Exemple #1
0
def main():
    target_node = nuke.selectedNode()
    if target_node.Class() != "Read": pass
    # get target node's position value
    pos_x, pos_y = target_node.xpos(), target_node.ypos()
    # get target node's channels and layers
    channels = target_node.channels()
    nukeLayers = nuke.layers()
    nukeLayers.remove("rgb")
    nukeLayers.remove("rgba")
    nukeLayers.remove("alpha")

    layerNames = []
    for i in channels:
        t = i.split(".")
        t.pop(1)
        layerNames.extend(t)

    passes = []
    for layer in nukeLayers:
        if layer in layerNames:
            passes.append(layer)

    main_dot = nuke.Node("Dot")

    main_dot_y = main_dot.ypos()
    if main_dot_y != pos_y + 150:
        main_dot.setYpos(int(pos_y + 150))

    main_dot.setInput(0, target_node)
    main_dot_y = main_dot["ypos"].getValue()
    main_dot_x = main_dot["xpos"].getValue()
    multi = 0
    for layer in passes:
        pos_offset = 150 * multi

        dot_node = nuke.Node("Dot")
        dot_node['name'].setValue("%s_dot" % layer)
        dot_node.setInput(0, main_dot)
        dot_node.setXYpos(int(main_dot_x + pos_offset), int(main_dot_y))
        dot_node_y = dot_node.ypos()
        multi = multi + 1

        shuffle_node = nuke.Node("Shuffle")
        shuffle_node['name'].setValue(layer)
        shuffle_node.setInput(0, dot_node)
        shuffle_node["in"].setValue(layer)
        shuffle_node.setYpos(dot_node_y + 150)
    nuke.message("Done!")
    return
Exemple #2
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    def load(self, context, name=None, namespace=None, options=None):

        representation = context["representation"]

        nodes = list()

        for name, data in representation["data"]["sequence"].items():
            read = nuke.Node("Read")
            nodes.append(read)

            self.set_path(read, aov_name=name, file_name=data["fname"])
            self.set_format(read, data["resolution"])
            self.set_range(read, start=data["seqStart"], end=data["seqEnd"])

            # Mark aov name
            lib.set_avalon_knob_data(read, {("aov", "AOV"): name})

        asset = context["asset"]

        asset_name = asset["data"].get("shortName", asset["name"])
        families = context["subset"]["data"]["families"]
        family_name = families[0].split(".")[-1]
        namespace = namespace or "%s_%s" % (asset_name, family_name)
        pipeline.containerise(name=context["subset"]["name"],
                              namespace=namespace,
                              nodes=nodes,
                              context=context,
                              loader=self.__class__.__name__,
                              no_backdrop=True)
    def load(self, context, name=None, namespace=None, options=None):

        representation = context["representation"]

        precomp = nuke.Node("Precomp")
        self.setup_precomp(precomp, representation)

        nodes = [precomp]

        asset = context["asset"]
        asset_name = asset["data"].get("shortName", asset["name"])
        families = context["subset"]["data"]["families"]
        family_name = families[0].split(".")[-1]
        namespace = namespace or "%s_%s" % (asset_name, family_name)
        pipeline.containerise(name=context["subset"]["name"],
                              namespace=namespace,
                              nodes=nodes,
                              context=context,
                              loader=self.__class__.__name__,
                              no_backdrop=True)
Exemple #4
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    def create_write_node(node, write_type, colorspace_override=None):

        output_keys = {'fromVFX': node['file_output'], 'matte': node['matte_output']}
        output_file = output_keys[write_type]

        if colorspace_override == None:
            colorspace_selection = {'fromVFX': node['read_colorspace'], 'matte': 'ACES - ACEScg'}
            colorspace = colorspace_selection[write_type]
        else:
            colorspace = colorspace_override

        write_node = nuke.Node('Write')
        write_node['file'].setValue(output_file)
        write_node["create_directories"].setValue(1)
        write_node["colorspace"].setValue(colorspace)
        write_node["postage_stamp"].setValue(1)
        write_node["use_limit"].setValue(1)
        write_node["first"].setValue(node['first_frame'])
        write_node["last"].setValue(node['last_frame'])
        return write_node
Exemple #5
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    def build_sequences(cls, sequences, root_path, group_name, stamp_name,
                        start, end):

        cls.resolve_path(sequences, root_path)

        # Filter out multi-channle sequence
        multiaovs = OrderedDict()
        singleaovs = OrderedDict()

        for aov_name in sorted(sequences, key=lambda k: k.lower()):
            data = sequences[aov_name]
            if cls.is_singleaov(data["_resolved"], start):
                singleaovs[aov_name] = data
            else:
                multiaovs[aov_name] = data

        multiaov_reads = list()
        singleaov_reads = OrderedDict()

        lib.reset_selection()

        for aov_name, data in multiaovs.items():
            read = nuke.Node("Read")
            read["selected"].setValue(False)
            read.autoplace()
            path = data["_resolved"]

            cls.set_path(read, aov_name=aov_name, path=path)
            # cls.set_format(read, data["resolution"])
            cls.set_range(read, start=start, end=end)

