Exemple #1
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def circle(x, radius, level):
	p.fill(126 * level / 4)
	p.ellipse(x, 200, radius * 2, radius * 2)

	if level > 1:
		circle(x - 0.5 * radius, 0.5 * radius, level - 1)
		circle(x + 0.5 * radius, 0.5 * radius, level - 1)
Exemple #2
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def draw():
	p.background(50)  # grey scale
	p.fill(255, 150)  # grey scale + alpha

	size = p.mouse.y / 2
	p.rect(p.mouse.x, 200, size + 10, size + 10)
	p.rect(400 - p.mouse.x, 200, 210 - size, 210 - size)
Exemple #3
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def setup():
    size(100, 100)
    background(255)
    fill(0)
    stroke(0)
    stroke_weight(10)
    frame_rate(60)
Exemple #4
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 def draw(self):
     pyp.pushMatrix()
     pyp.noStroke()
     pyp.fill(self.fill_color)
     pyp.translate(*self.position)
     self.draw_poly()
     pyp.popMatrix()
def draw():
	
	sd = 60	# standard deviation			
	mean = width/2 # mean 
	xloc = gauss(mean, sd) # gets gaussian random number
	
	p.noStroke()
	p.fill(0,10)
	p.ellipse(xloc, height/2, 16,16) # draw ellipse at our random location
Exemple #6
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    def draw(self):
        p.fill(*self.colour)
        for i in range(self.n):
            angle = i * 2 * math.pi / self.n + self.angle
            new_x = self.x + math.cos(angle) * self.radius
            new_y = self.y + math.sin(angle) * self.radius
            p.ellipse(new_x, new_y, self.size, self.size)

        self.angle += self.speed
Exemple #7
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def simple_multi_modal():
    source, text = animation_q.get_nowait() # non-blocking check for items in animation_q.
    # If queue is empty a Queue.Empty exception is raised.
    if source == 'gesture':
        p.fill(0, 102, randint(50,150))
        p.textSize(48)
    elif source == 'speech':
        p.fill(102, randint(50,150), 0)
        p.textSize(32)
    else:
        pass
    p.text(text, randint(50,550), randint(50,550))
Exemple #8
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def labelDisplay(emotionCount):
    textSize(12)
    fill(120, 225, 255)
    text("Sadness: {0}".format(emotionCount[0]), 5, 15)
    fill(255, 167, 0)
    text("Joy: {0}".format(emotionCount[1]), 5, 30)
    fill(0, 0, 0)
    text("Fear: {0}".format(emotionCount[2]), 5, 45)
    fill(141, 85, 36)
    text("Disgust: {0}".format(emotionCount[3]), 5, 60)
    fill(214, 45, 32)
    text("Anger: {0}".format(emotionCount[4]), 5, 75)
def draw():
    z.step()
    angle = (2*np.pi-z.state[0]-np.pi/2)
    pyp.background(200,50)
    pyp.line(xcenter,ycenter,xcenter+ pendulum_length*np.cos(angle),ycenter+ pendulum_length*np.sin(angle));
    pyp.fill(255)
    pyp.ellipse(xcenter+ pendulum_length*np.cos(angle),ycenter+ pendulum_length*np.sin(angle),100,100)
    action_taken = z.action_taken
    for i in range(len(indicators)):
        #print action_taken
        if i == action_taken:
            indicators[i].fill()
        else:
            indicators[i].empty()
Exemple #10
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def simple_multi_modal():
    source, recognized_input = animation_q.get_nowait()
    # non-blocking check for items in animation_q.
    # If queue is empty a Queue.Empty exception is raised.
    # data read from queue is a tuple of strings: (source, recognized_input)
    if source == 'gesture':
        p.fill(0, 102, randint(50, 150))
        p.textSize(48)
    elif source == 'speech':
        p.fill(102, randint(50, 150), 0)
        p.textSize(32)
    else:
        pass
    p.text(recognized_input, randint(50, 550), randint(50, 550))
Exemple #11
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 def draw(self, millis):
     background(51)
     items = self.ring.get()
     (x,self.y) = (0, self.y_step * len(items))
     self.update(millis)
     for item in items:
         try:
             if item is not None:
                 fill(item.color)
                 text(item.text, x, self.y)
             else:
                 text("Something bad happened", x, self.y)
         except UnicodeDecodeError:
             text("Unsupported Language Tweeted", x, self.y)
         self.y-= self.y_step
def draw():
	p.background(255)
	
	mouse = np.array([p.mouse.x, p.mouse.y]) 
	center = np.array([width/2, height/2]) 
	mouse -= center
	
	m = np.linalg.norm(mouse)
	p.fill(0)
	p.noStroke()
	p.rect(0,0,m,10)
	
	p.translate(width/2, height/2)
	p.strokeWeight(2)
	p.stroke(0)
	p.line(0, 0, mouse[0], mouse[1])
def draw():
	global x,y,xspeed,yspeed
	p.background(255)
	
	x += xspeed
	y += yspeed
	
	if x > width or x < 0:
		xspeed *= -1
	if y > height or y < 0:
		yspeed *= -1
		
	p.stroke(0)
	p.strokeWeight(2)
	p.fill(127)
	p.ellipse(x, y, 48, 48)
def draw():
	p.background(255)
	
