Exemple #1
0
    def test_affine_Matrix3D(self):
        im = pv.Image(pv.BABOON)
        test_im = pv.Image(im.asMatrix3D())
        affine = pv.AffineFromRect(pv.CenteredRect(256,256,128,128),(64,64))

        # Transform the images
        im = affine(im)
        test_im = affine(test_im)

        # Correlate the resulting images
        vec1 = pv.unit(im.asMatrix3D().flatten())
        vec2 = pv.unit(test_im.asMatrix3D().flatten())
        score = np.dot(vec1,vec2)
        
        self.assertGreater(score, 0.998)
Exemple #2
0
    def test_affine_Matrix3D(self):
        im = pv.Image(pv.BABOON)
        test_im = pv.Image(im.asMatrix3D())
        affine = pv.AffineFromRect(pv.CenteredRect(256,256,128,128),(64,64))

        # Transform the images
        im = affine(im)
        test_im = affine(test_im)

        # Correlate the resulting images
        vec1 = pv.unit(im.asMatrix3D().flatten())
        vec2 = pv.unit(test_im.asMatrix3D().flatten())
        score = np.dot(vec1,vec2)
        
        self.assertGreater(score, 0.998)
Exemple #3
0
    def computeVector(self, img):
        '''Creates a vector from a face'''
        #face = img.asPIL().crop(rect.box()).resize(self.face_size,ANTIALIAS)
        vec = img.asMatrix2D().flatten()

        if self.norm == PCA_MEAN_STD_NORM:
            vec = pv.meanStd(vec)
        if self.norm == PCA_MEAN_UNIT_NORM:
            vec = pv.meanUnit(vec)
        if self.norm == PCA_UNIT_NORM:
            vec = pv.unit(vec)

        return vec
Exemple #4
0
 def computeVector(self,img):
     '''Creates a vector from a face'''
     #face = img.asPIL().crop(rect.box()).resize(self.face_size,ANTIALIAS)
     vec  = img.asMatrix2D().flatten()
     
     if self.norm == PCA_MEAN_STD_NORM:
         vec = pv.meanStd(vec)
     if self.norm == PCA_MEAN_UNIT_NORM:
         vec = pv.meanUnit(vec)
     if self.norm == PCA_UNIT_NORM:
         vec = pv.unit(vec)
         
     return vec
Exemple #5
0
    def test_3_unit(self):
        '''unit Normalization: ||norm|| = 1.0 and dot(norm,im)/||im|| = 1.0.'''
        ilog = None
        if 'ilog' in list(globals().keys()):
            ilog = globals()['ilog']
            
        norm = pv.unit(self.tile)
        
        if ilog != None:
            ilog.log(norm,label="unit_Normalization")
            
        mat = norm.asMatrix2D()
        length = np.sqrt((mat**2).sum())
        self.assertAlmostEqual(length,1.0,places=3)

        mat = norm.asMatrix2D()
        mat = mat.flatten()
        im = self.tile.asMatrix2D().flatten()
        proj = np.dot(mat,im)
        length = np.sqrt((im**2).sum())
        self.assertAlmostEqual(proj/length,1.0,places=3)
Exemple #6
0
    def test_3_unit(self):
        '''unit Normalization: ||norm|| = 1.0 and dot(norm,im)/||im|| = 1.0.'''
        ilog = None
        if 'ilog' in list(globals().keys()):
            ilog = globals()['ilog']

        norm = pv.unit(self.tile)

        if ilog != None:
            ilog.log(norm, label="unit_Normalization")

        mat = norm.asMatrix2D()
        length = np.sqrt((mat**2).sum())
        self.assertAlmostEqual(length, 1.0, places=3)

        mat = norm.asMatrix2D()
        mat = mat.flatten()
        im = self.tile.asMatrix2D().flatten()
        proj = np.dot(mat, im)
        length = np.sqrt((im**2).sum())
        self.assertAlmostEqual(proj / length, 1.0, places=3)
Exemple #7
0
 def clipRange(self):
     self.value = pv.unit(self.value)
Exemple #8
0
 def clipRange(self):
     self.value = pv.unit(self.value)