(aliveplayers) for player in aliveplayers: await self.bot.get_user(player.id).send("**Your Hand**\n```\n" + player.formathand() + "\n```") await ctx.send(game.status())