def work(progress_update: ProgressUpdateCallable):
     unpack_iso(
         iso=iso,
         game_files_path=game_files_path,
         progress_update=progress_update,
     )
     self.loaded_game_updated.emit()
def test_unpack_iso_success(mock_shared_process_code: MagicMock, ):
    # Setup
    iso = MagicMock()
    game_files_path = MagicMock()
    progress_update = MagicMock()

    # Run
    iso_packager.unpack_iso(iso, game_files_path, progress_update)

    # Assert
    game_files_path.mkdir.assert_called_once_with(parents=True, exist_ok=True)
    mock_shared_process_code.assert_called_once_with(
        target=iso_packager._disc_unpack_process,
        iso=iso,
        game_files_path=game_files_path,
        on_finish_message="Finished extracting ISO",
        progress_update=progress_update)
def test_unpack_iso_failure(mock_shared_process_code: MagicMock, ):
    # Setup
    iso = MagicMock()
    game_files_path = MagicMock()
    progress_update = MagicMock()
    exception_message = "Nah, don't wanna"

    game_files_path.mkdir.side_effect = OSError(exception_message)

    # Run
    with pytest.raises(RuntimeError) as exception:
        iso_packager.unpack_iso(iso, game_files_path, progress_update)

    # Assert
    game_files_path.mkdir.assert_called_once_with(parents=True, exist_ok=True)
    mock_shared_process_code.assert_not_called()
    assert str(exception.value) == "Unable to create files dir {}:\n{}".format(
        game_files_path, exception_message)
Exemple #4
0
def unpack_iso(input_iso: Path,
               options: Options,
               progress_update: ProgressUpdateCallable,
               ):
    """
    Unpacks the given ISO to the files listed in options
    :param input_iso:
    :param options:
    :param progress_update:
    :return:
    """
    game_files_path = options.game_files_path

    delete_files_location(options)
    iso_packager.unpack_iso(
        iso=input_iso,
        game_files_path=game_files_path,
        progress_update=progress_update,
    )