Exemple #1
0
class World(Factory):
    
    protocol = WorldProtocol
    
    def __init__(self, base_path):
        assert os.path.isdir(base_path)
        self.base_path = base_path
        self.config_path = os.path.join(self.base_path, "world.conf")
        self.load_config()
    
    def load_config(self):
        self.config = ConfigParser()
        self.config.read(self.config_path)
        self.size = [
            self.config.getint("size", "x"),
            self.config.getint("size", "y"),
            self.config.getint("size", "z"),
        ]
        self.spawn = [
            self.config.getint("spawn", "x"),
            self.config.getint("spawn", "y"),
            self.config.getint("spawn", "z"),
        ]
    
    def start(self):
        logging.info("Starting world '%s'" % self.base_path)
        self.engine = BlockEngine(self.base_path, self.size[0], self.size[1], self.size[2])
        self.engine.start_mmap()
    
    def stop(self):
        logging.info("Stopping world '%s'" % self.base_path)
        self.engine.stop_mmap()
        del self.engine
    
    def listen(self):
        # Makes us listen on our configured port.
        reactor.listenTCP(self.config.getint("network", "port"), self)
Exemple #2
0
 def start(self):
     logging.info("Starting world '%s'" % self.base_path)
     self.engine = BlockEngine(self.base_path, self.size[0], self.size[1], self.size[2])
     self.engine.start_mmap()
Exemple #3
0
os.mkdir(base_path)

# Calculate some locations
x = int(options['x'])
y = int(options['y'])
z = int(options['z'])
options['sp_x'] = x // 2
options['sp_y'] = y
options['sp_z'] = z // 2

# Make the configuration file
cfh = open(os.path.join(base_path, "world.conf"), "w")
cfh.write("""
[network]
port = %(p)s

[size]
x = %(x)s
y = %(y)s
z = %(z)s

[spawn]
x = %(sp_x)s
y = %(sp_y)s
z = %(sp_z)s
""" % options)
    
# Alright, make a world.
from myne2.world.blockengine import BlockEngine
BlockEngine.create(base_path, x, y, z, ["\0"]*y)