Exemple #1
0
 def paint_embossed_emblem(self, pixmap, painter, orect, right_adjust, left=True):
     drect = QRect(orect)
     pw = int(pixmap.width() / pixmap.devicePixelRatio())
     ph = int(pixmap.height() / pixmap.devicePixelRatio())
     if left:
         drect.setLeft(drect.left() + right_adjust)
         drect.setRight(drect.left() + pw)
     else:
         drect.setRight(drect.right() - right_adjust)
         drect.setLeft(drect.right() - pw + 1)
     drect.setBottom(drect.bottom() - self.title_height)
     drect.setTop(drect.bottom() - ph)
     painter.drawPixmap(drect, pixmap)
Exemple #2
0
 def paint_emblems(self, painter, rect, emblems):
     gutter = self.emblem_size + self.MARGIN
     grect = QRect(rect)
     gpos = self.gutter_position
     if gpos is self.TOP:
         grect.setBottom(grect.top() + gutter)
         rect.setTop(rect.top() + gutter)
     elif gpos is self.BOTTOM:
         grect.setTop(grect.bottom() - gutter + self.MARGIN)
         rect.setBottom(rect.bottom() - gutter)
     elif gpos is self.LEFT:
         grect.setRight(grect.left() + gutter)
         rect.setLeft(rect.left() + gutter)
     else:
         grect.setLeft(grect.right() - gutter + self.MARGIN)
         rect.setRight(rect.right() - gutter)
     horizontal = gpos in (self.TOP, self.BOTTOM)
     painter.save()
     painter.setClipRect(grect)
     try:
         for i, emblem in enumerate(emblems):
             delta = 0 if i == 0 else self.emblem_size + self.MARGIN
             grect.moveLeft(grect.left() +
                            delta) if horizontal else grect.moveTop(
                                grect.top() + delta)
             rect = QRect(grect)
             rect.setWidth(int(emblem.width() /
                               emblem.devicePixelRatio())), rect.setHeight(
                                   int(emblem.height() /
                                       emblem.devicePixelRatio()))
             painter.drawPixmap(rect, emblem)
     finally:
         painter.restore()
Exemple #3
0
 def draw(self, painter, width, palette):
     flags = self.FLAGS | (Qt.AlignmentFlag.AlignRight if self.right_align else Qt.AlignmentFlag.AlignLeft)
     rect = QRect(self.rect)
     if self.right_align:
         rect.setRight(width - self.SIDE_MARGIN)
     painter.setPen(palette.color(self.color_role) if self.override_color is None else self.override_color)
     br = painter.drawText(rect, flags, self.text)
     if self.swatch is not None:
         r = QRect(br.right() + self.SIDE_MARGIN // 2, br.top() + 2, br.height() - 4, br.height() - 4)
         painter.fillRect(r, self.swatch)
         br.setRight(r.right())
     if self.is_overriden:
         painter.setPen(palette.color(QPalette.ColorRole.WindowText))
         painter.drawLine(br.left(), br.top() + br.height() // 2, br.right(), br.top() + br.height() // 2)
Exemple #4
0
def decoration_for_style(palette, style, icon_size, device_pixel_ratio, is_dark):
    style_key = (is_dark, icon_size, device_pixel_ratio, tuple((k, style[k]) for k in sorted(style)))
    sentinel = object()
    ans = decoration_cache.get(style_key, sentinel)
    if ans is not sentinel:
        return ans
    ans = None
    kind = style.get('kind')
    if kind == 'color':
        key = 'dark' if is_dark else 'light'
        val = style.get(key)
        if val is None:
            which = style.get('which')
            val = (builtin_colors_dark if is_dark else builtin_colors_light).get(which)
        if val is None:
            val = style.get('background-color')
        if val is not None:
            ans = QColor(val)
    elif kind == 'decoration':
        which = style.get('which')
        if which is not None:
            q = builtin_decorations.get(which)
            if q is not None:
                style = q
        sz = int(math.ceil(icon_size * device_pixel_ratio))
        canvas = QImage(sz, sz, QImage.Format.Format_ARGB32)
        canvas.fill(Qt.GlobalColor.transparent)
        canvas.setDevicePixelRatio(device_pixel_ratio)
        p = QPainter(canvas)
        p.setRenderHint(QPainter.RenderHint.Antialiasing, True)
        p.setPen(palette.color(QPalette.ColorRole.WindowText))
        irect = QRect(0, 0, icon_size, icon_size)
        adjust = -2
        text_rect = p.drawText(irect.adjusted(0, adjust, 0, adjust), Qt.AlignmentFlag.AlignHCenter| Qt.AlignmentFlag.AlignTop, 'a')
        p.drawRect(irect)
        fm = p.fontMetrics()
        pen = p.pen()
        if 'text-decoration-color' in style:
            pen.setColor(QColor(style['text-decoration-color']))
        lstyle = style.get('text-decoration-style') or 'solid'
        q = {'dotted': Qt.PenStyle.DotLine, 'dashed': Qt.PenStyle.DashLine, }.get(lstyle)
        if q is not None:
            pen.setStyle(q)
        lw = fm.lineWidth()
        if lstyle == 'double':
            lw * 2
        pen.setWidth(fm.lineWidth())
        q = style.get('text-decoration-line') or 'underline'
        pos = text_rect.bottom()
        height = irect.bottom() - pos
        if q == 'overline':
            pos = height
        elif q == 'line-through':
            pos = text_rect.center().y() - adjust - lw // 2
        p.setPen(pen)
        if lstyle == 'wavy':
            p.drawPath(wavy_path(icon_size, height, pos))
        else:
            p.drawLine(0, pos, irect.right(), pos)
        p.end()
        ans = QPixmap.fromImage(canvas)
    elif 'background-color' in style:
        ans = QColor(style['background-color'])
    decoration_cache[style_key] = ans
    return ans