Exemple #1
0
  def testJacobian(self):
    import pybullet as p

    clid = p.connect(p.SHARED_MEMORY)
    if (clid < 0):
      p.connect(p.DIRECT)

    time_step = 0.001
    gravity_constant = -9.81

    urdfs = [
        "TwoJointRobot_w_fixedJoints.urdf", "TwoJointRobot_w_fixedJoints.urdf",
        "kuka_iiwa/model.urdf", "kuka_lwr/kuka.urdf"
    ]
    for urdf in urdfs:
      p.resetSimulation()
      p.setTimeStep(time_step)
      p.setGravity(0.0, 0.0, gravity_constant)

      robotId = p.loadURDF(urdf, useFixedBase=True)
      p.resetBasePositionAndOrientation(robotId, [0, 0, 0], [0, 0, 0, 1])
      numJoints = p.getNumJoints(robotId)
      endEffectorIndex = numJoints - 1

      # Set a joint target for the position control and step the sim.
      self.setJointPosition(robotId, [0.1 * (i % 3) for i in range(numJoints)])
      p.stepSimulation()

      # Get the joint and link state directly from Bullet.
      mpos, mvel, mtorq = self.getMotorJointStates(robotId)

      result = p.getLinkState(robotId,
                              endEffectorIndex,
                              computeLinkVelocity=1,
                              computeForwardKinematics=1)
      link_trn, link_rot, com_trn, com_rot, frame_pos, frame_rot, link_vt, link_vr = result
      # Get the Jacobians for the CoM of the end-effector link.
      # Note that in this example com_rot = identity, and we would need to use com_rot.T * com_trn.
      # The localPosition is always defined in terms of the link frame coordinates.

      zero_vec = [0.0] * len(mpos)
      jac_t, jac_r = p.calculateJacobian(robotId, endEffectorIndex, com_trn, mpos, zero_vec,
                                         zero_vec)

      assert (allclose(dot(jac_t, mvel), link_vt))
      assert (allclose(dot(jac_r, mvel), link_vr))
    p.disconnect()
def evaluate_params(evaluateFunc,
                    params,
                    objectiveParams,
                    urdfRoot='',
                    timeStep=0.01,
                    maxNumSteps=10000,
                    sleepTime=0):
  print('start evaluation')
  beforeTime = time.time()
  p.resetSimulation()

  p.setTimeStep(timeStep)
  p.loadURDF("%s/plane.urdf" % urdfRoot)
  p.setGravity(0, 0, -10)

  global minitaur
  minitaur = Minitaur(urdfRoot)
  start_position = current_position()
  last_position = None  # for tracing line
  total_energy = 0

  for i in range(maxNumSteps):
    torques = minitaur.getMotorTorques()
    velocities = minitaur.getMotorVelocities()
    total_energy += np.dot(np.fabs(torques), np.fabs(velocities)) * timeStep

    joint_values = evaluate_func_map[evaluateFunc](i, params)
    minitaur.applyAction(joint_values)
    p.stepSimulation()
    if (is_fallen()):
      break

    if i % 100 == 0:
      sys.stdout.write('.')
      sys.stdout.flush()
    time.sleep(sleepTime)

  print(' ')

  alpha = objectiveParams[0]
  final_distance = np.linalg.norm(start_position - current_position())
  finalReturn = final_distance - alpha * total_energy
  elapsedTime = time.time() - beforeTime
  print("trial for ", params, " final_distance", final_distance, "total_energy", total_energy,
        "finalReturn", finalReturn, "elapsed_time", elapsedTime)
  return finalReturn
  def _reset(self):
#    print("-----------reset simulation---------------")
    p.resetSimulation()
    self.cartpole = p.loadURDF(os.path.join(pybullet_data.getDataPath(),"cartpole.urdf"),[0,0,0])
    self.timeStep = 0.01
    p.setJointMotorControl2(self.cartpole, 1, p.VELOCITY_CONTROL, force=0)
    p.setGravity(0,0, -10)
    p.setTimeStep(self.timeStep)
    p.setRealTimeSimulation(0)

    initialCartPos = self.np_random.uniform(low=-0.5, high=0.5, size=(1,))
    initialAngle = self.np_random.uniform(low=-0.5, high=0.5, size=(1,))
    p.resetJointState(self.cartpole, 1, initialAngle)
    p.resetJointState(self.cartpole, 0, initialCartPos)

    self.state = p.getJointState(self.cartpole, 1)[0:2] + p.getJointState(self.cartpole, 0)[0:2]

    return np.array(self.state)
 def _reset(self):
   p.resetSimulation()
   #p.setPhysicsEngineParameter(numSolverIterations=300)
   p.setTimeStep(self._timeStep)
   p.loadURDF(os.path.join(self._urdfRoot,"plane.urdf"))
   
   dist = 5 +2.*random.random()
   ang = 2.*3.1415925438*random.random()
   
   ballx = dist * math.sin(ang)
   bally = dist * math.cos(ang)
   ballz = 1
       
   p.setGravity(0,0,-10)
   self._humanoid = simpleHumanoid.SimpleHumanoid(urdfRootPath=self._urdfRoot, timeStep=self._timeStep)
   self._envStepCounter = 0
   p.stepSimulation()
   self._observation = self.getExtendedObservation()
   return np.array(self._observation)
Exemple #5
0
  def _reset(self):
#    print("-----------reset simulation---------------")
    p.resetSimulation()
    self.cartpole = p.loadURDF(os.path.join(pybullet_data.getDataPath(),"cartpole.urdf"),[0,0,0])
    p.changeDynamics(self.cartpole, -1, linearDamping=0, angularDamping=0)
    p.changeDynamics(self.cartpole, 0, linearDamping=0, angularDamping=0)
    p.changeDynamics(self.cartpole, 1, linearDamping=0, angularDamping=0)
    self.timeStep = 0.02
    p.setJointMotorControl2(self.cartpole, 1, p.VELOCITY_CONTROL, force=0)
    p.setJointMotorControl2(self.cartpole, 0, p.VELOCITY_CONTROL, force=0)
    p.setGravity(0,0, -9.8)
    p.setTimeStep(self.timeStep)
    p.setRealTimeSimulation(0)

    randstate = self.np_random.uniform(low=-0.05, high=0.05, size=(4,))
    p.resetJointState(self.cartpole, 1, randstate[0], randstate[1])
    p.resetJointState(self.cartpole, 0, randstate[2], randstate[3])
    #print("randstate=",randstate)
    self.state = p.getJointState(self.cartpole, 1)[0:2] + p.getJointState(self.cartpole, 0)[0:2]
    #print("self.state=", self.state)
    return np.array(self.state)
 def _reset(self):
   self.terminated = 0
   p.resetSimulation()
   p.setPhysicsEngineParameter(numSolverIterations=150)
   p.setTimeStep(self._timeStep)
   p.loadURDF(os.path.join(self._urdfRoot,"plane.urdf"),[0,0,-1])
   
   p.loadURDF(os.path.join(self._urdfRoot,"table/table.urdf"), 0.5000000,0.00000,-.820000,0.000000,0.000000,0.0,1.0)
   
   xpos = 0.5 +0.2*random.random()
   ypos = 0 +0.25*random.random()
   ang = 3.1415925438*random.random()
   orn = p.getQuaternionFromEuler([0,0,ang])
   self.blockUid =p.loadURDF(os.path.join(self._urdfRoot,"block.urdf"), xpos,ypos,-0.1,orn[0],orn[1],orn[2],orn[3])
           
   p.setGravity(0,0,-10)
   self._kuka = kuka.Kuka(urdfRootPath=self._urdfRoot, timeStep=self._timeStep)
   self._envStepCounter = 0
   p.stepSimulation()
   self._observation = self.getExtendedObservation()
   return np.array(self._observation)
  def _reset(self):
    """Environment reset called at the beginning of an episode.
    """
    # Set the camera settings.
    look = [0.23, 0.2, 0.54]
    distance = 1.
    pitch = -56 + self._cameraRandom*np.random.uniform(-3, 3)
    yaw = 245 + self._cameraRandom*np.random.uniform(-3, 3)
    roll = 0
    self._view_matrix = p.computeViewMatrixFromYawPitchRoll(
        look, distance, yaw, pitch, roll, 2)
    fov = 20. + self._cameraRandom*np.random.uniform(-2, 2)
    aspect = self._width / self._height
    near = 0.01
    far = 10
    self._proj_matrix = p.computeProjectionMatrixFOV(
        fov, aspect, near, far)
    
    self._attempted_grasp = False
    self._env_step = 0
    self.terminated = 0

    p.resetSimulation()
    p.setPhysicsEngineParameter(numSolverIterations=150)
    p.setTimeStep(self._timeStep)
    p.loadURDF(os.path.join(self._urdfRoot,"plane.urdf"),[0,0,-1])
    
    p.loadURDF(os.path.join(self._urdfRoot,"table/table.urdf"), 0.5000000,0.00000,-.820000,0.000000,0.000000,0.0,1.0)
            
    p.setGravity(0,0,-10)
    self._kuka = kuka.Kuka(urdfRootPath=self._urdfRoot, timeStep=self._timeStep)
    self._envStepCounter = 0
    p.stepSimulation()

    # Choose the objects in the bin.
    urdfList = self._get_random_object(
      self._numObjects, self._isTest)
    self._objectUids = self._randomly_place_objects(urdfList)
    self._observation = self._get_observation()
    return np.array(self._observation)
def main(unused_args):
  timeStep = 0.01
  c = p.connect(p.SHARED_MEMORY)
  if (c<0):
      c = p.connect(p.GUI)
  p.resetSimulation()
  p.setTimeStep(timeStep)
  p.loadURDF("plane.urdf")
  p.setGravity(0,0,-10)

  minitaur = Minitaur()
  amplitude = 0.24795664427
  speed = 0.2860877729434
  for i in range(1000):
    a1 = math.sin(i*speed)*amplitude+1.57
    a2 = math.sin(i*speed+3.14)*amplitude+1.57
    joint_values = [a1, -1.57, a1, -1.57, a2, -1.57, a2, -1.57]
    minitaur.applyAction(joint_values)

    p.stepSimulation()
#    print(minitaur.getBasePosition())
    time.sleep(timeStep)
  final_distance = np.linalg.norm(np.asarray(minitaur.getBasePosition()))
  print(final_distance)
Exemple #9
0
def main():
    global writer
    if CREATE_ANIMATION == 1:
        if os.path.isfile(gifPath):
            os.remove(gifPath)
        writer = imageio.get_writer(gifPath, mode='I')

    FRAME_COUNTER = 0
    pybulletPath = "C:/Users/SBWork/Documents/pythonLibs/bullet3/data/"
    tablePath = pybulletPath + "table/table_mid.urdf"
    kukaPath = pybulletPath + "kuka_lwr/kuka.urdf"
    #kukaPath = pybulletPath + "kuka_iiwa/kuka_world.sdf";
    jengaPath = pybulletPath + "jenga/jenga_mid2.urdf"
    gripperPath = pybulletPath + "gripper/wsg50_one_motor_gripper_new_free_base.sdf"
    #gripperPath = pybulletPath + "gripper/wsg50_one_motor_gripper.sdf"
    ballPath = pybulletPath + "sphere_small.urdf"
    client = p.connect(p.GUI)
    p.setTimeStep(1.0 / SIM_SECOND)
    p.setGravity(0.0, 0.0, -9.8)
    p.resetDebugVisualizerCamera(5, 40, 0, [-.0376, 0.3159, -.0344])

    TABLE_HEIGHT = .62 * 2

    tableID = p.loadURDF(tablePath)
    robot0_initial_pos = [-1.2, 0, TABLE_HEIGHT]
    robot1_initial_pos = [1.2, 0, TABLE_HEIGHT]
    tower_initial_pos = [0, 0, TABLE_HEIGHT]
    kuka0ID = p.loadURDF(kukaPath, robot0_initial_pos, useFixedBase=True)
    kuka1ID = p.loadURDF(kukaPath, robot1_initial_pos, useFixedBase=True)
    #jenga1ID = p.loadURDF(jengaPath,[1,1,1]);
    #kukaID = p.loadSDF(kukaPath,0);
    #ballID = p.loadURDF(ballPath,[.7,0,TABLE_HEIGHT]);
    for i in range(0, p.getNumJoints(kuka0ID)):
        p.setJointMotorControl2(kuka0ID,
                                i,
                                controlMode=p.POSITION_CONTROL,
                                targetPosition=0,
                                positionGain=1)
        p.setJointMotorControl2(kuka1ID,
                                i,
                                controlMode=p.POSITION_CONTROL,
                                targetPosition=0,
                                positionGain=1)
    gripper0ID = p.loadSDF(gripperPath)[0]
    gripper1ID = p.loadSDF(gripperPath)[0]

