Exemple #1
0
def main():
    white_bot_name, black_bot_name = 'TroutBot', 'StrangeFish'

    game = LocalGame()

    try:
        winner_color, win_reason, history = play_local_game(
            TroutBot(),
            StrangeFish(*multiprocessing_strategies.create_strategy()),
            game=game)

        winner = 'Draw' if winner_color is None else chess.COLOR_NAMES[
            winner_color]
    except:
        traceback.print_exc()
        game.end()

        winner = 'ERROR'
        history = game.get_game_history()

    print('Game Over!')
    print('Winner: {}!'.format(winner))

    timestamp = datetime.now().strftime('%Y_%m_%d-%H_%M_%S')

    replay_path = '{}-{}-{}-{}.json'.format(white_bot_name, black_bot_name,
                                            winner, timestamp)
    print('Saving replay to {}...'.format(replay_path))
    history.save(replay_path)
Exemple #2
0
def bot_match(white_path, black_path):
    game = reconchess.LocalGame(900)

    _, white = reconchess.load_player(white_path)
    _, black = reconchess.load_player(black_path)

    winner_color, win_reason, history = reconchess.play_local_game(white(),
                                                                   black(),
                                                                   game=game)
    winner = "Draw" if winner_color is None else chess.COLOR_NAMES[winner_color]

    print("Game Over!")
    print(f"Winner: {winner}! ({win_reason})")

    Replay.from_history(history).play_sync()
Exemple #3
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def main():
    parser = argparse.ArgumentParser(
        formatter_class=argparse.ArgumentDefaultsHelpFormatter)
    parser.add_argument('white_bot_path', help='path to white bot source file')
    parser.add_argument('black_bot_path', help='path to black bot source file')
    parser.add_argument(
        '--seconds_per_player',
        default=900,
        type=float,
        help='number of seconds each player has to play the entire game.')
    args = parser.parse_args()

    white_bot_name, white_player_cls = load_player(args.white_bot_path)
    black_bot_name, black_player_cls = load_player(args.black_bot_path)

    game = LocalGame(args.seconds_per_player)

    try:
        winner_color, win_reason, history = play_local_game(white_player_cls(),
                                                            black_player_cls(),
                                                            game=game)

        winner = 'Draw' if winner_color is None else chess.COLOR_NAMES[
            winner_color]
    except:
        traceback.print_exc()
        game.end()

        winner = 'ERROR'
        history = game.get_game_history()

    print('Game Over!')
    print('Winner: {}!'.format(winner))

    timestamp = datetime.datetime.now().strftime('%Y_%m_%d-%H_%M_%S')

    replay_path = '{}-{}-{}-{}.json'.format(white_bot_name, black_bot_name,
                                            winner, timestamp)
    print('Saving replay to {}...'.format(replay_path))
    history.save(replay_path)
Exemple #4
0
import chess
from reconchess import load_player, play_local_game

white_win = 0
black_win = 0

parser = argparse.ArgumentParser()
parser.add_argument('white_bot_path', help='path to white bot source file')
parser.add_argument('black_bot_path', help='path to black bot source file')
args = parser.parse_args()

for i in range(100):
    white_bot_name, white_player_cls = load_player(args.white_bot_path)
    black_bot_name, black_player_cls = load_player(args.black_bot_path)

    winner_color, win_reason, history = play_local_game(
        white_player_cls(), black_player_cls())

    print('Game Over!')
    if winner_color is not None:
        print('{} won because of {}!'.format(
            white_bot_name if winner_color else black_bot_name, win_reason))
    else:
        print('Draw!')

    winner = 'Draw' if winner_color is None else chess.COLOR_NAMES[winner_color]

    if winner_color == chess.WHITE:
        white_win += 1
    elif winner_color == chess.BLACK:
        black_win += 1
Exemple #5
0
def play(p1, p2):
    winner_color, win_reason, history = reconchess.play_local_game(p1(), p2())
    winner = "Draw" if winner_color is None else chess.COLOR_NAMES[winner_color]
    print("Game Over!")
    print(f"Winner: {winner}! ({win_reason})")