Exemple #1
0
    def testLayerOrderUpdatedThroughBridge(self):
        """ test that project layer order is updated when layer tree changes """

        prj = QgsProject.instance()
        prj.clear()
        layer = QgsVectorLayer("Point?field=fldtxt:string", "layer1", "memory")
        layer2 = QgsVectorLayer("Point?field=fldtxt:string", "layer2",
                                "memory")
        layer3 = QgsVectorLayer("Point?field=fldtxt:string", "layer3",
                                "memory")
        prj.addMapLayers([layer, layer2, layer3])

        canvas = QgsMapCanvas()
        bridge = QgsLayerTreeMapCanvasBridge(prj.layerTreeRoot(), canvas)

        #custom layer order
        bridge.setHasCustomLayerOrder(True)
        bridge.setCustomLayerOrder([layer3.id(), layer.id(), layer2.id()])
        app.processEvents()
        self.assertEqual(
            [l.id() for l in prj.layerOrder()],
            [layer3.id(), layer.id(), layer2.id()])

        # no custom layer order
        bridge.setHasCustomLayerOrder(False)
        app.processEvents()
        self.assertEqual(
            [l.id() for l in prj.layerOrder()],
            [layer.id(), layer2.id(), layer3.id()])

        # mess around with the layer tree order
        root = prj.layerTreeRoot()
        layer_node = root.findLayer(layer2.id())
        cloned_node = layer_node.clone()
        parent = layer_node.parent()
        parent.insertChildNode(0, cloned_node)
        parent.removeChildNode(layer_node)
        app.processEvents()
        # make sure project respects this
        self.assertEqual(
            [l.id() for l in prj.layerOrder()],
            [layer2.id(), layer.id(), layer3.id()])

        # make sure project order includes ALL layers, not just visible ones
        layer_node = root.findLayer(layer.id())
        layer_node.setItemVisibilityChecked(False)
        app.processEvents()
        self.assertEqual(
            [l.id() for l in prj.layerOrder()],
            [layer2.id(), layer.id(), layer3.id()])
Exemple #2
0
    def testCustomLayerOrderUpdatedFromProject(self):
        """ test that setting project layer order is reflected in custom layer order panel """

        prj = QgsProject.instance()
        prj.clear()
        layer = QgsVectorLayer("Point?field=fldtxt:string", "layer1", "memory")
        layer2 = QgsVectorLayer("Point?field=fldtxt:string", "layer2",
                                "memory")
        layer3 = QgsVectorLayer("Point?field=fldtxt:string", "layer3",
                                "memory")
        prj.addMapLayers([layer, layer2, layer3])

        canvas = QgsMapCanvas()
        bridge = QgsLayerTreeMapCanvasBridge(prj.layerTreeRoot(), canvas)
        custom_order_widget = QgsCustomLayerOrderWidget(bridge)

        #custom layer order
        bridge.setHasCustomLayerOrder(True)
        bridge.setCustomLayerOrder([layer3.id(), layer.id(), layer2.id()])
        app.processEvents()
        self.assertEqual(
            [l.id() for l in prj.layerOrder()],
            [layer3.id(), layer.id(), layer2.id()])

        # no custom layer order
        bridge.setHasCustomLayerOrder(False)
        app.processEvents()
        self.assertEqual(
            [l.id() for l in prj.layerOrder()],
            [layer.id(), layer2.id(), layer3.id()])

        # mess around with the project layer order
        prj.setLayerOrder([layer3, layer, layer2])
        app.processEvents()
        # make sure bridge respects this new order
        self.assertTrue(bridge.hasCustomLayerOrder())
        self.assertEqual(
            bridge.customLayerOrder(),
            [layer3.id(), layer.id(), layer2.id()])

        # try reordering through bridge
        bridge.setHasCustomLayerOrder(False)
        app.processEvents()
        self.assertEqual(
            [l.id() for l in prj.layerOrder()],
            [layer.id(), layer2.id(), layer3.id()])
        root = prj.layerTreeRoot()
        layer_node = root.findLayer(layer2.id())
        cloned_node = layer_node.clone()
        parent = layer_node.parent()
        parent.insertChildNode(0, cloned_node)
        parent.removeChildNode(layer_node)
        app.processEvents()
        # make sure project respects this
        self.assertEqual(
            [l.id() for l in prj.layerOrder()],
            [layer2.id(), layer.id(), layer3.id()])
        self.assertFalse(bridge.hasCustomLayerOrder())