Exemple #1
0
 def parseOptions(self, options):
     config = registry.getConfig()
     usage.Options.parseOptions(self, options)
     # check options
     gameType = self.get(const.GAME_TYPE)
     if gameType and gameType not in self.legalGameTypes:
         msg = "'%s' is not a supported game type'" % gameType
         raise exceptions.UnsupportedGameType(msg)
     storyDir = self.get(const.STORY_DIR)
     storyFile = self.get(const.STORY_FILE)
     storyModule = self.get(const.STORY_MODULE)
     bannerFile = os.path.abspath(os.path.join(storyDir, self.get(const.BANNER_FILE)))
     if not storyDir == config.game.storydir:
         config.game.storydir = storyDir
         config.game.storyfile = os.path.abspath(os.path.join(storyDir, storyFile))
         config.game.storymodule = storyModule
         with open(bannerFile) as bannerFile:
             config.game.banner = util.renderBanner(config.ssh.banner, bannerFile.read(), config.game.helpprompt)
     if self.subCommand == const.KEYGEN:
         scripts.KeyGen()
         sys.exit(const.OK)
     elif self.subCommand == const.SHELL:
         scripts.ConnectToShell()
         sys.exit(const.OK)
     elif self.subCommand == const.STOP:
         scripts.StopDaemon()
         sys.exit(const.OK)
     # do the non-twisted game types
     if gameType == const.LOCAL:
         util.setupLogging(self.get(const.LOG_FILE))
         runner.runLocal()
Exemple #2
0
 def __init__(self, main, ssh, game):
     super(MyriadConfigurator, self).__init__(main, ssh)
     self.game = game
     with open(game.bannerfile) as banner_file:
         self.banner = util.renderBanner(
             self.ssh.banner, banner_file.read(), game.helpprompt)