def send_game( self, chat_id: Union[int, str], game_short_name: str, disable_notification: bool = None, reply_to_message_id: int = None, reply_markup: Union["pyrogram.InlineKeyboardMarkup", "pyrogram.ReplyKeyboardMarkup", "pyrogram.ReplyKeyboardRemove", "pyrogram.ForceReply"] = None ) -> "pyrogram.Message": """Send a game. Parameters: chat_id (``int`` | ``str``): Unique identifier (int) or username (str) of the target chat. For your personal cloud (Saved Messages) you can simply use "me" or "self". For a contact that exists in your Telegram address book you can use his phone number (str). game_short_name (``str``): Short name of the game, serves as the unique identifier for the game. Set up your games via Botfather. disable_notification (``bool``, *optional*): Sends the message silently. Users will receive a notification with no sound. reply_to_message_id (``int``, *optional*): If the message is a reply, ID of the original message. reply_markup (:obj:`InlineKeyboardMarkup`, *optional*): An object for an inline keyboard. If empty, one ‘Play game_title’ button will be shown automatically. If not empty, the first button must launch the game. Returns: :obj:`Message`: On success, the sent game message is returned. Raises: RPCError: In case of a Telegram RPC error. """ r = self.send( functions.messages.SendMedia( peer=self.resolve_peer(chat_id), media=types.InputMediaGame( id=types.InputGameShortName(bot_id=types.InputUserSelf(), short_name=game_short_name), ), message="", silent=disable_notification or None, reply_to_msg_id=reply_to_message_id, random_id=self.rnd_id(), reply_markup=reply_markup.write() if reply_markup else None)) for i in r.updates: if isinstance( i, (types.UpdateNewMessage, types.UpdateNewChannelMessage)): return pyrogram.Message._parse(self, i.message, {i.id: i for i in r.users}, {i.id: i for i in r.chats})
def createConversation(self, threadId): """ Creates conversation for facebook threadId. Returns list of telegram parameters""" thread = self.fbClient.fetchThreadInfo(threadId)[threadId] # Create chat with facebook's thread name update = self.telegramClient.send( functions.messages.CreateChat(users=[types.InputUserSelf(),types.InputUser( user_id=self.user.userId, access_hash=self.user.accessHash )], title=thread.name ) ) chatId = update.chats[0].id # Returns [facebookThreadId, telegramChatId, telegramUsername] return [threadId, chatId, self.username]