def __init__(self, width, height): gtk.DrawingArea.__init__(self) self.connect("expose_event", self.__expose) self.surface = self.__loadSvg(addDataPrefix("glade/throbber.svg"), width, height) self.width = width self.height = height self.started = False repeat_sleep(self.redraw, 1. / MAX_FPS)
def __init__(self, width, height): gtk.DrawingArea.__init__(self) self.connect("expose_event", self.__expose) self.surface = self.__loadSvg(addDataPrefix("glade/throbber.svg"), width, height) self.width = width self.height = height self.started = False repeat_sleep(self.redraw, 1./MAX_FPS)
def __init__(self, width, height): GObject.GObject.__init__(self) self.connect("draw", self.__expose) self.surface = self.__loadSvg(addDataPrefix("glade/throbber.svg"), width, height) self.width = width self.height = height self.started = False self.stopped = False repeat_sleep(self.redraw, 1./MAX_FPS)
def __init__(self, width, height): GObject.GObject.__init__(self) self.connect("draw", self.__expose) self.surface = self.__loadSvg(addDataPrefix("glade/throbber.svg"), width, height) self.width = width self.height = height self.started = False self.stopped = False repeat_sleep(self.redraw, 1. / MAX_FPS)