Exemple #1
0
def createPlayerUIGlobals(discoverer):
    global playerItems
    global analyzerItems
    global allEngineItems

    playerItems = []
    analyzerItems = []
    allEngineItems = []

    for variantClass in variants.values():
        playerItems += [[(ipeople, _("Human Being"))]]
    for engine in discoverer.getEngines():
        name = engine["name"]
        c = discoverer.getCountry(engine)
        path = addDataPrefix("flags/%s.png" % c)

        if c and os.path.isfile(path):
            flag_icon = get_pixbuf(path)
        else:
            path = addDataPrefix("flags/unknown.png")
            flag_icon = get_pixbuf(path)

        allEngineItems.append((flag_icon, name))

        for variant in discoverer.getEngineVariants(engine):
            playerItems[variant] += [(flag_icon, name)]

        if discoverer.is_analyzer(engine):
            analyzerItems.append((flag_icon, name))
def createPlayerUIGlobals(discoverer):
    global playerItems
    global analyzerItems
    global allEngineItems

    playerItems = []
    analyzerItems = []
    allEngineItems = []

    for variantClass in variants.values():
        playerItems += [[(ipeople, _("Human Being"))]]
    for engine in discoverer.getEngines():
        name = engine["name"]
        c = discoverer.getCountry(engine)
        path = addDataPrefix("flags/%s.png" % c)

        if c and os.path.isfile(path):
            flag_icon = get_pixbuf(path)
        else:
            path = addDataPrefix("flags/unknown.png")
            flag_icon = get_pixbuf(path)

        allEngineItems.append((flag_icon, name))

        for variant in discoverer.getEngineVariants(engine):
            playerItems[variant] += [(flag_icon, name)]

        if discoverer.is_analyzer(engine):
            analyzerItems.append((flag_icon, name))
Exemple #3
0
        def selection_changed(treeselection):
            store, tv_iter = self.tv.get_selection().get_selected()
            if tv_iter:
                self.selection = True
                path = store.get_path(tv_iter)
                indices = path.get_indices()
                row = indices[0]
                name = store[row][1]
                self.cur_engine = name
                engine = discoverer.getEngineByName(name)
                if "PyChess.py" in engine["command"]:
                    self.widgets["remove_engine_button"].set_sensitive(False)
                else:
                    self.widgets["remove_engine_button"].set_sensitive(True)
                self.widgets["engine_command_entry"].set_text(
                    engine["command"])
                engine_chooser_dialog.set_filename(engine["command"])
                args = [] if engine.get("args") is None else engine.get("args")
                self.widgets["engine_args_entry"].set_text(" ".join(args))

                vm = engine.get("vm_command")
                self.widgets["vm_command_entry"].set_text(
                    vm if vm is not None else "")
                args = [] if engine.get("vm_args") is None else engine.get(
                    "vm_args")
                self.widgets["vm_args_entry"].set_text(" ".join(args))

                directory = engine.get("workingDirectory")
                dir_choice = (directory if directory is not None else
                              self.default_workdir)
                dir_chooser_dialog.set_current_folder(dir_choice)
                self.widgets["engine_protocol_combo"].set_active(
                    0 if engine["protocol"] == "uci" else 1)

                self.widgets["engine_country_combo"].set_active(0)
                country = discoverer.getCountry(engine)
                idx = 0
                for iso in ISO3166_LIST:
                    if iso.iso2 == country:
                        self.widgets["engine_country_combo"].set_active(idx)
                        break
                    idx += 1

                comment = engine.get("comment")
                self.widgets["engine_comment_entry"].set_text(
                    comment if comment is not None else "")

                level = engine.get("level")
                try:
                    level = int(level)
                except Exception:
                    level = ENGINE_DEFAULT_LEVEL
                self.widgets["engine_level_scale"].set_value(level)

