def database_user_list() -> List[User]: users = [] for i in range(10): users.append( User.create(discord_id=USER_ID + i, guild_id=GUILD_ID, name="Guild 1 User", points=i, xp=i)) for i in range(10): users.append( User.create(discord_id=USER_ID + i, guild_id=GUILD_ID + 1, name="Guild 2 User", points=i, xp=i)) return users
def user_in_other_guild() -> User: return User.create(discord_id=USER_ID, guild_id=GUILD_ID + 1, name=USERNAME)
def database_user() -> User: user = User.create(discord_id=USER_ID, guild_id=GUILD_ID, name=USERNAME, points=LOTS_OF_POINTS) return user
def user() -> User: return User.create(discord_id=USER_ID, guild_id=GUILD_ID, name=USERNAME)
def old_point_leader() -> User: return User.create(discord_id=OLD_POINT_LEADER_ID, guild_id=GUILD_ID, name=OLD_POINT_LEADER_NAME, points=OLD_POINT_LEADER_POINTS)
def target_user_in_other_guild() -> User: return User.create(discord_id=TARGET_USER_ID, guild_id=GUILD_ID + 1, name=TARGET_USERNAME)
def command_user() -> User: return User.create(discord_id=COMMAND_USER_ID, guild_id=GUILD_ID, name=COMMAND_USERNAME)
def target_user(): user = User.create(discord_id=TARGET_USER_ID, guild_id=GUILD_ID, name=TARGET_USERNAME) return user