Exemple #1
0
    def test_AddPointToPointDistanceConstraint(self):
        p_B1P1 = np.array([0.2, -0.4, 0.9])
        p_B2P2 = np.array([1.4, -0.1, 1.8])

        distance_lower = 0.1
        distance_upper = 0.2

        self.ik_two_bodies.AddPointToPointDistanceConstraint(
            frame1=self.body1_frame, p_B1P1=p_B1P1,
            frame2=self.body2_frame, p_B2P2=p_B2P2,
            distance_lower=distance_lower, distance_upper=distance_upper)
        result = mp.Solve(self.prog)
        self.assertTrue(result.is_success())

        q_val = result.GetSolution(self.q)
        body1_quat = self._body1_quat(q_val)
        body2_quat = self._body2_quat(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()

        p_WP1 = self._body1_xyz(q_val) + body1_rotmat.dot(p_B1P1)
        p_WP2 = self._body2_xyz(q_val) + body2_rotmat.dot(p_B2P2)
        distance = np.linalg.norm(p_WP1 - p_WP2)

        self.assertLess(distance, distance_upper + 3e-6)
        self.assertGreater(distance, distance_lower - 3e-6)

        result = mp.Solve(self.prog)
        self.assertTrue(result.is_success())
        self.assertTrue(np.allclose(result.GetSolution(self.q), q_val))
    def test_AddGazeTargetConstraint(self):
        p_AS = np.array([0.1, 0.2, 0.3])
        n_A = np.array([0.3, 0.5, 1.2])
        p_BT = np.array([1.1, 0.2, 1.5])
        cone_half_angle = 0.2 * math.pi

        self.ik_two_bodies.AddGazeTargetConstraint(
            frameA=self.body1_frame,
            p_AS=p_AS,
            n_A=n_A,
            frameB=self.body2_frame,
            p_BT=p_BT,
            cone_half_angle=cone_half_angle)
        result = self.prog.Solve()
        self.assertEqual(result, mp.SolutionResult.kSolutionFound)

        q_val = self.prog.GetSolution(self.q)
        body1_quat = self._body1_quat(q_val)
        body1_pos = self._body1_xyz(q_val)
        body2_quat = self._body2_quat(q_val)
        body2_pos = self._body2_xyz(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()

        p_WS = body1_pos + body1_rotmat.dot(p_AS)
        p_WT = body2_pos + body2_rotmat.dot(p_BT)
        p_ST_W = p_WT - p_WS
        n_W = body1_rotmat.dot(n_A)
        self.assertGreater(
            p_ST_W.dot(n_W),
            np.linalg.norm(p_ST_W) * np.linalg.norm(n_W) *
            math.cos(cone_half_angle) - 1E-6)
Exemple #3
0
    def test_AddAngleBetweenVectorsConstraint(self):
        na_A = np.array([0.2, -0.4, 0.9])
        nb_B = np.array([1.4, -0.1, 1.8])

        angle_lower = 0.2 * math.pi
        angle_upper = 0.2 * math.pi

        self.ik_two_bodies.AddAngleBetweenVectorsConstraint(
            frameA=self.body1_frame, na_A=na_A,
            frameB=self.body2_frame, nb_B=nb_B,
            angle_lower=angle_lower, angle_upper=angle_upper)
        result = mp.Solve(self.prog)
        self.assertTrue(result.is_success())

        q_val = result.GetSolution(self.q)
        body1_quat = self._body1_quat(q_val)
        body2_quat = self._body2_quat(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()

        na_W = body1_rotmat.dot(na_A)
        nb_W = body2_rotmat.dot(nb_B)

        angle = math.acos(na_W.transpose().dot(nb_W)
                          / (np.linalg.norm(na_W) * np.linalg.norm(nb_W)))

        self.assertLess(math.fabs(angle - angle_lower), 1E-6)

        result = mp.Solve(self.prog)
        self.assertTrue(result.is_success())
        self.assertTrue(np.allclose(result.GetSolution(self.q), q_val))
    def test_AddAngleBetweenVectorsConstraint(self):
        na_A = np.array([0.2, -0.4, 0.9])
        nb_B = np.array([1.4, -0.1, 1.8])

