Exemple #1
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def test_datetime_command():
    dt_obj = openhab.get_item('TheDateTime')
    dt_utc_now = datetime.datetime.utcnow().replace(
        tzinfo=datetime.timezone.utc)
    dt_obj.command(dt_utc_now)

    assert dt_obj.state.isoformat(timespec='seconds') == dt_utc_now.isoformat(
        timespec='seconds')
Exemple #2
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def test_null_undef():
    float_obj = openhab.get_item('floattest')

    float_obj.update_state_null()
    assert float_obj.is_state_null()

    float_obj.update_state_undef()
    assert float_obj.is_state_undef()
Exemple #3
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def convert_hls_to_rgb(hls):
    h, l, s = hls.split(',')
    rgb = colorsys.hls_to_rgb(
        round(float(h)) / 360.0,
        round(float(l)) / 100.,
        round(float(s)) / 100.)
    return rgb


base_url = 'http://localhost:8080/rest'

#---------------  GET THE COLOR

#get the Item color from OpenHab
plafond_couleur = openhab.get_item(base_url, 'plafond_couleur')
#get the Color HLS
HLS = plafond_couleur.state
#COnvert Hls to RGB Triplet
RGB = convert_hls_to_rgb(plafond_couleur.state)

#Convert from % to Value
R = int(RGB[0] * 255)
G = int(RGB[1] * 255)
B = int(RGB[2] * 255)

print('RGB : ( ', R, ' --  ', G, ' -- ', B, ' )')

#--------------- GET THE FREQUENCE

Propertie_frequence = openhab.get_item(base_url, 'plafond_frequence')
Exemple #4
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@author: E-Wall Group
"""

import sqlite3
import openhab
import datetime
import selectionBDD as DB

base_url = 'http://localhost:8080/rest'

# fetch all items
#items = openhab.fetch_all_items(base_url)

#--------------------------------------get Sentiment from OpenHub
print('GET SENTIMENT ...')
sentiment = openhab.get_item(base_url, 'emotion_item')
#sentiment.state = 'Suprised'
#Happy  Sad  Suprised  Neutral  Angry
#--------------------------------------get dependances of configurations from Sqlite ( )
print('GET DEPENDANCES FROM DATABASE ...')

#Connection Database
conn = sqlite3.connect(
    '/home/amine/projets/Emotions_project/Dependances/db/WALL-E-Motion.db')

#get Properties and Animation
properties = DB.getProperties(conn, sentiment.state)[0]
animation = DB.getAnimation(conn, sentiment.state)[0]

property_color = properties[0]
property_frequence = properties[1]
Exemple #5
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def test_float():
    float_obj = openhab.get_item('floattest')

    float_obj.state = 1.0
    assert float_obj.state == 1.0
#!/usr/bin/python
# -*- coding: utf-8 -*-

import openhab
import display

# Create display
display = display.Display()

value = openhab.get_item("Present")

display.set_line_1("# Status #",1,True)
display.set_line_2("Present:"+str(value.text),2,False)

# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with python-openhab.  If not, see <http://www.gnu.org/licenses/>.
#

import openhab

base_url = 'http://localhost:8080/rest'
openhab = openhab.OpenHAB(base_url)

# fetch all items
print(" - Print all items:")
all_items = openhab.fetch_all_items()
for i in all_items.values():
    print(i)

# fetch some group
lights_group = openhab.get_item("Lights")

print(" - Send command to group")
lights_group.on()

print(" - Update all lights to OFF")
for v in lights_group.members.values():
    v.update('OFF')

print(" - Print all lights:")
for v in lights_group.members.values():
    print(v)
Exemple #8
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def test_non_latin1_string():
    string_obj = openhab.get_item('stringtest')

    string_obj.state = 'שלום'
    assert string_obj.state == 'שלום'
def is_switch_on():
    switch_item = openhab.get_item(base_url, 'test_switch')
    if (switch_item.state == "ON"):
        return True
    return False
def set_openhab_emotion_text(emotion_result):
    emotion_text = openhab.get_item(base_url, 'emotion_item')
    emotion_text.state = emotion_result