Exemple #1
0
    def enact(self):
        where = self.where
        if self.where.type == "Exit":
            where = self.where.location
            if where == None:
                where = self.where.home

        global_database.move_item(self.what, where)
        ActionLook(self.object).enact()
Exemple #2
0
    def enact(self):
        room = global_database.create_room(self.name)

        Notifier().notify(self.object, " ".join((NameFormatter().format(room), "has been dug.")))
        if self.exit_name != None:
            my_exit = global_database.create_exit(self.exit_name, self.object.location)
            Notifier().notify(self.object, " ".join((NameFormatter().format(my_exit), "opened.")))
            global_database.move_item(my_exit, room)

        if self.return_exit_name != None:
            my_exit = global_database.create_exit(self.return_exit_name, room)
            Notifier().notify(self.object, " ".join((NameFormatter().format(my_exit), "opened.")))
            global_database.move_item(my_exit, self.object.location)

        if self.teleport:
            ActionGoto(self.object).setup({"what": room}).enact()