	# pick a random number and increase the count
	index = randint(0,len(randomCounts)-1)
	randomCounts[index] += 1

	# draw a rectangle to graph results
	p.stroke(0);
	p.strokeWeight(2);
	p.fill(127);

	w = width/len(randomCounts)

	for x in range(0,len(randomCounts)):
		p.rect(x*w, height-randomCounts[x], w-1, randomCounts[x])
Exemple #15
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def drawLEDs(network):
    for n in network.G.nodes_iter():
        pp.pushMatrix()
        pp.noStroke()
        pp.translate(*n.coords)
        pp.fill(pp.color(100, 100, 100)) #all nodes are grey for now
        pp.sphere(1)
        pp.popMatrix()
    pp.strokeWeight(3)
    for e in network.G.edges_iter(data=True):
        pp.pushMatrix()
        pp.stroke( pp.color(*e[2]['color']) )
        (x1, y1, z1) = e[0].coords
        (x2, y2, z2) = e[1].coords
        pp.line( x1, y1, z1, x2, y2, z2 )
        pp.popMatrix()
def draw():
	p.noStroke()
	p.fill(255,10)
	p.rect(0,0,width,height)
	
	# add current speed to location
	location.add(velocity)
	
	if location.x > width or location.x < 0:
		velocity.x *= -1
	if location.y > height or location.y < 0:
		velocity.y *= -1
	
	# display circle at location	
	p.stroke(0)
	p.fill(175)
	p.ellipse(location.x, location.y, 16, 16)
Exemple #17
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def rings():
	p.background(292, 40, 30)

	for i in range(30):
		x = random.randint(0, 600)
		y = random.randint(0, 200)
		n = random.randint(3, 30)
		radius = random.randint(10, 100)
		size = random.randint(3, 15)
		colour = random.choice(COLOURS)

		p.fill(*colour)
		for i in range(n):
			angle = i * 2*math.pi / n
			new_x = x + math.cos(angle) * radius
			new_y = y + math.sin(angle) * radius
			p.ellipse(new_x, new_y, size, size)
def draw():
    p.background(255)
    liquid.display()

    for mover in movers:

        if liquid.contains(mover):
            dragForce = liquid.drag(mover)
            mover.applyForce(dragForce)

        gravity = p.PVector(0, 0.1 * mover.mass)
        mover.applyForce(gravity)

        mover.update()
        mover.checkEdges()
        mover.display()
    p.fill(0)
    p.text("click mouse to reset", 10, 30)
Exemple #19
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def dimming():
    global lights_activated
    source, text = animation_q.get_nowait() # non-blocking check for items in animation_q.
    # If queue is empty a Queue.Empty exception is raised.
    if source == 'dim' and lights_activated:
        d = int(float(text))
        if d < 200:
            r = d
            g = d
        else:
            r = 255
            g = 255
        b = d - 20
        p.background(200)
        p.fill(r,g,b)
        p.rect(0,0,600,600)
    elif text == 'LIGHTS':
        lights_activated = True
    else:
        pass
	def display(self):
		p.ellipseMode(p.CENTER)
		p.strokeWeight(4)
		p.stroke(0)
		if self.dragging: 
			p.fill(50)
		elif self.rollover: 
			p.fill(100)
		else: 
			p.fill(175,200)
		p.ellipse(self.location.x, self.location.y, self.mass*2, self.mass*2)
Exemple #21
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def lighting():
    source, text = animation_q.get_nowait() # non-blocking check for items in animation_q.
    # If queue is empty a Queue.Empty exception is raised.
    d = text.split(' ')
    (a, r, g, b) = list(map(int, d)) # max values: 37889
    if source == 'lighting':
        p.fill(a,a,a)
        p.rect(200,100,200,100)

        p.fill(r,0,0,a)
        p.rect(100,300,100,100)

        p.fill(0,g,0,a)
        p.rect(250,300,100,100)

        p.fill(0,0,b,a)
        p.rect(400,300,100,100)
    else:
        pass
Exemple #22
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def draw_screen(points, slopes, line_segments, arc_segments):
    # Setup processing
    import pyprocessing as proc

    proc.size(VIEW_WIDTH, VIEW_HEIGHT)
    proc.smooth()
    proc.background(255, 255, 255)
    proc.ellipseMode(proc.RADIUS)

