def initializeEntity(self, level, entId):
        stateVars = {}
        for attribName in self._attribNames:
            stateVars[attribName] = getattr(self, attribName)

        Entity.initializeEntity(self, level, entId)
        for attribName in self._attribNames:
            stateVars[attribName].set(getattr(self, attribName))

        for attribName in self._attribNames:
            setattr(self, attribName, stateVars[attribName])
    def initializeEntity(self, level, entId):
        stateVars = {}
        for attribName in self._attribNames:
            stateVars[attribName] = getattr(self, attribName)

        Entity.initializeEntity(self, level, entId)
        for attribName in self._attribNames:
            stateVars[attribName].set(getattr(self, attribName))

        for attribName in self._attribNames:
            setattr(self, attribName, stateVars[attribName])
 def initializeEntity(self, level, entId):
     # Entity.initializeEntity hammers attributes directly into self.__dict__
     # set the StateVars aside and restore them afterward
     stateVars = {}
     for attribName in self._attribNames:
         stateVars[attribName] = getattr(self, attribName)
     Entity.initializeEntity(self, level, entId)
     # update the values
     for attribName in self._attribNames:
         stateVars[attribName].set(getattr(self, attribName))
     # restore the StateVars
     for attribName in self._attribNames:
         setattr(self, attribName, stateVars[attribName])
Exemple #4
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 def __init__(self, level, entId):
     Entity.__init__(self, level, entId)
     self.initProps()
Exemple #5
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 def destroy(self):
     self.destroyProps()
     Entity.destroy(self)