def __init__(self, inventory, name, **kw):
        optiondefs = (('relief', None, None), ('framSize', (0, self.width, 0,
                                                            self.height),
                                               None), ('sortOrder', 20, None))
        self.defineoptions(kw, optiondefs)
        DirectFrame.__init__(self, None, **None)
        self.initialiseoptions(MusicianGUI)
        if not MusicianGUI.CoinImage:
            MusicianGUI.CoinImage = loader.loadModel(
                'models/gui/toplevel_gui').find('**/treasure_w_coin*')

        self.panel = GuiPanel.GuiPanel(name,
                                       self.width,
                                       self.height,
                                       parent=self)
        self.panel.closeButton['command'] = self.closePanel
        self.setPos(-0.59999999999999998, 0, -0.66000000000000003)
        self.balance = 0
        self.inventory = inventory
        self.storeInventory = InventoryItemList.InventoryItemList(
            self.inventory,
            self.height - 0.14999999999999999,
            buy=PiratesGuiGlobals.InventoryAdd,
            listItemClass=SongItemGui)
        self.storeInventory.reparentTo(self.panel)
        self.storeInventory.setPos(0.029999999999999999, 0,
                                   0.040000000000000001)
        self.cartWidth = self.columnWidth - 0.10000000000000001
        self.cartHeight = self.height - 0.25
        self.cartFrame = DirectFrame(parent=self.panel,
                                     relief=None,
                                     frameSize=(0, self.cartWidth, 0,
                                                self.cartHeight))
        self.cartFrame.setPos(self.columnWidth + 0.025000000000000001, 0,
                              0.080000000000000002)
        self.myGoldTitle = DirectFrame(
            parent=self.cartFrame,
            relief=None,
            text=PLocalizer.YourMoney,
            text_fg=PiratesGuiGlobals.TextFG2,
            text_align=TextNode.ALeft,
            text_scale=PiratesGuiGlobals.TextScaleLarge,
            text_pos=(0.0, 0.0),
            pos=(0.01, 0, 0.155))
        self.myGold = DirectFrame(parent=self.cartFrame,
                                  relief=None,
                                  text=str(localAvatar.getMoney()),
                                  text_fg=PiratesGuiGlobals.TextFG2,
                                  text_align=TextNode.ARight,
                                  text_scale=PiratesGuiGlobals.TextScaleLarge,
                                  text_pos=(-0.055, 0.0),
                                  textMayChange=1,
                                  image=MusicianGUI.CoinImage,
                                  image_scale=0.14999999999999999,
                                  image_pos=(-0.025000000000000001, 0,
                                             0.025000000000000001),
                                  pos=(self.cartWidth, 0, 0.155))
        self.accept(PiratesGuiGlobals.InventoryBuyEvent, self.handleBuyItem)
        self.acceptOnce('escape', self.closePanel)
 def __init__(self, inventory, name, **kw):
     optiondefs = (
      ('relief', None, None), ('framSize', (0, self.width, 0, self.height), None), ('sortOrder', 20, None))
     self.defineoptions(kw, optiondefs)
     DirectFrame.__init__(self, None, **kw)
     self.initialiseoptions(StoreGUI)
     if not StoreGUI.CoinImage:
         StoreGUI.CoinImage = loader.loadModel('models/gui/toplevel_gui').find('**/treasure_w_coin*')
     if not StoreGUI.WeaponIcons:
         StoreGUI.WeaponIcons = loader.loadModel('models/gui/gui_icons_weapon')
     if not StoreGUI.SkillIcons:
         StoreGUI.SkillIcons = loader.loadModel('models/textureCards/skillIcons')
     if not StoreGUI.FishingIcons:
         StoreGUI.FishingIcons = loader.loadModel('models/textureCards/fishing_icons')
     self.backTabParent = self.attachNewNode('backTabs', sort=0)
     self.panel = GuiPanel.GuiPanel(name, self.width, self.height, parent=self)
     self.panel.closeButton['command'] = self.closePanel
     self.setPos(-1.1, 0, -0.66)
     self.balance = 0
     self.inventory = inventory
     self.storeInventory = InventoryItemList.InventoryItemList(self.inventory, self.height - 0.15, buy=PiratesGuiGlobals.InventoryAdd)
     self.storeInventory.reparentTo(self.panel)
     self.storeInventory.setPos(0.03, 0, 0.04)
     self.storeInventory.sortByTypeAndLevel()
     self.cartWidth = self.columnWidth - 0.1
     self.cartHeight = self.height - 0.25
     self.cartFrame = DirectFrame(parent=self.panel, relief=None, frameSize=(0, self.cartWidth, 0, self.cartHeight))
     self.cartFrame.setPos(self.columnWidth + 0.025, 0, 0.08)
     self.purchaseTitle = DirectFrame(parent=self.cartFrame, relief=None, text=PLocalizer.PurchaseCart, text_fg=PiratesGuiGlobals.TextFG1, text_align=TextNode.ACenter, text_scale=PiratesGuiGlobals.TextScaleLarge, text_pos=(0.0, -0.03), textMayChange=0, pos=(self.cartWidth / 2, 0, self.cartHeight))
     self.purchaseInventory = PurchaseList.PurchaseList([], self.cartHeight - 0.25, buy=PiratesGuiGlobals.InventoryRemove)
     self.purchaseInventory.reparentTo(self.cartFrame)
     self.purchaseInventory.setPos(0, 0, 0.2)
     self.frontTabParent = self.panel.attachNewNode('frontTab', sort=2)
     self.balanceTitle = DirectFrame(parent=self.cartFrame, relief=None, text=PLocalizer.Total, text_fg=PiratesGuiGlobals.TextFG2, text_align=TextNode.ALeft, text_scale=PiratesGuiGlobals.TextScaleLarge, text_pos=(0.0,
                                                                                                                                                                                                                     0.0), pos=(0.01,
                                                                                                                                                                                                                                0,
                                                                                                                                                                                                                                0.225))
     self.balanceValue = DirectFrame(parent=self.cartFrame, relief=None, text=str(self.balance), text_fg=PiratesGuiGlobals.TextFG2, text_align=TextNode.ARight, text_scale=PiratesGuiGlobals.TextScaleLarge, text_pos=(-0.055, 0.0), textMayChange=1, image=StoreGUI.CoinImage, image_scale=0.15, image_pos=(-0.025,
                                                                                                                                                                                                                                                                                                             0,