    # Prepare camera
    bbox = BoundingBox(points)
    eye_x = bbox.min_x + bbox.width / 2.0
    eye_y = bbox.min_y + bbox.height / 2.0
    eye_z = (1.5 * max(bbox.width, bbox.height) / 2.0) / sin(radians(50))
    center_x = bbox.min_x + bbox.width / 2.0
    center_y = bbox.min_y + bbox.height / 2.0
    proc.camera(
        eye_x,
        eye_y,
        eye_z,
        center_x,
        center_y,
        0,
        0,
        1,
        0)

    if RENDER_CIRCLES:
        proc.noFill()
        proc.stroke(232, 232, 232)
        for arc in arc_segments:
            proc.ellipse(arc.c[0], arc.c[1], arc.r, arc.r)

    if RENDER_SLOPES:
        proc.stroke(127, 127, 127)
        for k in range(len(points)):
            if slopes[k]:
                p = points[k]
                s = slopes[k].vector / norm(slopes[k].vector)  # normalize
                x0 = p.x() - s[0] * SLOPE_LENGTH
                y0 = p.y() - s[1] * SLOPE_LENGTH
                x1 = p.x() + s[0] * SLOPE_LENGTH
                y1 = p.y() + s[1] * SLOPE_LENGTH
                proc.line(x0, y0, x1, y1)

    # line_segments
    proc.stroke(0, 0, 0, 255)
    for line in line_segments:
        proc.line(line.a.x(), line.a.y(), line.b.x(), line.b.y())

    # arc_segments
    proc.noFill()
    proc.stroke(255, 0, 0, 255)
    for arc in arc_segments:
        proc.arc(arc.c[0], arc.c[1], arc.r, arc.r, arc.alfa, arc.beta)

    # Points
    proc.fill(255, 0, 0)
    proc.stroke(0, 0, 0)
    for p in points:
        proc.rect(p.x() - BOX_WIDTH / 2.0, p.y() - BOX_WIDTH / 2.0, BOX_WIDTH, BOX_WIDTH)

    # Execute! :-)
    proc.run()
def setup():
    size(640, 360)
    stroke(0)
    fill(255)
    frame_rate(60)
    background(127)
	def display(self):
		"""Displays mover as circle."""
		p.stroke(0)
		p.strokeWeight(2)
		p.fill(127)
		p.ellipse(self.location.x, self.location.y, 48, 48)	
Exemple #25
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def setup():
	p.size(400, 400)
	p.colorMode(p.HSB, 360, 100, 100)
	p.fill(30, 100, 100)
	p.noStroke()
	p.noLoop()
 def empty(self):
     pyp.fill(self.emptycolor)
     pyp.rect(self.xposition, self.yposition,self.size,self.size);
Exemple #27
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#!/usr/bin/evn python
# coding=utf-8
"""
Star.

"""
import math
import pyprocessing as p


p.size(400, 400)
p.colorMode(p.HSB, 360, 100, 100, 100)
p.noStroke()

p.background(0)
# TODO: try to change the alpha value
p.fill(0, 100, 100, 40)

# shift the (0, 0) point
p.translate(200, 200)

# TODO: try to change the number of triangles
for i in range(10):
	# rotate around (0, 0) by 1/10th of a full angle
	p.rotate(2 * math.pi / 10)
	p.triangle(0, -200, 100, 100, -100, 100)

p.run()
 def display(self):
     p.noStroke()
     p.fill(50)
     p.rect(self.x, self.y, self.w, self.h)
 def display(self):
     p.stroke(0)
     p.strokeWeight(2)
     p.fill(127)
     p.ellipse(self.location.x, self.location.y, 48, 48)
 def fill(self):
     pyp.fill(self.fillcolor);
     pyp.rect(self.xposition, self.yposition,self.size,self.size);
Exemple #31
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"""
Rings.

"""
import math
import random
import pyprocessing as p

COLOURS = [(45,25,100), (345,50,65), (10,60,90), (30,50,100)]

p.size (600, 200)
p.colorMode(p.HSB, 360, 100, 100)
p.noStroke()
p.background(292, 40, 30)

x = random.randint(200, 400)
y = random.randint(5, 150)
n = random.randint(3, 30)
radius = random.randint(10, 100)
size = random.randint(3, 15)
colour = random.choice(COLOURS)

p.fill(*colour)
for i in range(n):
	angle = i * 2*math.pi / n
	new_x = x + math.cos(angle) * radius
	new_y = y + math.sin(angle) * radius
	p.ellipse(new_x, new_y, size, size)

p.run()