def __init__( self, top, menubar, dir, size=0, relief='flat', compound='none'): super(PysolToolbarTk, self).__init__(orientation='vertical') self.size_hint = (0.05, 1.0) # self.size_hint=(None, 1.0) # self.width = 50 self.win = top self.menubar = menubar self.dir = dir self.win.setTool(self, 3) for label, f, t in ( (n_("New"), self.mNewGame, _("New game")), (n_("Restart"), self.mRestart, _("Restart the\ncurrent game")), (None, None, None), # (n_("Open"), self.mOpen, _("Open a\nsaved game")), # (n_("Save"), self.mSave, _("Save game")), (None, None, None), (n_("Undo"), self.mUndo, _("Undo last move")), (n_("Redo"), self.mRedo, _("Redo last move")), (n_("Autodrop"), self.mDrop, _("Auto drop cards")), (n_("Shuffle"), self.mShuffle, _("Shuffle tiles")), (n_("Pause"), self.mPause, _("Pause game")), (None, None, None), # (n_("Statistics"), self.mPlayerStats, _("View statistics")), (n_("Rules"), self.mHelpRules, _("Rules for this game")), (None, None, None), (n_("Quit"), self.mHoldAndQuit, _("Quit %s") % TITLE), ): if label is None: # sep = self._createSeparator() # sep.bind("<1>", self.clickHandler) # sep.bind("<3>", self.rightclickHandler) pass elif label == 'Pause': self._createButton(label, f, check=True, tooltip=t) else: self._createButton(label, f, tooltip=t) # hier gibt es noch ein 'player label' mit contextmenu, wo # der spielername gewählt und die spielstatistik etc. # angezeigt werden könnte (TBD): '''
def __init__( self, top, menubar, dir, size=0, relief='flat', compound='none'): super(PysolToolbarTk, self).__init__(orientation='vertical') self.size_hint = (0.05, 1.0) # self.size_hint=(None, 1.0) # self.width = 50 self.win = top self.menubar = menubar self.dir = dir self.win.setTool(self, 3) for label, f, t in ( (n_("New"), self.mNewGame, _("New game")), (n_("Restart"), self.mRestart, _("Restart the\ncurrent game")), (None, None, None), # (n_("Open"), self.mOpen, _("Open a\nsaved game")), # (n_("Save"), self.mSave, _("Save game")), (None, None, None), (n_("Undo"), self.mUndo, _("Undo last move")), (n_("Redo"), self.mRedo, _("Redo last move")), (n_("Autodrop"), self.mDrop, _("Auto drop cards")), (n_("Shuffle"), self.mShuffle, _("Shuffle tiles")), (n_("Pause"), self.mPause, _("Pause game")), (None, None, None), # (n_("Statistics"), self.mPlayerStats, _("View statistics")), (n_("Rules"), self.mHelpRules, _("Rules for this game")), (None, None, None), (n_("Quit"), self.mHoldAndQuit, _("Quit ") + TITLE), ): if label is None: # sep = self._createSeparator() # sep.bind("<1>", self.clickHandler) # sep.bind("<3>", self.rightclickHandler) pass elif label == 'Pause': self._createButton(label, f, check=True, tooltip=t) else: self._createButton(label, f, tooltip=t) # hier gibt es noch ein 'player label' mit contextmenu, wo # der spielername gewählt und die spielstatistik etc. # angezeigt werden könnte (TBD): '''
def createThemesMenu(self, menu): submenu = MfxMenu(menu, label=n_("Set t&heme")) all_themes = list(ttk.Style(self.top).theme_names()) all_themes.sort() # tn = { 'default': n_('Default'), 'classic': n_('Classic'), 'alt': n_('Revitalized'), 'winnative': n_('Windows native'), 'xpnative': n_('XP Native'), 'aqua': n_('Aqua'), } for t in all_themes: try: n = tn[t] except KeyError: n = t.capitalize() submenu.add_radiobutton(label=n, variable=self.tkopt.theme, value=t, command=self.mOptTheme)
def __init__(self, top, menubar, dir, size=0, relief='flat', compound='none'): self.top = top self.menubar = menubar self.side = -1 self._tooltips = [] self._widgets = [] self.dir = dir self.size = size self.compound = compound self.orient = 'horizontal' self.button_pad = 2 # self.frame = tkinter.Frame(top, relief=TkSettings.toolbar_relief, bd=TkSettings.toolbar_borderwidth) from pysollib.options import calcCustomMouseButtonsBinding def _bind2sep(sep): sep.bind(calcCustomMouseButtonsBinding("<{mouse_button1}>"), self.clickHandler) sep.bind(calcCustomMouseButtonsBinding("<{mouse_button3}>"), self.rightclickHandler) for label, f, t in ( (n_("New"), self.mNewGame, _("New game")), (n_("Restart"), self.mRestart, _("Restart the\ncurrent game")), (None, None, None), (n_("Open"), self.mOpen, _("Open a\nsaved game")), (n_("Save"), self.mSave, _("Save game")), (None, None, None), (n_("Undo"), self.mUndo, _("Undo last move")), (n_("Redo"), self.mRedo, _("Redo last move")), (n_("Autodrop"), self.mDrop, _("Auto drop cards")), (n_("Shuffle"), self.mShuffle, _("Shuffle tiles")), (n_("Pause"), self.mPause, _("Pause game")), (None, None, None), (n_("Statistics"), self.mPlayerStats, _("View statistics")), (n_("Rules"), self.mHelpRules, _("Rules for this game")), (None, None, None), (n_("Quit"), self.mQuit, _("Quit %s") % TITLE), ): if label is None: sep = self._createSeparator() _bind2sep(sep) elif label == 'Pause': self._createButton(label, f, check=True, tooltip=t) else: self._createButton(label, f, tooltip=t) self.pause_button.config(variable=menubar.tkopt.pause) sep = self._createFlatSeparator() _bind2sep(sep) self._createLabel("player", label=n_('Player'), tooltip=_("Player options")) # self.player_label.bind( calcCustomMouseButtonsBinding("<{mouse_button1}>"), self.mOptPlayerOptions) # self.player_label.bind("<3>",self.mOptPlayerOptions) self.popup = MfxMenu(master=None, label=n_('Toolbar'), tearoff=0) createToolbarMenu(menubar, self.popup) _bind2sep(self.frame) # self.setCompound(compound, force=True)
## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with this program. If not, see <http://www.gnu.org/licenses/>. ## ##---------------------------------------------------------------------------## from pysollib.mygettext import n_ presets = { 'None': { 'preset': 'None', 'name': n_('My Game'), }, 'Klondike': { 'preset': 'Klondike', 'name': n_('My Klondike'), 'layout': 'Klondike', 'talon': 'Deal to waste', 'redeals': 'Unlimited redeals', 'rows_num': 7, 'rows_base_card': 'King', 'reserves_num': 0, 'deal_type': 'Triangle', 'deal_face_down': 6, 'deal_face_up': 1, },
ANCHOR_CENTER = tkinter.CENTER ANCHOR_N = tkinter.N ANCHOR_NW = tkinter.NW ANCHOR_NE = tkinter.NE ANCHOR_S = tkinter.S ANCHOR_SW = tkinter.SW ANCHOR_SE = tkinter.SE ANCHOR_W = tkinter.W ANCHOR_E = tkinter.E COMPOUNDS = ( # (tkinter.BOTTOM, 'bottom'), # (tkinter.CENTER, 'center'), # (tkinter.RIGHT, 'right'), (tkinter.NONE, n_('Icons only')), (tkinter.TOP, n_('Text below icons')), (tkinter.LEFT, n_('Text beside icons')), ('text', n_('Text only')), ) TOOLBAR_BUTTONS = ( "new", "restart", "open", "save", "undo", "redo", "autodrop", "shuffle", "pause",
values_map=list(presets.keys()), default='None', widget='preset', label=_('Initial setting:'), var_name='preset', ) GameName = WizSetting( values_map=(), default=_('My Game'), widget='entry', label=_('Name:'), var_name='name', ) SkillLevel = WizSetting( values_map=( (n_('Luck only'), GI.SL_LUCK), (n_('Mostly luck'), GI.SL_MOSTLY_LUCK), (n_('Balanced'), GI.SL_BALANCED), (n_('Mostly skill'), GI.SL_MOSTLY_SKILL), (n_('Skill only'), GI.SL_SKILL), ), default=n_('Balanced'), label=_('Skill level:'), var_name='skill_level', ) NumDecks = WizSetting( values_map=((n_('One'), 1), (n_('Two'), 2), (n_('Three'), 3), (n_('Four'), 4)), default=n_('One'), label=_('Number of decks:'), var_name='decks',
# This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # # ---------------------------------------------------------------------------## from pysollib.mygettext import n_ presets = { 'None': { 'preset': 'None', 'name': n_('My Game'), }, 'Klondike': { 'preset': 'Klondike', 'name': n_('My Klondike'), 'layout': 'Klondike', 'talon': 'Deal to waste', 'redeals': 'Unlimited redeals', 'rows_num': 7, 'rows_base_card': 'King', 'reserves_num': 0, 'deal_type': 'Triangle', 'deal_face_down': 6, 'deal_face_up': 1, }, 'FreeCell': {
def createThemesMenu(self, menu): submenu = MfxMenu(menu, label=n_("Set t&heme")) try: from ttkthemes import themed_style style_path = themed_style.ThemedStyle(self.top) except ImportError: style_path = ttk.Style(self.top) all_themes = list(style_path.theme_names()) all_themes.sort() # tn = { 'alt': n_('Alt/Revitalized'), 'itft1': n_('ITFT1'), 'scidblue': n_('Scid Blue'), 'scidgreen': n_('Scid Green'), 'scidgrey': n_('Scid Grey'), 'scidmint': n_('Scid Mint'), 'scidpink': n_('Scid Pink'), 'scidpurple': n_('Scid Purple'), 'scidsand': n_('Scid Sand'), 'winnative': n_('Windows Native'), 'winxpblue': n_('Windows XP Blue'), 'xpnative': n_('XP Native'), } for t in all_themes: try: n = tn[t] except KeyError: n = t.capitalize() submenu.add_radiobutton(label=n, variable=self.tkopt.theme, value=t, command=self.mOptTheme)
def __init__(self, top, menubar, dir, size=0, relief='flat', compound='none'): self.top = top self.menubar = menubar self.side = -1 self._tooltips = [] self._widgets = [] self.dir = dir self.size = size self.compound = compound self.orient = 'horizontal' # self.frame = ttk.Frame(top, class_='Toolbar', relief=TkSettings.toolbar_relief, borderwidth=TkSettings.toolbar_borderwidth) # for label, f, t in ( (n_("New"), self.mNewGame, _("New game")), (n_("Restart"), self.mRestart, _("Restart the\ncurrent game")), (None, None, None), (n_("Open"), self.mOpen, _("Open a\nsaved game")), (n_("Save"), self.mSave, _("Save game")), (None, None, None), (n_("Undo"), self.mUndo, _("Undo last move")), (n_("Redo"), self.mRedo, _("Redo last move")), (n_("Autodrop"), self.mDrop, _("Auto drop cards")), (n_("Shuffle"), self.mShuffle, _("Shuffle tiles")), (n_("Pause"), self.mPause, _("Pause game")), (None, None, None), (n_("Statistics"), self.mPlayerStats, _("View statistics")), (n_("Rules"), self.mHelpRules, _("Rules for this game")), (None, None, None), (n_("Quit"), self.mQuit, _("Quit ") + TITLE), ): if label is None: sep = self._createSeparator() sep.bind("<3>", self.rightclickHandler) elif label == 'Pause': self._createButton(label, f, check=True, tooltip=t) else: self._createButton(label, f, tooltip=t) self.pause_button.config(variable=menubar.tkopt.pause) self.popup = MfxMenu(master=None, label=n_('Toolbar'), tearoff=0) createToolbarMenu(menubar, self.popup) position = len(self._widgets) self.frame.rowconfigure(position, weight=1) self.frame.columnconfigure(position, weight=1) # self._createLabel("player", label=n_('Player'), tooltip=_("Player options")) # self.player_label.bind("<1>", self.mOptPlayerOptions) self.frame.bind("<3>", self.rightclickHandler) # self.setCompound(compound, force=True)