                self.update_options()
                self.selection = False
        def selection_changed(treeselection):
            store, tv_iter = self.tv.get_selection().get_selected()
            if tv_iter:
                self.selection = True
                path = store.get_path(tv_iter)
                indices = path.get_indices()
                row = indices[0]
                name = store[row][1]
                self.cur_engine = name
                engine = discoverer.getEngineByName(name)
                if "PyChess.py" in engine["command"]:
                    self.widgets['remove_engine_button'].set_sensitive(False)
                else:
                    self.widgets['remove_engine_button'].set_sensitive(True)
                self.widgets["engine_command_entry"].set_text(engine["command"])
                engine_chooser_dialog.set_filename(engine["command"])
                args = [] if engine.get("args") is None else engine.get("args")
                self.widgets["engine_args_entry"].set_text(' '.join(args))

                vm = engine.get("vm_command")
                self.widgets["vm_command_entry"].set_text(vm if vm is not None else "")
                args = [] if engine.get("vm_args") is None else engine.get("vm_args")
                self.widgets["vm_args_entry"].set_text(' '.join(args))

                directory = engine.get("workingDirectory")
                dir_choice = directory if directory is not None else self.default_workdir
                dir_chooser_dialog.set_current_folder(dir_choice)
                self.widgets["engine_protocol_combo"].set_active(0 if engine["protocol"] == "uci" else 1)

                self.widgets["engine_country_combo"].set_active(0)
                country = discoverer.getCountry(engine)
                idx = 0
                for iso in ISO3166_LIST:
                    if iso.iso2 == country:
                        self.widgets["engine_country_combo"].set_active(idx)
                        break
                    idx += 1

                comment = engine.get("comment")
                self.widgets["engine_comment_entry"].set_text(comment if comment is not None else "")

                level = engine.get("level")
                try:
                    level = int(level) if level else defaultEngineLevel
                except Exception:
                    level = defaultEngineLevel
                self.widgets["engine_level_scale"].set_value(level)

                self.update_options()
                self.selection = False
Exemple #5
0
def createPlayerUIGlobals (discoverer):
    global playerItems
    global smallPlayerItems
    for variantClass in variants.values():
        playerItems += [ [(ipeople, _("Human Being"))] ]
        smallPlayerItems += [ [(speople, _("Human Being"))] ]
    for engine in discoverer.getEngines().values():
        name = discoverer.getName(engine)
        c = discoverer.getCountry(engine)
        path = addDataPrefix("flags/%s.png" % c)
        if c and os.path.isfile(path):
            flag_icon = gtk.gdk.pixbuf_new_from_file(path)
        else: flag_icon = inotebook
        for variant in discoverer.getEngineVariants(engine):
            playerItems[variant] += [(flag_icon, name)]
            smallPlayerItems[variant] += [(snotebook, name)]
Exemple #6
0
        def country_changed(widget):
            if self.cur_engine is not None and not self.selection:
                engine = discoverer.getEngineByName(self.cur_engine)
                old_country = discoverer.getCountry(engine)
                new_country = ISO3166_LIST[widget.get_active()].iso2
                if old_country != new_country:
                    engine["country"] = new_country

                    # Refresh the flag in the tree view
                    path = addDataPrefix("flags/%s.png" % new_country)
                    if not os.path.isfile(path):
                        path = addDataPrefix("flags/unknown.png")
                    item = self.tv.get_selection().get_selected()
                    if item is not None:
                        model, ts_iter = item
                        model[ts_iter][0] = get_pixbuf(path)

                        # Notify playerCombos in NewGameTasker
                        discoverer.emit("all_engines_discovered")
        def country_changed(widget):
            if self.cur_engine is not None and not self.selection:
                engine = discoverer.getEngineByName(self.cur_engine)
                old_country = discoverer.getCountry(engine)
                new_country = ISO3166_LIST[widget.get_active()].iso2
                if old_country != new_country:
                    engine["country"] = new_country

                    # Refresh the flag in the tree view
                    path = addDataPrefix("flags/%s.png" % new_country)
                    if not os.path.isfile(path):
                        path = addDataPrefix("flags/unknown.png")
                    item = self.tv.get_selection().get_selected()
                    if item is not None:
                        model, ts_iter = item
                        model[ts_iter][0] = get_pixbuf(path)