                                                                                                                                                                                                                                                                                                             0.025), pos=(self.cartWidth, 0, 0.225))
     self.myGoldTitle = DirectFrame(parent=self.cartFrame, relief=None, text=PLocalizer.YourMoney, text_fg=PiratesGuiGlobals.TextFG2, text_align=TextNode.ALeft, text_scale=PiratesGuiGlobals.TextScaleLarge, text_pos=(0.0,
                                                                                                                                                                                                                        0.0), pos=(0.01,
                                                                                                                                                                                                                                   0,
                                                                                                                                                                                                                                   0.155))
     self.myGold = DirectFrame(parent=self.cartFrame, relief=None, text=str(localAvatar.getMoney()), text_fg=PiratesGuiGlobals.TextFG2, text_align=TextNode.ARight, text_scale=PiratesGuiGlobals.TextScaleLarge, text_pos=(-0.055, 0.0), textMayChange=1, image=StoreGUI.CoinImage, image_scale=0.15, image_pos=(-0.025,
                                                                                                                                                                                                                                                                                                                 0,
                                                                                                                                                                                                                                                                                                                 0.025), pos=(self.cartWidth, 0, 0.155))
     self.commitButton = GuiButton.GuiButton(command=self.handleCommitPurchase, parent=self.cartFrame, text=PLocalizer.PurchaseCommit, text_fg=PiratesGuiGlobals.TextFG2, text_pos=(0, -PiratesGuiGlobals.TextScaleLarge * 0.25), text_scale=PiratesGuiGlobals.TextScaleLarge, pos=(self.width - 0.2, 0, 0.075))
     self.commitButton.setPos(self.cartWidth / 2, 0, 0.05)
     self.initTabs()
     self.updateBalance()
     self.accept(getCategoryChangeMsg(localAvatar.getInventoryId(), InventoryType.ItemTypeMoney), self.updateBalance)
     self.accept(PiratesGuiGlobals.InventoryBuyEvent, self.handleBuyItem)
     base.localAvatar.guiMgr.setIgnoreEscapeHotKey(True)
     self.acceptOnce('escape', self.closePanel)
     return
Exemple #3
0
 def __init__(self, inventory, name, **kw):
     optiondefs = (('relief', None, None), ('framSize', (0, self.width, 0,
                                                         self.height),
                                            None), ('sortOrder', 20, None))
     self.defineoptions(kw, optiondefs)
     DirectFrame.__init__(self, None, **kw)
     self.initialiseoptions(StowawayGUI)
     if not StowawayGUI.CoinImage:
         StowawayGUI.CoinImage = loader.loadModel(
             'models/gui/toplevel_gui').find('**/treasure_w_coin*')
     if not StowawayGUI.CrateShutSound:
         StowawayGUI.CrateShutSound = loadSfx(
             SoundGlobals.SFX_STOWAWAY_CRATE_SHUT)
     self.panel = GuiPanel.GuiPanel(name,
                                    self.width,
                                    self.height,
                                    parent=self)
     self.panel.closeButton['command'] = self.closePanel
     self.setPos(-0.8, 0, -0.66)
     self.balance = 0
     self.inventory = inventory
     self.storeInventory = InventoryItemList.InventoryItemList(
         self.inventory,
         self.height - 0.15,
         buy=PiratesGuiGlobals.InventoryAdd,
         listItemClass=StowawayItemGui)
     self.storeInventory.reparentTo(self.panel)
     self.storeInventory.setPos(0.03, 0, 0.04)
     self.myGoldTitle = DirectFrame(
         parent=self.panel,
         relief=None,
         text=PLocalizer.YourMoney,
         text_fg=PiratesGuiGlobals.TextFG2,
         text_align=TextNode.ALeft,
         text_scale=PiratesGuiGlobals.TextScaleLarge,
         text_pos=(0.0, 0.0),
         pos=(0.1, 0, 0.155))
     self.myGold = DirectFrame(parent=self.myGoldTitle,
                               relief=None,
                               text=str(localAvatar.getMoney()),
                               text_fg=PiratesGuiGlobals.TextFG2,
                               text_align=TextNode.ARight,
                               text_scale=PiratesGuiGlobals.TextScaleLarge,
                               text_pos=(-0.055, 0.0),
                               textMayChange=1,
                               image=StowawayGUI.CoinImage,
                               image_scale=0.15,
                               image_pos=(-0.025, 0, 0.025),
                               pos=(0.4, 0, 0))
     self.accept(PiratesGuiGlobals.InventoryBuyEvent, self.handleBuyItem)
     self.acceptOnce('escape', self.closePanel)
     return
    def enterNoSecretChatAtAll(self):
        if self.noSecretChatAtAll == None:
            offX = -0.75
            offZ = -0.45000000000000001
            self.noSecretChatAtAll = GuiPanel.GuiPanel('Secret Codes!!! Arg!!', 1.6000000000000001, 1.2)
            self.noSecretChatAtAll.setPos(offX, 0, offZ)
            DirectLabel(parent = self.noSecretChatAtAll, relief = None, pos = (-offX, 0, 0.94999999999999996), text_fg = (0.90000000000000002, 0.90000000000000002, 0.90000000000000002, 1), text = OTPLocalizer.NoSecretChatAtAllTitle, textMayChange = 0, text_scale = 0.080000000000000002)
            DirectLabel(parent = self.noSecretChatAtAll, relief = None, pos = (-offX, 0, 0.80000000000000004), text_fg = (0.90000000000000002, 0.90000000000000002, 0.90000000000000002, 1), text = PLocalizer.NoSecretChatAtAll, text_wordwrap = 20, textMayChange = 0, text_scale = 0.070000000000000007)
            
            def handleNoSecretChatAtAllOK(value):
                self.fsm.request('mainMenu')

            DirectButton(self.noSecretChatAtAll, relief = None, text_fg = (0.90000000000000002, 0.90000000000000002, 0.90000000000000002, 1), text = OTPLocalizer.NoSecretChatAtAllOK, text_scale = 0.050000000000000003, text_pos = (0.0, -0.10000000000000001), textMayChange = 0, pos = (-offX, 0.0, 0.14999999999999999), command = handleNoSecretChatAtAllOK)
        
        self.noSecretChatAtAll.show()
 def enter(self):
     StateData.StateData.enter(self)
     base.localAvatar.chatMgr.fsm.request('otherDialog')
     if self.dialog == None:
         charGui = loader.loadModel('models/gui/char_gui')
