Exemple #1
0
    def objectClicked(self):
        mpos = base.mouseWatcherNode.getMouse()
        self.pickerRay.setFromLens(base.camNode, mpos.getX(), mpos.getY())
 
        self.myTraverser.traverse(render)
        # Assume for simplicity's sake that myHandler is a CollisionHandlerQueue.
        if self.myHandler.getNumEntries() > 0:
            for i in range(self.myHandler.getNumEntries()):
                entry = self.myHandler.getEntry(i)
            self.myHandler.sortEntries()
            pickedObj = self.myHandler.getEntry(0).getIntoNodePath()
            pickedObj = pickedObj.findNetTag('myObjectTag')
            parent = pickedObj.getParent(Thread.getCurrentThread())
            if parent.getNetTag('state') == "in":
                self.AnimateOut(parent)
            elif parent.getNetTag('state') == "out":
                self.AnimateIn(parent)