class GI: # game category - these *must* match the cardset CSI.TYPE_xxx GC_FRENCH = CSI.TYPE_FRENCH GC_HANAFUDA = CSI.TYPE_HANAFUDA GC_TAROCK = CSI.TYPE_TAROCK GC_MAHJONGG = CSI.TYPE_MAHJONGG GC_HEXADECK = CSI.TYPE_HEXADECK GC_MUGHAL_GANJIFA = CSI.TYPE_MUGHAL_GANJIFA GC_NAVAGRAHA_GANJIFA = CSI.TYPE_NAVAGRAHA_GANJIFA GC_DASHAVATARA_GANJIFA = CSI.TYPE_DASHAVATARA_GANJIFA GC_TRUMP_ONLY = CSI.TYPE_TRUMP_ONLY # game type GT_1DECK_TYPE = 0 GT_2DECK_TYPE = 1 GT_3DECK_TYPE = 2 GT_4DECK_TYPE = 3 GT_BAKERS_DOZEN = 4 GT_BELEAGUERED_CASTLE = 5 GT_CANFIELD = 6 GT_DASHAVATARA_GANJIFA = 7 GT_FAN_TYPE = 8 GT_FORTY_THIEVES = 9 GT_FREECELL = 10 GT_GOLF = 11 GT_GYPSY = 12 GT_HANAFUDA = 13 GT_HEXADECK = 14 GT_KLONDIKE = 15 GT_MAHJONGG = 16 GT_MATRIX = 17 GT_MEMORY = 18 GT_MONTANA = 19 GT_MUGHAL_GANJIFA = 20 GT_NAPOLEON = 21 GT_NAVAGRAHA_GANJIFA = 22 GT_NUMERICA = 23 GT_PAIRING_TYPE = 24 GT_POKER_TYPE = 25 GT_PUZZLE_TYPE = 26 GT_RAGLAN = 27 GT_ROW_TYPE = 28 GT_SIMPLE_TYPE = 29 GT_SPIDER = 30 GT_TAROCK = 31 GT_TERRACE = 32 GT_YUKON = 33 GT_SHISEN_SHO = 34 GT_HANOI = 35 GT_PEGGED = 36 GT_CRIBBAGE_TYPE = 37 GT_CUSTOM = 40 # extra flags GT_BETA = 1 << 12 # beta version of game driver GT_CHILDREN = 1 << 13 # *not used* GT_CONTRIB = 1 << 14 # contributed games under the GNU GPL GT_HIDDEN = 1 << 15 # not visible in menus, but games can be loaded GT_OPEN = 1 << 16 GT_ORIGINAL = 1 << 17 GT_POPULAR = 1 << 18 # *not used* GT_RELAXED = 1 << 19 GT_SCORE = 1 << 20 # game has some type of scoring GT_SEPARATE_DECKS = 1 << 21 GT_XORIGINAL = 1 << 22 # original games by other people, not playable # skill level SL_LUCK = 1 SL_MOSTLY_LUCK = 2 SL_BALANCED = 3 SL_MOSTLY_SKILL = 4 SL_SKILL = 5 # TYPE_NAMES = { GT_BAKERS_DOZEN: n_("Baker's Dozen"), GT_BELEAGUERED_CASTLE: n_("Beleaguered Castle"), GT_CANFIELD: n_("Canfield"), GT_FAN_TYPE: n_("Fan"), GT_FORTY_THIEVES: n_("Forty Thieves"), GT_FREECELL: n_("FreeCell"), GT_GOLF: n_("Golf"), GT_GYPSY: n_("Gypsy"), GT_KLONDIKE: n_("Klondike"), GT_MONTANA: n_("Montana"), GT_NAPOLEON: n_("Napoleon"), GT_NUMERICA: n_("Numerica"), GT_PAIRING_TYPE: n_("Pairing"), GT_RAGLAN: n_("Raglan"), GT_SIMPLE_TYPE: n_("Simple games"), GT_SPIDER: n_("Spider"), GT_TERRACE: n_("Terrace"), GT_YUKON: n_("Yukon"), GT_1DECK_TYPE: n_("One-Deck games"), GT_2DECK_TYPE: n_("Two-Deck games"), GT_3DECK_TYPE: n_("Three-Deck games"), GT_4DECK_TYPE: n_("Four-Deck games"), } # SELECT_GAME_BY_TYPE = [] # for gt, name in TYPE_NAMES.items(): # if not name.endswith('games'): # name = name+n_(' type') # SELECT_GAME_BY_TYPE.append( # (name, lambda gi, gt=gt: gi.si.game_type == gt)) # SELECT_GAME_BY_TYPE = tuple(SELECT_GAME_BY_TYPE) def _gen_select(title, game_type): def _callback(gi, gt=game_type): return gi.si.game_type == gt return (title, _callback) SELECT_GAME_BY_TYPE = ( _gen_select(title=n_("Baker's Dozen type"), game_type=GT_BAKERS_DOZEN), _gen_select(title=n_("Beleaguered Castle type"), game_type=GT_BELEAGUERED_CASTLE), _gen_select(title=n_("Canfield type"), game_type=GT_CANFIELD), _gen_select(title=n_("Fan type"), game_type=GT_FAN_TYPE), _gen_select(title=n_("Forty Thieves type"), game_type=GT_FORTY_THIEVES), _gen_select(title=n_("FreeCell type"), game_type=GT_FREECELL), _gen_select(title=n_("Golf type"), game_type=GT_GOLF), _gen_select(title=n_("Gypsy type"), game_type=GT_GYPSY), _gen_select(title=n_("Klondike type"), game_type=GT_KLONDIKE), _gen_select(title=n_("Montana type"), game_type=GT_MONTANA), _gen_select(title=n_("Napoleon type"), game_type=GT_NAPOLEON), _gen_select(title=n_("Numerica type"), game_type=GT_NUMERICA), _gen_select(title=n_("Pairing type"), game_type=GT_PAIRING_TYPE), _gen_select(title=n_("Raglan type"), game_type=GT_RAGLAN), _gen_select(title=n_("Simple games"), game_type=GT_SIMPLE_TYPE), _gen_select(title=n_("Spider type"), game_type=GT_SPIDER), _gen_select(title=n_("Terrace type"), game_type=GT_TERRACE), _gen_select(title=n_("Yukon type"), game_type=GT_YUKON), _gen_select(title=n_("One-Deck games"), game_type=GT_1DECK_TYPE), _gen_select(title=n_("Two-Deck games"), game_type=GT_2DECK_TYPE), _gen_select(title=n_("Three-Deck games"), game_type=GT_3DECK_TYPE), _gen_select(title=n_("Four-Deck games"), game_type=GT_4DECK_TYPE), ) SELECT_ORIGINAL_GAME_BY_TYPE = ( (n_("French type"), lambda gi, gf=GT_ORIGINAL, gt=( GT_HANAFUDA, GT_HEXADECK, GT_MUGHAL_GANJIFA, GT_NAVAGRAHA_GANJIFA, GT_DASHAVATARA_GANJIFA, GT_TAROCK, ): gi.si.game_flags & gf and gi.si.game_type not in gt), (n_("Ganjifa type"), lambda gi, gf=GT_ORIGINAL, gt=( GT_MUGHAL_GANJIFA, GT_NAVAGRAHA_GANJIFA, GT_DASHAVATARA_GANJIFA, ): gi.si.game_flags & gf and gi.si.game_type in gt), (n_("Hanafuda type"), lambda gi, gf=GT_ORIGINAL, gt=GT_HANAFUDA: gi.si. game_flags & gf and gi.si.game_type == gt), (n_("Hex A Deck type"), lambda gi, gf=GT_ORIGINAL, gt=GT_HEXADECK: gi. si.game_flags & gf and gi.si.game_type == gt), (n_("Tarock type"), lambda gi, gf=GT_ORIGINAL, gt=GT_TAROCK: gi.si. game_flags & gf and gi.si.game_type == gt), ) SELECT_CONTRIB_GAME_BY_TYPE = ( (n_("French type"), lambda gi, gf=GT_CONTRIB, gt=( GT_HANAFUDA, GT_HEXADECK, GT_MUGHAL_GANJIFA, GT_NAVAGRAHA_GANJIFA, GT_DASHAVATARA_GANJIFA, GT_TAROCK, ): gi.si.game_flags & gf and gi.si.game_type not in gt), (n_("Ganjifa type"), lambda gi, gf=GT_CONTRIB, gt=( GT_MUGHAL_GANJIFA, GT_NAVAGRAHA_GANJIFA, GT_DASHAVATARA_GANJIFA, ): gi.si.game_flags & gf and gi.si.game_type in gt), (n_("Hanafuda type"), lambda gi, gf=GT_CONTRIB, gt=GT_HANAFUDA: gi.si. game_flags & gf and gi.si.game_type == gt), (n_("Hex A Deck type"), lambda gi, gf=GT_CONTRIB, gt=GT_HEXADECK: gi.si .game_flags & gf and gi.si.game_type == gt), (n_("Tarock type"), lambda gi, gf=GT_CONTRIB, gt=GT_TAROCK: gi.si. game_flags & gf and gi.si.game_type == gt), ) SELECT_ORIENTAL_GAME_BY_TYPE = ( (n_("Dashavatara Ganjifa type"), lambda gi, gt=GT_DASHAVATARA_GANJIFA: gi.si.game_type == gt), (n_("Ganjifa type"), lambda gi, gt=( GT_MUGHAL_GANJIFA, GT_NAVAGRAHA_GANJIFA, GT_DASHAVATARA_GANJIFA, ): gi.si.game_type in gt), (n_("Hanafuda type"), lambda gi, gt=GT_HANAFUDA: gi.si.game_type == gt), (n_("Mughal Ganjifa type"), lambda gi, gt=GT_MUGHAL_GANJIFA: gi.si.game_type == gt), (n_("Navagraha Ganjifa type"), lambda gi, gt=GT_NAVAGRAHA_GANJIFA: gi.si.game_type == gt), ) SELECT_SPECIAL_GAME_BY_TYPE = ( (n_("Cribbage type"), lambda gi, gt=GT_CRIBBAGE_TYPE: gi.si.game_type == gt), (n_("Hex A Deck type"), lambda gi, gt=GT_HEXADECK: gi.si.game_type == gt), (n_("Matrix type"), lambda gi, gt=GT_MATRIX: gi.si.game_type == gt), (n_("Memory type"), lambda gi, gt=GT_MEMORY: gi.si.game_type == gt), (n_("Pegged type"), lambda gi, gt=GT_PEGGED: gi.si.game_type == gt), (n_("Poker type"), lambda gi, gt=GT_POKER_TYPE: gi.si.game_type == gt), (n_("Puzzle type"), lambda gi, gt=GT_PUZZLE_TYPE: gi.si.game_type == gt), (n_("Shisen-Sho type"), lambda gi, gt=GT_SHISEN_SHO: gi.si.game_type == gt), (n_("Tarock type"), lambda gi, gt=GT_TAROCK: gi.si.game_type == gt), (n_("Tower of Hanoi type"), lambda gi, gt=GT_HANOI: gi.si.game_type == gt), ) # These obsolete gameids have been used in previous versions of # PySol and are no longer supported because of internal changes # (mainly rule changes). The game has been assigned a new id. PROTECTED_GAMES = { 22: 106, # Double Canfield 32: 901, # La Belle Lucie (Midnight Oil) 52: 903, # Aces Up 72: 115, # Little Forty 75: 126, # Red and Black 82: 901, # La Belle Lucie (Midnight Oil) # 155: 5034, # Mahjongg - Flying Dragon # 156: 5035, # Mahjongg - Fortress Towers 262: 105, # Canfield 902: 88, # Trefoil 904: 68, # Lexington Harp 297: 631, # Alternation/Alternations } GAMES_BY_COMPATIBILITY = ( # Atari ST Patience game v2.13 (we have 10 out of 10 games) ("Atari ST Patience", ( 1, 3, 4, 7, 12, 14, 15, 16, 17, 39, )), # Gnome AisleRiot 1.0.51 (we have 28 out of 32 games) # still missing: Camelot, Clock, Thieves, Thirteen # ("Gnome AisleRiot 1.0.51", ( # 2, 8, 11, 19, 27, 29, 33, 34, 35, 40, # 41, 42, 43, 58, 59, 92, 93, 94, 95, 96, # 100, 105, 111, 112, 113, 130, 200, 201, # )), # Gnome AisleRiot 1.4.0.1 (we have XX out of XX games) # ("Gnome AisleRiot", ( # 1, 2, 8, 11, 19, 27, 29, 33, 34, 35, 40, # 41, 42, 43, 58, 59, 92, 93, 94, 95, 96, # 100, 105, 111, 112, 113, 130, 200, 201, # )), # Gnome AisleRiot 2.2.0 (we have 62 out of 70 games) # still missing: # Helsinki, # Isabel, Labyrinth, Quatorze, Thieves, # Treize, Valentine, Yeld. ("Gnome AisleRiot", ( 1, 2, 8, 9, 11, 12, 19, 24, 27, 29, 31, 33, 34, 35, 36, 40, 41, 42, 43, 45, 48, 58, 59, 67, 89, 91, 92, 93, 94, 95, 96, 100, 105, 111, 112, 113, 130, 139, 144, 146, 147, 148, 200, 201, 206, 224, 225, 229, 230, 233, 257, 258, 280, 281, 282, 283, 284, 551, 552, 553, 674, 737, )), # KDE Patience 0.7.3 from KDE 1.1.2 (we have 6 out of 9 games) # ("KDE Patience 0.7.3", (2, 7, 8, 18, 256, 903,)), # KDE Patience 2.0 from KDE 2.1.2 (we have 11 out of 13 games) # ("KDE Patience", (1, 2, 7, 8, 18, 19, 23, 50, 256, 261, 903,)), # KDE Patience 2.0 from KDE 2.2beta1 (we have 12 out of 14 games) # ("KDE Patience", (1, 2, 7, 8, 18, 19, 23, 36, 50, 256, 261, 903,)), # KDE Patience 2.0 from KDE 3.1.1 (we have 15 out of 15 games) ("KDE Patience", ( 1, 2, 7, 8, 18, 19, 23, 36, 50, 256, 261, 277, 278, 279, 903, )), # xpat2 1.06 (we have 14 out of 16 games) # still missing: Michael's Fantasy, modCanfield ("xpat2", ( 1, 2, 8, 9, 11, 31, 54, 63, 89, 105, 901, 256, 345, 903, )), ) GAMES_BY_INVENTORS = ( ("Paul Alfille", (8, )), ("C.L. Baker", (45, )), ("David Bernazzani", (314, )), ("Gordon Bower", ( 763, 783, )), ("Art Cabral", (9, )), ("Richard A. Canfield", (105, )), ("Robert Harbin", (381, )), ("Robert Hogue", ( 22216, 22217, 22218, 22231, )), ("Charles Jewell", ( 220, 309, )), ("Michael Keller", (592, )), ("Fred Lunde", (459, )), ("Albert Morehead and Geoffrey Mott-Smith", (25, 42, 48, 173, 282, 303, 362, 547, 738)), ("Toby Ord", (788, )), ("David Parlett", ( 64, 98, 294, 338, 654, 796, )), ("Randy Rasa", ( 187, 190, 191, 192, )), ("Adam Selene", (366, )), ("Jim Sizelove", (555001, )), ("Captain Jeffrey T. Spaulding", (400, )), ("John Stoneham", (201, )), ("Bryan Stout", (655, )), ("Bill Taylor", (349, )), ("Thomas Warfield", (189, 264, 300, 320, 336, 337, 359, 415, 427, 458, 495, 496, 497, 508, 800)), ) GAMES_BY_PYSOL_VERSION = ( ("1.00", (1, 2, 3, 4)), ("1.01", (5, 6)), ("1.02", (7, 8, 9)), ("1.03", (10, 11, 12, 13)), ("1.10", (14, )), ("1.11", (15, 16, 17)), ("2.00", (256, 257)), ("2.01", (258, 259, 260, 261)), ("2.02", (105, )), ("2.90", (18, 19, 20, 21, 106, 23, 24, 25, 26, 27, 28, 29, 30, 31, 901, 33, 34, 35, 36)), ("2.99", (37, )), ("3.00", ( 38, 39, 40, 41, 42, 43, 45, 46, 47, 48, 49, 50, 51, 903, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 115, 73, 74, 126, 76, 77, 78, 79, 80, 81, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 107, 108, )), ("3.10", (109, 110, 111, 112, 113, 114, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 127)), ("3.20", (128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 12345, 12346, 12347, 12348, 12349, 12350, 12351, 12352)), ("3.21", (143, 144)), ("3.30", (145, 146, 147, 148, 149, 150, 151)), ("3.40", (152, 153, 154)), ("4.00", (157, 158, 159, 160, 161, 162, 163, 164)), ("4.20", (165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178)), ("4.30", (179, 180, 181, 182, 183, 184)), ("4.41", (185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199)), ("4.60", (200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236)), ("4.70", (237, )), ( 'fc-0.5.0', ( # moved from Ultrasol # 121, 122, 187, 188, 189, 190, 191, 192, 194, 197, 198, 5301, 5302, 9011, 11001, 11002, 11003, 11004, 11005, 11006, 12353, 12354, 12355, 12356, 12357, 12358, 12359, 12360, 12361, 12362, 12363, 12364, 12365, 12366, 12367, 12368, 12369, 12370, 12371, 12372, 12373, 12374, 12375, 12376, 12377, 12378, 12379, 12380, 12381, 12382, 12383, 12384, 12385, 13001, 13002, 13003, 13004, 13005, 13006, 13007, 13008, 13009, 13010, 13011, 13012, 13013, 13014, 13163, 13164, 13165, 13166, 13167, 14401, 14402, 14403, 14404, 14405, 14406, 14407, 