Exemple #1
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def move_character(action: str) -> None:
    """Move character north, south, east, or west.

    PRECONDITION: direction must be 'n', 's', 'e', or 'w'
    POSTCONDITION: Modify row/column of character position
    """

    if action == "n":
        rebel.set_row(rebel.get_row() - 1)
    elif action == "s":
        rebel.set_row(rebel.get_row() + 1)
    elif action == "e":
        rebel.set_column(rebel.get_column() + 1)
    elif action == "w":
        rebel.set_column(rebel.get_column() - 1)
Exemple #2
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 def test_is_valid_move_with_west_invalid_move(self):
     set_column(0)
     self.assertFalse(is_valid_move("w"))
Exemple #3
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 def test_is_valid_move_with_west_valid_move(self):
     for i in range(1, 10):
         set_column(i)
         self.assertTrue(is_valid_move("w"))
Exemple #4
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 def test_is_valid_move_with_east_invalid_move(self):
     set_column(10)
     self.assertFalse(is_valid_move("e"))
Exemple #5
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 def test_is_valid_move_with_east_valid_move(self):
     for i in range(0, 9):
         set_column(i)
         self.assertTrue(is_valid_move("e"))
 def test_get_column_after_modified(self):
     rebel.set_column(3)
     self.assertIs(get_column(), rebel.rebel["Column"])
Exemple #7
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def reset_game() -> None:
    """Reset character HP and position."""
    rebel.set_hp(10)
    rebel.set_row(5)
    rebel.set_column(5)
 def test_set_column_value_reflects_parameter_passed(self):
     set_column(9)
     self.assertIs(rebel["Column"], 9)
 def test_set_column_changed_from_original(self):
     original = rebel["Column"]
     set_column(6)
     self.assertIsNot(original, rebel["Column"])