Exemple #1
0
 def testDynamics(self):
     """ Trying num_commands member """
     v = Vehicle()
     self.assert_(v.config.num_commands == 0)
     v.set_dynamics(OmnidirectionalKinematics())
     self.assert_(v.config.num_commands == 3)
     v.set_dynamics(None)
     self.assert_(v.config.num_commands == 0)
        if sensor.sensor_type_string() == 'optics':
            draw_optics(ctx, sensor, sensor_pose, sensor_data)

    ctx.restore()
    
#    surface.write_to_png('world.png')
    surface.show_page()

if __name__ == '__main__':
    radius = 10
    world = create_random_world(radius)
    rt = TexturedRaytracer()
    rt.set_map(world)
    
    pose = get_safe_pose(rt, world_radius=radius, safe_zone=safe_zone)
    vehicle = Vehicle()
    
    sensor = Rangefinder()
    sensor.add_photoreceptors(linspace(-pi / 2, pi / 2, 45),
                              spatial_sigma=deg2rad(1), sigma=0)
    vehicle.add_sensor(sensor)
    
    sensor = Optics()
    sensor.add_photoreceptors(linspace(-pi / 2, pi / 2, 180),
                              spatial_sigma=deg2rad(1), sigma=0)
    vehicle.add_sensor(sensor)
    
    vehicle.set_map(world)
    data = vehicle.compute_observations(pose)
    simple_drawing(world, vehicle, pose, data)
Exemple #3
0
def vehicles_list_A():
    """ 
    Returns a list of vehicles to compare. 
    
    Returns a list of tuples (name, vehicle) """
    
    vlist = []

    # XXX something smells here in deg2rad(25)
    kin = OmnidirectionalKinematics(\
        max_linear_velocity=0.5, max_angular_velocity=deg2rad(25))
    
    vehicle = Vehicle()
    vehicle.set_dynamics(kin)
    sensor = create_uniform_sensor(Optics(),
                        fov_deg=360, num_rays=180,
                        spatial_sigma_deg=2, sigma=0.01)
    vehicle.add_sensor(sensor)
    vlist.append(('v_optic_unif', vehicle))
    
    vehicle = Vehicle()
    vehicle.set_dynamics(kin)
    sensor = create_example_nonuniform(Optics())
    vehicle.add_sensor(sensor)
    vlist.append(('v_optic_nonunif', vehicle))
    
    vehicle = Vehicle()
    vehicle.set_dynamics(kin)
    sensor = create_uniform_sensor(Rangefinder(),
                        fov_deg=360, num_rays=180,
                        spatial_sigma_deg=2, sigma=0.01)
    vehicle.add_sensor(sensor)
    vlist.append(('v_rangefinder_unif', vehicle))

    vehicle = Vehicle()
    vehicle.set_dynamics(kin)
    sensor = create_uniform_sensor(Nearnessfinder(),
                        fov_deg=360, num_rays=180,
                        spatial_sigma_deg=2, sigma=0.01)
    vehicle.add_sensor(sensor)
    vlist.append(('v_nearness_unif', vehicle))

    vehicle = Vehicle()
    vehicle.set_dynamics(kin)
    sensor = create_example_nonuniform(Rangefinder())
    vehicle.add_sensor(sensor)
    vlist.append(('v_rangefinder_nonunif', vehicle))

  
    mountpoints = [
        ('center', RigidBodyState([0, 0], 0)),
        ('left30', RigidBodyState([0, 0.30], 0)),
        ('front30', RigidBodyState([0.30, 0], 0)),
        ('rot45', RigidBodyState([0, 0], deg2rad(45)))]
        
    for name, mountpoint in mountpoints:
        vehicle = Vehicle()
        vehicle.set_dynamics(kin)
        sensor = create_uniform_sensor(Rangefinder(),
                            fov_deg=180, num_rays=180,
                            spatial_sigma_deg=0.1, sigma=0.01)
        
        vehicle.add_sensor(sensor, mountpoint)
        vname = 'v_rangefinder180_%s' % name
        vlist.append((vname, vehicle))


    olfaction_radius = 0.5
    vehicle = Vehicle()
    vehicle.set_dynamics(kin)
    sensor = create_ring_olfaction_sensor(fov_deg=180, num_sensors=40,
                                          radius=olfaction_radius)
    vehicle.add_sensor(sensor)
    vlist.append(('v_olfaction180o', vehicle))

    vehicle = Vehicle()
    vehicle.set_dynamics(kin)
    sensor = create_ring_olfaction_sensor(fov_deg=180, num_sensors=40,
                                          radius=olfaction_radius)
    sensor.normalize_mean = True
    sensor.normalize_sum = True
    vehicle.add_sensor(sensor)
    vlist.append(('v_olfaction180n', vehicle))

    vehicle = Vehicle()
    vehicle.set_dynamics(kin)
    sensor = create_ring_olfaction_sensor(fov_deg=360, num_sensors=40,
                                          radius=olfaction_radius)
    vehicle.add_sensor(sensor)
    vlist.append(('v_olfaction360o', vehicle))

    vehicle = Vehicle()
    vehicle.set_dynamics(kin)
    sensor = create_ring_olfaction_sensor(fov_deg=360, num_sensors=40,
                                          radius=olfaction_radius)
    sensor.normalize_mean = True
    sensor.normalize_sum = True
    vehicle.add_sensor(sensor)
    vlist.append(('v_olfaction360n', vehicle))
    
    vehicle = Vehicle()
    vehicle.set_dynamics(kin)
    vehicle.add_sensor(PolarizedLightSensor(45))
    vlist.append(('v_polarized', vehicle))

    return vlist