                        # Notify playerCombos in NewGameTasker
                        discoverer.emit("all_engines_discovered")
 def __init__ (self, widgets):
     
     # Put engines in trees and combos
     
     engines = discoverer.getEngines()
     allstore = gtk.ListStore(gtk.gdk.Pixbuf, str)
     for engine in engines.values():
         c = discoverer.getCountry(engine)
         if c:
             flag = addDataPrefix("flags/%s.png" % c)
         if not c or not os.path.isfile(flag):
             flag = addDataPrefix("flags/unknown.png")
         flag_icon = gtk.gdk.pixbuf_new_from_file(flag)
         allstore.append((flag_icon, discoverer.getName(engine)))
     
     tv = widgets["engines_treeview"]
     tv.set_model(allstore)
     tv.append_column(gtk.TreeViewColumn(
             _("Flag"), gtk.CellRendererPixbuf(), pixbuf=0))
     tv.append_column(gtk.TreeViewColumn(
             _("Name"), gtk.CellRendererText(), text=1))
     
     analyzers = list(discoverer.getAnalyzers())
     ana_data = []
     invana_data = []
     for engine in analyzers:
         name = discoverer.getName(engine)
         c = discoverer.getCountry(engine)
         if c:
             flag = addDataPrefix("flags/%s.png" % c)
         if not c or not os.path.isfile(flag):
             flag = addDataPrefix("flags/unknown.png")
         flag_icon = gtk.gdk.pixbuf_new_from_file(flag)
         ana_data.append((flag_icon, name))
         invana_data.append((flag_icon, name))
     
     uistuff.createCombo(widgets["ana_combobox"], ana_data)
     uistuff.createCombo(widgets["inv_ana_combobox"], invana_data)
     
     # Save, load and make analyze combos active
     
     conf.set("ana_combobox", conf.get("ana_combobox", 0))
     conf.set("inv_ana_combobox", conf.get("inv_ana_combobox", 0))
     
     def on_analyzer_check_toggled (check):
         widgets["analyzers_vbox"].set_sensitive(check.get_active())
         widgets["hint_mode"].set_active(check.get_active())
         from pychess.Main import gameDic
         if gameDic:
             widgets["hint_mode"].set_sensitive(check.get_active())
     widgets["analyzer_check"].connect("toggled", on_analyzer_check_toggled)
     uistuff.keep(widgets["analyzer_check"], "analyzer_check")
     
     def on_invanalyzer_check_toggled (check):
         widgets["inv_analyzers_vbox"].set_sensitive(check.get_active())
         widgets["spy_mode"].set_active(check.get_active())
         from pychess.Main import gameDic
         if gameDic:
             widgets["spy_mode"].set_sensitive(check.get_active())
     widgets["inv_analyzer_check"].connect("toggled", on_invanalyzer_check_toggled)
     uistuff.keep(widgets["inv_analyzer_check"], "inv_analyzer_check")
     
     # Put options in trees in add/edit dialog
     
     #=======================================================================
     # tv = widgets["optionview"]
     # tv.append_column(gtk.TreeViewColumn(
     #    "Option", gtk.CellRendererText(), text=0))
     # tv.append_column(gtk.TreeViewColumn(
     #    "Value", gtk.CellRendererText(), text=1))
     # 
     # def edit (button):
     #    
     #    iter = widgets["engines_treeview"].get_selection().get_selected()[1]
     #    if iter: row = allstore.get_path(iter)[0]
     #    else: return
     #    
     #    engine = discoverer.getEngineN(row)
     #    optionstags = engine.getElementsByTagName("options")
     #    if not optionstags:
     #        widgets["engine_options_expander"].hide()
     #    else:
     #        widgets["engine_options_expander"].show()
     #        widgets["engine_options_expander"].set_expanded(False)
     #        
     #        optionsstore = gtk.ListStore(str, str)
     #        tv = widgets["optionview"]
     #        tv.set_model(optionsstore)
     #        
     #        for option in optionstags[0].childNodes:
     #            if option.nodeType != option.ELEMENT_NODE: continue
     #            optionsstore.append( [option.getAttribute("name"),
     #                                  option.getAttribute("default")] )
     #        
     #    widgets["engine_path_chooser"].set_title(_("Locate Engine"))
     #    widgets["engine_path_chooser"].set_uri("file:///usr/bin/gnuchess")
     #    
     #    dialog = widgets["addconfig_engine"]
     #    answer = dialog.run()
     #    dialog.hide()
     # widgets["edit_engine_button"].connect("clicked", edit)
     #=======================================================================
     #widgets["remove_engine_button"].connect("clicked", remove)
     #widgets["add_engine_button"].connect("clicked", add)
     