         buttonImage = (charGui.find('**/chargui_text_block_large'), charGui.find('**/chargui_text_block_large_down'), charGui.find('**/chargui_text_block_large_over'))
         self.dialog = GuiPanel.GuiPanel('Secret Codes!!! Arg!!', 1.6, 1.2, False)
         offX = -0.75
         offZ = -0.45
         self.dialog.setPos(offX, 0, offZ)
         okPos = (
          -0.22 - offX, 0.0, -0.3 - offZ)
         cancelPos = (0.2 - offX, 0.0, -0.3 - offZ)
         textPos = (0, 0.25)
         okCommand = self.__handleOK
         DirectButton(self.dialog, image=buttonImage, image_scale=(0.4, 1, 0.4), relief=None, text=OTPLocalizer.FriendSecretNeedsPasswordWarningOK, text_fg=PiratesGuiGlobals.TextFG2, text_scale=0.05, text_pos=(0.0, -0.01), textMayChange=0, pos=okPos, command=okCommand)
         DirectLabel(parent=self.dialog, relief=None, pos=(0 - offX, 0, 0.55 - offZ), text=OTPLocalizer.FriendSecretNeedsPasswordWarningTitle, text_fg=PiratesGuiGlobals.TextFG2, textMayChange=0, text_scale=0.08)
         if base.cr.productName != 'Terra-DMC':
             self.usernameLabel = DirectLabel(parent=self.dialog, relief=None, pos=(-0.07 - offX, 0.0, 0.1 - offZ), text=OTPLocalizer.ParentLogin, text_fg=PiratesGuiGlobals.TextFG2, text_scale=0.06, text_align=TextNode.ARight, textMayChange=0)
             self.usernameEntry = DirectEntry(parent=self.dialog, relief=None, text_fg=PiratesGuiGlobals.TextFG2, scale=0.064, pos=(0.0 - offX, 0.0, 0.1 - offZ), width=OTPGlobals.maxLoginWidth, numLines=1, focus=1, cursorKeys=1, obscured=1, suppressKeys=1, command=self.__handleUsername)
             self.passwordLabel = DirectLabel(parent=self.dialog, relief=None, pos=(-0.07 - offX, 0.0, -0.1 - offZ), text=OTPLocalizer.ParentPassword, text_fg=PiratesGuiGlobals.TextFG2, text_scale=0.06, text_align=TextNode.ARight, textMayChange=0)
             self.passwordEntry = DirectEntry(parent=self.dialog, relief=None, text_fg=PiratesGuiGlobals.TextFG2, scale=0.064, pos=(0.0 - offX, 0.0, -0.1 - offZ), width=OTPGlobals.maxLoginWidth, numLines=1, focus=1, cursorKeys=1, obscured=1, suppressKeys=1, command=self.__handleOK)
             DirectButton(self.dialog, image=buttonImage, image_scale=(0.4, 1, 0.4), relief=None, text=OTPLocalizer.FriendSecretNeedsPasswordWarningCancel, text_scale=0.05, text_pos=(0.0, -0.01), textMayChange=1, text_fg=PiratesGuiGlobals.TextFG2, pos=cancelPos, command=self.__handleCancel)
             self.usernameEntry['focus'] = 1
             self.usernameEntry.enterText('')
             charGui.removeNode()
     else:
         self.dialog['text'] = OTPLocalizer.FriendSecretNeedsParentLoginWarning
         if self.usernameEntry:
             self.usernameEntry['focus'] = 1
             self.usernameEntry.enterText('')
         else:
             if self.passwordEntry:
                 self.passwordEntry['focus'] = 1
                 self.passwordEntry.enterText('')
     self.dialog.show()
     return
Exemple #6
0
 def __init__(self, gameObject=None):
     base.loadingScreen.beginStep('LegendaryGameGUI', 4, 20)
     self.gameObject = gameObject
     self.guiImage = loader.loadModel(
         'models/minigames/pir_m_gam_fsh_legendaryGui')
     self.UICompoments = {}
     self.uiBaseNode = NodePath('baseNode')
     self.uiBaseNode.reparentTo(aspect2d)
     self.uiBaseNode.show()
     self.leftBaseNode = NodePath('leftBaseNode')
     self.leftBaseNode.reparentTo(base.a2dLeftCenter)
     self.leftBaseNode.show()
     self.fishActor = None
     self.actorAnim = {}
     self.scaleSize = {
         InventoryType.Collection_Set11_Part1: 0.059999999999999998,
         InventoryType.Collection_Set11_Part2: 0.055,
         InventoryType.Collection_Set11_Part3: 0.12,
         InventoryType.Collection_Set11_Part4: 0.086999999999999994,
         InventoryType.Collection_Set11_Part5: 0.080000000000000002
     }
     self.meterFrame = DirectFrame(
         parent=self.leftBaseNode,
         frameSize=(-0.29999999999999999, 0.29999999999999999, -1.0, 0.0),
         frameColor=(1.0, 1.0, 1.0, 0.0),
         relief=None,
         state=DGG.DISABLED,
         pos=(1.0, 0.0, -0.45000000000000001),
         hpr=(0, 0, 0),
         scale=(1.3, 0.0, 1.3),
         image=self.guiImage.find('**/pir_t_gui_fsh_meter'),
         image_scale=(0.20000000000000001, 0.0, 0.80000000000000004),
         image_pos=(0, 0, 0),
         text='',
         textMayChange=1,
         text_scale=PiratesGuiGlobals.TextScaleTitleLarge,
         text_pos=(-0.55000000000000004, 0.10000000000000001),
         text_shadow=PiratesGuiGlobals.TextShadow)
     self.UICompoments['meterFrame'] = self.meterFrame
     self.fishingRod = DirectFrame(
         parent=self.meterFrame,
         frameSize=(-0.29999999999999999, 0.29999999999999999, -1.0, 0.0),
         relief=None,
         state=DGG.DISABLED,
         pos=FishingGlobals.fishingRodScreenPosition,
         image=self.guiImage.find('**/pir_t_gui_fsh_fullRod'),
         image_scale=(1.0, 0.0, 0.125),
         image_pos=(0.20000000000000001, 0, 0))
     self.fishingRod.setR(FishingGlobals.fishingRodInitSlope)
     self.UICompoments['fishingRod'] = self.fishingRod
     base.loadingScreen.tick()
     self.fishingHandleBaseFrame = DirectFrame(
         parent=self.uiBaseNode,
         frameSize=(-0.29999999999999999, 0.29999999999999999, -1.5, 1.5),
         frameColor=(1.0, 1.0, 1.0, 0.0),
         relief=None,
         state=DGG.DISABLED,
         pos=(0.0, 0.0, 0.0),
         hpr=(0, 0, 0),
         scale=(0.71999999999999997, 0.0, 0.71999999999999997),
         image=self.guiImage.find('**/pir_t_gui_fsh_partialRod'),
         image_scale=(3.7999999999999998, 0.0, 1.8999999999999999),
         image_pos=(0, 0, 0),
         image_hpr=(0.0, 0.0, 0))
     self.fishingHandleBaseFrame.hide()
     self.UICompoments[
         'fishingHandleBaseFrame'] = self.fishingHandleBaseFrame
     self.fishingHandle = DirectFrame(
         parent=self.fishingHandleBaseFrame,
         frameSize=(-0.080000000000000002, 0.080000000000000002,
                    -0.20000000000000001, 0.20000000000000001),
         relief=None,
         state=DGG.DISABLED,
         pos=(-0.10000000000000001, 0.0, -0.050000000000000003),
         hpr=(0, 0, 0),
         image=self.guiImage.find('**/pir_t_gui_fsh_handleArm'),
         image_scale=(1.0, 0.0, 1.0),
         image_pos=(-0.042000000000000003, 0, -0.115),
         image_hpr=(0.0, 0.0, 0))
     self.UICompoments['fishingHandle'] = self.fishingHandle
     self.arrowImage = DirectFrame(
         parent=self.fishingHandleBaseFrame,
         frameSize=(-0.40000000000000002, 0.40000000000000002,
                    -0.40000000000000002, 0.40000000000000002),
         relief=None,
         state=DGG.DISABLED,
         pos=(0.0, 0.0, 0.0),
         hpr=(0, 0, 0),
         scale=(1.2, 0.0, 1.2),
         image=self.guiImage.find('**/pir_t_gui_fsh_arrow'),
         image_scale=(1.0, 0.0, 1.0),
         image_pos=(0.0, 0, 0.0),