    #cid = p.createConstraint(tableID,-1,kuka0ID,-1,p.JOINT_POINT2POINT,[0,0,0],[0,0,0],[0,0,0]);
    #p.changeConstraint(cid,maxForce=10000000);
    cid = p.createConstraint(kuka0ID, 6, gripper0ID, -1, p.JOINT_FIXED,
                             [0, 0, 0], [0, 0.005, 0.2], [0, 0.01, 0.2])
    p.changeConstraint(cid, maxForce=10000000)
    cid = p.createConstraint(kuka1ID, 6, gripper1ID, -1, p.JOINT_FIXED,
                             [0, 0, 0], [0, 0.005, 0.2], [0, 0.01, 0.2])
    p.changeConstraint(cid, maxForce=10000000)
    p.setRealTimeSimulation(enableRealTimeSimulation=1)

    #for i in range(1,int(round(SIM_SECOND*.02))):
    #    moveSim();
    #for i in range(0,6):
    #    print('On link %d'%(i));
    #    moveLink(kukaID,i);

    jengaBlockList = buildTower(jengaPath, 3, 10, [0, 0, TABLE_HEIGHT + .05])
    p.setRealTimeSimulation(enableRealTimeSimulation=1)
    raw_input()

    p.setJointMotorControl2(kuka0ID,
                            0,
                            controlMode=p.POSITION_CONTROL,
                            targetPosition=PI / 2,
                            positionGain=1)
    p.setJointMotorControl2(kuka0ID,
                            1,
                            controlMode=p.POSITION_CONTROL,
                            targetPosition=-PI / 2,
                            positionGain=1)
    p.setJointMotorControl2(kuka1ID,
                            0,
                            controlMode=p.POSITION_CONTROL,
                            targetPosition=PI / 2,
                            positionGain=1)
    p.setJointMotorControl2(kuka1ID,
                            1,
                            controlMode=p.POSITION_CONTROL,
                            targetPosition=-PI / 2,
                            positionGain=1)
    print('A')
    for i in range(1, int(round(SIM_SECOND * .02))):
        moveSim()

    p.setJointMotorControl2(kuka0ID,
                            0,
                            controlMode=p.POSITION_CONTROL,
                            targetPosition=0,
                            positionGain=1)
    p.setJointMotorControl2(kuka0ID,
                            1,
                            controlMode=p.POSITION_CONTROL,
                            targetPosition=-PI / 2,
                            positionGain=1)
    p.setJointMotorControl2(kuka1ID,
                            0,
                            controlMode=p.POSITION_CONTROL,
                            targetPosition=PI,
                            positionGain=1)
    p.setJointMotorControl2(kuka1ID,
                            1,
                            controlMode=p.POSITION_CONTROL,
                            targetPosition=-PI / 2,
                            positionGain=1)
    print('B')
    for i in range(1, int(round(SIM_SECOND * .2))):
        moveSim()

    print('C')
    closeGripper(gripper0ID, time=1)
    closeGripper(gripper1ID, time=1)

    p.setJointMotorControl2(kuka0ID,
                            0,
                            controlMode=p.POSITION_CONTROL,
                            targetPosition=0,
                            positionGain=1)
    p.setJointMotorControl2(kuka0ID,
                            1,
                            controlMode=p.POSITION_CONTROL,
                            targetPosition=0,
                            positionGain=1,
                            force=10000)
    p.setJointMotorControl2(kuka1ID,
                            0,
                            controlMode=p.POSITION_CONTROL,
                            targetPosition=0,
                            positionGain=1)
    p.setJointMotorControl2(kuka1ID,
                            1,
                            controlMode=p.POSITION_CONTROL,
                            targetPosition=0,
                            positionGain=1,
                            force=10000)
    print('D')
    for i in range(1, int(round(SIM_SECOND * .2))):
        moveSim()
    def reset(self):
        self._init = True
        self.done = False
        self.steps_taken = 0
        self._time_elapsed = 0
        self._old_dist_travelled = 0
        self._death_wall_pos = -92

        if np.random.rand() < self.settings['RANDOM_DISABLE_CHANCE']:
            self._random_disable_idx = np.random.choice(
                [x for x in range(0, 18, 3)])
        else:
            self._random_disable_idx = None

        # during testing there is no point in making the episodes last different
        # times
        if self.c_args.mode == 'train':
            # frames should be used when these default times differ
            self._episode_length = np.random.uniform(
                self.settings['DEFAULT_MIN_TIME'],
                self.settings['DEFAULT_MAX_TIME'])
        else:
            self._episode_length = np.inf

        # render doesn't have to be called in direct mode by user but it should
        # still run at least once
        if self.render_env is None:
            self.render(mode='direct')

        # if the robot is loaded we only need to move it not add it again
        if self.robot.robot_body is not None:
            self.robot.robot_body.reset_position(self._original_position)
            self._original_orientation[2] = np.random.uniform(-0.5, 0.5)
            self.robot.robot_body.reset_orientation(self._original_orientation)
            self._prev_position = self._original_position
            self._reset_joints()
        else:
            p.resetSimulation(self.client)
            p.setGravity(0, 0, -10)
            plane_id = p.loadURDF("plane.urdf")
            #p.changeDynamics(plane_id, -1, lateralFriction=10)
            self.robot.reset(p)
            # see above how these are used
            self._original_position = self.robot.robot_body.get_position()
            self._prev_position = self._original_position
            self._original_orientation = list(
                self.robot.robot_body.get_orientation())
            # move camera closer to robot
            p.resetDebugVisualizerCamera(1.2, -145, -38, [0, 0, 0])
            p.setTimeStep(self._time_step, self.client)

        obs_size = self.settings['STORED_OBSERVATION_SIZE']
        prev_obs = self.settings['PREV_OBS_ON_INPUT']
        self.obs_buffer = deque(np.zeros(obs_size) for _ in range(prev_obs))

        if self.settings['PID_ENABLED']:
            self.pid_regs = []
            p_params = self.settings['PID_PARAMS']

            for idx in range(self.settings['NUM_JOINTS']):
                self.pid_regs.append(PID(*p_params, self._time_step))
        self.state = self._get_state()
        return self.state
import pybullet as p
import time
import math
import sys
sys.path.append(".")

from minitaur import Minitaur
p.connect(p.GUI)
p.setTimeOut(5)
#p.setPhysicsEngineParameter(numSolverIterations=50)
p.setGravity(0,0,-10)
p.setTimeStep(0.01)

urdfRoot = ''
p.loadURDF("%s/plane.urdf" % urdfRoot)
minitaur = Minitaur(urdfRoot)

while (True):
	p.stepSimulation()
	time.sleep(0.01)
  
Exemple #12
0
import pybullet_data
import numpy as np

from gym_ergojr import get_scene
from gym_ergojr.utils.urdf_helper import URDF

# Create the bullet physics engine environment
physicsClient = p.connect(p.GUI)  # or p.DIRECT for non-graphical version
p.setAdditionalSearchPath(pybullet_data.getDataPath())  # optionally
p.resetDebugVisualizerCamera(cameraDistance=0.45,
                             cameraYaw=135,
                             cameraPitch=-45,
                             cameraTargetPosition=[0, 0, 0])
p.setGravity(0, 0, -10)  # good enough
frequency = 100  # Hz
p.setTimeStep(1 / frequency)
p.setRealTimeSimulation(0)

# This loads the checkerboard background
planeId = p.loadURDF(URDF(get_scene("plane-big.urdf.xml")).get_path())

# Robot model starting position
startPos = [0, 0, 0]  # xyz
startOrientation = p.getQuaternionFromEuler(
    [0, 0, 0])  # rotated around which axis? # np.deg2rad(90)

# The robot needs to be defined in a URDF model file. But the model file is clunky, so there is a macro language, "XACRO",
# that can be compiled to URDF but that's easier to read and that contains if/then/else statements, variables, etc.
# This next part looks for XACRO files with the given name and then force-recompiles it to URDF
# ("force" because if there is already a URDF file with the right name, it usually doesn't recompile - this is just for development)
xml_path = get_scene("ergojr-sword")
Exemple #13
0
import pybullet as p
import time
import math

p.connect(p.SHARED_MEMORY)
p.connect(p.GUI)
p.setPhysicsEngineParameter(numSolverIterations=10)
p.setTimeStep(1. / 120.)
logId = p.startStateLogging(p.STATE_LOGGING_PROFILE_TIMINGS,
                            "visualShapeBench.json")
#useMaximalCoordinates is much faster then the default reduced coordinates (Featherstone)
p.loadURDF("/home/evangeloit/Desktop/py-msc/bullet3-2.88/data/plane100.urdf",
           useMaximalCoordinates=True)
# disable rendering during creation.
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 0)
p.configureDebugVisualizer(p.COV_ENABLE_GUI, 0)
# disable tiny renderer, software (CPU) renderer, we don't use it here
# p.configureDebugVisualizer(p.COV_ENABLE_TINY_RENDERER,0)

shift = [0, -0.02, 0]
meshScale = [0.1, 0.1, 0.1]

rangex = 1
rangey = 2
for i in range(rangex):
    for j in range(rangey):
        # the visual shape and collision shape can be re-used by all createMultiBody instances (instancing)
        collisionShapeId = p.createCollisionShape(
            shapeType=p.GEOM_MESH,
            fileName=
            "/home/evangeloit/Desktop/py-msc/Blender_models/Inclined_Project/Single_Items/Tropical_Wood_Box.obj",
    def generate_dataset(self):

        # combined dataset for graph classification (GC)
        combined_dataset_name = dataset_prefix
        combined_dataset_dir = self.save_dir / combined_dataset_name
        pathlib.Path(combined_dataset_dir).mkdir(parents=True, exist_ok=True)

        combined_node_id = 0
        combined_graph_id = 0
        combined_graphnode2id = {}

        combined_a = open(
            combined_dataset_dir / str(combined_dataset_name + "_A.txt"), "w")
        combined_graph_indicator = open(
            combined_dataset_dir /
            str(combined_dataset_name + "_graph_indicator.txt"),
            "w",
        )
        combined_graph_labels = open(
            combined_dataset_dir /
            str(combined_dataset_name + "_graph_labels.txt"), "w")
        combined_node_attributes = open(
            combined_dataset_dir /
            str(combined_dataset_name + "_node_attributes.txt"),
            "w",
        )

        for num_brick in tqdm(
                range(self.min_num_brick, self.max_num_brick + 1),
                "Number of Brick Progress",
        ):
            # separate dataset for graph classification (GC)
            dataset_name = self.dataset_prefix + "_" + str(num_brick)
            dataset_dir = self.save_dir / dataset_name
            pathlib.Path(dataset_dir).mkdir(parents=True, exist_ok=True)

            node_id = 0
            graphnode2id = {}

            a = open(dataset_dir / str(dataset_name + "_A.txt"), "w")
            graph_indicator = open(
                dataset_dir / str(dataset_name + "_graph_indicator.txt"), "w")
            graph_labels = open(
                dataset_dir / str(dataset_name + "_graph_labels.txt"), "w")
            node_attributes = open(
                dataset_dir / str(dataset_name + "_node_attributes.txt"), "w")

            for episode in tqdm(range(self.num_episode), "Episode Progress"):
                # use test_simulator.py for debugging and visualization
                p.connect(p.DIRECT)

                p.setAdditionalSearchPath(pybullet_data.getDataPath())
                p.setPhysicsEngineParameter(numSolverIterations=10)
                p.setTimeStep(1.0 / 60.0)

                # generate new design
                self.designer.clear()
                self.designer.generate_design(num_brick=num_brick)

                # update combined graph_id
                graph_id = episode + 1
                combined_graph_id += 1

                init_pos_list = []
                final_pos_list = []

                for i, b in enumerate(self.designer.built):
                    # write to separate GC dataset
                    node_id += 1
                    graphnode2id[str(graph_id) + "_" + str(i)] = node_id
                    graph_indicator.write(str(graph_id) + "\n")
                    node_attributes.write(",".join(
                        str(i) for i in b.bounding.flatten().tolist()) + "\n")

