def test_init(self): """Ensure init() sets up the worker queue""" threads.init(8) self.assertIsInstance(threads._wq, WorkerQueue) threads.quit()
def test_quit(self): # __doc__ (as of 2008-06-28) for pygame.threads.quit: # cleans up everything. # threads.init(8) threads.quit() self.assert_(threads._wq is None)
def test_init(self): # __doc__ (as of 2008-06-28) for pygame.threads.init: # Does a little test to see if threading is worth it. # Sets up a global worker queue if it's worth it. # # Calling init() is not required, but is generally better to do. threads.init(8) self.assert_(isinstance(threads._wq, WorkerQueue)) threads.quit()
def test_quit(self): """Ensure quit() cleans up the worker queue""" threads.init(8) threads.quit() self.assertIsNone(threads._wq)