def createUI(self): BaseListOverlay.createUI(self) self.setColumns(["Player", "Damage", "ShareBar"], [1, 1, 1], [ BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.RIGHT ])
def __init__(self): BaseListOverlay.__init__(self, title="Operator IX", size=(300, 150)) self.Bind(wx.EVT_WINDOW_DESTROY, self.OnClose) analyzer = log_analyzer.get() analyzer.registerFrame(self) self.onAnalyzerTick(analyzer)
def __init__(self): BaseListOverlay.__init__(self, title="Raid Damage", size=(300, 150)) self.Bind(wx.EVT_WINDOW_DESTROY, self.OnClose) analyzer = log_analyzer.get() analyzer.registerFrame(self) self.onAnalyzerTick(analyzer)
def createUI(self): BaseListOverlay.createUI(self) self.setColumns( ["Player", "Damage Taken", "ShareBar"], [1, 1, 1], [BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.RIGHT], )
def createUI(self): BaseListOverlay.createUI(self) self.setColumns(["ColoredRect", "String", "String"], [0, 1, 1], [BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.RIGHT])
def createUI(self): BaseListOverlay.createUI(self) self.setColumns(["Player", "Healing Received", "ShareBar"], [ 1, 1, 1 ], [BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.RIGHT])
def createUI(self): BaseListOverlay.createUI(self) self.setColumns(["Player", "Healing", "ShareBar"], [1, 1, 1], [BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.RIGHT])
def createUI(self): BaseListOverlay.createUI(self) self.setColumns(["ColoredRect", "String", "String"], [0, 1, 1], [ BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.RIGHT ])