def __init__(self, stats):
        """
        Initializes a ArmoredMumakil monster.

        @param stats:     3-element list of Monster stats including attack, hp,
                          and experience (in that order).
        """
        Monster.__init__(self, constants.MonsterNames.ArmoredMumakil, 
        constants.MonsterDescriptions.ArmoredMumakil, stats, 
        constants.MonsterAttackStrings.ArmoredMumakil, 
        constants.MonsterDeathStrings.ArmoredMumakil)
    def __init__(self, stats):
        """
        Initializes a BlackNumernorian monster.

        @param stats:     3-element list of Monster stats including attack, hp,
                          and experience (in that order).
        """
        Monster.__init__(self, constants.MonsterNames.BlackNumernorian, 
        constants.MonsterDescriptions.BlackNumernorian, stats, 
        constants.MonsterAttackStrings.BlackNumernorian, 
        constants.MonsterDeathStrings.BlackNumernorian)
    def __init__(self, stats):
        """
        Initializes a UrukHaiElite monster. Inherits from Monster.

        @param stats:     3-element list of Monster stats including attack, hp,
                          and experience (in that order).
        """
        Monster.__init__(self, constants.MonsterNames.UrukHaiElite, 
        constants.MonsterDescriptions.UrukHaiElite, stats, 
        constants.MonsterAttackStrings.UrukHaiElite, 
        constants.MonsterDeathStrings.UrukHaiElite)
    def __init__(self, stats):
        """
        Initializes a OrcArcher_II monster.

        @param stats:     3-element list of Monster stats including attack, hp,
                          and experience (in that order).
        """
        Monster.__init__(self, constants.MonsterNames.OrcArcher_II, 
        constants.MonsterDescriptions.OrcArcher_II, stats, 
        constants.MonsterAttackStrings.OrcArcher_II, 
        constants.MonsterDeathStrings.OrcArcher_II)
    def __init__(self, stats):
        """
        Initializes a King of the Barrows monster.

        @param stats:     3-element list of Monster stats including attack, hp,
                          and experience (in that order).
        """
        Monster.__init__(self, constants.MonsterNames.KingOfTheBarrows, 
        constants.MonsterDescriptions.KingOfTheBarrows, stats, 
        constants.MonsterAttackStrings.KingOfTheBarrows, 
        constants.MonsterDeathStrings.KingOfTheBarrows)