14408, 14409, 14410, 14411, 14412, 14413, 15406, 15407, 15408, 15409, 15410, 15411, 15412, 15413, 15414, 15415, 15416, 15417, 15418, 15419, 15420, 15421, 15422, 16000, 16001, 16002, 16003, 16004, 16666, 16667, 16668, 16669, 16670, 16671, 16672, 16673, 16674, 16675, 16676, 16677, 16678, 16679, 16680, 22216, 22223, 22224, 22225, 22226, 22227, 22228, 22229, 22230, 22231, 22232, )), ('fc-0.8.0', tuple(range(263, 323))), # exclude 297 ('fc-0.9.0', tuple(range(323, 421))), ('fc-0.9.1', tuple(range(421, 441))), ('fc-0.9.2', tuple(range(441, 466))), ('fc-0.9.3', tuple(range(466, 661))), ('fc-0.9.4', tuple(range(661, 671))), ('fc-1.0', tuple(range(671, 711))), ('fc-1.1', tuple(range(711, 759))), ('fc-2.0', tuple(range(11011, 11014)) + tuple(range(759, 767))), ('fc-2.1', tuple(range(767, 774))), ('fc-2.8', (343001, )), ('fc-2.12', tuple(range(774, 810)) + (16681, ) + tuple(range(22217, 22219)))) # deprecated - the correct way is to or a GI.GT_XXX flag # in the registerGame() call _CHILDREN_GAMES = [ 16, 33, 55, 90, 91, 96, 97, 176, 903, ] _OPEN_GAMES = [] _POPULAR_GAMES = [ 1, # Gypsy 2, # Klondike 7, # Picture Galary 8, # FreeCell 9, # Seahaven Towers 11, # Spider 12, # Braid 13, # Forty Thieves 14, # Grounds for a Divorce 19, # Yukon 31, # Baker's Dozen 36, # Golf 38, # Pyramid 105, # Canfield 158, # Imperial Trumps 279, # Kings 903, # Ace Up 5034, # Mahjongg Flying Dragon 5401, # Mahjongg Taipei 12345, # Oonsoo ]
WizardPresets = WizSetting( values_map = presets.keys(), default = 'None', widget = 'preset', label = _('Initial setting:'), var_name = 'preset', ) GameName = WizSetting( values_map = (), default = _('My Game'), widget = 'entry', label = _('Name:'), var_name = 'name', ) SkillLevel = WizSetting( values_map = ((n_('Luck only'), GI.SL_LUCK), (n_('Mostly luck'), GI.SL_MOSTLY_LUCK), (n_('Balanced'), GI.SL_BALANCED), (n_('Mostly skill'), GI.SL_MOSTLY_SKILL), (n_('Skill only'), GI.SL_SKILL), ), default = n_('Balanced'), label = _('Skill level:'), var_name = 'skill_level', ) NumDecks = WizSetting( values_map = ((n_('One'), 1), (n_('Two'), 2), (n_('Three'), 3), (n_('Four'), 4)), default = n_('One'),
def __init__(self, top, menubar, dir, size=0, relief='flat', compound='none'): self.top = top self.menubar = menubar # self._setRelief(relief) self.side = -1 self._tooltips = [] self._widgets = [] self.dir = dir self.size = size self.compound = compound self.orient = 'horizontal' self.button_pad = 2 # self.frame = tkinter.Frame(top, relief=TkSettings.toolbar_relief, bd=TkSettings.toolbar_borderwidth) # for label, f, t in ( (n_("New"), self.mNewGame, _("New game")), (n_("Restart"), self.mRestart, _("Restart the\ncurrent game")), (None, None, None), (n_("Open"), self.mOpen, _("Open a\nsaved game")), (n_("Save"), self.mSave, _("Save game")), (None, None, None), (n_("Undo"), self.mUndo, _("Undo last move")), (n_("Redo"), self.mRedo, _("Redo last move")), (n_("Autodrop"), self.mDrop, _("Auto drop cards")), (n_("Shuffle"), self.mShuffle, _("Shuffle tiles")), (n_("Pause"), self.mPause, _("Pause game")), (None, None, None), (n_("Statistics"), self.mPlayerStats, _("View statistics")), (n_("Rules"), self.mHelpRules, _("Rules for this game")), (None, None, None), (n_("Quit"), self.mQuit, _("Quit ")+TITLE), ): if label is None: sep = self._createSeparator() sep.bind("<1>", self.clickHandler) sep.bind("<3>", self.rightclickHandler) elif label == 'Pause': self._createButton(label, f, check=True, tooltip=t) else: self._createButton(label, f, tooltip=t) self.pause_button.config(variable=menubar.tkopt.pause) sep = self._createFlatSeparator() sep.bind("<1>", self.clickHandler) sep.bind("<3>", self.rightclickHandler) self._createLabel("player", label=n_('Player'), tooltip=_("Player options")) # self.player_label.bind("<1>", self.mOptPlayerOptions) # self.player_label.bind("<3>",self.mOptPlayerOptions) self.popup = MfxMenu(master=None, label=n_('Toolbar'), tearoff=0) createToolbarMenu(menubar, self.popup) self.frame.bind("<1>", self.clickHandler) self.frame.bind("<3>", self.rightclickHandler) # self.setCompound(compound, force=True)
class GI: # game category - these *must* match the cardset CSI.TYPE_xxx GC_FRENCH = CSI.TYPE_FRENCH GC_HANAFUDA = CSI.TYPE_HANAFUDA GC_TAROCK = CSI.TYPE_TAROCK GC_MAHJONGG = CSI.TYPE_MAHJONGG GC_HEXADECK = CSI.TYPE_HEXADECK GC_MUGHAL_GANJIFA = CSI.TYPE_MUGHAL_GANJIFA GC_NAVAGRAHA_GANJIFA = CSI.TYPE_NAVAGRAHA_GANJIFA GC_DASHAVATARA_GANJIFA = CSI.TYPE_DASHAVATARA_GANJIFA GC_TRUMP_ONLY = CSI.TYPE_TRUMP_ONLY # game type GT_1DECK_TYPE = 0 GT_2DECK_TYPE = 1 GT_3DECK_TYPE = 2 GT_4DECK_TYPE = 3 GT_BAKERS_DOZEN = 4 GT_BELEAGUERED_CASTLE = 5 GT_CANFIELD = 6 GT_CRIBBAGE_TYPE = 37 GT_DASHAVATARA_GANJIFA = 7 GT_FAN_TYPE = 8 GT_FORTY_THIEVES = 9 GT_FREECELL = 10 GT_GOLF = 11 GT_GYPSY = 12 GT_HANAFUDA = 13 GT_HANOI = 35 GT_HEXADECK = 14 GT_KLONDIKE = 15 GT_LIGHTS_OUT = 38 GT_MAHJONGG = 16 GT_MATRIX = 17 GT_MEMORY = 18 GT_MONTANA = 19 GT_MUGHAL_GANJIFA = 20 GT_NAPOLEON = 21 GT_NAVAGRAHA_GANJIFA = 22 GT_NUMERICA = 23 GT_PAIRING_TYPE = 24 GT_PEGGED = 36 GT_POKER_TYPE = 25 GT_PUZZLE_TYPE = 26 GT_RAGLAN = 27 GT_ROW_TYPE = 28 GT_SHISEN_SHO = 34 GT_SIMPLE_TYPE = 29 GT_SPIDER = 30 GT_TAROCK = 31 GT_TERRACE = 32 GT_YUKON = 33 GT_CUSTOM = 40 # extra flags GT_BETA = 1 << 12 # beta version of game driver GT_CHILDREN = 1 << 13 # *not used* GT_CONTRIB = 1 << 14 # contributed games under the GNU GPL GT_HIDDEN = 1 << 15 # not visible in menus, but games can be loaded GT_OPEN = 1 << 16 GT_ORIGINAL = 1 << 17 GT_POPULAR = 1 << 18 # *not used* GT_RELAXED = 1 << 19 GT_SCORE = 1 << 20 # game has some type of scoring