            # Mark aov name
            lib.set_avalon_knob_data(read, {("aov", "AOV"): aov_name})
            multiaov_reads.append(read)

        nodes = multiaov_reads[:]

        if singleaovs:

            if "beauty" in singleaovs:
                # Default channel (RGBA) for exr_merge
                beauty_name = "beauty"
            else:
                # Ask artist if want to assign a beauty if not found
                beauty_name = cls.pick_beauty(singleaovs, group_name)

            with command.viewer_update_and_undo_stop():
                group = nuke.createNode("Group")
                group.autoplace()

                with nuke_lib.group_scope(group):

                    for aov_name, data in singleaovs.items():
                        read = nuke.Node("Read")
                        read["selected"].setValue(False)
                        read.autoplace()
                        path = data["_resolved"]

                        cls.set_path(read, aov_name=aov_name, path=path)
                        # cls.set_format(read, data["resolution"])
                        cls.set_range(read, start=start, end=end)

                        # Mark aov name
                        knob = ("aov", "AOV")
                        lib.set_avalon_knob_data(read, {knob: aov_name})
                        singleaov_reads[aov_name] = read

                    if beauty_name:
                        beauty = singleaov_reads.pop(beauty_name)
                    else:
                        beauty = singleaov_reads.popitem()[1]

                    nuke_lib.exr_merge(beauty, singleaov_reads.values())

                    output = nuke.createNode("Output")
                    output.autoplace()

                stamp = nuke.createNode("PostageStamp")
                stamp.setName(stamp_name)
                group.setName(group_name)

            nodes += [stamp, group] + group.nodes()

        return nodes
Exemple #6
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def CreateOnSelection(_kind):
    #If the viewer is connected to a node we will use input 0 for ref. Else we just use the viewer itself.
    if nuke.activeViewer().node().input(0):
        myNode = nuke.activeViewer().node().input(0)
        if not nuke.selectedNodes(
        ):  #Trying to be smart by assuming that you don't want to add a node to nothing.
            myNode.setSelected(1)
    else:
        myNode = nuke.activeViewer().node()

    bboxinfo = nuke.activeViewer().node()['colour_sample_bbox'].value(
    )  #Get the position info from the colour sample bbox
    aspect = float(myNode.width() * myNode.pixelAspect()) / float(
        myNode.height()
    )  #Calcualte the aspect (thanks Tom van Dop for notifying and Jelmen Palsterman for the correction!)
    cornerA = [
        (bboxinfo[0] * 0.5 + 0.5) * myNode.width(),
        (((bboxinfo[1] * 0.5) + (0.5 / aspect)) * aspect) * myNode.height()
    ]  #Get the button left corner
    cornerB = [
        (bboxinfo[2] * 0.5 + 0.5) * myNode.width(),
        (((bboxinfo[3] * 0.5) + (0.5 / aspect)) * aspect) * myNode.height()
    ]  #Get the top right corner
    area_WH = [cornerB[0] - cornerA[0],
               cornerB[1] - cornerA[1]]  #Get the width and height of the bbox
    area_Mid = [cornerA[0] + (area_WH[0] / 2),
                cornerA[1] + (area_WH[1] / 2)]  #Get the center of the bbox

    if _kind == 'Crop':  #-----Crop Node-----
        newNode = nuke.Node("Crop")
        newNode['box'].setValue(
            [cornerA[0], cornerA[1], cornerB[0], cornerB[1]])

    elif _kind == 'ROI':  #-----ROI-----
        nuke.activeViewer().node()["roi"].setValue(bboxinfo)

    elif _kind == 'Transform':  #-----Tranform Node-----
        newNode = nuke.Node("Transform")
        newNode['center'].setValue([area_Mid[0], area_Mid[1]])

    elif _kind == 'GridWarp':  #-----GridWarp Node-----
        newNode = nuke.Node("GridWarp3")
        gridwarpLayout = gridWarpBaseStruct
        for x in range(
                0, 5
        ):  #Remap placeholder values to x and y coordinates split up to 5 subdevisions
            gridwarpLayout = gridwarpLayout.replace(
                "_x%s" % x, "%.0f" % (cornerA[0] + ((area_WH[0] / 4) * x)))
            gridwarpLayout = gridwarpLayout.replace(
                "_y%s" % x, "%.0f" % (cornerA[1] + ((area_WH[1] / 4) * x)))
        gridwarpLayout = gridwarpLayout.replace(
            "_tx0", "%.3f" % (area_WH[0] / 12))  #Remap tangent's
        gridwarpLayout = gridwarpLayout.replace(
            "_ty0", "%.3f" % (area_WH[1] / 12))  #Remap tangent's
        newNode['source_grid_col'].fromScript(gridwarpLayout)  #Set Source Grid
        newNode['destination_grid_col'].fromScript(
            gridwarpLayout)  #Set Destination Grid