         image_hpr=(0.0, 0.0, 0.0))
     self.arrowImage.hide()
     self.UICompoments['arrowImage'] = self.arrowImage
     btnGeom = (self.guiImage.find('**/pir_t_gui_fsh_handle'),
                self.guiImage.find('**/pir_t_gui_fsh_handle'),
                self.guiImage.find('**/pir_t_gui_fsh_handleOn'))
     self.fishingHandleButton = GuiButton(pos=(-0.29999999999999999, 0,
                                               -0.55000000000000004),
                                          hpr=(0, 0, 0),
                                          scale=0.45000000000000001,
                                          image=btnGeom,
                                          image_pos=(0, 0, 0),
                                          image_scale=1.0,
                                          sortOrder=2)
     self.fishingHandleButton.bind(DGG.B1PRESS, self.handleButtonClicked)
     self.fishingHandleButton.reparentTo(self.fishingHandle)
     self.UICompoments['fishingHandleButton'] = self.fishingHandleButton
     self.fishingHandleBaseFrame.setTransparency(TransparencyAttrib.MAlpha)
     self.meterFrame.setTransparency(TransparencyAttrib.MAlpha)
     self.lineOneTransitTextNode = TextNode('lineOneTransitText')
     self.lineOneTransitTextNode.setFont(PiratesGlobals.getPirateFont())
     self.lineOneTransitTextNode.setText('')
     self.lineOneTransitTextNode.setAlign(TextNode.ACenter)
     self.lineOneTransitTextNode.setTextColor(1.0, 1.0, 1.0, 0.5)
     self.lineOneTransitTextNodePath = NodePath(self.lineOneTransitTextNode)
     self.lineOneTransitTextNodePath.setPos(0.0, 0.0, -0.80000000000000004)
     self.lineOneTransitTextNodePath.setScale(0.34999999999999998,
                                              0.34999999999999998,
                                              0.34999999999999998)
     self.lineOneTransitTextNodePath.reparentTo(self.uiBaseNode)
     self.lineOneTransitTextNodePath.hide()
     self.UICompoments[
         'lineOneTransitText'] = self.lineOneTransitTextNodePath
     self.lineTwoTransitTextNode = TextNode('lineTwoTransitText')
     self.lineTwoTransitTextNode.setFont(PiratesGlobals.getPirateFont())
     self.lineTwoTransitTextNode.setText('')
     self.lineTwoTransitTextNode.setAlign(TextNode.ACenter)
     self.lineTwoTransitTextNode.setTextColor(1.0, 1.0, 1.0, 0.5)
     self.lineTwoTransitTextNodePath = NodePath(self.lineTwoTransitTextNode)
     self.lineTwoTransitTextNodePath.setPos(-0.40000000000000002, 0.0,
                                            -0.94999999999999996)
     self.lineTwoTransitTextNodePath.setScale(0.12, 0.12, 0.12)
     self.lineTwoTransitTextNodePath.reparentTo(self.uiBaseNode)
     self.lineTwoTransitTextNodePath.hide()
     self.UICompoments[
         'lineTwoTransitText'] = self.lineTwoTransitTextNodePath
     base.loadingScreen.tick()
     self.test_guiImage = loader.loadModel('models/gui/toplevel_gui')
     self.buttonIcon = (
         self.test_guiImage.find('**/treasure_chest_closed'),
         self.test_guiImage.find('**/treasure_chest_closed'),
         self.test_guiImage.find('**/treasure_chest_closed_over'))
     self.winImagePanel = GuiPanel.GuiPanel('', 2.6000000000000001,
                                            1.8999999999999999, True)
     self.winImagePanel.setPos(-1.3, 0.0, -0.94999999999999996)
     self.winImagePanel.reparentTo(self.uiBaseNode)
     self.winImagePanel.background = OnscreenImage(
         parent=self.winImagePanel,
         scale=(2.3999999999999999, 0, 1.8),
         image=self.guiImage.find('**/pir_t_gui_fsh_posterBackground'),
         hpr=(0, 0, 0),
         pos=(1.3, 0, 0.94999999999999996))
     self.winImagePanel.setBin('gui-popup', -4)
     self.winTitleTextNode = TextNode('winTitleTextNode')
     self.winTitleTextNode.setText('Congratulations!')
     self.winTitleTextNode.setAlign(TextNode.ACenter)
     self.winTitleTextNode.setFont(PiratesGlobals.getPirateFont())
     self.winTitleTextNode.setTextColor(0.23000000000000001,
                                        0.089999999999999997,
                                        0.029999999999999999, 1.0)
     self.winTitleTextNodePath = NodePath(self.winTitleTextNode)
     self.winTitleTextNodePath.setPos(1.3500000000000001, 0.0,
                                      1.6699999999999999)
     self.winTitleTextNodePath.setScale(0.17999999999999999)
     self.winTitleTextNodePath.reparentTo(self.winImagePanel)
     self.wholeStoryTextNode = TextNode('storyTextNode')
     self.wholeStoryTextNode.setText('')
     self.wholeStoryTextNode.setWordwrap(19.0)
     self.wholeStoryTextNode.setTextColor(0.23000000000000001,
                                          0.089999999999999997,
                                          0.029999999999999999, 1.0)
     self.wholeStoryTextNodePath = NodePath(self.wholeStoryTextNode)
     self.wholeStoryTextNodePath.setPos(0.33000000000000002, 0.0,
                                        1.6399999999999999)
     self.wholeStoryTextNodePath.setScale(0.050000000000000003)
     self.wholeStoryTextNodePath.reparentTo(self.winImagePanel)
     self.winImagePanel.closeButton[
         'command'] = self.closeDialogGotNextState
     self.winImagePanel.closeButton['extraArgs'] = [
         'winImagePanel', 'FarewellLegendaryFish', False
     ]
     self.UICompoments['winImagePanel'] = self.winImagePanel
     self.winImagePanel.hide()
     self.luiCloseDialogSequence = Sequence()
     self.arrowImageRotationInterval = LerpHprInterval(
         self.arrowImage, 2.2000000000000002,
         self.arrowImage.getHpr() + Point3(0.0, 0.0, 280.0),
         self.arrowImage.getHpr())
     self.luiArrowRotatingSequence = Sequence(
         Func(self.showGui, ['arrowImage']),
         Parallel(Func(self.arrowImageRotationInterval.start),
                  Wait(2.2000000000000002)),
         Func(self.hideGui, ['arrowImage']),
         Func(self.arrowImage.setHpr,
              self.arrowImage.getHpr() + Point3(0.0, 0.0, 5.0)),
         name=self.gameObject.distributedFishingSpot.uniqueName(
             'luiArrowRotatingSequence'))
     self.lineOneColorChange = LerpColorScaleInterval(
         self.lineOneTransitTextNodePath,
         FishingGlobals.legendaryTransitionTextDuration,
         (1.0, 1.0, 1.0, 0.0), (1.0, 1.0, 1.0, 1.0),
         blendType='easeOut')
     self.lineOnePosChange = LerpPosInterval(
         self.lineOneTransitTextNodePath,
         FishingGlobals.legendaryTransitionTextDuration,
         (0.0, 0.0, -0.20000000000000001), (0.0, 0.0, -0.80000000000000004),
         blendType='easeOut')
     self.lineTwoCholorChange = LerpColorScaleInterval(
         self.lineTwoTransitTextNodePath,
         FishingGlobals.legendaryTransitionTextDuration,
         (1.0, 1.0, 1.0, 1.0), (1.0, 1.0, 1.0, 1.0),
         blendType='easeOut')
     self.lineTwoPosChange = LerpPosInterval(
         self.lineTwoTransitTextNodePath,
