class HealthBarNode(SceneNode): def __init__(self, actorID, renderComponent, rect, value, minValue, maxValue, **params): super().__init__(actorID, renderComponent) self.UI = HealthBar(rect, value, minValue, maxValue, **params) def render(self): self.UI.render()
def __init__(self, actorID, renderComponent, rect, value, minValue, maxValue, **params): super().__init__(actorID, renderComponent) self.UI = HealthBar(rect, value, minValue, maxValue, **params)