        angle_lower = 0.2 * math.pi
        angle_upper = 0.2 * math.pi

        self.ik_two_bodies.AddAngleBetweenVectorsConstraint(
            frameA=self.body1_frame, na_A=na_A,
            frameB=self.body2_frame, nb_B=nb_B,
            angle_lower=angle_lower, angle_upper=angle_upper)
        result = mp.Solve(self.prog)
        self.assertTrue(result.is_success())

        q_val = result.GetSolution(self.q)
        body1_quat = self._body1_quat(q_val)
        body2_quat = self._body2_quat(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()

        na_W = body1_rotmat.dot(na_A)
        nb_W = body2_rotmat.dot(nb_B)

        angle = math.acos(na_W.transpose().dot(nb_W) /
                          (np.linalg.norm(na_W) * np.linalg.norm(nb_W)))

        self.assertLess(math.fabs(angle - angle_lower), 1E-6)

        with warnings.catch_warnings(record=True) as w:
            warnings.simplefilter('always', DrakeDeprecationWarning)
            self.assertEqual(
                self.prog.Solve(), mp.SolutionResult.kSolutionFound)
            self.assertTrue(np.allclose(
                self.prog.GetSolution(self.q), q_val))
            self.assertEqual(len(w), 2)
    def test_AddAngleBetweenVectorsConstraint(self):
        na_A = np.array([0.2, -0.4, 0.9])
        nb_B = np.array([1.4, -0.1, 1.8])

        angle_lower = 0.2 * math.pi
        angle_upper = 0.2 * math.pi

        self.ik_two_bodies.AddAngleBetweenVectorsConstraint(
            frameA=self.body1_frame, na_A=na_A,
            frameB=self.body2_frame, nb_B=nb_B,
            angle_lower=angle_lower, angle_upper=angle_upper)
        result = self.prog.Solve()
        self.assertEqual(result, mp.SolutionResult.kSolutionFound)

        q_val = self.prog.GetSolution(self.q)
        body1_quat = self._body1_quat(q_val)
        body2_quat = self._body2_quat(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()

        na_W = body1_rotmat.dot(na_A)
        nb_W = body2_rotmat.dot(nb_B)

        angle = math.acos(na_W.transpose().dot(nb_W) /
                          (np.linalg.norm(na_W) * np.linalg.norm(nb_W)))

        self.assertLess(math.fabs(angle - angle_lower), 1E-6)
    def test_AddGazeTargetConstraint(self):
        p_AS = np.array([0.1, 0.2, 0.3])
        n_A = np.array([0.3, 0.5, 1.2])
        p_BT = np.array([1.1, 0.2, 1.5])
        cone_half_angle = 0.2 * math.pi

        self.ik_two_bodies.AddGazeTargetConstraint(
            frameA=self.body1_frame, p_AS=p_AS, n_A=n_A,
            frameB=self.body2_frame, p_BT=p_BT,
            cone_half_angle=cone_half_angle)
        result = self.prog.Solve()
        self.assertEqual(result, mp.SolutionResult.kSolutionFound)

        q_val = self.prog.GetSolution(self.q)
        body1_quat = self._body1_quat(q_val)
        body1_pos = self._body1_xyz(q_val)
        body2_quat = self._body2_quat(q_val)
        body2_pos = self._body2_xyz(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()

        p_WS = body1_pos + body1_rotmat.dot(p_AS)
        p_WT = body2_pos + body2_rotmat.dot(p_BT)
        p_ST_W = p_WT - p_WS
        n_W = body1_rotmat.dot(n_A)
        self.assertGreater(p_ST_W.dot(n_W), np.linalg.norm(
            p_ST_W) * np.linalg.norm(n_W) * math.cos(cone_half_angle) - 1E-6)
Exemple #7
0
    def test_AddPositionConstraint(self):
        p_BQ = np.array([0.2, 0.3, 0.5])
        p_AQ_lower = np.array([-0.1, -0.2, -0.3])
        p_AQ_upper = np.array([-0.05, -0.12, -0.28])