     # Give widgets to kepper
     
     for combo in ("ana_combobox", "inv_ana_combobox"):
         
         def get_value (combobox):
             engine = list(discoverer.getAnalyzers())[combobox.get_active()]
             if engine.find('md5') != None:
                 return engine.find('md5').text.strip()
         
         def set_value (combobox, value):
             engine = discoverer.getEngineByMd5(value)
             if not engine:
                 combobox.set_active(0)
             else:
                 try:
                     index = list(discoverer.getAnalyzers()).index(engine)
                 except ValueError:
                     index = 0
                 combobox.set_active(index)
         
         uistuff.keep (widgets[combo], combo, get_value, set_value)
     
     # Init info box
     
     uistuff.makeYellow(widgets["analyzer_pref_infobox"])
     widgets["analyzer_pref_infobox"].hide()
     def updatePrefInfobox (widget, *args):
         widgets["analyzer_pref_infobox"].show()
     widgets["ana_combobox"].connect("changed", updatePrefInfobox)
     widgets["analyzer_check"].connect("toggled", updatePrefInfobox)
     widgets["inv_ana_combobox"].connect("changed", updatePrefInfobox)
     widgets["inv_analyzer_check"].connect("toggled", updatePrefInfobox)
     widgets["preferences"].connect("hide", lambda *a: widgets["analyzer_pref_infobox"].hide())
    def __init__(self, widgets):

        # Put engines in trees and combos

        engines = discoverer.getEngines()
        allstore = gtk.ListStore(gtk.gdk.Pixbuf, str)
        for engine in engines.values():
            c = discoverer.getCountry(engine)
            if c:
                flag = addDataPrefix("flags/%s.png" % c)
            if not c or not os.path.isfile(flag):
                flag = addDataPrefix("flags/unknown.png")
            flag_icon = gtk.gdk.pixbuf_new_from_file(flag)
            allstore.append((flag_icon, discoverer.getName(engine)))

        tv = widgets["engines_treeview"]
        tv.set_model(allstore)
        tv.append_column(
            gtk.TreeViewColumn(_("Flag"), gtk.CellRendererPixbuf(), pixbuf=0))
        tv.append_column(
            gtk.TreeViewColumn(_("Name"), gtk.CellRendererText(), text=1))

        analyzers = list(discoverer.getAnalyzers())
        ana_data = []
        invana_data = []
        for engine in analyzers:
            name = discoverer.getName(engine)
            c = discoverer.getCountry(engine)
            if c:
                flag = addDataPrefix("flags/%s.png" % c)
            if not c or not os.path.isfile(flag):
                flag = addDataPrefix("flags/unknown.png")
            flag_icon = gtk.gdk.pixbuf_new_from_file(flag)
            ana_data.append((flag_icon, name))
            invana_data.append((flag_icon, name))

        uistuff.createCombo(widgets["ana_combobox"], ana_data)
        uistuff.createCombo(widgets["inv_ana_combobox"], invana_data)

