def draw(self): """Draws the planet and its orbit OpenGL-only function. Override the Ball draw function, as the orbit also has to be drawn. """ # Draws orbit glColor3f(*steel_blue) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE) glBegin(GL_POLYGON) time = 0 while time <= self.period: pos, _ = self.getPos(time) coords = self.getGUICoords(pos) glVertex3f(*coords) time += self.period / 50 glEnd() # Draws the planet Ball.draw(self)