GT_SEPARATE_DECKS = 1 << 21 GT_XORIGINAL = 1 << 22 # original games by other people, not playable GT_STRIPPED = 1 << 23 # skill level SL_LUCK = 1 SL_MOSTLY_LUCK = 2 SL_BALANCED = 3 SL_MOSTLY_SKILL = 4 SL_SKILL = 5 # TYPE_NAMES = { GT_BAKERS_DOZEN: n_("Baker's Dozen"), GT_BELEAGUERED_CASTLE: n_("Beleaguered Castle"), GT_CANFIELD: n_("Canfield"), GT_FAN_TYPE: n_("Fan"), GT_FORTY_THIEVES: n_("Forty Thieves"), GT_FREECELL: n_("FreeCell"), GT_GOLF: n_("Golf"), GT_GYPSY: n_("Gypsy"), GT_KLONDIKE: n_("Klondike"), GT_MONTANA: n_("Montana"), GT_NAPOLEON: n_("Napoleon"), GT_NUMERICA: n_("Numerica"), GT_PAIRING_TYPE: n_("Pairing"), GT_RAGLAN: n_("Raglan"), GT_SIMPLE_TYPE: n_("Simple games"), GT_SPIDER: n_("Spider"), GT_TERRACE: n_("Terrace"), GT_YUKON: n_("Yukon"), GT_1DECK_TYPE: n_("One-Deck games"), GT_2DECK_TYPE: n_("Two-Deck games"), GT_3DECK_TYPE: n_("Three-Deck games"), GT_4DECK_TYPE: n_("Four-Deck games"), GT_MAHJONGG: n_("Mahjongg"), GT_HANAFUDA: n_("Hanafuda"), GT_MUGHAL_GANJIFA: n_("Mughal Ganjifa"), GT_DASHAVATARA_GANJIFA: n_("Dashavatara Ganjifa"), GT_CRIBBAGE_TYPE: n_("Cribbage"), GT_HEXADECK: n_("Hex A Deck"), GT_LIGHTS_OUT: n_("Lights Out"), GT_MATRIX: n_("Matrix"), GT_MEMORY: n_("Memory"), GT_PEGGED: n_("Pegged"), GT_POKER_TYPE: n_("Poker"), GT_SHISEN_SHO: n_("Shisen-Sho"), GT_TAROCK: n_("Tarock"), GT_HANOI: n_("Tower of Hanoi"), GT_CUSTOM: n_("Custom"), } # SELECT_GAME_BY_TYPE = [] # for gt, name in TYPE_NAMES.items(): # if not name.endswith('games'): # name = name+n_(' type') # SELECT_GAME_BY_TYPE.append( # (name, lambda gi, gt=gt: gi.si.game_type == gt)) # SELECT_GAME_BY_TYPE = tuple(SELECT_GAME_BY_TYPE) def _gen_select(title, game_type): def _callback(gi, gt=game_type): return gi.si.game_type == gt return (title, _callback) SELECT_GAME_BY_TYPE = ( _gen_select(title=n_("Baker's Dozen type"), game_type=GT_BAKERS_DOZEN), _gen_select(title=n_("Beleaguered Castle type"), game_type=GT_BELEAGUERED_CASTLE), _gen_select(title=n_("Canfield type"), game_type=GT_CANFIELD), _gen_select(title=n_("Fan type"), game_type=GT_FAN_TYPE), _gen_select(title=n_("Forty Thieves type"), game_type=GT_FORTY_THIEVES), _gen_select(title=n_("FreeCell type"), game_type=GT_FREECELL), _gen_select(title=n_("Golf type"), game_type=GT_GOLF), _gen_select(title=n_("Gypsy type"), game_type=GT_GYPSY), _gen_select(title=n_("Klondike type"), game_type=GT_KLONDIKE), _gen_select(title=n_("Montana type"), game_type=GT_MONTANA), _gen_select(title=n_("Napoleon type"), game_type=GT_NAPOLEON), _gen_select(title=n_("Numerica type"), game_type=GT_NUMERICA), _gen_select(title=n_("Pairing type"), game_type=GT_PAIRING_TYPE), _gen_select(title=n_("Raglan type"), game_type=GT_RAGLAN), _gen_select(title=n_("Simple games"), game_type=GT_SIMPLE_TYPE), _gen_select(title=n_("Spider type"), game_type=GT_SPIDER), _gen_select(title=n_("Terrace type"), game_type=GT_TERRACE), _gen_select(title=n_("Yukon type"), game_type=GT_YUKON), _gen_select(title=n_("One-Deck games"), game_type=GT_1DECK_TYPE), _gen_select(title=n_("Two-Deck games"), game_type=GT_2DECK_TYPE), _gen_select(title=n_("Three-Deck games"), game_type=GT_3DECK_TYPE), _gen_select(title=n_("Four-Deck games"), game_type=GT_4DECK_TYPE), ) SELECT_ORIGINAL_GAME_BY_TYPE = ( (n_("French type"), lambda gi, gf=GT_ORIGINAL, gt=( GT_HANAFUDA, GT_HEXADECK, GT_MUGHAL_GANJIFA, GT_NAVAGRAHA_GANJIFA, GT_DASHAVATARA_GANJIFA, GT_TAROCK, ): gi.si.game_flags & gf and gi.si.game_type not in gt), (n_("Ganjifa type"), lambda gi, gf=GT_ORIGINAL, gt=( GT_MUGHAL_GANJIFA, GT_NAVAGRAHA_GANJIFA, GT_DASHAVATARA_GANJIFA, ): gi.si.game_flags & gf and gi.si.game_type in gt), (n_("Hanafuda type"), lambda gi, gf=GT_ORIGINAL, gt=GT_HANAFUDA: gi.si. game_flags & gf and gi.si.game_type == gt), (n_("Hex A Deck type"), lambda gi, gf=GT_ORIGINAL, gt=GT_HEXADECK: gi. si.game_flags & gf and gi.si.game_type == gt), (n_("Tarock type"), lambda gi, gf=GT_ORIGINAL, gt=GT_TAROCK: gi.si. game_flags & gf and gi.si.game_type == gt), ) SELECT_CONTRIB_GAME_BY_TYPE = ( (n_("French type"), lambda gi, gf=GT_CONTRIB, gt=( GT_HANAFUDA, GT_HEXADECK, GT_MUGHAL_GANJIFA, GT_NAVAGRAHA_GANJIFA, GT_DASHAVATARA_GANJIFA, GT_TAROCK, ): gi.si.game_flags & gf and gi.si.game_type not in gt), (n_("Ganjifa type"), lambda gi, gf=GT_CONTRIB, gt=( GT_MUGHAL_GANJIFA, GT_NAVAGRAHA_GANJIFA, GT_DASHAVATARA_GANJIFA, ): gi.si.game_flags & gf and gi.si.game_type in gt), (n_("Hanafuda type"), lambda gi, gf=GT_CONTRIB, gt=GT_HANAFUDA: gi.si. game_flags & gf and gi.si.game_type == gt), (n_("Hex A Deck type"), lambda gi, gf=GT_CONTRIB, gt=GT_HEXADECK: gi.si .game_flags & gf and gi.si.game_type == gt), (n_("Tarock type"), lambda gi, gf=GT_CONTRIB, gt=GT_TAROCK: gi.si. game_flags & gf and gi.si.game_type == gt), ) SELECT_ORIENTAL_GAME_BY_TYPE = ( (n_("Dashavatara Ganjifa type"), lambda gi, gt=GT_DASHAVATARA_GANJIFA: gi.si.game_type == gt), (n_("Ganjifa type"), lambda gi, gt=( GT_MUGHAL_GANJIFA, GT_NAVAGRAHA_GANJIFA, GT_DASHAVATARA_GANJIFA, ): gi.si.game_type in gt), (n_("Hanafuda type"), lambda gi, gt=GT_HANAFUDA: gi.si.game_type == gt), (n_("Mughal Ganjifa type"), lambda gi, gt=GT_MUGHAL_GANJIFA: gi.si.game_type == gt), (n_("Navagraha Ganjifa type"), lambda gi, gt=GT_NAVAGRAHA_GANJIFA: gi.si.game_type == gt), ) SELECT_SPECIAL_GAME_BY_TYPE = ( (n_("Cribbage type"), lambda gi, gt=GT_CRIBBAGE_TYPE: gi.si.game_type == gt), (n_("Hex A Deck type"), lambda gi, gt=GT_HEXADECK: gi.si.game_type == gt), (n_("Lights Out type"), lambda gi, gt=GT_LIGHTS_OUT: gi.si.game_type == gt), (n_("Matrix type"), lambda gi, gt=GT_MATRIX: gi.si.game_type == gt), (n_("Memory