                    # write to combined GC dataset
                    combined_node_id += 1
                    combined_graphnode2id[str(combined_graph_id) + "_" +
                                          str(i)] = combined_node_id
                    combined_graph_indicator.write(
                        str(combined_graph_id) + "\n")
                    combined_node_attributes.write(",".join(
                        str(i) for i in b.bounding.flatten().tolist()) + "\n")

                    pos = b.anchor
                    rot = p.getQuaternionFromEuler(
                        np.array(b.rotation) * np.pi / 2)
                    brickID = p.loadURDF("urdf/brick.urdf", pos, rot)
                    init_pos_list.append(pos)

                p.loadURDF("plane.urdf", useMaximalCoordinates=True)

                p.setGravity(0, 0, -10)
                for frame in range(self.num_frame):
                    p.stepSimulation()
                    time.sleep(1.0 / 240.0)

                    if frame == self.num_frame - 1:
                        for brickID in len(num_brick):
                            pos, _ = p.getBasePositionAndOrientation(brickID)
                            final_pos_list.append(pos)

                for edge in self.designer.G.edges:
                    # write to separate GC dataset
                    row = graphnode2id[str(graph_id) + "_" + str(edge[0])]
                    col = graphnode2id[str(graph_id) + "_" + str(edge[1])]
                    a.write(str(row) + ", " + str(col) + "\n")
                    a.write(str(col) + ", " + str(row) + "\n")

                    # write to combined GC dataset
                    combined_row = combined_graphnode2id[str(combined_graph_id)
                                                         + "_" + str(edge[0])]
                    combined_col = combined_graphnode2id[str(combined_graph_id)
                                                         + "_" + str(edge[1])]
                    combined_a.write(
                        str(combined_row) + ", " + str(combined_col) + "\n")
                    combined_a.write(
                        str(combined_col) + ", " + str(combined_row) + "\n")

                label = int(
                    self.determine_stable(init_pos_list, final_pos_list))
                graph_labels.write(str(label) + "\n")
                combined_graph_labels.write(str(label) + "\n")

                p.disconnect()

            a.close()
            graph_indicator.close()
            graph_labels.close()
            node_attributes.close()
            shutil.make_archive(self.save_dir / dataset_name, "zip",
                                dataset_dir)
            shutil.rmtree(dataset_dir)

        combined_a.close()
        combined_graph_indicator.close()
        combined_graph_labels.close()
        combined_node_attributes.close()
        shutil.make_archive(self.save_dir / combined_dataset_name, "zip",
                            combined_dataset_dir)
        shutil.rmtree(combined_dataset_dir)
Exemple #15
0
filename = rospkg.RosPack().get_path("pybullet_sandbox") + "/data/mug/mug.urdf"
boxId = p.loadURDF(filename)
box_pose = p.getBasePositionAndOrientation(boxId)

sphere_path = rospkg.RosPack().get_path(
    "pybullet_sandbox") + "/data/sphere.urdf"
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 0)
# sphere packing algorithm taken from wiki: https://en.wikipedia.org/wiki/Close-packing_of_equal_spheres

r = 0.002
p1 = 5
d = 3
print 4 * p1 * p1 * (d)
for i in range(-p1, p1):
    for j in range(-p1, p1):
        for k in range(0, d):
            x = r * (2 * i + (j + k) % 2)
            y = r * sqrt(3) * (j + (k % 2) / 3.0)
            z = r * sqrt(6) * 2 * k / 3.0

            p.loadURDF(sphere_path, [x, y, z + 0.01])
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 1)
p.setTimeStep(0.010)
print "starting sim"

while True:
    p.stepSimulation(physicsClient)
    minAABB, maxAABB = p.getAABB(boxId)
    print len(p.getOverlappingObjects(minAABB, maxAABB))

p.disconnect()
Exemple #16
0
# J = cloudpickle.load(open("jacobian.pkl", "rb"))
# T = cloudpickle.load(open("transform.pkl", "rb"))
# T_euler = cloudpickle.load(open("euler_angles.pkl", "rb"))


class Side(Enum):
    LEFT = 0
    RIGHT = 1


if SIMULATION == True:
    physicsClient = p.connect(p.GUI)
    p.configureDebugVisualizer(p.COV_ENABLE_GUI, 0)
    p.configureDebugVisualizer(p.COV_ENABLE_SHADOWS, 0)
    p.setGravity(0, 0, -9.81)
    p.setTimeStep(1 / CONTROL_FREQUENCY)
    p.setAdditionalSearchPath(pybullet_data.getDataPath())  #optionally
    planeId = p.loadURDF("plane.urdf")
    bipedId = p.loadURDF("urdf/blackbird_biped.urdf", [0, 0, 1.2],
                         p.getQuaternionFromEuler([0, 0, math.pi / 2]))


def startup_sequence():
    # Wait 7 seconds for IMUs to warm-start
    # Get all IMU angles and transform into joint space
    # Determine joint angles from closest encoder reading out of 8 possible positions
    # Change to standing pose
    # Start main control loop once contact is detected on both feet
    if SIMULATION == True:
        p.setJointMotorControlArray(bipedId,
                                    range(10),
Exemple #17
0
    def create_rocket(self, height=1.0, radius=1.):

        path = os.path.abspath(os.path.dirname(__file__))   
        if self.mode == "balance":
            p.setGravity(0, 0, -300.8)
            self.dry_weight = 10.
            self.fuel = 10.0
            self.max_thrust = [100.,100.,0.]
            shift = [0,0, 1.]

            # adjust reward function
            self.survival_bonus = 1.0
            self.land_bonus = 0.0
            self.crash_bonus = 0.0
            self.timeout_bonus = 0.0
            self.max_steps = 1000

            orientation = p.getQuaternionFromEuler(\
                    [np.random.randn(1) / 15, np.random.randn(1) / 15, np.random.rand(1) / 15])

            self.bot_id = p.loadURDF(os.path.join(path, "balance_rocket.xml"),\
                shift,\
                orientation)
            self.plane_id = p.loadURDF("plane.urdf")
            p.changeDynamics(self.bot_id, -1, mass = 3.0)
            p.changeDynamics(self.bot_id, 1, mass = 1.0)
            p.changeDynamics(self.bot_id, 0, mass = self.dry_weight + self.fuel)
            # get rid of damping

            num_links = 11
            for ii in range(num_links):
                p.changeDynamics(self.bot_id, ii, angularDamping=0.0, linearDamping=0.0)

            self.kg_per_kN = 0.30 / 240 # g/(kN*s). 240 is due to the 240 Hz time step in the physics simulatorchangeDynamicsp.change

        elif self.mode == "lunar":
            p.setGravity(0,0.,-1.625)
            self.start_height = 1.0
            self.dry_weight = 3.
            min_height = 1.0
            self.fuel = 16.0
            self.max_thrust = [30., 30., 300.]
            
            # adjust reward function
            self.survival_bonus = 0.001
            self.land_bonus = 200.0
            self.crash_bonus = -300.0
            self.timeout_bonus = -350.0
            self.max_steps = 1000

            # not ready yet
            #self.plane_id = p.loadURDF(os.path.join(path,"lunar.urdf"))
            self.plane_id = p.loadURDF("plane.urdf")
            shift = [0., 0., min_height ]

            orientation = p.getQuaternionFromEuler(\
                    [0.95, 0.0, 0.0])

            self.bot_id = p.loadURDF(os.path.join(path, "lander.xml"), shift, orientation)

            p.changeDynamics(self.bot_id, 0, mass=self.dry_weight + self.fuel)
            p.changeDynamics(self.bot_id, 1, mass=2.0)

            for ii in range(2,11):
                p.changeDynamics(self.bot_id, 1, mass=00.0)

            num_links = 11
            for ii in range(num_links):
                p.changeDynamics(self.bot_id, ii, angularDamping=0.0, linearDamping=0.0)

            self.kg_per_kN = 0.30 / 240 # g/(kN*s). 240 is due to the 240 Hz time step in the physics simulatorchangeDynamicsp.change

        else:
            p.setGravity(0, 0, -9.8)
            self.start_height = 4.0
            self.dry_weight = 1.
            self.fuel = 100.0
            self.max_thrust = [10,10.,5000.]
            self.start_height = 4.
            shift = [0,0, self.start_height]

            # adjust reward function
            self.survival_bonus = 0.001
            self.land_bonus = 200.0
            self.crash_bonus = -300.0
            self.timeout_bonus = -350.0
            self.max_steps = 1000


            orientation = p.getQuaternionFromEuler(\
                    [np.random.randn(1) / 15, np.random.randn(1) / 5, np.random.rand(1) / 3])

            self.plane_id = p.loadURDF("plane.urdf")
            self.bot_id = p.loadURDF(os.path.join(path, "booster.xml"),\
                shift,\
                orientation)
            p.changeDynamics(self.bot_id, -1, mass = 3.0)
            p.changeDynamics(self.bot_id, 1, mass = 1.0)
            p.changeDynamics(self.bot_id, 0, mass = self.dry_weight + self.fuel)
            # get rid of damping

            num_links = 11
            for ii in range(num_links):
                p.changeDynamics(self.bot_id, ii, angularDamping=0.0, linearDamping=0.0)

            self.kg_per_kN = 0.30 / 240 # g/(kN*s). 240 is due to the 240 Hz time step in the physics simulatorchangeDynamicsp.change

        p.setTimeStep(0.01)
        self.step_count = 0


        self.velocity_0 = 0.1
Exemple #18
0
p.changeVisualShape(cube_objects[0], -1, rgbaColor=[1, 1, 1, 1])
p.changeVisualShape(cube_objects[0], -1, textureUniqueId=texUid)
p.resetBasePositionAndOrientation(cube_objects[0],
                                  (0.5000000, 0.60000, 0.6700),
                                  (0.717, 0.0, 0.0, 0.717))
# print("active_joints_info::",active_joints_info)
# print("finger::",finger)
num_joints = p.getNumJoints(fingerID)
# print("`num of joints:::",num_joints)
blockUid = p.loadURDF(os.path.join(pybullet_data.getDataPath(), "block.urdf"),
                      xpos, ypos, zpos, orn[0], orn[1], orn[2], orn[3])
p.loadURDF(os.path.join(pybullet_data.getDataPath(), "plane.urdf"), [0, 0, 0])
for i in range(num_joints - 1):
    j_info = p.getJointInfo(fingerID, i)
    # print("joint_info::",j_info)
p.setTimeStep(1.0 / 1000.0)
p.setRealTimeSimulation(0)
link_name = "lbr_iiwa_link_7"
link_name_encoded = link_name.encode(encoding='UTF-8', errors='strict')
kuka_ee_link_jointInfo = jointInfo.searchBy(key="linkName",
                                            value=link_name_encoded)[0]
#print(kuka_ee_link_jointInfo)
kuka_ee_link_Index = 6  #kuka_ee_link_jointInfo["jointIndex"]
# print("kuka_ee_link_Index",kuka_ee_link_Index)
blockPos, blockOrn = p.getBasePositionAndOrientation(blockUid)
#print(blockPos,blockOrn)
new_pos = [xpos, ypos, zpos]
new_orn = [orn[0], orn[1], orn[2], orn[3]]
#print("test1",new_pos)
#print("test2",new_orn)
jointPoses = p.calculateInverseKinematics(fingerID, kuka_ee_link_Index,
Exemple #19
0
    def __init__(self,
                 assets_root,
                 task=None,
                 disp=False,
                 shared_memory=False,
                 hz=240):
        """Creates OpenAI Gym-style environment with PyBullet.

    Args:
      assets_root: root directory of assets.
      task: the task to use. If None, the user must call set_task for the
        environment to work properly.
      disp: show environment with PyBullet's built-in display viewer.
      shared_memory: run with shared memory.
      hz: PyBullet physics simulation step speed. Set to 480 for deformables.