        self.ik_two_bodies.AddPositionConstraint(
            frameB=self.body1_frame, p_BQ=p_BQ,
            frameA=self.body2_frame,
            p_AQ_lower=p_AQ_lower, p_AQ_upper=p_AQ_upper)
        result = mp.Solve(self.prog)
        self.assertTrue(result.is_success())
        q_val = result.GetSolution(self.q)

        body1_quat = self._body1_quat(q_val)
        body1_pos = self._body1_xyz(q_val)
        body2_quat = self._body2_quat(q_val)
        body2_pos = self._body2_xyz(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()
        p_AQ = body2_rotmat.transpose().dot(
            body1_rotmat.dot(p_BQ) + body1_pos - body2_pos)
        self.assertTrue(np.greater(
            p_AQ, p_AQ_lower - 1E-6 * np.ones((3, 1))).all())
        self.assertTrue(np.less(
            p_AQ, p_AQ_upper + 1E-6 * np.ones((3, 1))).all())

        result = mp.Solve(self.prog)
        self.assertTrue(result.is_success())
        self.assertTrue(np.allclose(result.GetSolution(self.q), q_val))
        np.testing.assert_array_equal(self.plant.GetPositions(
            self.ik_two_bodies.context()), q_val)
        self.assertIs(self.ik_two_bodies.get_mutable_context(),
                      self.ik_two_bodies.context())
    def test_AddPositionConstraint(self):
        p_BQ = np.array([0.2, 0.3, 0.5])
        p_AQ_lower = np.array([-0.1, -0.2, -0.3])
        p_AQ_upper = np.array([-0.05, -0.12, -0.28])

        self.ik_two_bodies.AddPositionConstraint(
            frameB=self.body1_frame, p_BQ=p_BQ,
            frameA=self.body2_frame,
            p_AQ_lower=p_AQ_lower, p_AQ_upper=p_AQ_upper)
        result = mp.Solve(self.prog)
        self.assertTrue(result.is_success())
        q_val = result.GetSolution(self.q)

        body1_quat = self._body1_quat(q_val)
        body1_pos = self._body1_xyz(q_val)
        body2_quat = self._body2_quat(q_val)
        body2_pos = self._body2_xyz(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()
        p_AQ = body2_rotmat.transpose().dot(
            body1_rotmat.dot(p_BQ) + body1_pos - body2_pos)
        self.assertTrue(np.greater(p_AQ, p_AQ_lower -
                                   1E-6 * np.ones((3, 1))).all())
        self.assertTrue(np.less(p_AQ, p_AQ_upper +
                                1E-6 * np.ones((3, 1))).all())

        with warnings.catch_warnings(record=True) as w:
            warnings.simplefilter('always', DrakeDeprecationWarning)
            self.assertEqual(
                self.prog.Solve(), mp.SolutionResult.kSolutionFound)
            self.assertTrue(np.allclose(
                self.prog.GetSolution(self.q), q_val))
            self.assertEqual(len(w), 2)
    def test_AddPositionConstraint(self):
        p_BQ = np.array([0.2, 0.3, 0.5])
        p_AQ_lower = np.array([-0.1, -0.2, -0.3])
        p_AQ_upper = np.array([-0.05, -0.12, -0.28])

        self.ik_two_bodies.AddPositionConstraint(
            frameB=self.body1_frame, p_BQ=p_BQ,
            frameA=self.body2_frame,
            p_AQ_lower=p_AQ_lower, p_AQ_upper=p_AQ_upper)
        result = mp.Solve(self.prog)
        self.assertTrue(result.is_success())
        q_val = result.GetSolution(self.q)

        body1_quat = self._body1_quat(q_val)
        body1_pos = self._body1_xyz(q_val)
        body2_quat = self._body2_quat(q_val)
        body2_pos = self._body2_xyz(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()
        p_AQ = body2_rotmat.transpose().dot(
            body1_rotmat.dot(p_BQ) + body1_pos - body2_pos)
        self.assertTrue(np.greater(p_AQ, p_AQ_lower -
                                   1E-6 * np.ones((3, 1))).all())
        self.assertTrue(np.less(p_AQ, p_AQ_upper +
                                1E-6 * np.ones((3, 1))).all())

