Exemple #1
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 def __init__(self):
     NsHook.__init__(self, ns.Notifications.USER_ONLINE)
     self.button.setEnabled(True)
     self.dialog = UserOnlineDialog(self, self.eventType)
     self.button.clicked.connect(self.dialog.show)
Exemple #2
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 def __init__(self):
     NsHook.__init__(self, ns.Notifications.NEW_GAME)
     self.button.setEnabled(True)
     self.dialog = NewGameDialog(self, self.eventType)
     self.button.clicked.connect(self.dialog.show)
Exemple #3
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 def __init__(self):
     NsHook.__init__(self, ns.Notifications.USER_ONLINE)
     self.button.setEnabled(True)
     self.dialog = UserOnlineDialog(self, self.eventType)
     self.button.clicked.connect(self.dialog.show)
Exemple #4
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 def __init__(self):
     NsHook.__init__(self, ns.Notifications.NEW_GAME)
     self.button.setEnabled(True)
     self.dialog = NewGameDialog(self, self.eventType)
     self.button.clicked.connect(self.dialog.show)
Exemple #5
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 def __init__(self):
     NsHook.__init__(self, ns.Notifications.GAME_FULL)