Exemple #1
0
 def add_pokemon(self, pokemon: Pokemon):
     pokemons = [p for p in self.pokemon if p.name == pokemon]
     if pokemon in pokemons:
         return "This pokemon is already caught"
     self.pokemon.append(pokemon)
     return "Caught " + pokemon.pokemon_details()
Exemple #2
0
from project.pokemon import Pokemon
from project.trainer import Trainer


pokemon = Pokemon("Pikachu", 90)
print(pokemon.pokemon_details())
trainer = Trainer("Ash")
print(trainer.add_pokemon(pokemon))
second_pokemon = Pokemon("Charizard", 110)
print(trainer.add_pokemon(second_pokemon))
print(trainer.add_pokemon(second_pokemon))
print(trainer.release_pokemon("Pikachu"))
print(trainer.release_pokemon("Pikachu"))
print(trainer.trainer_data())
Exemple #3
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 def add_pokemon(self, pokemon: Pokemon):
     if pokemon.pokemon_details() not in self.pokemon:
         self.pokemon.append(pokemon.pokemon_details())
         return f'Caught {pokemon.name} with health {pokemon.health}'
     else:
         return f'This pokemon is already caught'