    Raises:
      RuntimeError: if pybullet cannot load fileIOPlugin.
    """
        self.pix_size = 0.003125
        self.obj_ids = {'fixed': [], 'rigid': [], 'deformable': []}
        self.homej = np.array([-1, -0.5, 0.5, -0.5, -0.5, 0]) * np.pi
        self.agent_cams = cameras.RealSenseD415.CONFIG

        self.assets_root = assets_root

        color_tuple = [
            gym.spaces.Box(0,
                           255,
                           config['image_size'] + (3, ),
                           dtype=np.uint8) for config in self.agent_cams
        ]
        depth_tuple = [
            gym.spaces.Box(0.0, 20.0, config['image_size'], dtype=np.float32)
            for config in self.agent_cams
        ]
        self.observation_space = gym.spaces.Dict({
            'color':
            gym.spaces.Tuple(color_tuple),
            'depth':
            gym.spaces.Tuple(depth_tuple),
        })
        # TODO(ayzaan): Delete below and uncomment vector box bounds.
        position_bounds = gym.spaces.Box(low=-1.0,
                                         high=1.0,
                                         shape=(3, ),
                                         dtype=np.float32)
        # position_bounds = gym.spaces.Box(
        #     low=np.array([0.25, -0.5, 0.], dtype=np.float32),
        #     high=np.array([0.75, 0.5, 0.28], dtype=np.float32),
        #     shape=(3,),
        #     dtype=np.float32)
        self.action_space = gym.spaces.Dict({
            'pose0':
            gym.spaces.Tuple((position_bounds,
                              gym.spaces.Box(-1.0,
                                             1.0,
                                             shape=(4, ),
                                             dtype=np.float32))),
            'pose1':
            gym.spaces.Tuple((position_bounds,
                              gym.spaces.Box(-1.0,
                                             1.0,
                                             shape=(4, ),
                                             dtype=np.float32)))
        })

        # Start PyBullet.
        disp_option = p.DIRECT
        if disp:
            disp_option = p.GUI
            if shared_memory:
                disp_option = p.SHARED_MEMORY
        client = p.connect(disp_option)
        file_io = p.loadPlugin('fileIOPlugin', physicsClientId=client)
        if file_io < 0:
            raise RuntimeError('pybullet: cannot load FileIO!')
        if file_io >= 0:
            p.executePluginCommand(file_io,
                                   textArgument=assets_root,
                                   intArgs=[p.AddFileIOAction, p.CNSFileIO],
                                   physicsClientId=client)

        p.configureDebugVisualizer(p.COV_ENABLE_GUI, 0)
        p.setPhysicsEngineParameter(enableFileCaching=0)
        p.setAdditionalSearchPath(assets_root)
        p.setAdditionalSearchPath(tempfile.gettempdir())
        p.setTimeStep(1. / hz)

        # If using --disp, move default camera closer to the scene.
        if disp:
            target = p.getDebugVisualizerCamera()[11]
            p.resetDebugVisualizerCamera(cameraDistance=1.1,
                                         cameraYaw=90,
                                         cameraPitch=-25,
                                         cameraTargetPosition=target)

        if task:
            self.set_task(task)
    def generate_dataset(self):

        for num_brick in tqdm(
                range(self.min_num_brick, self.max_num_brick + 1),
                "Number of Brick Progress",
        ):
            # separate dataset for GN-based physics engine (GN Physics)
            dataset_name = self.dataset_prefix + "_" + str(num_brick)

            nodes_train, nodes_eval = [], []
            edges_train, edges_eval = [], []
            node_feats_train, node_feats_eval = [], []
            edge_feats_train, edge_feats_eval = [], []

            split = int(self.num_episode * self.train_eval_split)
            for episode in tqdm(range(self.num_episode), "Episode Progress"):
                if episode < split:
                    nodes_dummy = nodes_train
                    edges_dummy = edges_train
                    node_feats_dummy = node_feats_train
                    edge_feats_dummy = edge_feats_train
                    episode_dummy = copy.deepcopy(episode)
                else:
                    nodes_dummy = nodes_eval
                    edges_dummy = edges_eval
                    node_feats_dummy = node_feats_eval
                    edge_feats_dummy = edge_feats_eval
                    episode_dummy = copy.deepcopy(episode) - split

                # use test_simulator.py for debugging and visualization
                p.connect(p.DIRECT)

                p.setAdditionalSearchPath(pybullet_data.getDataPath())
                p.setPhysicsEngineParameter(numSolverIterations=10)
                p.setTimeStep(1.0 / 60.0)

                # generate new design
                self.designer.clear()
                self.designer.generate_design(num_brick=num_brick)

                for b in self.designer.built:
                    pos = b.anchor
                    rot = p.getQuaternionFromEuler(
                        np.array(b.rotation) * np.pi / 2)
                    p.loadURDF("urdf/brick.urdf", pos, rot)
                p.loadURDF("plane.urdf", useMaximalCoordinates=True)

                # start simulation
                p.setGravity(0, 0, -10)
                for frame in range(self.num_frame):
                    p.stepSimulation()
                    time.sleep(1.0 / 240.0)

                    # remember the ground!
                    for objectID in range(num_brick + 1):
                        pos, ort = p.getBasePositionAndOrientation(objectID)
                        rot = p.getEulerFromQuaternion(ort)
                        vel_linear, vel_angular = p.getBaseVelocity(objectID)
                        if objectID < num_brick:
                            mass = 1.0
                        else:
                            mass = 9999999.0

                        nodes_dummy.append([episode_dummy, frame, objectID])
                        node_feats_dummy.append(pos + rot + vel_linear +
                                                vel_angular + (mass, ))

                    contact_list = p.getContactPoints()
                    for contact in contact_list:
                        edges_dummy.append(
                            [episode_dummy, frame, contact[1], contact[2]])
                        edge_feats_dummy.append(contact[5]  # positionA
                                                + contact[6]  # positionB
                                                + (
                                                    contact[9],  # normalForce
                                                    contact[10],  # friction1
                                                    contact[12],  # friction2
                                                ))

                p.disconnect()

            np.savez(
                self.save_dir / str(dataset_name + "_TRAIN"),
                nodes=np.array(nodes_train),
                node_feats=np.array(node_feats_train),
                edges=np.array(edges_train),
                edge_feats=np.array(edge_feats_train),
            )
            np.savez(
                self.save_dir / str(dataset_name + "_EVAL"),
                nodes=np.array(nodes_eval),
                node_feats=np.array(node_feats_eval),
                edges=np.array(edges_eval),
                edge_feats=np.array(edge_feats_eval),
            )
Exemple #21
0
plot = True
import time

if (plot):
	import matplotlib.pyplot as plt
import math
verbose = False

# Parameters:
robot_base = [0., 0., 0.]
robot_orientation = [0., 0., 0., 1.]
delta_t = 0.0001

# Initialize Bullet Simulator
id_simulator = bullet.connect(bullet.GUI)  # or bullet.DIRECT for non-graphical version
bullet.setTimeStep(delta_t)

# Switch between URDF with/without FIXED joints
with_fixed_joints = True


if with_fixed_joints:
    id_revolute_joints = [0, 3]
    id_robot = bullet.loadURDF("TwoJointRobot_w_fixedJoints.urdf",
                               robot_base, robot_orientation, useFixedBase=True)
else:
    id_revolute_joints = [0, 1]
    id_robot = bullet.loadURDF("TwoJointRobot_wo_fixedJoints.urdf",
                               robot_base, robot_orientation, useFixedBase=True)

Exemple #22
0
pd = p.loadPlugin("pdControlPlugin")

	
p.setGravity(0,0,-10)

useRealTimeSim = False

p.setRealTimeSimulation(useRealTimeSim)
	
timeStep = 0.001
	
	
while p.isConnected():
	#p.getCameraImage(320,200)
	timeStep = p.readUserDebugParameter(timeStepId)
	p.setTimeStep(timeStep)

	desiredPosCart = p.readUserDebugParameter(desiredPosCartId)
	desiredVelCart = p.readUserDebugParameter(desiredVelCartId)
	kpCart = p.readUserDebugParameter(kpCartId)
	kdCart = p.readUserDebugParameter(kdCartId)
	maxForceCart = p.readUserDebugParameter(maxForceCartId)

	desiredPosPole = p.readUserDebugParameter(desiredPosPoleId)
	desiredVelPole = p.readUserDebugParameter(desiredVelPoleId)
	kpPole = p.readUserDebugParameter(kpPoleId)
	kdPole = p.readUserDebugParameter(kdPoleId)
	maxForcePole = p.readUserDebugParameter(maxForcePoleId)
	
	basePos,baseOrn = p.getBasePositionAndOrientation(pole)
	
import pybullet as p
import pybullet_data
import os
import time
GRAVITY = -9.8
dt = 1e-3
iters = 2000

physicsClient = p.connect(p.GUI)
p.setAdditionalSearchPath(pybullet_data.getDataPath())
p.resetSimulation()
#p.setRealTimeSimulation(True)
p.setGravity(0, 0, GRAVITY)
p.setTimeStep(dt)
planeId = p.loadURDF("plane.urdf")
cubeStartPos = [0, 0, 1.13]
cubeStartOrientation = p.getQuaternionFromEuler([0., 0, 0])
botId = p.loadURDF("biped/biped2d_pybullet.urdf", cubeStartPos, cubeStartOrientation)

#disable the default velocity motors
#and set some position control with small force to emulate joint friction/return to a rest pose
jointFrictionForce = 1
for joint in range(p.getNumJoints(botId)):
  p.setJointMotorControl2(botId, joint, p.POSITION_CONTROL, force=jointFrictionForce)

#for i in range(10000):
#     p.setJointMotorControl2(botId, 1, p.TORQUE_CONTROL, force=1098.0)
#     p.stepSimulation()
#import ipdb
#ipdb.set_trace()
import time
Exemple #24
0
                    ],
                    useMaximalCoordinates=useMaximalCoordinates)

            p.changeDynamics(sphereUid,
                             -1,
                             spinningFriction=0.001,
                             rollingFriction=0.001,
                             linearDamping=0.0)
            n_objects += 1

t_objects = time.clock() - t0
t_object = t_objects / float(n_objects)

p.setGravity(0, 0, -10)
p.setRealTimeSimulation(0)
p.setTimeStep(0.005)

p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 1)

t0 = time.clock()
n_steps = 1000

for t in xrange(n_steps):
    p.stepSimulation()

t_simulation = time.clock() - t0
t_step = t_simulation / float(n_steps)
total = t_simulation + t_object

p.stopStateLogging(logId)
Exemple #25
0
if (physId < 0):
  p.connect(p.GUI)
#p.resetSimulation()

angle = 0  # pick in range 0..0.2 radians
orn = p.getQuaternionFromEuler([0, angle, 0])
p.loadURDF("plane.urdf", [0, 0, 0], orn)
p.setPhysicsEngineParameter(numSolverIterations=numSolverIterations)
p.startStateLogging(p.STATE_LOGGING_GENERIC_ROBOT,
                    "genericlogdata.bin",
                    maxLogDof=16,
                    logFlags=p.STATE_LOG_JOINT_TORQUES)
p.setTimeOut(4000000)

p.setGravity(0, 0, 0)
p.setTimeStep(fixedTimeStep)

orn = p.getQuaternionFromEuler([0, 0, 0.4])
p.setRealTimeSimulation(0)
quadruped = p.loadURDF("quadruped/minitaur_v1.urdf", [1, -1, .3],
                       orn,
                       useFixedBase=False,
                       useMaximalCoordinates=useMaximalCoordinates,
                       flags=p.URDF_USE_IMPLICIT_CYLINDER)
nJoints = p.getNumJoints(quadruped)

jointNameToId = {}
for i in range(nJoints):
  jointInfo = p.getJointInfo(quadruped, i)
  jointNameToId[jointInfo[1].decode('UTF-8')] = jointInfo[0]
  def reset(self):
    """Environment reset called at the beginning of an episode.
    """
    # Set the camera settings.

    # look = [0.1, 0., 0.44]
    # distance = 0.8
    # pitch = -90
    # yaw = -90
    # roll = 180

    #[0.4317558029454219, 0.1470448842904527, 0.2876218894185256]#[0.23, 0.2, 0.54] # from where the input is
    # set 1
    # look = [0.1, -0.3, 0.54] 
    # distance = 1.0
    # pitch = -45 + self._cameraRandom * np.random.uniform(-3, 3)
    # yaw = -45 + self._cameraRandom * np.random.uniform(-3, 3)
    # roll = 145
    # pos_range = [0.3, 0.7, -0.2, 0.3]

    # set 2
    # look = [-0.3, -0.8, 0.54] 
    # distance = 0.7
    # pitch = -28 + self._cameraRandom * np.random.uniform(-3, 3)
    # yaw = -45 + self._cameraRandom * np.random.uniform(-3, 3)
    # roll = 180
    # pos_range = [0.1, 0.8, -0.45, 0.15]

    # set 3
    look = [0.4, 0.1, 0.54] 
    distance = 2.0
    pitch = -90
    yaw = -90
    roll = 180
    pos_range = [0.3, 0.7, -0.2, 0.3]

    self._view_matrix = p.computeViewMatrixFromYawPitchRoll(look, distance, yaw, pitch, roll, 2)
    fov = 20. + self._cameraRandom * np.random.uniform(-2, 2)
    aspect = self._width / self._height
    near = 0.01
    far = 10
    self._proj_matrix = p.computeProjectionMatrixFOV(fov, aspect, near, far)

    self._attempted_grasp = False
    self._env_step = 0
    self.terminated = 0

    p.resetSimulation()
    p.setPhysicsEngineParameter(numSolverIterations=150)
    p.setTimeStep(self._timeStep)
    p.loadURDF(os.path.join(self._urdfRoot, "plane.urdf"), [0, 0, -1])

    self.tableUid = p.loadURDF(os.path.join(self._urdfRoot, "table/table.urdf"), 0.5000000, 0.00000, -.640000,
                               0.000000, 0.000000, 0.0, 1.0)

    p.setGravity(0, 0, -10)
    # self._tm700 = tm700(urdfRootPath=self._urdfRoot, timeStep=self._timeStep)

    self._envStepCounter = 0
    p.stepSimulation()

