def __init__(self, cr):
     DistributedObject.DistributedObject.__init__(self, cr)
     DistributedInventory.__init__(self, cr)
     QuestHolder.__init__(self)
     self.mapId = None
     self._DistributedTreasureMap__enabled = 1
     self.quests = []
     self.tmName = 'treasureMapCove'
 def __init__(self, cr):
     DistributedObject.DistributedObject.__init__(self, cr)
     DistributedInventory.__init__(self, cr)
     QuestHolder.__init__(self)
     self.mapId = None
     self._DistributedTreasureMap__enabled = 1
     self.quests = []
     self.tmName = 'treasureMapCove'
 def __init__(self, repository):
     DistributedInventory.__init__(self, repository)
 def __init__(self, repository):
     DistributedInventory.__init__(self, repository)