        with catch_drake_warnings(expected_count=2):
            self.assertEqual(
                self.prog.Solve(), mp.SolutionResult.kSolutionFound)
            self.assertTrue(np.allclose(
                self.prog.GetSolution(self.q), q_val))
    def test_AddPositionConstraint(self):
        p_BQ = np.array([0.2, 0.3, 0.5])
        p_AQ_lower = np.array([-0.1, -0.2, -0.3])
        p_AQ_upper = np.array([-0.05, -0.12, -0.28])

        self.ik_two_bodies.AddPositionConstraint(
            frameB=self.body1_frame, p_BQ=p_BQ,
            frameA=self.body2_frame,
            p_AQ_lower=p_AQ_lower, p_AQ_upper=p_AQ_upper)
        result = self.prog.Solve()
        self.assertEqual(result, mp.SolutionResult.kSolutionFound)
        q_val = self.prog.GetSolution(self.q)

        body1_quat = self._body1_quat(q_val)
        body1_pos = self._body1_xyz(q_val)
        body2_quat = self._body2_quat(q_val)
        body2_pos = self._body2_xyz(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()
        p_AQ = body2_rotmat.transpose().dot(
            body1_rotmat.dot(p_BQ) + body1_pos - body2_pos)
        self.assertTrue(np.greater(p_AQ, p_AQ_lower -
                                   1E-6 * np.ones((3, 1))).all())
        self.assertTrue(np.less(p_AQ, p_AQ_upper +
                                1E-6 * np.ones((3, 1))).all())
    def test_AddGazeTargetConstraint(self):
        p_AS = np.array([0.1, 0.2, 0.3])
        n_A = np.array([0.3, 0.5, 1.2])
        p_BT = np.array([1.1, 0.2, 1.5])
        cone_half_angle = 0.2 * math.pi

        self.ik_two_bodies.AddGazeTargetConstraint(
            frameA=self.body1_frame,
            p_AS=p_AS,
            n_A=n_A,
            frameB=self.body2_frame,
            p_BT=p_BT,
            cone_half_angle=cone_half_angle)

        result = mp.Solve(self.prog)
        self.assertTrue(result.is_success())
        q_val = result.GetSolution(self.q)

        body1_quat = self._body1_quat(q_val)
        body1_pos = self._body1_xyz(q_val)
        body2_quat = self._body2_quat(q_val)
        body2_pos = self._body2_xyz(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()

        p_WS = body1_pos + body1_rotmat.dot(p_AS)
        p_WT = body2_pos + body2_rotmat.dot(p_BT)
        p_ST_W = p_WT - p_WS
        n_W = body1_rotmat.dot(n_A)
        self.assertGreater(
            p_ST_W.dot(n_W),
            np.linalg.norm(p_ST_W) * np.linalg.norm(n_W) *
            math.cos(cone_half_angle) - 1E-6)

        with warnings.catch_warnings(record=True) as w:
            warnings.simplefilter('always', DrakeDeprecationWarning)

            self.assertEqual(self.prog.Solve(),
                             mp.SolutionResult.kSolutionFound)
            q_val = self.prog.GetSolution(self.q)

            body1_quat = self._body1_quat(q_val)
            body1_pos = self._body1_xyz(q_val)
            body2_quat = self._body2_quat(q_val)
            body2_pos = self._body2_xyz(q_val)
            body1_rotmat = Quaternion(body1_quat).rotation()
            body2_rotmat = Quaternion(body2_quat).rotation()

            p_WS = body1_pos + body1_rotmat.dot(p_AS)
            p_WT = body2_pos + body2_rotmat.dot(p_BT)
            p_ST_W = p_WT - p_WS
            n_W = body1_rotmat.dot(n_A)
            self.assertGreater(
                p_ST_W.dot(n_W),
                np.linalg.norm(p_ST_W) * np.linalg.norm(n_W) *
                math.cos(cone_half_angle) - 1E-6)

