Exemple #1
0
def test_block_fork(player_mark):
    other_mark = other_player(player_mark)
    ai = AI(player_mark)
    board = Board()
    board._rows = [[other_mark, ' ', ' '], [' ', player_mark, ' '],
                   [' ', ' ', other_mark]]
    assert ai.turn(board.representation()) in ((0, 2), (2, 0))

    board._rows = [[player_mark, ' ', ' '], [' ', other_mark, ' '],
                   [' ', ' ', other_mark]]
    assert ai.turn(board.representation()) in ((0, 2), (2, 0))
Exemple #2
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def test_win(player_mark):
    ai = AI(player_mark)
    board = Board()
    board._rows = [[player_mark, ' ', player_mark], [' ', ' ', ' '],
                   [' ', ' ', ' ']]
    assert ai.turn(board.representation()) == (0, 1)

    board._rows = [[' ', player_mark, ' '], [' ', player_mark, ' '],
                   [' ', ' ', ' ']]
    assert ai.turn(board.representation()) == (2, 1)

    board._rows = [[' ', ' ', ' '], [' ', player_mark, ' '],
                   [' ', ' ', player_mark]]
    assert ai.turn(board.representation()) == (0, 0)

    board._rows = [[' ', ' ', player_mark], [' ', ' ', ' '],
                   [player_mark, ' ', ' ']]
    assert ai.turn(board.representation()) == (1, 1)
Exemple #3
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def test_create_fork(player_mark):
    other_mark = other_player(player_mark)
    ai = AI(player_mark)
    board = Board()
    board._rows = [[player_mark, ' ', ' '], [' ', other_mark, ' '],
                   [' ', ' ', player_mark]]
    assert ai.turn(board.representation()) in ((2, 0), (0, 2))

    board._rows = [[player_mark, ' ', ' '], [player_mark, ' ', ' '],
                   [' ', ' ', ' ']]
    assert ai._fork(board.representation()) == (1, 1)
Exemple #4
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def test_block(player_mark):
    other_mark = other_player(player_mark)
    ai = AI(player_mark)
    board = Board()
    board._rows = [[other_mark, ' ', other_mark], [' ', ' ', ' '],
                   [' ', ' ', ' ']]
    assert ai.turn(board.representation()) == (0, 1)

    board._rows = [[' ', other_mark, ' '], [' ', other_mark, ' '],
                   [' ', ' ', ' ']]
    assert ai.turn(board.representation()) == (2, 1)

    board._rows = [[' ', ' ', ' '], [' ', other_mark, ' '],
                   [' ', ' ', other_mark]]
    assert ai.turn(board.representation()) == (0, 0)

    board._rows = [[' ', ' ', other_mark], [' ', ' ', ' '],
                   [other_mark, ' ', ' ']]
    assert ai.turn(board.representation()) == (1, 1)

    board._rows = [[player_mark, ' ', ' '], [other_mark, other_mark, ' '],
                   [player_mark, ' ', other_mark]]
    assert ai.turn(board.representation()) == (1, 2)