def add_plane(self, name, pose, normal = (0, 0, 1), offset = 0):
     """ Add a plane to the planning scene """
     co = CollisionObject()
     co.operation = CollisionObject.ADD
     co.id = name
     co.header = pose.header
     p = Plane()
     p.coef = list(normal)
     p.coef.append(offset)
     co.planes = [p]
     co.plane_poses = [pose.pose]
     self._pub_co.publish(co)
Exemple #2
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 def add_plane(self, name, pose, normal=(0, 0, 1), offset=0):
     """ Add a plane to the planning scene """
     co = CollisionObject()
     co.operation = CollisionObject.ADD
     co.id = name
     co.header = pose.header
     p = Plane()
     p.coef = list(normal)
     p.coef.append(offset)
     co.planes = [p]
     co.plane_poses = [pose.pose]
     self._pub_co.publish(co)
def create_plane(name,
                 pose,
                 normal=(0, 0, 1),
                 offset=0,
                 frame_id='/world_frame'):
    co = CollisionObject()
    co.operation = CollisionObject.ADD
    co.id = name
    co.header.frame_id = frame_id
    p = Plane()
    p.coef = list(normal)
    p.coef.append(offset)
    co.planes = [p]
    co.plane_poses = [pose]
    return co