type"), lambda gi, gt=GT_MEMORY: gi.si.game_type == gt), (n_("Pegged type"), lambda gi, gt=GT_PEGGED: gi.si.game_type == gt), (n_("Poker type"), lambda gi, gt=GT_POKER_TYPE: gi.si.game_type == gt), (n_("Puzzle type"), lambda gi, gt=GT_PUZZLE_TYPE: gi.si.game_type == gt), (n_("Shisen-Sho type"), lambda gi, gt=GT_SHISEN_SHO: gi.si.game_type == gt), (n_("Tarock type"), lambda gi, gt=GT_TAROCK: gi.si.game_type == gt), (n_("Tower of Hanoi type"), lambda gi, gt=GT_HANOI: gi.si.game_type == gt), ) # These obsolete gameids have been used in previous versions of # PySol and are no longer supported because of internal changes # (mainly rule changes). The game has been assigned a new id. PROTECTED_GAMES = { 22: 106, # Double Canfield 32: 901, # La Belle Lucie (Midnight Oil) 52: 903, # Aces Up 72: 115, # Little Forty 75: 126, # Red and Black 82: 901, # La Belle Lucie (Midnight Oil) # 155: 5034, # Mahjongg - Flying Dragon # 156: 5035, # Mahjongg - Fortress Towers 262: 105, # Canfield 902: 88, # Trefoil 904: 68, # Lexington Harp 297: 631, # Alternation/Alternations } # For games by compatibility, note that missing games may actually # be present under alternate names. This needs to be verified. # If such a game is found, the alternate name should be added if # possible, and the game recorded in the compatibility section # appropriately. # # Note that there are instances where another program's # implementation of a game uses different rules than PySol, or # has a different game with the same name. These are marked # as missing. # # If a game is listed as missing from multiple collections below, # adding it should be a priority. GAMES_BY_COMPATIBILITY = ( # Atari ST Patience game v2.13 (we have 10 out of 10 games) ("Atari ST Patience", ( 1, 3, 4, 7, 12, 14, 15, 16, 17, 39, )), # Gnome AisleRiot 1.0.51 (we have 28 out of 32 games) # still missing: Camelot, Clock, Thieves, Thirteen # ("Gnome AisleRiot 1.0.51", ( # 2, 8, 11, 19, 27, 29, 33, 34, 35, 40, # 41, 42, 43, 58, 59, 92, 93, 94, 95, 96, # 100, 105, 111, 112, 113, 130, 200, 201, # )), # Gnome AisleRiot 1.4.0.1 (we have XX out of XX games) # ("Gnome AisleRiot", ( # 1, 2, 8, 11, 19, 27, 29, 33, 34, 35, 40, # 41, 42, 43, 58, 59, 92, 93, 94, 95, 96, # 100, 105, 111, 112, 113, 130, 200, 201, # )), # Gnome AisleRiot 2.2.0 (we have 65 out of 70 games) # Gnome AisleRiot 3.22.7 # still missing: # Hamilton, Isabel, King's Audience, Labyrinth, Napoleon's Tomb, # Saratoga, Thieves, Treize, Valentine, Wall ("Gnome AisleRiot", ( 1, 2, 8, 9, 11, 12, 13, 19, 24, 27, 29, 31, 33, 34, 35, 36, 38, 40, 41, 42, 43, 45, 48, 58, 59, 60, 65, 67, 89, 91, 92, 93, 94, 95, 96, 97, 100, 104, 105, 111, 112, 113, 130, 135, 139, 144, 146, 147, 148, 200, 201, 206, 224, 225, 229, 230, 233, 257, 258, 280, 281, 282, 283, 284, 334, 384, 495, 551, 552, 553, 572, 593, 674, 700, 737, 772, 810, 819, 824, 829, 22231, )), # Hoyle Card Games # still missing: # Bowling (Schwader version), Euchre, Slide, Arcade games ("Hoyle Card Games", ( 2, 8, 9, 11, 13, 19, 24, 29, 31, 34, 36, 38, 42, 53, 57, 64, 105, 112, 126, 133, 134, 135, 139, 147, 173, 222, 234, 235, 256, 258, 296, 330, 398, 484, 619, 657, 737, 784, 800, 805, 901, 903, )), # KDE Patience 0.7.3 from KDE 1.1.2 (we have 6 out of 9 games) # ("KDE Patience 0.7.3", (2, 7, 8, 18, 256, 903,)), # KDE Patience 2.0 from KDE 2.1.2 (we have 11 out of 13 games) # ("KDE Patience", (1, 2, 7, 8, 18, 19, 23, 50, 256, 261, 903,)), # KDE Patience 2.0 from KDE 2.2beta1 (we have 12 out of 14 games) # ("KDE Patience", (1, 2, 7, 8, 18, 19, 23, 36, 50, 256, 261, 903,)), # KDE Patience 2.0 from KDE 3.1.1 (we have 15 out of 15 games) ("KDE Patience", ( 1, 2, 7, 8, 18, 19, 23, 36, 50, 256, 261, 277, 278, 279, 903, )), # Microsoft Solitaire (we have all 5 games) ("Microsoft Solitaire Collection", ( 2, 8, 11, 38, 22231, )), # Solitaire Royale # still missing: Pairs ("Solitaire Royale", (2, 36, 38, 105, 128, 176, 256, 328, 484, 835)), # Solitude for Windows # still missing: # Bowling (Sackson version), Four Kingdoms, Icicles, # Six By Six ("Solitude for Windows", (2, 8, 11, 13, 19, 24, 25, 29, 30, 31, 33, 34, 36, 38, 42, 43, 45, 48, 50, 53, 56, 57, 58, 59, 60, 62, 64, 67, 69, 71, 86, 87, 88, 89, 95, 96, 97, 98, 100, 104, 105, 107, 109, 112, 125, 128, 133, 134, 135, 139, 146, 147, 171, 172, 173, 221, 222, 224, 228, 233, 234, 235, 256, 257, 258, 282, 314, 327, 330, 355, 356, 398, 406, 414, 418, 434, 437, 484, 593, 737, 751, 805, 830, 845, 847, 901, 903)), # XM Solitaire # NOTE: This collection has a lot of games with the same name as # established games but completely different rules, or more obscure # variations with more generic names. As such rules/names may # conflict with other attempts to add games in the future, games # from XM Solitaire should be researched before being added to PySol. # # still missing: # Ace of Hearts, Affinity, Agnes Three, Antares, Avenue, # Baker's Fan, Baker's Spider, Bedeviled, Binding, # Black Holes, Black Spider, California, Carcassone, # Cascade, Club, Color Cell, Cornelius, Demons and Thieves, # Desert Fox, Deuces and Queens, Double Antares, # Double Antarctica, Double Arctica, Double Baker's Spider, # Double Cascade, Double Fourteens, Double Line 8, # Double Majesty, Double Sea Towers, Double Spidercells, # Doublet Cell 5, Doubt, Dream Fan, Dumfries Cell, # Falcon Wing, Fan Nine, Fanny 6, Four By Ten, FreeCell AK, # Gaps Alter, Gaps Diff, George V, Grandmother's Clock, # In a Frame, Inverted FreeCell, Kings, Klondike FreeCell, # La Cabane, La Double Entente, Little Gazette, Magic FreeCell, # Mini Gaps, Montreal, Napoleon at