         FishingGlobals.legendaryTransitionTextDuration,
         (0.0, 0.0, -0.32000000000000001), (0.0, 0.0, -0.94999999999999996),
         blendType='easeOut')
     self.transitionTextMovingSequence = Sequence(
         Func(self.lineOneTransitTextNodePath.show),
         Func(self.lineTwoTransitTextNodePath.show),
         Parallel(self.lineOnePosChange, self.lineTwoPosChange,
                  self.lineOneColorChange, self.lineTwoCholorChange),
         Func(self.lineOneTransitTextNodePath.hide),
         Func(self.lineTwoTransitTextNodePath.hide),
         name=self.gameObject.distributedFishingSpot.uniqueName(
             'transitionTextMovingSequence'))
     self.meterFadeInInterval = Sequence(
         Func(self.meterFrame.show),
         LerpColorScaleInterval(
             self.meterFrame,
             FishingGlobals.legendaryTransitionTextDuration,
             colorScale=(1.0, 1.0, 1.0, 1.0),
             startColorScale=(1.0, 1.0, 1.0, 0.0),
             blendType='easeOut'),
         name='FadeInLegendaryMeter')
     self.meterFadeOutInterval = Sequence(LerpColorScaleInterval(
         self.meterFrame,
         FishingGlobals.legendaryTransitionTextDuration,
         colorScale=(1.0, 1.0, 1.0, 0.0),
         startColorScale=(1.0, 1.0, 1.0, 1.0),
         blendType='easeOut'),
                                          Func(self.meterFrame.hide),
                                          name='FadeOutLegendaryMeter')
     self.rodFadeInInterval = Sequence(
         Func(self.fishingHandleBaseFrame.show),
         LerpColorScaleInterval(
             self.fishingHandleBaseFrame,
             FishingGlobals.legendaryTransitionTextDuration,
             colorScale=(1.0, 1.0, 1.0, 1.0),
             startColorScale=(1.0, 1.0, 1.0, 0.0),
             blendType='easeOut'),
         name='FadeInLegendaryRodInterface')
     self.rodFadeOutInterval = Sequence(
         LerpColorScaleInterval(
             self.fishingHandleBaseFrame,
             FishingGlobals.legendaryTransitionTextDuration,
             colorScale=(1.0, 1.0, 1.0, 0.0),
             startColorScale=(1.0, 1.0, 1.0, 1.0),
             blendType='easeOut'),
         Func(self.fishingHandleBaseFrame.hide),
         name='FadeOutLegendaryRodInterface')
     base.loadingScreen.tick()
     smallScale = self.fishingHandleButton['scale']
     bigScale = self.fishingHandleButton['scale'] * 1.2
     self.buttonGrowUpInterval = LerpScaleInterval(self.fishingHandleButton,
                                                   1.0, bigScale,
                                                   smallScale)
     self.luiFightTransitSequence = Sequence(
         Parallel(Func(self.fishingHandleBaseFrame.show),
                  Func(self.meterFadeOutInterval.start),
                  Func(self.rodFadeInInterval.start),
                  Func(self.buttonGrowUpInterval.start)),
         Wait(1.0),
         Func(self.meterFrame.hide),
         name=self.gameObject.distributedFishingSpot.uniqueName(
             'luiFightTransitSequence'))
     self.luiReelTransitSequence = Sequence(
         Parallel(Func(self.fishingHandleBaseFrame.show),
                  Func(self.meterFadeOutInterval.start),
                  Func(self.rodFadeInInterval.start)),
         Wait(1.0),
         Func(self.meterFrame.hide),
         name=self.gameObject.distributedFishingSpot.uniqueName(
             'luiReelTransitSequence'))
     self.luiStruggleTransitSequence = Sequence(
         Parallel(Func(self.meterFrame.show), Func(self.resetFishingRod),
                  self.meterFadeInInterval, self.rodFadeOutInterval),
         Wait(1.0),
         Func(self.fishingHandleBaseFrame.hide),
         name=self.gameObject.distributedFishingSpot.uniqueName(
             'luiStruggleTransitSequence'))
     self.meterFadeOutInterval.start()
     self.rodFadeOutInterval.start()
     self.hideAllGUI()
     base.loadingScreen.endStep('LegendaryGameGUI')
Exemple #7
0
 def __init__(self, npc, shopId, **kw):
     optiondefs = (('relief', None, None), ('framSize', (0, self.width, 0, self.height), None), ('sortOrder', 20, None))
     self.defineoptions(kw, optiondefs)
     DirectFrame.__init__(self, None, **None)
     self.initialiseoptions(BarberStoreGUI)
     self.pirate = None
     self.camIval = None
     self.buttons = []
     self.buttonIndex = 0
     self.itemAmount = 0
     self.currentPage = None
     self.confirmBox = None
     self.buttonsPerPage = 3
     self.displayRegionStates = { }
     self.numPages = 0
     gui = loader.loadModel('models/gui/toplevel_gui')
     self.CoinImage = gui.find('**/treasure_w_coin*')
     self.ParchmentIcon = gui.find('**/main_gui_quest_scroll')
     self.barberIconsA = loader.loadModel('models/gui/char_gui')
     self.barberIconsB = loader.loadModel('models/textureCards/shopIcons')
     self.ShirtIcon = loader.loadModel('models/gui/char_gui').find('**/chargui_cloth')
     self.LockIcon = gui.find('**/pir_t_gui_gen_key_subscriber')
     self.backTabParent = self.attachNewNode('backTabs', sort = 0)
     self.panel = GuiPanel.GuiPanel(None, self.width, self.height, parent = self, showClose = False)
     self.setPos(0.0, 0, -0.75)
     self.balance = 0
     self.npc = npc
     self.rootTitle = PLocalizer.ShopBarber
     self.paid = Freebooter.getPaidStatus(localAvatar.getDoId())
     self.shopId = shopId
     if localAvatar.gameFSM.camIval is not None:
         if localAvatar.gameFSM.camIval.isPlaying():
             localAvatar.gameFSM.camIval.finish()
         
     
     self.initialCamPos = camera.getPos()
     self.initialCamHpr = camera.getHpr()
     self.initialPirateH = 0
     self.cartWidth = self.columnWidth - 0.10000000000000001
     self.cartHeight = self.height - 0.25
     self.cartFrame = DirectFrame(parent = self.panel, relief = None, frameSize = (0, self.cartWidth, 0, self.cartHeight))
     self.cartFrame.setPos(self.columnWidth + 0.025000000000000001, 0, 0.080000000000000002)
     self.categoryText = [
         [
             PLocalizer.Hat,
             PLocalizer.Hats],
         [
             PLocalizer.Shirt,
             PLocalizer.Shirts],
         [
             PLocalizer.Vest,
             PLocalizer.Vests],
         [
             PLocalizer.Coat,
             PLocalizer.Coats],
         [
             PLocalizer.Pants,
             PLocalizer.Pants],
         [
             PLocalizer.Belt,
             PLocalizer.Belts],
         [
             None,
             None],
         [
             PLocalizer.Shoe,
             PLocalizer.Shoes]]
     self.frontTabParent = self.panel.attachNewNode('frontTab', sort = 2)
     self.myGoldTitle = DirectFrame(parent = self.cartFrame, relief = None, text = PLocalizer.YourMoney, text_fg = PiratesGuiGlobals.TextFG2, text_align = TextNode.ALeft, text_scale = PiratesGuiGlobals.TextScaleLarge, text_shadow = PiratesGuiGlobals.TextShadow, pos = (-0.375, 0, 0.17499999999999999))
