Exemple #1
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    def _get_monitor_size(monitor_index):
        """Utility function to automatically detect the SLM panel size
        :param monitor_index: int. Monitor number
        :return: tuple of two integers, width and height in pixels
        """
        app = get_qt_app()
        desktop = app.desktop()
        slm_screen = desktop.screen(monitor_index)

        return [slm_screen.width(), slm_screen.height()]
Exemple #2
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    def set_image(self, phase, slm_monitor=None):
        """Sets an array on the QLabel.Pixmap

        :param phase: np.array from 0 to 2 pi
        :param slm_monitor: int. Optional. If given, it will move the SLM widget to the specified monitor
        :return:
        """
        phase = self.LUT(phase)

        img = phase.ravel()
        img_slm = np.dstack((img, img, img, img)).astype(np.uint8)
        self._QImage = QtGui.QImage(img_slm, phase.shape[1], phase.shape[0],
                                    QtGui.QImage.Format_RGB32)
        self._QLabel.setPixmap(QtGui.QPixmap(self._QImage))

        if slm_monitor is not None:
            app = get_qt_app()
            desktop = app.desktop()
            slm_screen = desktop.screen(slm_monitor)
            assert isinstance(slm_monitor, int)
            assert desktop.screenCount() > slm_monitor >= 0
            self.move(slm_screen.x(), slm_screen.y())
Exemple #3
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        #i = self.axis_names.index(axis)
        #if relative:
        #    self._position[i] += position
        #else:
        #    self._position[i] = position
            # print "stage now at", self._position

    #def move_rel(self, position, axis=None):
    #    self.move(position, relative=True)

    def get_position(self, axis=None):
        return self.get_axis_param(lambda axis: self._position[self.axis_names.index(axis)], axis)

    position = property(get_position)


if __name__ == '__main__':
    import sys
    from nplab.utils.gui import get_qt_app

    stage = DummyStage()
    print stage.move(2e-6, axis=('x1', 'x2'))
    print stage.get_position()
    print stage.get_position('x1')
    print stage.get_position(['x1', 'y1'])

    app = get_qt_app()
    ui = stage.get_qt_ui()
    ui.show()
    sys.exit(app.exec_())
Exemple #4
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    def show_gui(self, blocking=None, block=None, force_new_window=False):
        """Display a GUI window for the class.

        You may override this method to display a window to control the
        object.  However, it's better (and less work) to provide a
        method `get_qt_ui()`.  This shoudl return a QWidget subclass that
        is the GUI for the object.  This method will take care of ensuring
        there's a Qt application object and displaying the GUI.
        
        If you are using traitsui, then edit_traits/configure_traits 
        methods exist, and this method will simply pop up a traits window
        for the object.

        If you use blocking=False, it will return immediately - this allows
        you to continue using the console, assuming there's already a Qt
        application running (usually the case if you're running from 
        Spyder).  NB you may want to retain the return value if using this
        mode, as otherwise the GUI may be garbage-collected and disappear.
        For compatibility, this function accepts either ``block`` or
        ``blocking`` as a keyword argument - if either is not None it will
        use that value, otherwise it defaults to ``True``.

        In the future, blocking=False may spawn a Qt application object in
        a background thread - but that's not currently done so we rely on
        a Qt application running already (e.g. via the "input hook").
        
        When using Qt, we default to only creating one UI, and return a
        handle to it each time this is called.  If ``force_new_window`` is 
        set to `True`, a new widget will be created regardless.  This may
        cause issues if the retained reference to the GUI in the object is
        the only one existing - the previous window may disappear.
        """
        if blocking is None and block is not None:
            blocking = block  # Allow the use of either argument name
        if blocking is None:
            blocking = True  # We default to True.
        if hasattr(self, 'get_qt_ui'):
            # NB this dynamic import is important to avoid saddling all of
            # nplab with dependencies on Qt.
            from nplab.utils.gui import QtCore, QtGui, QtWidgets, get_qt_app
            app = get_qt_app()
            if force_new_window or not isinstance(self.__gui_instance,
                                                  QtWidgets.QWidget):
                # create the widget if it doesn't exist already, or if we've been
                # told to make a new one
                self.__gui_instance = self.get_qt_ui()
            ui = self.__gui_instance
            ui.show()
            ui.activateWindow()  #flash the taskbar entry to make it obvious
            if blocking:
                print(
                    "Running GUI, this will block the command line until the window is closed."
                )
                ui.windowModality = QtCore.Qt.ApplicationModal

                try:
                    return app.exec_()
                except:
                    print(
                        "Could not run the Qt application: perhaps it is already running?"
                    )
                    return
            else:
                return ui
        else:
            try:
                if blocking:
                    self.configure_traits()
                else:
                    self.edit_traits()
            except AttributeError:
                raise NotImplementedError("It looks like the show_gui \
                          method hasn't been subclassed, there isn't a \
                          get_qt_ui() method, and the instrument is not \
                          using traitsui.")