            self.assertEqual(len(w), 2)
    def test_AddAngleBetweenVectorsConstraint(self):
        na_A = np.array([0.2, -0.4, 0.9])
        nb_B = np.array([1.4, -0.1, 1.8])

        angle_lower = 0.2 * math.pi
        angle_upper = 0.2 * math.pi

        self.ik_two_bodies.AddAngleBetweenVectorsConstraint(
            frameA=self.body1_frame,
            na_A=na_A,
            frameB=self.body2_frame,
            nb_B=nb_B,
            angle_lower=angle_lower,
            angle_upper=angle_upper)
        result = mp.Solve(self.prog)
        self.assertTrue(result.is_success())

        q_val = result.GetSolution(self.q)
        body1_quat = self._body1_quat(q_val)
        body2_quat = self._body2_quat(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()

        na_W = body1_rotmat.dot(na_A)
        nb_W = body2_rotmat.dot(nb_B)

        angle = math.acos(na_W.transpose().dot(nb_W) /
                          (np.linalg.norm(na_W) * np.linalg.norm(nb_W)))

        self.assertLess(math.fabs(angle - angle_lower), 1E-6)

        with warnings.catch_warnings(record=True) as w:
            warnings.simplefilter('always', DrakeDeprecationWarning)
            self.assertEqual(self.prog.Solve(),
                             mp.SolutionResult.kSolutionFound)
            self.assertTrue(np.allclose(self.prog.GetSolution(self.q), q_val))
            self.assertEqual(len(w), 2)
    def test_AddGazeTargetConstraint(self):
        p_AS = np.array([0.1, 0.2, 0.3])
        n_A = np.array([0.3, 0.5, 1.2])
        p_BT = np.array([1.1, 0.2, 1.5])
        cone_half_angle = 0.2 * math.pi

        self.ik_two_bodies.AddGazeTargetConstraint(
            frameA=self.body1_frame, p_AS=p_AS, n_A=n_A,
            frameB=self.body2_frame, p_BT=p_BT,
            cone_half_angle=cone_half_angle)

        result = mp.Solve(self.prog)
        self.assertTrue(result.is_success())
        q_val = result.GetSolution(self.q)

        body1_quat = self._body1_quat(q_val)
        body1_pos = self._body1_xyz(q_val)
        body2_quat = self._body2_quat(q_val)
        body2_pos = self._body2_xyz(q_val)
        body1_rotmat = Quaternion(body1_quat).rotation()
        body2_rotmat = Quaternion(body2_quat).rotation()

        p_WS = body1_pos + body1_rotmat.dot(p_AS)
        p_WT = body2_pos + body2_rotmat.dot(p_BT)
        p_ST_W = p_WT - p_WS
        n_W = body1_rotmat.dot(n_A)
        self.assertGreater(p_ST_W.dot(n_W), np.linalg.norm(
            p_ST_W) * np.linalg.norm(n_W) * math.cos(cone_half_angle) - 1E-6)

        with warnings.catch_warnings(record=True) as w:
            warnings.simplefilter('always', DrakeDeprecationWarning)

            self.assertEqual(
                self.prog.Solve(), mp.SolutionResult.kSolutionFound)
            q_val = self.prog.GetSolution(self.q)

            body1_quat = self._body1_quat(q_val)
            body1_pos = self._body1_xyz(q_val)
            body2_quat = self._body2_quat(q_val)
            body2_pos = self._body2_xyz(q_val)
            body1_rotmat = Quaternion(body1_quat).rotation()
            body2_rotmat = Quaternion(body2_quat).rotation()

            p_WS = body1_pos + body1_rotmat.dot(p_AS)
            p_WT = body2_pos + body2_rotmat.dot(p_BT)
            p_ST_W = p_WT - p_WS
            n_W = body1_rotmat.dot(n_A)
            self.assertGreater(p_ST_W.dot(n_W), np.linalg.norm(
                p_ST_W) * np.linalg.norm(n_W) *
                math.cos(cone_half_angle) - 1E-6)

            self.assertEqual(len(w), 2)