Exemple #1
0
    def _render_timelapse(self, print_end_state):
        # make sure we have a non null TimelapseSettings object.  We may have terminated the timelapse for some reason
        if self.Rendering is not None and self.Rendering.enabled:
            self.Settings.current_debug_profile().log_render_start("Started Rendering Timelapse")
            # we are rendering, set the state before starting the rendering job.

            timelapse_render_job = Render(
                self.Settings, self.Snapshot, self.Rendering, self.DataFolder,
                self.DefaultTimelapseDirectory, self.FfMpegPath, 1,
                time_added=self.SecondsAddedByOctolapse, on_render_start=self._on_render_start,
                on_render_fail=self._on_render_fail, on_render_success=self._on_render_success,
                on_render_complete=self.on_render_complete, on_after_sync_fail=self._on_synchronize_rendering_fail,
                on_after_sync_success=self._on_synchronize_rendering_complete, on_complete=self._on_render_end
            )
            job_id = "TimelapseRenderJob_{0}".format(str(uuid.uuid4()))
            self.RenderingJobs.add(job_id)
            try:

                timelapse_render_job.process(job_id, utility.get_currently_printing_filename(
                    self.OctoprintPrinter), self.PrintStartTime, time.time(), print_end_state)
                return True
            except Exception as e:
                self.Settings.current_debug_profile().log_exception(e)
                self.RenderingJobs.remove(job_id)

        return False
Exemple #2
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    def _renderTimelapse(self):
        # make sure we have a non null TimelapseSettings object.  We may have terminated the timelapse for some reason
        if (self.Rendering.enabled):
            self.Settings.CurrentDebugProfile().LogRenderStart(
                "Started Rendering Timelapse")
            # we are rendering, set the state before starting the rendering job.

            self.IsRendering = True
            timelapseRenderJob = Render(
                self.Settings,
                self.Snapshot,
                self.Rendering,
                self.DataFolder,
                self.DefaultTimelapseDirectory,
                self.FfMpegPath,
                1,
                timeAdded=self.SecondsAddedByOctolapse,
                onRenderStart=self._onRenderStart,
                onRenderFail=self._onRenderFail,
                onRenderSuccess=self._onRenderSuccess,
                onRenderComplete=self._onRenderComplete,
                onAfterSyncFail=self._onSynchronizeRenderingFail,
                onAfterSycnSuccess=self._onSynchronizeRenderingComplete,
                onComplete=self._onRenderEnd)
            timelapseRenderJob.Process(
                utility.CurrentlyPrintingFileName(self.OctoprintPrinter),
                self.PrintStartTime, time.time())

            return True
        return False
Exemple #3
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 def createRenderingJob(self, rendering):
     self.on_render_start = Mock(return_value=None)
     self.on_render_success = Mock(return_value=None)
     self.on_render_error = Mock(return_value=None)
     return TimelapseRenderJob(
         job_id=self.rendering_job_id,
         rendering=rendering,
         debug=self.octolapse_settings.current_debug_profile(),
         print_filename=self.print_name,
         capture_dir=self.snapshot_dir_path,
         snapshot_filename_format=self.capture_template,
         output_tokens=Render._get_output_tokens(self.data_directory,
                                                 "COMPLETED",
                                                 self.print_name,
                                                 self.print_start_time,
                                                 self.print_end_time),
         octoprint_timelapse_folder=self.octoprint_timelapse_folder,
         ffmpeg_path=self.ffmpeg_path,
         threads=1,
         time_added=0,
         on_render_start=self.on_render_start,
         on_success=self.on_render_success,
         on_error=self.on_render_error,
         clean_after_success=True,
         clean_after_fail=True)
Exemple #4
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    def _render_timelapse(self, print_end_state):

        def _render_timelapse_async(render_job_id, timelapse_render_job):

            try:
                snapshot_thread = threading.Thread(target=timelapse_render_job, args=[])
                snapshot_thread.daemon = True
                num_snapshot_tasks = self._snapshot_task_queue.qsize()
                if num_snapshot_tasks > 0:
                    self.Settings.current_debug_profile().log_render_start("Started Rendering Timelapse.")
                else:
                    self.Settings.current_debug_profile().log_render_start(
                        "Waiting for {0} snapshot threads to complete".format(
                            self._snapshot_task_queue.qsize()))
                    self._snapshot_task_queue.join()
                    self.Settings.current_debug_profile().log_render_start(
                        "All snapshot tasks have completed, rendering timelapse"
                    )
                # we are rendering, set the state before starting the rendering job.
                self._rendering_task_queue.put(render_job_id)
                snapshot_thread.start()
            except Exception as e:
                self.Settings.current_debug_profile().log_exception(e)
                self._rendering_task_queue.get()
                self._rendering_task_queue.task_done()

        # make sure we have a non null TimelapseSettings object.  We may have terminated the timelapse for some reason
        if self.Rendering is not None and self.Rendering.enabled:
            job_id = "TimelapseRenderJob_{0}".format(str(uuid.uuid4()))
            job = Render.create_render_job(
                self.Settings,
                self.Snapshot,
                self.Rendering,
                self.DataFolder,
                self.DefaultTimelapseDirectory,
                self.FfMpegPath,
                1,
                self._rendering_task_queue,
                job_id,
                utility.get_currently_printing_filename(self.OctoprintPrinter),
                self.PrintStartTime,
                time.time(),
                print_end_state,
                self.SecondsAddedByOctolapse,
                self._on_render_start,
                self._on_render_end
            )
            rendering_thread = threading.Thread(target=_render_timelapse_async, args=[job_id, job])
            rendering_thread.daemon = True
            rendering_thread.start()
            return True
        return False
Exemple #5
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 def createRenderingJob(self, rendering):
     return TimelapseRenderJob(
         job_id=self.rendering_job_id,
         rendering=rendering,
         debug=self.octolapse_settings.current_debug_profile(),
         print_filename=self.print_name,
         capture_dir=self.snapshot_dir_path,
         capture_template=self.capture_template,
         output_tokens=Render._get_output_tokens(self.data_directory,
                                                 "COMPLETED",
                                                 self.print_name,
                                                 self.print_start_time,
                                                 self.print_end_time),
         octoprint_timelapse_folder=self.octoprint_timelapse_folder,
         ffmpeg_path=self.ffmpeg_path,
         threads=1,
         rendering_task_queue=self.render_task_queue,
         time_added=0,
         on_render_start=lambda job_id, payload: None,
         on_complete=lambda job_id, payload: None,
         clean_after_success=True,
         clean_after_fail=True)