        # Save, load and make analyze combos active

        conf.set("ana_combobox", conf.get("ana_combobox", 0))
        conf.set("inv_ana_combobox", conf.get("inv_ana_combobox", 0))

        def on_analyzer_check_toggled(check):
            widgets["analyzers_vbox"].set_sensitive(check.get_active())
            widgets["hint_mode"].set_active(check.get_active())
            from pychess.Main import gameDic
            if gameDic:
                widgets["hint_mode"].set_sensitive(check.get_active())

        widgets["analyzer_check"].connect("toggled", on_analyzer_check_toggled)
        uistuff.keep(widgets["analyzer_check"], "analyzer_check")

        def on_invanalyzer_check_toggled(check):
            widgets["inv_analyzers_vbox"].set_sensitive(check.get_active())
            widgets["spy_mode"].set_active(check.get_active())
            from pychess.Main import gameDic
            if gameDic:
                widgets["spy_mode"].set_sensitive(check.get_active())

        widgets["inv_analyzer_check"].connect("toggled",
                                              on_invanalyzer_check_toggled)
        uistuff.keep(widgets["inv_analyzer_check"], "inv_analyzer_check")

        # Put options in trees in add/edit dialog

        #=======================================================================
        # tv = widgets["optionview"]
        # tv.append_column(gtk.TreeViewColumn(
        #    "Option", gtk.CellRendererText(), text=0))
        # tv.append_column(gtk.TreeViewColumn(
        #    "Value", gtk.CellRendererText(), text=1))
        #
        # def edit (button):
        #
        #    iter = widgets["engines_treeview"].get_selection().get_selected()[1]
        #    if iter: row = allstore.get_path(iter)[0]
        #    else: return
        #
        #    engine = discoverer.getEngineN(row)
        #    optionstags = engine.getElementsByTagName("options")
        #    if not optionstags:
        #        widgets["engine_options_expander"].hide()
        #    else:
        #        widgets["engine_options_expander"].show()
        #        widgets["engine_options_expander"].set_expanded(False)
        #
        #        optionsstore = gtk.ListStore(str, str)
        #        tv = widgets["optionview"]
        #        tv.set_model(optionsstore)
        #
        #        for option in optionstags[0].childNodes:
        #            if option.nodeType != option.ELEMENT_NODE: continue
        #            optionsstore.append( [option.getAttribute("name"),
        #                                  option.getAttribute("default")] )
        #
        #    widgets["engine_path_chooser"].set_title(_("Locate Engine"))
        #    widgets["engine_path_chooser"].set_uri("file:///usr/bin/gnuchess")
        #
        #    dialog = widgets["addconfig_engine"]
        #    answer = dialog.run()
        #    dialog.hide()
        # widgets["edit_engine_button"].connect("clicked", edit)
        #=======================================================================
        #widgets["remove_engine_button"].connect("clicked", remove)
        #widgets["add_engine_button"].connect("clicked", add)

        # Give widgets to kepper

        for combo in ("ana_combobox", "inv_ana_combobox"):

            def get_value(combobox):
                engine = list(discoverer.getAnalyzers())[combobox.get_active()]
                if engine.find('md5') != None:
                    return engine.find('md5').text.strip()

            def set_value(combobox, value):
                engine = discoverer.getEngineByMd5(value)
                if not engine:
                    combobox.set_active(0)
                else:
                    try:
                        index = list(discoverer.getAnalyzers()).index(engine)
                    except ValueError:
                        index = 0
                    combobox.set_active(index)

            uistuff.keep(widgets[combo], combo, get_value, set_value)

        # Init info box

        uistuff.makeYellow(widgets["analyzer_pref_infobox"])
        widgets["analyzer_pref_infobox"].hide()

        def updatePrefInfobox(widget, *args):
            widgets["analyzer_pref_infobox"].show()

        widgets["ana_combobox"].connect("changed", updatePrefInfobox)
        widgets["analyzer_check"].connect("toggled", updatePrefInfobox)
        widgets["inv_ana_combobox"].connect("changed", updatePrefInfobox)
        widgets["inv_analyzer_check"].connect("toggled", updatePrefInfobox)
        widgets["preferences"].connect(
            "hide", lambda *a: widgets["analyzer_pref_infobox"].hide())