    # num of objs to be placed
    while len(self.model_paths) != 0:
      urdfList = []
      num_obj = random.randint(1, 3)
      for i in range(num_obj):
        urdfList.append(self.model_paths.pop())
      print('img {img_cnt}, {n_obj} objects'.format(img_cnt=self.img_save_cnt+1, n_obj=len(urdfList)))
      self._objectUids = self._randomly_place_objects(urdfList, pos_range)
      self._observation = self._get_observation()
      self.img_save_cnt += 1
      for uid in self._objectUids:
        p.removeBody(uid)
      if self.img_save_cnt == 2: 
        raise Exception('stop')

    return np.array(self._observation)
Exemple #27
0
if (physId < 0):
    p.connect(p.GUI)
#p.resetSimulation()

angle = 0  # pick in range 0..0.2 radians
orn = p.getQuaternionFromEuler([0, angle, 0])
p.loadURDF("plane.urdf", [0, 0, 0], orn)
p.setPhysicsEngineParameter(numSolverIterations=numSolverIterations)
p.startStateLogging(p.STATE_LOGGING_GENERIC_ROBOT,
                    "genericlogdata.bin",
                    maxLogDof=16,
                    logFlags=p.STATE_LOG_JOINT_TORQUES)
p.setTimeOut(4000000)

p.setGravity(0, 0, 0)
p.setTimeStep(fixedTimeStep)

orn = p.getQuaternionFromEuler([0, 0, 0.4])
p.setRealTimeSimulation(0)
quadruped = p.loadURDF("quadruped/minitaur_v1.urdf", [1, -1, .3],
                       orn,
                       useFixedBase=False,
                       useMaximalCoordinates=useMaximalCoordinates,
                       flags=p.URDF_USE_IMPLICIT_CYLINDER)
nJoints = p.getNumJoints(quadruped)

jointNameToId = {}
for i in range(nJoints):
    jointInfo = p.getJointInfo(quadruped, i)
    jointNameToId[jointInfo[1].decode('UTF-8')] = jointInfo[0]
        axes1[i].plot(np.arange(num),
                      acc_ERRs[:, p],
                      label=label[p],
                      color=color[i])


if __name__ == "__main__":
    bag = rosbag.Bag('./rosbag_data/2020-12-04-12-41-02.bag')
    puck_poses, _, _, t = read_bag(bag)

    p.connect(
        p.GUI, 1234
    )  # use build-in graphical user interface, p.DIRECT: pass the final results
    p.setAdditionalSearchPath(pybullet_data.getDataPath())
    p.setPhysicsEngineParameter(numSolverIterations=150)
    p.setTimeStep(1 / 240)
    p.setGravity(0., 0., -9.81)
    p.resetDebugVisualizerCamera(cameraDistance=0.45,
                                 cameraYaw=-90.0,
                                 cameraPitch=-89,
                                 cameraTargetPosition=[1.55, 0.85, 1.])

    file = os.path.join(os.path.dirname(os.path.abspath(path_robots)),
                        "models", "air_hockey_table", "model.urdf")
    table = p.loadURDF(file, [1.7, 0.85, 0.117], [0, 0, 0.0, 1.0])
    file = os.path.join(os.path.dirname(os.path.abspath(path_robots)),
                        "models", "puck", "model.urdf")
    puck = p.loadURDF(file, puck_poses[0, 0:3], [0, 0, 0.0, 1.0])

    # for linkidx in range(8):
    #     p.changeDynamics(table, linkidx, spinningFriction=0.01)
Exemple #29
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    print(p.getJointInfo(turtle, j))
forward = 0
turn = 0
force_applied = False
# logId1 = p.startStateLogging(p.STATE_LOGGING_GENERIC_ROBOT, "forward_sensor.txt")
step = 0
true_x, true_y, true_z = [0], [0], [0]
vel_x, vel_y, vel_z = [0], [0], [0]
mean_x, mean_y = [0], [0]

while p.isConnected():
    # p.setRealTimeSimulation(1)
    # time.sleep(1.)
    # NEED TO USE STEP SIMULATION
    p.stepSimulation()
    p.setTimeStep(simulation_step)
    step = step + 1
    print(f'----- Simulation Step {step} -----')

    if not force_applied:
        p.applyExternalForce(elastic_ball,
                             -1, [15, 7.5, 0],
                             p.getBasePositionAndOrientation(elastic_ball)[0],
                             flags=p.WORLD_FRAME)
        force_applied = True

    ball_x, ball_y, ball_z = get_ball_position(elastic_ball)

    print(f'True ball X: {ball_x}')
    print(f'True ball Y: {ball_y}')
    print(f'True ball Z: {ball_z}')
Exemple #30
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flags = p.URDF_ENABLE_SLEEPING

p.connect(p.GUI)
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,0)

p.loadURDF("plane100.urdf",flags=flags, useMaximalCoordinates=useMaximalCoordinates)
#p.loadURDF("cube_small.urdf", [0,0,0.5], flags=flags)
r2d2 = -1
for k in range (5):
	for i in range (5):
		r2d2=p.loadURDF("r2d2.urdf",[k*2,i*2,1], useMaximalCoordinates=useMaximalCoordinates, flags=p.URDF_ENABLE_CACHED_GRAPHICS_SHAPES+flags)

		#enable sleeping: you can pass the flag during URDF loading, or do it afterwards
		#p.changeDynamics(r2d2,-1,activationState=p.ACTIVATION_STATE_ENABLE_SLEEPING)
		
		
		for j in range (p.getNumJoints(r2d2)):
			p.setJointMotorControl2(r2d2,j,p.VELOCITY_CONTROL,targetVelocity=0)
print("r2d2=",r2d2)
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,1)
timestep = 1./240.
p.setTimeStep(timestep)
p.setGravity(0,0,-10)

while p.isConnected():
	p.stepSimulation()
	time.sleep(timestep)
	#force the object to wake up
	p.changeDynamics(r2d2,-1,activationState=p.ACTIVATION_STATE_WAKE_UP)
	
Exemple #31
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    def reset(self):
        # reset is called once at initialization of simulation
        self.vt = 0
        self.vd = 0
        self.maxV = 24.6  # 235RPM = 24,609142453 rad/sec
        self._envStepCounter = 0

        p.resetSimulation(0)

        self.gravId = p.setGravity(0, 0, -9.8)  # m/s^2
        p.setTimeStep(0.01)  # sec

        # p.setGravity(0, 0, -9.8)
        # p.setRealTimeSimulation(0)

        # initialize ground
        plane = p.createCollisionShape(p.GEOM_PLANE)
        p.createMultiBody(0, plane)

        # initialize snake position config
        cubeStartPos = [0, 0, 0.001]
        cubeStartOrientation = p.getQuaternionFromEuler([0, 0, 0])

        path = os.path.abspath(os.path.dirname(__file__))

        if self.snake_urdf is not None:
            self._botId = p.loadURDF(
                os.path.join(path, self.snake_urdf),  # "snakebot_simple.xml"
                cubeStartPos,
                cubeStartOrientation)
        else:
            self._botId = self.create_robot()

        anistropicFriction = [1, 0.01, 0.01]
        p.changeDynamics(self.botId,
                         -1,
                         lateralFriction=2,
                         anisotropicFriction=anistropicFriction)

        self.jointIds = []
        self.paramIds = []
        # joint dynamics initialization
        for i in range(p.getNumJoints(self.botId)):
            p.getJointInfo(self.botId, i)
            p.changeDynamics(self.botId,
                             i,
                             lateralFriction=2,
                             anisotropicFriction=anistropicFriction)

            info = p.getJointInfo(self.botId, i)
            # print(info)
            jointName = info[1]
            jointType = info[2]
            if (jointType == p.JOINT_PRISMATIC
                    or jointType == p.JOINT_REVOLUTE):
                self.jointIds.append(i)
                self.paramIds.append(
                    p.addUserDebugParameter(jointName.decode("utf-8"), -1, 1,
                                            0.))
                p.resetJointState(self.botId, i, 0.)

        p.addUserDebugParameter(b"amplitude".decode("utf-8"), -1, 1, 0.)
        p.addUserDebugParameter(b"frequency".decode("utf-8"), 0, 1, 0.)
        p.addUserDebugParameter(b"alpha".decode("utf-8"), 0, 1, 0.)
        p.addUserDebugParameter(b"offset".decode("utf-8"), -1, 1, 0.)

        # you *have* to compute and return the observation from reset()
        self._observation = self._compute_observation()
        self._obs_buffer.append(self._observation)

        return np.array(self._observation)
    def reset(self):

        if (self.test_phase):
            global test_steps, test_done
            if (test_steps != 0):
                self.save_data_test()
                test_steps = 0

        p.resetSimulation()
        p.setPhysicsEngineParameter(numSolverIterations=150)
        p.setTimeStep(self._timeStep)
        self._envStepCounter = 0

        p.loadURDF(os.path.join(pybullet_data.getDataPath(), "plane.urdf"),
                   useFixedBase=True)
        # Load robot
        self._panda = pandaEnv(self._urdfRoot,
                               timeStep=self._timeStep,
                               basePosition=[0, 0, 0.625],
                               useInverseKinematics=self._useIK,
                               action_space=self.action_dim,
                               includeVelObs=self.includeVelObs)

        # Load table and object for simulation
        tableId = p.loadURDF(os.path.join(self._urdfRoot,
                                          "franka_description/table.urdf"),
                             useFixedBase=True)

        table_info = p.getVisualShapeData(tableId, -1)[0]
        self._h_table = table_info[5][2] + table_info[3][2]

        #limit panda workspace to table plane
        self._panda.workspace_lim[2][0] = self._h_table
        # Randomize start position of object and target.

        #we take the target point

        if (self.fixedPositionObj):
            if (self.object_position == 0):
                #we have completely fixed position
                self.obj_pose = [0.6, 0.1, 0.64]
                self.target_pose = [0.4, 0.45, 0.64]
                self._objID = p.loadURDF(os.path.join(
                    self._urdfRoot, "franka_description/cube_small.urdf"),
                                         basePosition=self.obj_pose)
                self._targetID = p.loadURDF(os.path.join(
                    self._urdfRoot, "franka_description/domino/domino.urdf"),
                                            basePosition=self.target_pose)

            elif (self.object_position == 1):
                #we have completely fixed position
                self.obj_pose = [
                    np.random.uniform(0.5, 0.6),
                    np.random.uniform(0, 0.1), 0.64
                ]
                self.target_pose = [0.4, 0.45, 0.64]
                # self.target_pose = [np.random.uniform(0.4,0.5),np.random.uniform(0.45,0.55),0.64]
                self._objID = p.loadURDF(os.path.join(
                    self._urdfRoot, "franka_description/cube_small.urdf"),
                                         basePosition=self.obj_pose)
                self._targetID = p.loadURDF(os.path.join(
                    self._urdfRoot, "franka_description/domino/domino.urdf"),
                                            basePosition=self.target_pose)

            elif (self.object_position == 2):
                #we have completely fixed position
                self.obj_pose = [
                    np.random.uniform(0.4, 0.6),
                    np.random.uniform(0, 0.2), 0.64
                ]
                self.target_pose = [
                    np.random.uniform(0.3, 0.5),
                    np.random.uniform(0.35, 0.55), 0.64
                ]
                self._objID = p.loadURDF(os.path.join(
                    self._urdfRoot, "franka_description/cube_small.urdf"),
                                         basePosition=self.obj_pose)
                self._targetID = p.loadURDF(os.path.join(
                    self._urdfRoot, "franka_description/domino/domino.urdf"),
                                            basePosition=self.target_pose)

            elif (self.object_position == 3):
                print("")
        else:
            self.obj_pose, self.target_pose = self._sample_pose()
            self._objID = p.loadURDF(os.path.join(
                self._urdfRoot, "franka_description/cube_small.urdf"),
                                     basePosition=self.obj_pose)
            #useful to see where is the taget point
            self._targetID = p.loadURDF(os.path.join(
                self._urdfRoot, "franka_description/domino/domino.urdf"),
                                        basePosition=self.target_pose)

        if self.type_physics == 1:
            # Randomizing the physics of the object...
            self.currentMass = np.random.uniform(0.1, 0.8)
            self.currentFriction = np.random.uniform(0.1, 0.7)
            self.currentDamping = np.random.uniform(0.01, 0.2)
            p.changeDynamics(self._objID,
                             linkIndex=-1,
                             mass=self.currentMass,
                             lateralFriction=self.currentFriction,
                             linearDamping=self.currentDamping)

