def test_integration1_monster_physics_vel_speed_false(self): monster = Monster() physics = Physics() speed = physics.update_speed(0, 10, 5) monster.velocity = physics.update_velocity(monster.velocity, speed, 0) self.assertNotEqual(monster.velocity, [0, 0, 0])
def test_integration1_player_physics_vel_speed_false(self): player = Player() physics = Physics() speed = physics.update_speed(0, 10, 5) player.velocity = physics.update_velocity(player.velocity, speed, 0) self.assertNotEqual(player.velocity, [0, 0, 0])