    if _kind == 'Text':
        newNode = nuke.Node("Text2")
        newNode['box'].setValue(
            [cornerA[0], cornerA[1], cornerB[0], cornerB[1]])

    elif _kind == 'Radial':
        newNode = nuke.Node("Radial")
        newNode['area'].setValue(
            [cornerA[0], cornerA[1], cornerB[0], cornerB[1]])

    elif _kind == 'Keylight':
        newNode = nuke.Node("OFXuk.co.thefoundry.keylight.keylight_v201")
        ColorR = myNode.sample(1, area_Mid[0], area_Mid[1], area_WH[0],
                               area_WH[1])
        ColorG = myNode.sample(2, area_Mid[0], area_Mid[1], area_WH[0],
                               area_WH[1])
        ColorB = myNode.sample(3, area_Mid[0], area_Mid[1], area_WH[0],
                               area_WH[1])
        newNode['screenColour'].setValue([ColorR, ColorG, ColorB])

    elif _kind == 'Tracker':
        #If we allready have a tracker selexted then append tracks to exsisting tracker node.
        if myNode.Class() == "Tracker4":
            newNode = myNode
            nuke.show(newNode)
        else:  #Creat a new tracker node
            newNode = nuke.Node("Tracker4")
        numColumns = 31
        colTrackX = 2
        colTrackY = 3
        colRelTrack = 12
        trackIdx = int(newNode["tracks"].toScript().split(" ")[3])
        newNode['add_track'].execute()
        newNode.knob("tracks").setValue(area_Mid[0],
                                        numColumns * trackIdx + colTrackX)
        newNode.knob("tracks").setValue(area_Mid[1],
                                        numColumns * trackIdx + colTrackY)
        newNode.knob("tracks").setValue(-area_WH[0] / 2,
                                        numColumns * trackIdx + colRelTrack)
        newNode.knob("tracks").setValue(
            -area_WH[1] / 2, numColumns * trackIdx + colRelTrack + 1)
        newNode.knob("tracks").setValue(
            area_WH[0] / 2, numColumns * trackIdx + colRelTrack + 2)
        newNode.knob("tracks").setValue(
            area_WH[1] / 2, numColumns * trackIdx + colRelTrack + 3)

    elif _kind == 'CornerpinFrom':
        newNode = nuke.Node("CornerPin2D")
        newNode['from1'].setValue([cornerA[0], cornerA[1]])
        newNode['from2'].setValue([cornerB[0], cornerA[1]])
        newNode['from3'].setValue([cornerB[0], cornerB[1]])
        newNode['from4'].setValue([cornerA[0], cornerB[1]])
    elif _kind == 'CornerpinTo':
        newNode = nuke.Node("CornerPin2D")
        newNode['to1'].setValue([cornerA[0], cornerA[1]])
        newNode['to2'].setValue([cornerB[0], cornerA[1]])
        newNode['to3'].setValue([cornerB[0], cornerB[1]])
        newNode['to4'].setValue([cornerA[0], cornerB[1]])
    elif _kind == 'CornerpinFromTo':
        newNode = nuke.Node("CornerPin2D")
        newNode['to1'].setValue([cornerA[0], cornerA[1]])
        newNode['to2'].setValue([cornerB[0], cornerA[1]])
        newNode['to3'].setValue([cornerB[0], cornerB[1]])
        newNode['to4'].setValue([cornerA[0], cornerB[1]])
        newNode['from1'].setValue([cornerA[0], cornerA[1]])
        newNode['from2'].setValue([cornerB[0], cornerA[1]])
        newNode['from3'].setValue([cornerB[0], cornerB[1]])
        newNode['from4'].setValue([cornerA[0], cornerB[1]])
    elif _kind == 'Constant':
        newNode = nuke.Node("Constant", inpanel=False)
        ColorR = myNode.sample(1, area_Mid[0], area_Mid[1], area_WH[0],
                               area_WH[1])
        ColorG = myNode.sample(2, area_Mid[0], area_Mid[1], area_WH[0],
                               area_WH[1])
        ColorB = myNode.sample(3, area_Mid[0], area_Mid[1], area_WH[0],
                               area_WH[1])
        newNode['color'].setValue([ColorR, ColorG, ColorB, 1])