            # Randomizing the physics of the robot... (only joints damping and controller gains)
            for i in range(7):
                p.changeDynamics(self._panda.pandaId,
                                 linkIndex=i,
                                 linearDamping=np.random.uniform(0.25, 20))

        elif self.type_physics == 2:
            # Randomizing the physics of the object...
            self.currentMass = 0.8
            self.currentFriction = 0.2
            self.currentDamping = 0.2
            p.changeDynamics(self._objID,
                             linkIndex=-1,
                             mass=self.currentMass,
                             lateralFriction=self.currentFriction,
                             linearDamping=self.currentDamping)

            # Randomizing the physics of the robot... (only joints damping and controller gains)
            for i in range(7):
                p.changeDynamics(self._panda.pandaId,
                                 linkIndex=i,
                                 linearDamping=0.25)

        self._debugGUI()
        p.setGravity(0, 0, -9.8)
        # Let the world run for a bit
        for _ in range(10):
            p.stepSimulation()

        #we take the dimension of the observation

        return self.getExtendedObservation()
Exemple #33
0
#!/usr/bin/env python3

import pybullet as p
from time import sleep

TIME_STEP = 0.001

physicsClient = p.connect(p.GUI)
p.setGravity(0, 0, -9.8)
p.setTimeStep(TIME_STEP)

planeId = p.loadURDF("URDF/plane.urdf", [0, 0, 0])
RobotId = p.loadURDF("URDF/gankenkun.urdf", [0, 0, 0])

for joint in range(p.getNumJoints(RobotId)):
    p.setJointMotorControl(RobotId, joint, p.POSITION_CONTROL, 0)

index = {
    p.getBodyInfo(RobotId)[0].decode('UTF-8'): -1,
}
for id in range(p.getNumJoints(RobotId)):
    index[p.getJointInfo(RobotId, id)[12].decode('UTF-8')] = id

p.setJointMotorControl(RobotId, index['left_lower_arm_link'],
                       p.POSITION_CONTROL, -0.5)
p.setJointMotorControl(RobotId, index['right_lower_arm_link'],
                       p.POSITION_CONTROL, -0.5)
p.setJointMotorControl(RobotId, index['left_upper_arm_link'],
                       p.POSITION_CONTROL, -0.2)
p.setJointMotorControl(RobotId, index['right_upper_arm_link'],
                       p.POSITION_CONTROL, -0.2)
    def __init__(self,
                 gui=False,
                 urdf='pexod.urdf',
                 dt=1e-3,
                 control_dt=0.001):
        self.GRAVITY = -9.8
        self.dt = dt
        self.control_dt = control_dt
        self.t = 0
        if gui:
            self.physicsClient = p.connect(p.GUI)
        else:
            self.physicsClient = p.connect(p.DIRECT)
        p.setAdditionalSearchPath(pybullet_data.getDataPath())
        p.resetSimulation()
        p.setGravity(0, 0, self.GRAVITY)
        p.setTimeStep(self.dt)

        self.planeId = p.loadURDF("plane.urdf")

        #Size of the leg links
        self.l1 = 0.1
        self.l2 = 0.2

        #import modified minitaur to include motor_velocity_limit and torque_max
        import pybulletminitaur_derpy as minit_derpy
        self.mini = minit_derpy.MinitaurDerpy(
            p,
            os.path.dirname(os.path.abspath(__file__)) + "/bullet3/data/",
            motor_velocity_limit=3.14 * 2,
            torque_max=3.5)

        #bullet links number corresponding to the legs
        self.leg_link_ids = [3, 9, 16, 22]
        self.descriptor = {3: [], 9: [], 16: [], 22: []}

        self.covered_distance = 0
        self.init_angles = self.mini.GetMotorAngles()

        #Corridor boolean value is true if the minitaur is inside a 1meter wide corridor
        self.inside_corridor = True
        self.position = self.mini.GetBasePosition()
        self.euler = self.mini.GetTrueBaseRollPitchYaw()

        #Enable the turnover safety : stops the simulation if pitch rool angles are too high
        self.safety_turnover = True
        self.angle_lim = 30

        self.energy_reward = []
        self.forward_reward = 0
        self.drift_reward = 0
        self.reward = 0
        self.currents = []
        self.meanTorques = [0, 0, 0, 0, 0, 0, 0, 0]
        self.torqueDescriptors = [
            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
        ]
        self.tmpTorqueDescriptors = [
            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
        ]
        self.descCount = 0
        self.meanCount = 0
        self.meanTorquesDescriptors = [
            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
        ]
        self.meanLegTorques = [0, 0, 0, 0]
        self.cycle_index = 0
        self.meanCurrents = []
        self.dtCurrent = 0
        self.safetyCurrentCut = True
Exemple #35
0
                           [0]])

        return X_d, dX_d, d2X_d


def main():
    env = StandardEnvironment()


if __name__ == "__main__":
    SIM_COMPLETE = False

    physicsClient = p.connect(p.GUI)  # p.DIRECT for non-graphical version
    p.setAdditionalSearchPath(pybullet_data.getDataPath())
    p.setGravity(0, 0, -1 * G)
    p.setTimeStep(Tsample_physics)
    p.setRealTimeSimulation(0)
    cubeStartPos = [1.0, 1.0, 1.0]
    cubeStartOrientation = p.getQuaternionFromEuler([0.0, 0.0, 0.0])
    quadId = p.loadURDF(uav_model, cubeStartPos, cubeStartOrientation)
    planeId = p.loadURDF("plane.urdf")

    controller = UAVController(cubeStartPos, cubeStartOrientation)

    i = 0
    while i < 10:  # SIM_COMPLETE is not True:
        t = Tsample_physics * i
        xyz_pos, orient = p.getBasePositionAndOrientation(quadId)
        linearV, angularV = p.getBaseVelocity(quadId)

        action = controller.GetActionFT(xyz_pos, orient, linearV, angularV)
Exemple #36
0
	for c in range(len(vector)):
		if p.getJointInfo(robot, c)[3] > -1:
			for r in range(3):
				result[r] += jacobian[r][i] * vector[c]
			i += 1
	return result


clid = p.connect(p.SHARED_MEMORY)
if (clid<0):
	p.connect(p.DIRECT)

time_step = 0.001
gravity_constant = -9.81
p.resetSimulation()
p.setTimeStep(time_step)
p.setGravity(0.0, 0.0, gravity_constant)

p.loadURDF("plane.urdf",[0,0,-0.3])

kukaId = p.loadURDF("TwoJointRobot_w_fixedJoints.urdf", useFixedBase=True)
#kukaId = p.loadURDF("TwoJointRobot_w_fixedJoints.urdf",[0,0,0])
#kukaId = p.loadURDF("kuka_iiwa/model.urdf",[0,0,0])
#kukaId = p.loadURDF("kuka_lwr/kuka.urdf",[0,0,0])
#kukaId = p.loadURDF("humanoid/nao.urdf",[0,0,0])
p.resetBasePositionAndOrientation(kukaId,[0,0,0],[0,0,0,1])
numJoints = p.getNumJoints(kukaId)
kukaEndEffectorIndex = numJoints - 1

# Set a joint target for the position control and step the sim.
setJointPosition(kukaId, [0.1] * numJoints)
import pybullet as p
import pybullet_data
import os
import time
GRAVITY = -9.8
dt = 1e-3
iters = 2000
import pybullet_data

p.setAdditionalSearchPath(pybullet_data.getDataPath())
physicsClient = p.connect(p.GUI)
p.setAdditionalSearchPath(pybullet_data.getDataPath())
p.resetSimulation()
#p.setRealTimeSimulation(True)
p.setGravity(0, 0, GRAVITY)
p.setTimeStep(dt)
planeId = p.loadURDF("plane.urdf")
cubeStartPos = [0, 0, 1.13]
cubeStartOrientation = p.getQuaternionFromEuler([0., 0, 0])
botId = p.loadURDF("biped/biped2d_pybullet.urdf", cubeStartPos,
                   cubeStartOrientation)

#disable the default velocity motors
#and set some position control with small force to emulate joint friction/return to a rest pose
jointFrictionForce = 1
for joint in range(p.getNumJoints(botId)):
    p.setJointMotorControl2(botId,
                            joint,
                            p.POSITION_CONTROL,
                            force=jointFrictionForce)
import pybullet_data
from pkg_resources import parse_version
import os
from deepx import *
import cv2

from otter.gym.bullet import kinova
_urdfRoot = pybullet_data.getDataPath()
_robot_urdfRoot = '../otter/gym/bullet/assets/urdf'

robot_init_pos = [-7.81, 3.546, 12.883, 0.833, -2.753, 4.319, 5.917, 1, 1, 1]

p.connect(p.GUI)
p.resetSimulation()
p.setPhysicsEngineParameter(numSolverIterations=150)
p.setTimeStep(0.01)

p.loadURDF(os.path.join(_urdfRoot, "plane.urdf"), [0, 0, -1])
tableUid = p.loadURDF(os.path.join(_urdfRoot, "table/table.urdf"),
                      [0.0000000, -0.50000, -.620000],
                      [0.000000, 0.000000, 0.0, 1.0])

cubeUid = p.loadURDF(os.path.join(_robot_urdfRoot, "Cube.urdf"),
                     [0.0, -0.55, 0.15], [0, 0, 0, 1],
                     useFixedBase=True)
p.setGravity(0, 0, -9.81)

# camera configuration
xpos = 0
ypos = -0.55 - 0.12 * random.random()
ang = math.pi / 2
def generate_cartpole_data(num_samples, torque_control=False):
    # physicsClient = pb.connect(pb.GUI)
    physicsClient = pb.connect(pb.DIRECT)
    pb.setAdditionalSearchPath(pybullet_data.getDataPath())

    cartpole_id = pb.loadURDF('hybrid_cartpole.urdf',
                              flags=pb.URDF_USE_SELF_COLLISION)

    pb.setGravity(0, 0, -9.8)
    pb.changeDynamics(cartpole_id, 1, restitution=restitution)
    pb.changeDynamics(cartpole_id, 2, restitution=restitution)
    pb.changeDynamics(cartpole_id, 3, restitution=restitution)
    pb.setTimeStep(sim_time_step)

    viewMatrix = pb.computeViewMatrix(cameraEyePosition=[0, -3, .5],
                                      cameraTargetPosition=[0, 0, .5],
                                      cameraUpVector=[0, 0, 1])
    projectionMatrix = pb.computeProjectionMatrixFOV(fov=45.0,
                                                     aspect=1.0,
                                                     nearVal=0.1,
                                                     farVal=3.1)

    num_step = int(data_time_step / sim_time_step)

    X = np.zeros((num_samples, 6, width, height), dtype=np.uint8)
    X_next = np.zeros((num_samples, 6, width, height), dtype=np.uint8)
    U = np.zeros((num_samples, 1), dtype=np.float64)

    k = 0
    while k < num_samples:
        q0 = np.random.rand(2) * (q_up - q_lo) + q_lo
        v0 = np.random.rand(2) * (v_up - v_lo) + v_lo

        u0 = 2 * (np.random.rand() - 1) * force_mag

        for i in range(len(q0)):
            pb.resetJointState(cartpole_id, i, q0[i], v0[i])

        if torque_control:
            pb.setJointMotorControl2(cartpole_id,
                                     1,
                                     pb.TORQUE_CONTROL,
                                     force=u0)
        else:
            pb.setJointMotorControl2(cartpole_id,
                                     1,
                                     pb.VELOCITY_CONTROL,
                                     force=0)

        # check don't start with overlap already
        aabb_pole_min, aabb_pole_max = pb.getAABB(cartpole_id, 1)
        overlaps = pb.getOverlappingObjects(aabb_pole_min, aabb_pole_max)
        if overlaps is not None and len(overlaps) > 0:
            if (0, 2) in overlaps or (0, 3) in overlaps:
                continue

        width0, height0, rgb0, depth0, seg0 = pb.getCameraImage(
            width=width,
            height=height,
            viewMatrix=viewMatrix,
            projectionMatrix=projectionMatrix)

        for i in range(num_step):
            pb.stepSimulation()

        width1, height1, rgb1, depth1, seg1 = pb.getCameraImage(
            width=width,
            height=height,
            viewMatrix=viewMatrix,
            projectionMatrix=projectionMatrix)

        for i in range(num_step):
            pb.stepSimulation()

        width2, height2, rgb2, depth2, seg2 = pb.getCameraImage(
            width=width,
            height=height,
            viewMatrix=viewMatrix,
            projectionMatrix=projectionMatrix)