     self.myGold = DirectFrame(parent = self.cartFrame, relief = None, text = str(localAvatar.getMoney()), text_fg = PiratesGuiGlobals.TextFG2, text_align = TextNode.ARight, text_scale = PiratesGuiGlobals.TextScaleLarge, text_shadow = PiratesGuiGlobals.TextShadow, textMayChange = 1, image = self.CoinImage, image_scale = 0.14999999999999999, image_pos = (0.029999999999999999, 0, 0.014999999999999999), pos = (-0.059999999999999998, 0, 0.17499999999999999))
     self.closeButton = DialogButton.DialogButton(command = self.closePanel, parent = self.cartFrame, text = PLocalizer.lClose, text_fg = PiratesGuiGlobals.TextFG2, text_pos = (0.02, -(PiratesGuiGlobals.TextScaleLarge) * 0.25), text_scale = PiratesGuiGlobals.TextScaleLarge, text_shadow = PiratesGuiGlobals.TextShadow, buttonStyle = DialogButton.DialogButton.NO)
     self.closeButton.setPos(0, 0, 0.0050000000000000001)
     tGui = loader.loadModel('models/gui/triangle')
     triangle = (tGui.find('**/triangle'), tGui.find('**/triangle_down'), tGui.find('**/triangle_over'))
     self.nextPageButton = DirectButton(parent = self.cartFrame, relief = None, state = DGG.DISABLED, image = triangle, image_scale = 0.065000000000000002, pos = (0.17999999999999999, 0.0, 0.10000000000000001), rolloverSound = None, command = self.nextPage)
     self.prevPageButton = DirectButton(parent = self.cartFrame, relief = None, state = DGG.DISABLED, image = triangle, image_scale = -0.065000000000000002, pos = (-0.17999999999999999, 0.0, 0.10000000000000001), rolloverSound = None, command = self.previousPage)
     self.pageNumber = DirectFrame(parent = self.cartFrame, relief = None, text = '', text_fg = PiratesGuiGlobals.TextFG2, text_align = TextNode.ACenter, text_scale = PiratesGuiGlobals.TextScaleLarge, text_pos = (0.0, 0.0), text_shadow = PiratesGuiGlobals.TextShadow, pos = (0, 0, 0.089999999999999997))
     self.titleLabel = DirectLabel(parent = self, relief = None, text = '', text_fg = PiratesGuiGlobals.TextFG1, text_align = TextNode.ACenter, text_scale = PiratesGuiGlobals.TextScaleLarge * 1.3, text_shadow = PiratesGuiGlobals.TextShadow, pos = (0.62, 0.0, 1.3300000000000001))
     self.titleLabel.setBin('gui-fixed', 1)
     self.createPirate()
     charGui = loader.loadModel('models/gui/char_gui')
     self.rotateSlider = DirectSlider(parent = base.a2dBottomLeft, relief = None, command = self.rotatePirate, image = charGui.find('**/chargui_slider_small'), image_scale = (2.1499999999999999, 2.1499999999999999, 1.5), thumb_relief = None, thumb_image = (charGui.find('**/chargui_slider_node'), charGui.find('**/chargui_slider_node_down'), charGui.find('**/chargui_slider_node_over')), pos = (0.80000000000000004, 0.0, 0.089999999999999997), text_align = TextNode.ACenter, text_scale = (0.10000000000000001, 0.10000000000000001), text_pos = (0.0, 0.10000000000000001), text_fg = PiratesGuiGlobals.TextFG1, scale = 0.42999999999999999, text = PLocalizer.RotateSlider, value = 0.5, sortOrder = -1)
     self.rotateSlider['extraArgs'] = [
         self.rotateSlider]
     self.rotateSliderOrigin = 0.5
     self.accept('mouse1', self._startMouseReadTask)
     self.accept('mouse1-up', self._stopMouseReadTask)
     self.clothWindows = []
     self.clothRenders = []
     self.clothHumans = []
     self.clothCameraNPs = []
     self.clothCameras = []
     self.createDisplayRegions()
     self.alertDialog = None
     self.accept('aspectRatioChanged', self.aspectRatioChange)
     self.accept('NonPayerPanelShown', self.hideDisplayRegions)
     self.accept('NonPayerPanelHidden', self.showDisplayRegions)
     self.accept('MainMenuShown', self.hideDisplayRegions)
     self.accept('MainMenuHidden', self.showDisplayRegions)
     self.accept('GUIShown', self.showDisplayRegions)
     self.accept('GUIHidden', self.hideDisplayRegions)
     localAvatar.guiMgr.chatPanel.show()
     localAvatar.guiMgr.chatPanel.startFadeTextIval()
     self.model = loader.loadModel('models/gui/gui_shop_tailor')
     self.model.reparentTo(self.panel)
     self.model.setBin('gui-fixed', 0)
     self.model.setPos(0.625, 0.0, 1.05)
     self.model.setScale(0.33700000000000002, 0.0, 0.32700000000000001)
     localAvatar.guiMgr.hideTrackedQuestInfo()
     self.initTabs()
     self.updateBalance()
     self.focusCamera()
Exemple #8
0
    def __init__(self, w, h, locationId=LocationIds.PORT_ROYAL_ISLAND):
        GuiPanel.GuiPanel.__init__(self, '', w, h, True)
        self.card = loader.loadModel(
            'models/gui/pir_m_gui_fsh_legendaryScreen')
        self.storyImageCard = loader.loadModel(
            'models/minigames/pir_m_gam_fsh_legendaryGui')
        self.UICompoments = {}
        self.setPos(-1.1499999999999999, 0.0, -0.59999999999999998)
        self['geom'] = self.card.find('**/background')
        self['geom_pos'] = (0.57999999999999996, 0.0, 0.63)
        self['geom_scale'] = (0.94999999999999996, 0.0, 0.84999999999999998)
        self.coinImage = OnscreenImage(parent=self,
                                       image=self.card.find('**/coin'),
                                       scale=0.90000000000000002,
                                       hpr=(0, 0, 0),
                                       pos=(0.84999999999999998, 0,
                                            0.84999999999999998))
        self.titleTextNode = TextNode('legendPanelTitle')
        self.titleTextNode.setText(PLocalizer.LegendSelectionGui['panelTitle'])
        self.titleTextNode.setFont(PiratesGlobals.getPirateFont())
        self.titleTextNode.setTextColor(0.87, 0.81999999999999995,
                                        0.54000000000000004,
                                        0.90000000000000002)
        self.titleTextNodePath = NodePath(self.titleTextNode)
        self.titleTextNodePath.setPos(0.65000000000000002, 0.0, 1.2)
        self.titleTextNodePath.setScale(0.070000000000000007)
        self.titleTextNodePath.reparentTo(self)
        self.introTextNode = TextNode('legendaryIntroTextNode')
        self.introTextNode.setText(
            PLocalizer.LegendSelectionGui['legendIntro'])
        self.introTextNode.setWordwrap(14.0)
        self.introTextNode.setTextColor(0.90000000000000002,
                                        0.80000000000000004,
                                        0.46999999999999997,
                                        0.90000000000000002)
        self.introTextNodePath = NodePath(self.introTextNode)
        self.introTextNodePath.setPos(0.59999999999999998, 0.0, 0.5)
        self.introTextNodePath.setScale(0.042000000000000003)
        self.introTextNodePath.reparentTo(self)
        self.buttonRootNode = NodePath('button_RootNode')
        self.buttonRootNode.reparentTo(self)
        self.buttonRootNode.setPos(-0.080000000000000002, 0.0,
                                   1.1499999999999999)
        self.iconCard = loader.loadModel('models/gui/treasure_gui')
        self.legendSelectionButtons = {}
        btnGeom = (self.card.find('**/fishButton/idle'),
