def draw():
    line(50, 100, 150, 100)
    circle(200, 100, 50)
    ellipse(300, 100, 50, 25)
    square(400, 100, 50)
    rect(500, 100, 50, 25)
    triangle(50, 200, 300, 250, 100, 300)
    quad(400, 200, 500, 250, 350, 300, 375, 100)
    arc(200, 400, 80, 80, 0, PI + QUARTER_PI, 'PIE')
Exemple #2
0
#!/usr/bin/evn python
# coding=utf-8
"""
Shapes.

"""
import pyprocessing as p

p.size(400, 500)  # screen width and height

# body
p.triangle(100, 410, 200, 200, 300, 410)  # 3 points (x,y)

# hands
p.ellipse(100, 300, 40, 40)  # centre point (x,y)
p.ellipse(300, 300, 40, 40)  # and size (width,height)

# face
p.ellipse(200, 180, 190, 200)

# mouth
p.line(183, 246, 245, 230)  # 2 points (x,y)

# frames
p.line(107, 163, 295, 163)

# lenses
p.rect(132, 150, 50, 40)  # top left corner (x,y)
p.rect(215, 150, 50, 40)  # and size (width,height)

p.run()
Exemple #3
0
#!/usr/bin/evn python
# coding=utf-8
"""
Star.

"""
import math
import pyprocessing as p


p.size(400, 400)
p.colorMode(p.HSB, 360, 100, 100, 100)
p.noStroke()

p.background(0)
# TODO: try to change the alpha value
p.fill(0, 100, 100, 40)

# shift the (0, 0) point
p.translate(200, 200)

# TODO: try to change the number of triangles
for i in range(10):
	# rotate around (0, 0) by 1/10th of a full angle
	p.rotate(2 * math.pi / 10)
	p.triangle(0, -200, 100, 100, -100, 100)

p.run()