        X[k, :3, :, :] = rgb0[:, :, :3].transpose(2, 0, 1)
        X[k, 3:, :, :] = rgb1[:, :, :3].transpose(2, 0, 1)
        X_next[k, :3, :, :] = rgb1[:, :, :3].transpose(2, 0, 1)
        X_next[k, 3:, :, :] = rgb2[:, :, :3].transpose(2, 0, 1)
        U[k, :] = u0

        k += 1
        update_progress(float(k) / num_samples)

    pb.disconnect()
    return X, X_next, U
Exemple #40
0
    def create_new_world(self, furniture_type='wheelchair', static_human_base=False, human_impairment='random', print_joints=False, gender='random'):
        p.resetSimulation(physicsClientId=self.id)

        # Configure camera position
        p.resetDebugVisualizerCamera(cameraDistance=1.75, cameraYaw=-25, cameraPitch=-45, cameraTargetPosition=[-0.2, 0, 0.4], physicsClientId=self.id)

        p.configureDebugVisualizer(p.COV_ENABLE_MOUSE_PICKING, 0, physicsClientId=self.id)
        p.configureDebugVisualizer(p.COV_ENABLE_GUI, 0, physicsClientId=self.id)

        # Load all models off screen and then move them into place
        p.loadURDF(os.path.join(self.directory, 'plane', 'plane.urdf'), physicsClientId=self.id)

        # Disable rendering during creation
        p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 0, physicsClientId=self.id)

        if furniture_type == 'wheelchair':
            # Create wheelchair
            if self.robot_type in ['jaco', 'kinova_gen3']:
                furniture = p.loadURDF(os.path.join(self.directory, 'wheelchair', 'wheelchair_jaco.urdf' if self.task not in ['dressing'] else 'wheelchair_jaco_left.urdf'), physicsClientId=self.id)
            else:
                furniture = p.loadURDF(os.path.join(self.directory, 'wheelchair', 'wheelchair.urdf'), physicsClientId=self.id)
            # Initialize chair position
            p.resetBasePositionAndOrientation(furniture, [0, 0, 0.06], p.getQuaternionFromEuler([np.pi/2.0, 0, np.pi], physicsClientId=self.id), physicsClientId=self.id)
        elif furniture_type == 'bed':
            mesh_scale = [1.1]*3
            bed_visual = p.createVisualShape(shapeType=p.GEOM_MESH, fileName=os.path.join(self.directory, 'bed', 'bed_single_reduced.obj'), rgbaColor=[1, 1, 1, 1], specularColor=[0.2, 0.2, 0.2], meshScale=mesh_scale, physicsClientId=self.id)
            bed_collision = p.createCollisionShape(shapeType=p.GEOM_MESH, fileName=os.path.join(self.directory, 'bed', 'bed_single_reduced_vhacd.obj'), meshScale=mesh_scale, flags=p.GEOM_FORCE_CONCAVE_TRIMESH, physicsClientId=self.id)
            furniture = p.createMultiBody(baseMass=0, baseCollisionShapeIndex=bed_collision, baseVisualShapeIndex=bed_visual, basePosition=[0, 0, 0], useMaximalCoordinates=True, physicsClientId=self.id)
            # Initialize bed position
            p.resetBasePositionAndOrientation(furniture, [-0.1, 0, 0], p.getQuaternionFromEuler([np.pi/2.0, 0, 0], physicsClientId=self.id), physicsClientId=self.id)
        elif furniture_type == 'table':
            furniture = p.loadURDF(os.path.join(self.directory, 'table', 'table.urdf'), basePosition=[0, -0.35, 0], baseOrientation=p.getQuaternionFromEuler([0, 0, np.pi/2.0], physicsClientId=self.id), physicsClientId=self.id)
        else:
            furniture = None

        # Choose gender
        if gender not in ['male', 'female']:
            gender = self.np_random.choice(['male', 'female'])
        # Specify human impairments
        if human_impairment == 'random':
            human_impairment = self.np_random.choice(['none', 'limits', 'weakness', 'tremor'])
        elif human_impairment == 'no_tremor':
            human_impairment = self.np_random.choice(['none', 'limits', 'weakness'])
        self.human_impairment = human_impairment
        self.human_limit_scale = 1.0 if human_impairment != 'limits' else self.np_random.uniform(0.5, 1.0)
        self.human_strength = 1.0 if human_impairment != 'weakness' else self.np_random.uniform(0.25, 1.0)
        human, human_lower_limits, human_upper_limits = self.init_human(static_human_base, self.human_limit_scale, print_joints, gender=gender)

        p.setTimeStep(self.time_step, physicsClientId=self.id)
        # Disable real time simulation so that the simulation only advances when we call stepSimulation
        p.setRealTimeSimulation(0, physicsClientId=self.id)

        if self.robot_type == 'pr2':
            robot, robot_lower_limits, robot_upper_limits, robot_right_arm_joint_indices, robot_left_arm_joint_indices = self.init_pr2(print_joints)
        elif self.robot_type == 'sawyer':
            robot, robot_lower_limits, robot_upper_limits, robot_right_arm_joint_indices, robot_left_arm_joint_indices = self.init_sawyer(print_joints)
        elif self.robot_type == 'baxter':
            robot, robot_lower_limits, robot_upper_limits, robot_right_arm_joint_indices, robot_left_arm_joint_indices = self.init_baxter(print_joints)
        elif self.robot_type == 'jaco':
            robot, robot_lower_limits, robot_upper_limits, robot_right_arm_joint_indices, robot_left_arm_joint_indices = self.init_jaco(print_joints)
        elif self.robot_type == 'panda':
            robot, robot_lower_limits, robot_upper_limits, robot_right_arm_joint_indices, robot_left_arm_joint_indices = self.init_panda(print_joints)
        elif self.robot_type == 'kinova_gen3':
            robot, robot_lower_limits, robot_upper_limits, robot_right_arm_joint_indices, robot_left_arm_joint_indices = self.init_kinova_gen3(print_joints)
        else:
            robot, robot_lower_limits, robot_upper_limits, robot_right_arm_joint_indices, robot_left_arm_joint_indices = None, None, None, None, None

        return human, furniture, robot, robot_lower_limits, robot_upper_limits, human_lower_limits, human_upper_limits, robot_right_arm_joint_indices, robot_left_arm_joint_indices, gender
Exemple #41
0
def init_simulator():
    global boxId, reset, low_energy_mode, high_performance_mode, terrain, p
    robot_start_pos = [0, 0, 0.42]
    p.connect(p.GUI)  # or p.DIRECT for non-graphical version
    p.setAdditionalSearchPath(pybullet_data.getDataPath())  # optionally
    p.resetSimulation()
    p.setTimeStep(1.0/freq)
    p.setGravity(0, 0, -9.8)
    reset = p.addUserDebugParameter("reset", 1, 0, 0)
    low_energy_mode = p.addUserDebugParameter("low_energy_mode", 1, 0, 0)
    high_performance_mode = p.addUserDebugParameter("high_performance_mode", 1, 0, 0)
    p.resetDebugVisualizerCamera(0.2, 45, -30, [1, -1, 1])
    # p.setPhysicsEngineParameter(numSolverIterations=30)
    # p.setPhysicsEngineParameter(enableConeFriction=0)
    # planeId = p.loadURDF("plane.urdf")
    # p.changeDynamics(planeId, -1, lateralFriction=1.0)
    # boxId = p.loadURDF("/home/wgx/Workspace_Ros/src/cloudrobot/src/quadruped_robot.urdf", robot_start_pos,
    #                    useFixedBase=FixedBase)

    heightPerturbationRange = 0.06
    numHeightfieldRows = 256
    numHeightfieldColumns = 256
    if terrain == "plane":
        planeShape = p.createCollisionShape(shapeType=p.GEOM_PLANE)
        ground_id = p.createMultiBody(0, planeShape)
        p.resetBasePositionAndOrientation(ground_id, [0, 0, 0], [0, 0, 0, 1])
    elif terrain == "random1":
        heightfieldData = [0]*numHeightfieldRows*numHeightfieldColumns
        for j in range(int(numHeightfieldColumns/2)):
            for i in range(int(numHeightfieldRows/2)):
                height = random.uniform(0, heightPerturbationRange)
                heightfieldData[2*i+2*j*numHeightfieldRows] = height
                heightfieldData[2*i+1+2*j*numHeightfieldRows] = height
                heightfieldData[2*i+(2*j+1)*numHeightfieldRows] = height
                heightfieldData[2*i+1+(2*j+1)*numHeightfieldRows] = height
        terrainShape = p.createCollisionShape(shapeType=p.GEOM_HEIGHTFIELD, meshScale=[.05, .05, 1], heightfieldTextureScaling=(
            numHeightfieldRows-1)/2, heightfieldData=heightfieldData, numHeightfieldRows=numHeightfieldRows, numHeightfieldColumns=numHeightfieldColumns)
        ground_id = p.createMultiBody(0, terrainShape)
        p.resetBasePositionAndOrientation(ground_id, [0, 0, 0], [0, 0, 0, 1])
    elif terrain == "random2":
        terrain_shape = p.createCollisionShape(
            shapeType=p.GEOM_HEIGHTFIELD,
            meshScale=[.5, .5, .5],
            fileName="heightmaps/ground0.txt",
            heightfieldTextureScaling=128)
        ground_id = p.createMultiBody(0, terrain_shape)
        path = rospack.get_path('quadruped_ctrl')
        textureId = p.loadTexture(path+"/model/grass.png")
        p.changeVisualShape(ground_id, -1, textureUniqueId=textureId)
        p.resetBasePositionAndOrientation(ground_id, [1, 0, 0.2], [0, 0, 0, 1])
    elif terrain == "stairs":
        planeShape = p.createCollisionShape(shapeType=p.GEOM_PLANE)
        ground_id = p.createMultiBody(0, planeShape)
        # p.resetBasePositionAndOrientation(ground_id, [0, 0, 0], [0, 0.0872, 0, 0.9962])
        p.resetBasePositionAndOrientation(ground_id, [0, 0, 0], [0, 0, 0, 1])
        # many box
        colSphereId = p.createCollisionShape(
            p.GEOM_BOX, halfExtents=[0.1, 0.4, 0.01])
        colSphereId1 = p.createCollisionShape(
            p.GEOM_BOX, halfExtents=[0.1, 0.4, 0.02])
        colSphereId2 = p.createCollisionShape(
            p.GEOM_BOX, halfExtents=[0.1, 0.4, 0.03])
        colSphereId3 = p.createCollisionShape(
            p.GEOM_BOX, halfExtents=[0.1, 0.4, 0.04])
        # colSphereId4 = p.createCollisionShape(
        #     p.GEOM_BOX, halfExtents=[0.03, 0.03, 0.03])
        p.createMultiBody(100, colSphereId, basePosition=[1.0, 1.0, 0.0])
        p.changeDynamics(colSphereId, -1, lateralFriction=lateralFriction)
        p.createMultiBody(100, colSphereId1, basePosition=[1.2, 1.0, 0.0])
        p.changeDynamics(colSphereId1, -1, lateralFriction=lateralFriction)
        p.createMultiBody(100, colSphereId2, basePosition=[1.4, 1.0, 0.0])
        p.changeDynamics(colSphereId2, -1, lateralFriction=lateralFriction)
        p.createMultiBody(100, colSphereId3, basePosition=[1.6, 1.0, 0.0])
        p.changeDynamics(colSphereId3, -1, lateralFriction=lateralFriction)
        # p.createMultiBody(10, colSphereId4, basePosition=[2.7, 1.0, 0.0])
        # p.changeDynamics(colSphereId4, -1, lateralFriction=0.5)

    p.changeDynamics(ground_id, -1, lateralFriction=lateralFriction)
    boxId = p.loadURDF("mini_cheetah/mini_cheetah.urdf", robot_start_pos,
                       useFixedBase=False)
    p.changeDynamics(boxId, 3, spinningFriction=spinningFriction)
    p.changeDynamics(boxId, 7, spinningFriction=spinningFriction)
    p.changeDynamics(boxId, 11, spinningFriction=spinningFriction)
    p.changeDynamics(boxId, 15, spinningFriction=spinningFriction)
    jointIds = []
    for j in range(p.getNumJoints(boxId)):
        p.getJointInfo(boxId, j)
        jointIds.append(j)

    # slope terrain
    # colSphereId = p.createCollisionShape(p.GEOM_BOX, halfExtents=[0.5, 0.5, 0.001])
    # colSphereId1 = p.createCollisionShape(p.GEOM_BOX, halfExtents=[0.2, 0.5, 0.06])
    # BoxId = p.createMultiBody(100, colSphereId, basePosition=[1.0, 1.0, 0.0])
    # BoxId = p.createMultiBody(100, colSphereId1, basePosition=[1.6, 1.0, 0.0])