                   self.card.find('**/fishButton/idle'),
                   self.card.find('**/fishButton/over'))
        for i in range(len(FishingGlobals.legendaryFishData)):
            fishName = FishingGlobals.legendaryFishData[i]['name']
            fishId = FishingGlobals.legendaryFishData[i]['id']
            assetsKey = CollectionMap.Assets[fishId]
            pos_x = 0.29999999999999999
            pos_z = 0.0 - i * 0.25
            button = GuiButton(
                parent=self.buttonRootNode,
                text=(fishName, fishName, fishName, fishName),
                text0_fg=(0.42999999999999999, 0.28999999999999998, 0.19, 1.0),
                text1_fg=(0.42999999999999999, 0.28999999999999998, 0.19, 1.0),
                text2_fg=(0.42999999999999999, 0.28999999999999998, 0.19, 1.0),
                text3_fg=(0.42999999999999999, 0.28999999999999998, 0.19, 1.0),
                text_scale=0.035000000000000003,
                text_pos=(0.037999999999999999, -0.0050000000000000001),
                pos=(pos_x, 0, pos_z),
                hpr=(0, 0, 0),
                scale=1.5,
                image=btnGeom,
                image_pos=(0, 0, 0),
                image_scale=0.69999999999999996,
                sortOrder=2,
                command=self.buttonClickHandle,
                extraArgs=[fishId, assetsKey, locationId])
            button.icon = OnscreenImage(parent=button,
                                        image=self.iconCard.find('**/%s*' %
                                                                 assetsKey),
                                        scale=0.34999999999999998,
                                        hpr=(0, 0, 0),
                                        pos=(-0.123, 0, 0.0050000000000000001))

        self.legendPanel = GuiPanel.GuiPanel('', 2.6000000000000001,
                                             1.8999999999999999, True)
        self.legendPanel.setPos(-1.3, 0.0, -0.94999999999999996)
        self.legendPanel.background = OnscreenImage(
            parent=self.legendPanel,
            scale=(2.3999999999999999, 0, 1.8),
            image=self.storyImageCard.find(
                '**/pir_t_gui_fsh_posterBackground'),
            hpr=(0, 0, 0),
            pos=(1.3, 0, 0.94999999999999996))
        self.legendPanel.storyImage = OnscreenImage(
            parent=self.legendPanel,
            scale=1,
            image=self.card.find('**/coin'),
            hpr=(0, 0, 0),
            pos=(1.8, 0, 1))
        self.storyTextNode = TextNode('storyTextNode')
        self.storyTextNode.setText('')
        self.storyTextNode.setWordwrap(19.0)
        self.storyTextNode.setTextColor(0.23000000000000001,
                                        0.089999999999999997,
                                        0.029999999999999999, 1.0)
        self.storyTextNodePath = NodePath(self.storyTextNode)
        self.storyTextNodePath.setPos(0.33000000000000002, 0.0,
                                      1.6699999999999999)
        self.storyTextNodePath.setScale(0.050000000000000003)
        self.storyTextNodePath.reparentTo(self.legendPanel)
        self.callBack = None
        self.legendPanel.hide()
Exemple #9
0
    def __init__(self, gameObject=None):
        base.loadingScreen.beginStep('GameGUI', 3, 20)
        self.gameObject = gameObject
        gui = loader.loadModel('models/gui/toplevel_gui')
        guiIcons = loader.loadModel('models/textureCards/icons')
        weaponIcons = loader.loadModel('models/gui/gui_icons_weapon')
        fishingIcons = loader.loadModel('models/textureCards/fishing_icons')
        self.tackleBoxButton = DirectButton(
            parent=base.a2dBottomRight,
            relief=None,
            pos=(-0.53000000000000003, 0.0, 0.10000000000000001),
            scale=0.5,
            text=PLocalizer.FishingGui['Lures'],
            text_pos=(0, -0.14999999999999999),
            text_scale=0.065000000000000002,
            text_fg=PiratesGuiGlobals.TextFG2,
            text_shadow=PiratesGuiGlobals.TextShadow,
            text_font=PiratesGlobals.getPirateBoldOutlineFont(),
            image_pos=(0, 0, 0),
            image_scale=0.17999999999999999,
            geom=(fishingIcons.find('**/pir_t_gui_fsh_tackleBasket'),
                  fishingIcons.find('**/pir_t_gui_fsh_tackleBasket'),
                  fishingIcons.find('**/pir_t_gui_fsh_tackleBasket_over')),
            geom_pos=(0, 0, 0),
            geom_scale=0.25,
            geom_color=(1.0, 1.0, 1.0, 1),
            sortOrder=2,
            command=self.toggleLureSelectionDialog)
        self.tackleBoxInterval = Sequence(
            self.tackleBoxButton.colorScaleInterval(
                0.5, Vec4(1.0, 0.59999999999999998, 0.59999999999999998, 1.0)),
            self.tackleBoxButton.colorScaleInterval(0.5,
                                                    Vec4(1.0, 1.0, 1.0, 1.0)))
        self.exitButton = DirectButton(
            parent=base.a2dBottomRight,
            relief=None,
            pos=(-0.29999999999999999, 0.0, 0.10000000000000001),
            scale=0.5,
            text=PLocalizer.FishingGui['ExitButton'],
            text_pos=(0, -0.14999999999999999),
            text_scale=0.065000000000000002,
            text_fg=PiratesGuiGlobals.TextFG2,
            text_shadow=PiratesGuiGlobals.TextShadow,
            text_font=PiratesGlobals.getPirateBoldOutlineFont(),
            image_pos=(0, 0, 0),
            image_scale=0.17999999999999999,
            geom=(fishingIcons.find('**/pir_t_gui_fsh_esc'),
                  fishingIcons.find('**/pir_t_gui_fsh_esc'),
                  fishingIcons.find('**/pir_t_gui_fsh_esc_over')),
            geom_pos=(0, 0, 0),
            geom_scale=0.25,
            geom_color=(1.0, 1.0, 1.0, 1),
            sortOrder=2,
            command=self.handleExitGame)
        self.OkDialog = None
        base.loadingScreen.tick()
        dialogText = PLocalizer.FishingGui['ChooseYourLure']
        self.lureSelectionPanel = GuiPanel.GuiPanel(dialogText, 0.75, 0.5,
                                                    True, 1)
        self.lureSelectionPanel.reparentTo(base.a2dBottomRight)
        self.lureSelectionPanel.setPos(-0.90000000000000002, 0.0, 0.22)
        self.lureSelectionPanel.regularLureButton = DirectButton(
            parent=self.lureSelectionPanel,
            relief=None,
            pos=(0.20000000000000001, 0, 0.25),
            scale=0.5,
            text='',
            text_pos=(0, 0),
            text_scale=PiratesGuiGlobals.TextScaleSmall,
            text_fg=PiratesGuiGlobals.TextFG2,
            text_shadow=PiratesGuiGlobals.TextShadow,
            text_font=PiratesGlobals.getPirateBoldOutlineFont(),
            image=fishingIcons.find('**/pir_t_gui_fsh_lureReg'),
            image_pos=(0, 0, 0),
            image_scale=0.17999999999999999,
            geom=(gui.find('**/pir_t_gui_but_circle'),
