def _pray_failed(self, err, req, timer): logger.fatal("Pray failed[reason=%s]" % err) res = pray_pb2.PrayRes() res.status = -1 response = res.SerializeToString() logger.notice("Pray failed[user_id=%d][req=%s][res=%s][consume=%d]" % (timer.id, req, res, timer.count_ms())) return response
def _giveup_pray_succeed(self, data, req, timer): res = pray_pb2.PrayRes() res.status = 0 pack.pack_pray_info(data.pray.get(True), res.pray_info, timer.now) response = res.SerializeToString() log = log_formater.output(data, "Giveup pray succeed", req, res, timer.count_ms()) logger.notice(log) return response
def _choose_card_succeed(self, data, req, timer): res = pray_pb2.PrayRes() res.status = 0 pack.pack_pray_info(data.pray.get(True), res.pray_info, timer.now) pack.pack_resource_info(data.resource.get(True), res.resource) response = res.SerializeToString() log = log_formater.output(data, "Choose card succeed", req, res, timer.count_ms()) logger.notice(log) return response