Exemple #1
0
    def test__escape__uses_renderer_escape(self):
        """
        Test that escape uses the renderer's escape function.

        """
        renderer = Renderer()
        renderer.escape = lambda s: "**" + s

        engine = renderer._make_render_engine()
        escape = engine.escape

        self.assertEquals(escape("foo"), "**foo")
Exemple #2
0
    def test__escape__uses_renderer_unicode(self):
        """
        Test that escape uses the renderer's unicode function.

        """
        renderer = Renderer()
        renderer.unicode = lambda s: s.upper()

        engine = renderer._make_render_engine()
        escape = engine.escape

        self.assertEquals(escape("foo"), "FOO")
Exemple #3
0
    def test__literal__handles_unicode(self):
        """
        Test that literal doesn't try to "double decode" unicode.

        """
        renderer = Renderer()
        renderer.default_encoding = 'ascii'

        engine = renderer._make_render_engine()
        literal = engine.literal

        self.assertEquals(literal(u"foo"), "foo")
Exemple #4
0
    def test__literal__uses_renderer_unicode(self):
        """
        Test that literal uses the renderer's unicode function.

        """
        renderer = Renderer()
        renderer.unicode = lambda s: s.upper()

        engine = renderer._make_render_engine()
        literal = engine.literal

        self.assertEquals(literal("foo"), "FOO")
Exemple #5
0
    def test__load_partial__not_found(self):
        """
        Check that load_partial provides a nice message when a template is not found.

        """
        renderer = Renderer()
        renderer.partials = {}

        engine = renderer._make_render_engine()
        load_partial = engine.load_partial

        try:
            load_partial("foo")
            raise Exception("Shouldn't get here")
        except Exception, err:
            self.assertEquals(str(err), "Partial not found with name: 'foo'")
Exemple #6
0
    def test__escape__has_access_to_original_unicode_subclass(self):
        """
        Test that escape receives strings with the unicode subclass intact.

        """
        renderer = Renderer()
        renderer.escape = lambda s: type(s).__name__

        engine = renderer._make_render_engine()
        escape = engine.escape

        class MyUnicode(unicode):
            pass

        self.assertEquals(escape("foo"), "unicode")
        self.assertEquals(escape(u"foo"), "unicode")
        self.assertEquals(escape(MyUnicode("foo")), "MyUnicode")
Exemple #7
0
    def test__literal__returns_unicode(self):
        """
        Test that literal returns unicode (and not a subclass).

        """
        renderer = Renderer()
        renderer.default_encoding = 'ascii'

        engine = renderer._make_render_engine()
        literal = engine.literal

        self.assertEquals(type(literal("foo")), unicode)

        class MyUnicode(unicode):
            pass

        s = MyUnicode("abc")

        self.assertEquals(type(s), MyUnicode)
        self.assertTrue(isinstance(s, unicode))
        self.assertEquals(type(literal(s)), unicode)
Exemple #8
0
    def test__escape__returns_unicode(self):
        """
        Test that literal returns unicode (and not a subclass).

        """
        renderer = Renderer()
        renderer.default_encoding = 'ascii'

        engine = renderer._make_render_engine()
        escape = engine.escape

        self.assertEquals(type(escape("foo")), unicode)

        # Check that literal doesn't preserve unicode subclasses.
        class MyUnicode(unicode):
            pass

        s = MyUnicode("abc")

        self.assertEquals(type(s), MyUnicode)
        self.assertTrue(isinstance(s, unicode))
        self.assertEquals(type(escape(s)), unicode)
Exemple #9
0
    def test__load_partial__returns_unicode(self):
        """
        Check that load_partial returns unicode (and not a subclass).

        """
        class MyUnicode(unicode):
            pass

        renderer = Renderer()
        renderer.default_encoding = 'ascii'
        renderer.partials = {'str': 'foo', 'subclass': MyUnicode('abc')}

        engine = renderer._make_render_engine()

        actual = engine.load_partial('str')
        self.assertEquals(actual, "foo")
        self.assertEquals(type(actual), unicode)

        # Check that unicode subclasses are not preserved.
        actual = engine.load_partial('subclass')
        self.assertEquals(actual, "abc")
        self.assertEquals(type(actual), unicode)