Iena, Napoleon at Waterloo, # Napoleon's Guards, Nationale, Oasis, Opera, Ordered Suits, # Osmotic FreeCell, Pair FreeCell, Pairs 2, Petal, # Reserved Thirteens, Sea Spider, Sept Piles 0, Short Solitaire, # Simple Alternations, Step By Step, Strategy 7, # Stripped FreeCell, Tarantula, Triple Dispute, Trusty Twenty, # Two Ways 3, Up Or Down, Versailles, Vertical FreeCell, # Wasp Baby, Yukon FreeCell ("XM Solitaire", ( 2, 8, 9, 13, 15, 18, 19, 20, 29, 30, 31, 34, 36, 38, 41, 42, 45, 46, 50, 53, 54, 56, 57, 59, 64, 77, 78, 86, 96, 97, 98, 105, 110, 112, 124, 145, 220, 222, 223, 224, 228, 231, 233, 234, 235, 236, 257, 258, 264, 265, 267, 270, 271, 290, 291, 292, 303, 309, 314, 318, 320, 322, 324, 325, 336, 338, 341, 363, 364, 372, 376, 383, 384, 385, 386, 390, 391, 393, 398, 405, 415, 416, 425, 451, 453, 461, 464, 466, 467, 476, 480, 484, 511, 512, 516, 561, 610, 625, 629, 631, 638, 641, 647, 650, 655, 678, 734, 751, 784, 825, 829, 834, 837, 844, 901, )), # xpat2 1.06 (we have 14 out of 16 games) # still missing: Michael's Fantasy, modCanfield ("xpat2", ( 1, 2, 8, 9, 11, 31, 54, 63, 89, 105, 901, 256, 345, 903, )), ) GAMES_BY_INVENTORS = ( ("Paul Alfille", (8, )), ("C.L. Baker", (45, )), ("David Bernazzani", ( 314, 830, )), ("Gordon Bower", ( 763, 783, 852, )), ("Art Cabral", (9, )), ("Richard A. Canfield", ( 105, 835, )), ("Lillian Davies and Christa Baran", (605, )), ("Robert Harbin", (381, )), ("Robert Hogue", ( 22216, 22217, 22218, 22231, )), ("Erik den Hollander", ( 344, 544, )), ("Rick Holzgrafe", ( 756, 757, )), ("Charles Jewell", ( 220, 309, )), ("Michael Keller", (592, )), ("Fred Lunde", (459, )), ("Albert Morehead and Geoffrey Mott-Smith", (25, 42, 48, 173, 282, 303, 362, 547, 738, 845)), ("Toby Ord", (788, )), ("David Parlett", (64, 98, 294, 338, 654, 796, 812, 844)), ("Randy Rasa", ( 187, 190, 191, 192, )), ("Gregg Seelhoff", (347, )), ("Adam Selene", (366, )), ("Jim Sizelove", (555001, )), ("Captain Jeffrey T. Spaulding", (400, )), ("John Stoneham", (201, )), ("Bryan Stout", (655, )), ("Bill Taylor", (349, )), ("Thomas Warfield", ( 189, 264, 300, 320, 336, 337, 359, 415, 427, 458, 495, 496, 497, 508, 800, 814, 820, 825, )), ("Mary Whitmore Jones", ( 421, 624, )), ) GAMES_BY_PYSOL_VERSION = ( ("1.00", (1, 2, 3, 4)), ("1.01", (5, 6)), ("1.02", (7, 8, 9)), ("1.03", (10, 11, 12, 13)), ("1.10", (14, )), ("1.11", (15, 16, 17)), ("2.00", (256, 257)), ("2.01", (258, 259, 260, 261)), ("2.02", (105, )), ("2.90", (18, 19, 20, 21, 106, 23, 24, 25, 26, 27, 28, 29, 30, 31, 901, 33, 34, 35, 36)), ("2.99", (37, )), ("3.00", ( 38, 39, 40, 41, 42, 43, 45, 46, 47, 48, 49, 50, 51, 903, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 115, 73, 74, 126, 76, 77, 78, 79, 80, 81, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 107, 108, )), ("3.10", (109, 110, 111, 112, 113, 114, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 127)), ("3.20", (128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 12345, 12346, 12347, 12348, 12349, 12350, 12351, 12352)), ("3.21", (143, 144)), ("3.30", (145, 146, 147, 148, 149, 150, 151)), ("3.40", (152, 153, 154)), ("4.00", (157, 158, 159, 160, 161, 162, 163, 164)), ("4.20", (165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178)), ("4.30", (179, 180, 181, 182, 183, 184)), ("4.41", (185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199)), ("4.60", (200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236)), ("4.70", (237, )), ( 'fc-0.5.0', ( # moved from Ultrasol # 121, 122, 187, 188, 189, 190, 191, 192, 194, 197, 198, 5301, 5302, 9011, 11001, 11002, 11003, 11004, 11005, 11006, 12353, 12354, 12355, 12356, 12357, 12358, 12359, 12360, 12361, 12362, 12363, 12364, 12365, 12366, 12367, 12368, 12369, 12370, 12371, 12372, 12373, 12374, 12375, 12376, 12377, 12378, 12379, 12380, 12381, 12382, 12383, 12384, 12385, 13001, 13002, 13003, 13004, 13005, 13006, 13007, 13008, 13009, 13010, 13011, 13012, 13013, 13014, 13163, 13164, 13165, 13166, 13167, 14401, 14402, 14403, 14404, 14405, 14406, 14407, 14408, 14409, 14410, 14411, 14412, 14413, 15406, 15407, 15408, 15409, 15410, 15411, 15412, 15413, 15414, 15415, 15416, 15417, 15418, 15419, 15420, 15421, 15422, 16000, 16001, 16002, 16003, 16004, 16666, 16667, 16668, 16669, 16670, 16671, 16672, 16673, 16674, 16675, 16676, 16677, 16678, 16679, 16680, 22216, 22223, 22224, 22225, 22226, 22227, 22228, 22229, 22230, 22231, 22232, )), ('fc-0.8.0', tuple(range(263, 323))), # exclude 297 ('fc-0.9.0', tuple(range(323, 421))), ('fc-0.9.1', tuple(range(421, 441))), ('fc-0.9.2', tuple(range(441, 466))), ('fc-0.9.3', tuple(range(466, 661))), ('fc-0.9.4', tuple(range(661, 671))), ('fc-1.0', tuple(range(671, 711))), ('fc-1.1', tuple(range(711, 759))), ('fc-2.0', tuple(range(11011, 11014)) + tuple(range(759, 767))), ('fc-2.1', tuple(range(767, 774)) + (555001, )), ('fc-2.8', (343001, )), ('fc-2.12', tuple(range(774, 811)) + (16681, ) + tuple(range(22217, 22219))), ('fc-2.14', tuple(range(811, 827))), ('fc-2.16', tuple(range(827, 855)) + tuple(range(22400, 22407)))) # deprecated - the correct way is to or a GI.GT_XXX flag # in the registerGame() call _CHILDREN_GAMES = [ 16, 33, 55, 90, 91, 96, 97, 176, 328, 329, 903, ] _OPEN_GAMES = [] _POPULAR_GAMES = [ 1, # Gypsy 2, # Klondike 7, # Picture Galary 8, # FreeCell 9, # Seahaven Towers 11, # Spider 12, # Braid 13, # Forty Thieves 14, # Grounds for a Divorce 19, # Yukon 31, # Baker's Dozen 36, # Golf 38, # Pyramid 105, # Canfield 158, # Imperial Trumps 279, # Kings 903, # Ace Up 5034, # Mahjongg Flying Dragon 5401, # Mahjongg Taipei 12345, # Oonsoo 22231, # Three Peaks ]