Exemple #1
0
def increase_volume_once():
    """
    Uses random volume increasing moves to increase the surface area once.
    """
    # Try a random volume increasing move on a random simplex
    mdata = moves.try_random(moves.list_of_volume_increasing_functions)

    # If the movedata exists, apply the move
    if mdata:
        moves.apply_move(mdata)
Exemple #2
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def menu():
    game_board = np.zeros ((6,6)) # setup initial board
    game_over = check_victory(game_board) # check if board is not completed
    print('game_over : ', game_over)
    apply_move(game_board)
    while (not game_over):
        print(' not game over : ', not game_over)
        game_board = apply_move(game_board) # set game_board to the updated gameboard
        game_over = check_victory(game_board) # updates board completion
    
    print('final game_board :', game_board)
Exemple #3
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    def loop_once(self):
        """
        Runs one iteration of the metropolis loop.
        """
        # Move data for a random move on a random simplex
        mdata = moves.try_random(moves.list_of_try_functions)

        # If a move is topologically acceptable, check the fitness
        # function, and possibly accept it. Otherwise, do nothing.
        if mdata:
            do_move = self.confirm_move(mdata)
            if do_move:
                moves.apply_move(mdata)