def __init__(self, sock, addr): Endpoint.__init__(self, sock, addr) Greenlet.__init__(self) self.gdqueue = deque(maxlen=100000) self.gdevent = Event() self.ctlcmds = Queue(0) self.userid = 0
def __init__(self, sock, addr): Endpoint.__init__(self, sock, addr) Greenlet.__init__(self) self.observers = BatchList() self.init_gamedata_mixin() self.gdhistory = [] self.usergdhistory = []
def __init__(self, sock, addr): Endpoint.__init__(self, sock, addr) Greenlet.__init__(self) self.gdqueue = deque(maxlen=100) self.gdevent = Event() self.observers = BatchList() import socket try: sock.setsockopt(socket.SOL_SOCKET, socket.SO_KEEPALIVE, True) sock.setsockopt(socket.SOL_TCP, socket.TCP_KEEPIDLE, 30) sock.setsockopt(socket.SOL_TCP, socket.TCP_KEEPINTVL, 6) sock.setsockopt(socket.SOL_TCP, socket.TCP_KEEPCNT, 3) except: pass
def __init__(self, sock, addr): Endpoint.__init__(self, sock, addr) Greenlet.__init__(self) self.ctlcmds = Queue(0) self.userid = 0 self.init_gamedata_mixin()