                  gui.find('**/pir_t_gui_but_circle'),
                  gui.find('**/pir_t_gui_but_circle_over')),
            geom_pos=(0, 0, 0),
            geom_scale=1,
            geom_hpr=(0, 0, 90),
            geom_color=(1.0, 1.0, 1.0, 1),
            sortOrder=2,
            command=self.chooseRegularLure)
        self.lureSelectionPanel.regularLureButtonText = DirectLabel(
            parent=self.lureSelectionPanel,
            relief=None,
            text=PLocalizer.FishingGui['RegularLures'],
            text_align=TextNode.ARight,
            text_scale=PiratesGuiGlobals.TextScaleSmall,
            text_pos=(0.28000000000000003, 0.14999999999999999),
            text_fg=PiratesGuiGlobals.TextFG2,
            text_shadow=PiratesGuiGlobals.TextShadow,
            text_font=PiratesGlobals.getPirateBoldOutlineFont(),
            textMayChange=1)
        base.loadingScreen.tick()
        inv = localAvatar.getInventory()
        regQty = inv.getStackQuantity(InventoryType.RegularLure)
        self.lureSelectionPanel.regularLureQty = DirectLabel(
            parent=self.lureSelectionPanel,
            relief=None,
            text='x' + str(regQty),
            text_align=TextNode.ACenter,
            text_scale=PiratesGuiGlobals.TextScaleSmall,
            text_pos=(0.29999999999999999, 0.20000000000000001),
            text_fg=PiratesGuiGlobals.TextFG2,
            text_shadow=PiratesGuiGlobals.TextShadow,
            text_font=PiratesGlobals.getPirateBoldOutlineFont(),
            textMayChange=1)
        self.lureSelectionPanel.legendaryLureButton = DirectButton(
            parent=self.lureSelectionPanel,
            relief=None,
            pos=(0.55000000000000004, 0.0, 0.25),
            scale=0.5,
            text='',
            text_pos=(0, 0),
            text_scale=PiratesGuiGlobals.TextScaleSmall,
            text_fg=PiratesGuiGlobals.TextFG2,
            text_shadow=PiratesGuiGlobals.TextShadow,
            text_font=PiratesGlobals.getPirateBoldOutlineFont(),
            image=fishingIcons.find('**/pir_t_gui_fsh_lureLegend'),
            image_pos=(0, 0, 0),
            image_scale=0.17999999999999999,
            geom=(gui.find('**/pir_t_gui_but_circle'),
                  gui.find('**/pir_t_gui_but_circle'),
                  gui.find('**/pir_t_gui_but_circle_over')),
            geom_pos=(0, 0, 0),
            geom_scale=1,
            geom_hpr=(0, 0, 90),
            geom_color=(1.0, 1.0, 1.0, 1),
            sortOrder=2,
            command=self.chooseLegendaryLure)
        self.lureSelectionPanel.legendaryLureButtonText = DirectLabel(
            parent=self.lureSelectionPanel,
            relief=None,
            text=PLocalizer.FishingGui['LegendaryLures'],
            text_align=TextNode.ARight,
            text_scale=PiratesGuiGlobals.TextScaleSmall,
            text_pos=(0.65000000000000002, 0.14999999999999999),
            text_fg=PiratesGuiGlobals.TextFG2,
            text_shadow=PiratesGuiGlobals.TextShadow,
            text_font=PiratesGlobals.getPirateBoldOutlineFont(),
            textMayChange=1)
        inv = localAvatar.getInventory()
        legQty = inv.getStackQuantity(InventoryType.LegendaryLure)
        self.lureSelectionPanel.legendaryLureQty = DirectLabel(
            parent=self.lureSelectionPanel,
            relief=None,
            text='x' + str(legQty),
            text_align=TextNode.ACenter,
            text_scale=PiratesGuiGlobals.TextScaleSmall,
            text_pos=(0.66000000000000003, 0.20000000000000001),
            text_fg=PiratesGuiGlobals.TextFG2,
            text_shadow=PiratesGuiGlobals.TextShadow,
            text_font=PiratesGlobals.getPirateBoldOutlineFont(),
            textMayChange=1)
        self.lureSelectionPanel.hide()
        self.lureSelectionPanelShowing = False
        self.resultsScreen = FishingResults(self.gameObject)
        self.resultsScreen.hide()
        bestRod = self.gameObject.getAvatarsBestRod()
        if bestRod == -1:
            base.notify.error(
                'Somehow the avatar got into the fishing game without a rod in their inventory!'
            )

        if bestRod == ItemGlobals.FISHING_ROD_3:
            self.castPowerMeterModel = loader.loadModel(
                'models/gui/pir_m_gui_fsh_fishingBarExpert')
        elif bestRod == ItemGlobals.FISHING_ROD_2:
            self.castPowerMeterModel = loader.loadModel(
                'models/gui/pir_m_gui_fsh_fishingBarNovice')
        else:
            self.castPowerMeterModel = loader.loadModel(
                'models/gui/pir_m_gui_fsh_fishingBarBeginner')
        base.loadingScreen.tick()
        self.castPowerMeter = NodePath('castPowerMeter')
        self.castPowerMeter.reparentTo(base.a2dLeftCenter)
        self.castMeterBackground = self.castPowerMeterModel.find(
            '**/background')
        self.castMeterBackground.setBin('fixed', 32)
        self.castMeterBackground.reparentTo(self.castPowerMeter)
        self.castMeterBar = self.castPowerMeterModel.find('**/meter')
        self.castMeterBar.setBin('fixed', 33)
        self.castMeterBar.reparentTo(self.castPowerMeter)
        self.castMeterBar.setColorScale(0.5, 0.5, 1.0, 1.0)
        self.castMeterFrame = self.castPowerMeterModel.find('**/bar')
        self.castMeterFrame.setBin('fixed', 34)
        self.castMeterFrame.reparentTo(self.castPowerMeter)
        self.castPowerMeter.setPos(0.13700000000000001, 0, 0.22800000000000001)
        self.castPowerMeter.setScale(1)
        self.lineHealthMeter = NodePath('lineHealthMeter')
        self.lineHealthMeter.reparentTo(base.a2dLeftCenter)
        self.lineHealthMeterModel = loader.loadModel(
            'models/gui/pir_m_gui_fsh_fishingBarHealth')
        self.lineHealthMeterBackground = self.lineHealthMeterModel.find(
            '**/background')
        self.lineHealthMeterBackground.setBin('fixed', 32)
        self.lineHealthMeterBackground.reparentTo(self.lineHealthMeter)
        self.lineHealthMeterBar = self.lineHealthMeterModel.find('**/meter')
        self.lineHealthMeterBar.setBin('fixed', 33)
        self.lineHealthMeterBar.reparentTo(self.lineHealthMeter)
        self.lineHealthMeterFrame = self.lineHealthMeterModel.find('**/bar')
        self.lineHealthMeterFrame.setBin('fixed', 34)
        self.lineHealthMeterFrame.reparentTo(self.lineHealthMeter)
        self.lineHealthMeter.setPos(0.13700000000000001, 0, 0.25)
        self.lineHealthMeter.setScale(1)
        self.lineLengthLabel = TextPrinter()
        self.lineLengthLabel.text.setScale(1.2)
        self.lineLengthLabel.text.setHpr(0.0, 0.0, 0.0)
        self.lineLengthLabel.text['sortOrder'] = 200
        self.lineLengthLabel.text.setBin('gui-fixed', 10)
        self.lineLengthLabel.text.setDepthTest(0)
        self.lineLengthLabel.text.setDepthWrite(0)
        self.lineLengthLabel.showText('0', (1, 1, 1, 1))
        base.loadingScreen.endStep('GameGUI')