Exemple #1
0
    def paintEvent(self,event):
        super(JoystickPointView,self).paintEvent(event)

        try:
            if self._initialized:
                pass
        except: 
            self._origPos = self.pos()
            self._initialized = True

        qp = QPainter()
        qp.begin(self)
        
        borderWidth = 2
        radius = self.height()/2
        center = QtCore.QPoint(self.height()/2,self.width()/2) 
        
        # Outer Circle
        qp.setRenderHint(QPainter.Antialiasing, True)
        qp.setPen(QPen(QtCore.Qt.darkGray, borderWidth, QtCore.Qt.SolidLine, QtCore.Qt.RoundCap,QtCore.Qt.RoundJoin))
        qp.setBrush(QBrush(QtCore.Qt.white, QtCore.Qt.SolidPattern))
        qp.drawEllipse(center,radius-borderWidth,radius-borderWidth)

        # Inner Circle
        qp.setPen(QPen(QtCore.Qt.lightGray, borderWidth, QtCore.Qt.SolidLine, QtCore.Qt.RoundCap,QtCore.Qt.RoundJoin))
        qp.setBrush(QBrush(QtCore.Qt.white, QtCore.Qt.SolidPattern))
        qp.drawEllipse(center,radius-borderWidth-1,radius-borderWidth-1)

        qp.end()
Exemple #2
0
    def paintEvent(self,event):
        if not self._initialized:
            self.placeStickAtCenter()
            self._initialized = True

        borderWidth = 1
        joyRange = 80
        center = QtCore.QPoint(self.height()/2,self.width()/2)
        
        qp = QPainter()
        qp.begin(self)
        qp.setRenderHint(QPainter.Antialiasing, True)
        qp.setPen(QPen(QtCore.Qt.lightGray, borderWidth, QtCore.Qt.SolidLine, QtCore.Qt.RoundCap,QtCore.Qt.RoundJoin))

        if self._mode == "circle":

            qp.drawEllipse(center,joyRange,joyRange)

        if self._mode == "square":
            x = center.x() - joyRange
            y = center.y() - joyRange
            width = joyRange * 2
            height = joyRange * 2
            qp.drawRect(x,y,width,height)
       
        qp.end()

        super(JoystickView,self).paintEvent(event)
    def paintEvent(self, event):
        geom = super(AxisWidget, self).geometry()
        h = geom.height()
        w = geom.width()

        box = QRect(2, 2, w - 4, h - 4)
        horiz = QLine(2, h / 2, w - 2, h / 2)
        vert = QLine(w / 2, 2, w / 2, h - 2)
        targ = QPoint(self._x * (w - 4) / 2 + w / 2,
                      self._y * (h - 4) / 2 + h / 2)

        plt = super(AxisWidget, self).palette()
        linebrsh = plt.dark()
        targetbrsh = plt.highlight()

        linepen = QPen(linebrsh, 1, Qt.SolidLine, Qt.SquareCap)
        targetpen = QPen(targetbrsh, 2, Qt.SolidLine, Qt.SquareCap)

        qp = QPainter()
        qp.begin(self)
        qp.setPen(linepen)
        qp.drawRect(box)
        qp.drawLine(horiz)
        qp.drawLine(vert)
        qp.setPen(targetpen)
        qp.drawEllipse(targ, 10, 10)
        qp.end()
    def paintEvent(self,event=None):
	#global mouse_is_pressed

	w_height = self.frameGeometry().height()
	w_width = self.frameGeometry().width()
	if w_height > w_width:
	    diam = w_width
	else:
	    diam = w_height
	radius = int(diam / 2) - 10

	start_x = w_width/2 - radius
	start_y = w_height/2 - radius

	line1_x1 = w_width/2 + radius*0.707
	line1_x2 = w_width/2 - radius*0.707
	line1_y1 = w_height/2 - radius*0.707
	line1_y2 = w_height/2 + radius*0.707
	line2_x1 = w_width/2 - radius*0.707
	line2_x2 = w_width/2 + radius*0.707
	line2_y1 = line1_y1
	line2_y2 = line1_y2

        painter=QPainter()
        painter.begin(self)
        painter.setPen(QPen(Qt.black))
        painter.drawLine(line1_x1, line1_y1, line1_x2, line1_y2) #cross
	painter.drawLine(line2_x1, line2_y1, line2_x2, line2_y2)
	painter.drawEllipse(start_x,start_y , (radius*2), (radius*2))

	if self.mouse_is_pressed == True:
	    painter.setBrush(Qt.blue)
	    rad = self.get_radius(w_width, w_height, self.cursor_pos)
            pos = self.get_pos(w_width, w_height, self.cursor_pos)
	    if (radius < rad):
	        rad = radius
	    self.draw_arc(painter, w_width, w_height, pos, rad)
	    self.cur_nradius = rad*1.0/radius
	    self.cur_sector = pos
	else:
	    self.cur_nradius = 0.0
	    self.cur_sector = 0.0
        painter.end()
	#print self.mouse_is_pressed
        pass
 def paintEvent(self, event):
     with self.lock:
         if self.status == 1:
             color = self._SUCCESS_COLOR
         elif self.status == 2:
             color = self._WARN_COLOR
         else:
             color = self._UNKNOWN_COLOR
         rect = event.rect()
         qp = QPainter()
         qp.begin(self)
         radius = min(rect.width(), rect.height()) - 100
         qp.setFont(QFont('Helvetica', 100))
         qp.setPen(QPen(QBrush(color), 50))
         qp.setBrush(color)
         qp.drawEllipse((rect.width() - radius) / 2, (rect.height() - radius) / 2, 
                        radius, radius)
         qp.end()
         return
 def paintEvent(self, event):
     with self.lock:
         if self.status == 1:
             color = self._SUCCESS_COLOR
         elif self.status == 2:
             color = self._WARN_COLOR
         else:
             color = self._UNKNOWN_COLOR
         rect = event.rect()
         qp = QPainter()
         qp.begin(self)
         radius = min(rect.width(), rect.height()) - 100
         qp.setFont(QFont('Helvetica', 100))
         qp.setPen(QPen(QBrush(color), 50))
         qp.setBrush(color)
         qp.drawEllipse((rect.width() - radius) / 2,
                        (rect.height() - radius) / 2, radius, radius)
         qp.end()
         return
Exemple #7
0
 def drawCircle(self, pnt, color, fill=True):
     p = QPainter(self)
     p.setPen(color)
     if (fill):
         p.setBrush(QBrush(color))
     p.drawEllipse(pnt, 3, 3)