    # stairs
    # colSphereId = p.createCollisionShape(p.GEOM_BOX, halfExtents=[0.1, 0.4, 0.02])
    # colSphereId1 = p.createCollisionShape(p.GEOM_BOX, halfExtents=[0.1, 0.4, 0.04])
    # colSphereId2 = p.createCollisionShape(p.GEOM_BOX, halfExtents=[0.1, 0.4, 0.06])
    # colSphereId3 = p.createCollisionShape(p.GEOM_BOX, halfExtents=[0.1, 0.4, 0.08])
    # colSphereId4 = p.createCollisionShape(p.GEOM_BOX, halfExtents=[1.0, 0.4, 0.1])
    # BoxId = p.createMultiBody(100, colSphereId, basePosition=[1.0, 1.0, 0.0])
    # BoxId = p.createMultiBody(100, colSphereId1, basePosition=[1.2, 1.0, 0.0])
    # BoxId = p.createMultiBody(100, colSphereId2, basePosition=[1.4, 1.0, 0.0])
    # BoxId = p.createMultiBody(100, colSphereId3, basePosition=[1.6, 1.0, 0.0])
    # BoxId = p.createMultiBody(100, colSphereId4, basePosition=[2.7, 1.0, 0.0])

    reset_robot()
Exemple #42
0
    def __init__(self, show_pb, numsawyers):

        if show_pb == 1:
            pybullet.connect(pybullet.GUI)
        else:
            pybullet.connect(pybullet.DIRECT)

        pybullet.resetSimulation()
        import pybullet_data
        pybullet.setAdditionalSearchPath(pybullet_data.getDataPath())
        self.plane = pybullet.loadURDF("plane.urdf", basePosition=[0, 0, -1])
        pybullet.setTimeStep(0.0001)
        self.cabinet = pybullet.loadURDF(
            '/home/rachel/rawhide/rmh_code/cylinder_wire.urdf',
            basePosition=[.7, 0, 0],
            useFixedBase=1)
        if numsawyers == 2:
            self.sawyer1 = pybullet.loadURDF(
                '/home/rachel/rawhide/rmh_code/pybullet_robots/data/sawyer_robot/sawyer_description/urdf/sawyer_rmh.urdf',
                basePosition=[0, -.35, 0],
                useFixedBase=1)
            self.sawyer2 = pybullet.loadURDF(
                '/home/rachel/rawhide/rmh_code/pybullet_robots/data/sawyer_robot/sawyer_description/urdf/sawyer_rmh.urdf',
                basePosition=[0, .35, 0],
                useFixedBase=1)
            self.sawyer_joint_indexes = [3, 8, 9, 10, 11, 13, 16]
            p1pos = [0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1]
            self.zeropos = [0, 0, 0, 0, 0, 0, 0]
            self.neutralpos = [0.00, -1.18, 0.00, 2.18, 0.00, 0.57, 3.3161]
            for j in range(len(p1pos)):
                pybullet.resetJointState(self.sawyer1,
                                         self.sawyer_joint_indexes[j],
                                         p1pos[j])
                pybullet.resetJointState(self.sawyer2,
                                         self.sawyer_joint_indexes[j],
                                         p1pos[j])
            time.sleep(5)
            for j in range(len(self.zeropos)):
                pybullet.resetJointState(self.sawyer1,
                                         self.sawyer_joint_indexes[j],
                                         self.zeropos[j])
                pybullet.resetJointState(self.sawyer2,
                                         self.sawyer_joint_indexes[j],
                                         self.zeropos[j])

        else:
            self.sawyer1 = pybullet.loadURDF(
                '/home/rachel/rawhide/rmh_code/pybullet_robots/data/sawyer_robot/sawyer_description/urdf/sawyer_rmh.urdf',
                basePosition=[0, -.35, 0],
                useFixedBase=1)
            self.sawyer_joint_indexes = [3, 8, 9, 10, 11, 13, 16]
            p1pos = [0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1]
            self.zeropos = [0, 0, 0, 0, 0, 0, 0]
            self.neutralpos = [0.00, -1.18, 0.00, 2.18, 0.00, 0.57, 3.3161]
            for j in range(len(p1pos)):
                pybullet.resetJointState(self.sawyer1,
                                         self.sawyer_joint_indexes[j],
                                         p1pos[j])

            time.sleep(5)
            for j in range(len(self.zeropos)):
                pybullet.resetJointState(self.sawyer1,
                                         self.sawyer_joint_indexes[j],
                                         self.zeropos[j])
import pybullet as p
import time
import math

cid = p.connect(p.SHARED_MEMORY)
if (cid < 0):
  p.connect(p.GUI, options="--minGraphicsUpdateTimeMs=16000")

p.setPhysicsEngineParameter(numSolverIterations=4, minimumSolverIslandSize=1024)
p.setTimeStep(1. / 120.)
logId = p.startStateLogging(p.STATE_LOGGING_PROFILE_TIMINGS, "createMultiBodyBatch.json")
#useMaximalCoordinates is much faster then the default reduced coordinates (Featherstone)
p.loadURDF("plane100.urdf", useMaximalCoordinates=True)
#disable rendering during creation.
p.setPhysicsEngineParameter(contactBreakingThreshold=0.04)
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 0)
p.configureDebugVisualizer(p.COV_ENABLE_GUI, 0)
#disable tinyrenderer, software (CPU) renderer, we don't use it here
p.configureDebugVisualizer(p.COV_ENABLE_TINY_RENDERER, 0)

shift = [0, -0.02, 0]
meshScale = [0.1, 0.1, 0.1]

vertices = [[-1.000000, -1.000000, 1.000000], [1.000000, -1.000000, 1.000000],
            [1.000000, 1.000000, 1.000000], [-1.000000, 1.000000, 1.000000],
            [-1.000000, -1.000000, -1.000000], [1.000000, -1.000000, -1.000000],
            [1.000000, 1.000000, -1.000000], [-1.000000, 1.000000, -1.000000],
            [-1.000000, -1.000000, -1.000000], [-1.000000, 1.000000, -1.000000],
            [-1.000000, 1.000000, 1.000000], [-1.000000, -1.000000, 1.000000],
            [1.000000, -1.000000, -1.000000], [1.000000, 1.000000, -1.000000],
            [1.000000, 1.000000, 1.000000], [1.000000, -1.000000, 1.000000],
Exemple #44
0
 def setup(self):
     """Sets up the robot + tray + objects.
 """
     test = self._test
     if not self._urdf_list:  # Load from procedural random objects.
         if not self._object_filenames:
             self._object_filenames = self._get_random_objects(
                 num_objects=self._num_objects,
                 test=test,
                 replace=self._allow_duplicate_objects,
             )
         self._urdf_list = self._object_filenames
     logging.info('urdf_list %s', self._urdf_list)
     pybullet.resetSimulation(physicsClientId=self.cid)
     pybullet.setPhysicsEngineParameter(numSolverIterations=150,
                                        physicsClientId=self.cid)
     pybullet.setTimeStep(self._time_step, physicsClientId=self.cid)
     pybullet.setGravity(0, 0, -10, physicsClientId=self.cid)
     plane_path = os.path.join(self._urdf_root, 'plane.urdf')
     pybullet.loadURDF(plane_path, [0, 0, -1], physicsClientId=self.cid)
     table_path = os.path.join(self._urdf_root, 'table/table.urdf')
     pybullet.loadURDF(table_path, [0.5, 0.0, -.82], [0., 0., 0., 1.],
                       physicsClientId=self.cid)
     self._kuka = kuka.Kuka(urdfRootPath=self._urdf_root,
                            timeStep=self._time_step,
                            clientId=self.cid)
     self._block_uids = []
     self._urdf_list = [
         ('/home/jonathan/Desktop/Projects/objects/6a0c8c43b13693fa46eb89c2e933753d.obj',
          'obj', [4, 4, 4]),
         ('/home/jonathan/Desktop/Projects/objects/6aec84952a5ffcf33f60d03e1cb068dc.obj',
          'obj', [2, 2, 2]),
         ('/home/jonathan/Desktop/Projects/objects/bed29baf625ce9145b68309557f3a78c.obj',
          'obj', [2, 2, 2]),
         ('/home/jonathan/Desktop/Projects/objects/dac6ea4929f1e47f178d703a993fe24c.obj',
          'obj', [2, 2, 2]),
         ('/home/jonathan/Desktop/Projects/objects/f452c1053f88cd2fc21f7907838a35d1.obj',
          'obj', [2, 2, 2])
     ]
     for name in self._urdf_list:
         if (name[1] == 'urdf'):
             print(name[0], name[1])
             urdf_name = name[0]
             xpos = 0.4 + self._block_random * random.random()
             ypos = self._block_random * (random.random() - .5)
             angle = np.pi / 2 + self._block_random * np.pi * random.random(
             )
             ori = pybullet.getQuaternionFromEuler([0, 0, angle])
             uid = pybullet.loadURDF(urdf_name, [xpos, ypos, .15],
                                     [ori[0], ori[1], ori[2], ori[3]],
                                     physicsClientId=self.cid)
             self._block_uids.append(uid)
             for _ in range(500):
                 pybullet.stepSimulation(physicsClientId=self.cid)
         if (name[1] == 'obj'):
             obj_name = name[0]
             scale = name[2]
             xpos = 0.4 + self._block_random * random.random()
             ypos = self._block_random * (random.random() - .5)
             angle = np.pi / 2 + self._block_random * np.pi * random.random(
             )
             ori = pybullet.getQuaternionFromEuler([0, 0, angle])
             uid = pybullet.createMultiBody(
                 0.05,
                 pybullet.createCollisionShape(pybullet.GEOM_MESH,
                                               fileName=name[0],
                                               meshScale=scale),
                 pybullet.createVisualShape(pybullet.GEOM_MESH,
                                            fileName=name[0],
                                            meshScale=scale),
                 [xpos, ypos, .15], [ori[0], ori[1], ori[2], ori[3]],
                 physicsClientId=self.cid)
             self._block_uids.append(uid)
             for _ in range(500):
                 pybullet.stepSimulation(physicsClientId=self.cid)
Exemple #45
0
import pybullet as p
import pybullet_data as pd

import time

p.connect(p.GUI)
p.setAdditionalSearchPath(pd.getDataPath())

plane = p.loadURDF("plane.urdf")
p.setGravity(0,0,-9.8)
p.setTimeStep(1./500)
#p.setDefaultContactERP(0)
#urdfFlags = p.URDF_USE_SELF_COLLISION+p.URDF_USE_SELF_COLLISION_EXCLUDE_ALL_PARENTS 
urdfFlags = p.URDF_USE_SELF_COLLISION
quadruped = p.loadURDF("laikago/laikago.urdf",[0,0,.5],[0,0.5,0.5,0], flags = urdfFlags,useFixedBase=False)

#enable collision between lower legs

for j in range (p.getNumJoints(quadruped)):
		print(p.getJointInfo(quadruped,j))

#2,5,8 and 11 are the lower legs
lower_legs = [2,5,8,11]
for l0 in lower_legs:
	for l1 in lower_legs:
		if (l1>l0):
			enableCollision = 1
			print("collision for pair",l0,l1, p.getJointInfo(quadruped,l0)[12],p.getJointInfo(quadruped,l1)[12], "enabled=",enableCollision)
			p.setCollisionFilterPair(quadruped, quadruped, 2,5,enableCollision)

jointIds=[]
Exemple #46
0
# print("active_joints_info::",active_joints_info)
# print("finger::",finger)

# print("`num of joints:::",num_joints)
"""
for i in range(num_joints):
	j_info = p.getJointInfo(fingerID,i)
	print("joint_info::",j_info)
"""
# texUid = p.loadTexture("./../cube_new/aaa.png")
# cube_objects = p.loadSDF("./../cube_new/model.sdf")
# p.changeVisualShape(cube_objects[0], -1, rgbaColor=[1, 1, 1, 1])
# p.changeVisualShape(cube_objects[0], -1, textureUniqueId=texUid)
# p.resetBasePositionAndOrientation(cube_objects[0], [0, 0.37, 0.07],[0.7071, 0.000000, 0.000000, 0.7071])
p.setRealTimeSimulation(0)
p.setTimeStep(1. / 5000)
while (1):
    p.resetBasePositionAndOrientation(fingerID, [0, 0, 0],
                                      [0.7071, 0.000000, 0.000000, -0.7071])
    parent_list = []
    for i in range(num_active_joints):
        jointIndex = active_joints_info[i]["jointIndex"]
        jointName = active_joints_info[i]["jointName"]
        linkName = active_joints_info[i]["linkName"]
        jointPositionState = p.getJointState(fingerID, jointIndex)[0]
        # print("linkName::",linkName)
        # print("jointName::",jointName)
        # print("jointIndex::",jointIndex)
        # print("jointPositionState::",jointPositionState)
        jointll = active_joints_info[i]["jointLowerLimit"]
        jointul = active_joints_info[i]["jointUpperLimit"]