Exemple #1
0
    def __init__(self):
        smach.StateMachine.__init__(self, outcomes=['succeeded', 'failure'])

        self._bump_monitored_dk_undk = MonitoredDockUndockBehaviour()
        self._recover_bumper = RecoverBumper()
        self._nav_resume_monitor = NavPauseMonitor(True)
        with self:
            smach.StateMachine.add('MONITORED_DOCK',
                                   self._bump_monitored_dk_undk,
                                   transitions={
                                       'succeeded': 'succeeded',
                                       'failure': 'failure',
                                       'bumper_pressed': 'RECOVER_BUMPER',
                                       'pause_requested': 'NAV_RESUME_MONITOR'
                                   })
            smach.StateMachine.add('RECOVER_BUMPER',
                                   self._recover_bumper,
                                   transitions={'succeeded': 'MONITORED_DOCK'})
            smach.StateMachine.add('NAV_RESUME_MONITOR',
                                   self._nav_resume_monitor,
                                   transitions={
                                       'invalid': 'MONITORED_DOCK',
                                       'valid': 'MONITORED_DOCK',
                                       'preempted': 'MONITORED_DOCK'
                                   })
class HighLevelMoveBase(smach.StateMachine, Loggable):
    def __init__(self, going_to_charge):
        smach.StateMachine.__init__(
            self,
            outcomes=['succeeded', 'move_base_failure', 'battery_low'],
            input_keys=['goal_pose'])
        self._monitored_recoverable_move_base = MonitoredRecoverableMoveBase(
            going_to_charge)
        self._recover_bumper = RecoverBumper()
        self._recover_carpet = RecoverStuckOnCarpet()
        self._nav_resume_monitor = NavPauseMonitor(True)
        with self:
            smach.StateMachine.add('MONITORED_MOVE_BASE',
                                   self._monitored_recoverable_move_base,
                                   transitions={
                                       'bumper_pressed': 'RECOVER_BUMPER',
                                       'battery_low': 'battery_low',
                                       'succeeded': 'succeeded',
                                       'failure': 'move_base_failure',
                                       'stuck_on_carpet':
                                       'RECOVER_STUCK_ON_CARPET',
                                       'pause_requested': 'NAV_RESUME_MONITOR'
                                   })
            smach.StateMachine.add(
                'RECOVER_BUMPER',
                self._recover_bumper,
                transitions={'succeeded': 'MONITORED_MOVE_BASE'})
            smach.StateMachine.add('RECOVER_STUCK_ON_CARPET',
                                   self._recover_carpet,
                                   transitions={
                                       'succeeded': 'MONITORED_MOVE_BASE',
                                       'failure': 'RECOVER_STUCK_ON_CARPET'
                                   })
            smach.StateMachine.add('NAV_RESUME_MONITOR',
                                   self._nav_resume_monitor,
                                   transitions={
                                       'invalid': 'MONITORED_MOVE_BASE',
                                       'valid': 'MONITORED_MOVE_BASE',
                                       'preempted': 'MONITORED_MOVE_BASE'
                                   })

    """ 
    Set the battery level thresholds.
    """

    def set_patroller_thresholds(self, very_low_battery, low_battery,
                                 charged_battery, max_bumper_recovery_attempts,
                                 max_move_base_recovery_attempts):
        self._monitored_recoverable_move_base.set_patroller_thresholds(
            very_low_battery, low_battery, charged_battery,
            max_bumper_recovery_attempts, max_move_base_recovery_attempts)
        self._recover_bumper.set_patroller_thresholds(
            max_bumper_recovery_attempts)
    def __init__(self):
        smach.StateMachine.__init__(self,
                                    outcomes=['succeeded',
                                              'failure'])

        self._bump_monitored_dk_undk = MonitoredDockUndockBehaviour()
        self._recover_bumper =  RecoverBumper()
        self._nav_resume_monitor=NavPauseMonitor(True)
        with self:
            smach.StateMachine.add('MONITORED_DOCK',
                                   self._bump_monitored_dk_undk,
                                   transitions={'succeeded': 'succeeded',
                                                'failure': 'failure',
                                                'bumper_pressed': 'RECOVER_BUMPER',
                                                'pause_requested':'NAV_RESUME_MONITOR'
                                                }
                                   )
            smach.StateMachine.add('RECOVER_BUMPER',
                                   self._recover_bumper,
                                   transitions={'succeeded': 'MONITORED_DOCK' })
            smach.StateMachine.add('NAV_RESUME_MONITOR',
                                   self._nav_resume_monitor,
                                   transitions={'invalid': 'MONITORED_DOCK',
                                                'valid': 'MONITORED_DOCK',
                                                'preempted':'MONITORED_DOCK'})
    def __init__(self,going_to_charge):
        smach.StateMachine.__init__(self, outcomes=['succeeded',
                                                    'move_base_failure',
                                                    'battery_low'],
                                          input_keys=['goal_pose',
						      'goal_pan_tilt'],
					  output_keys=['goal_pan_tilt'])
        self._monitored_recoverable_move_base = MonitoredRecoverableMoveBase(going_to_charge)
        self._recover_bumper =  RecoverBumper()
        self._recover_carpet =  RecoverStuckOnCarpet()
        self._nav_resume_monitor=NavPauseMonitor(True)        
        with self:
            smach.StateMachine.add('MONITORED_MOVE_BASE',
                                   self._monitored_recoverable_move_base,
                                   transitions={'bumper_pressed': 'RECOVER_BUMPER',
                                                'battery_low': 'battery_low',
                                                'succeeded': 'succeeded',
                                                'failure': 'move_base_failure',
                                                'stuck_on_carpet':'RECOVER_STUCK_ON_CARPET',
                                                'pause_requested':'NAV_RESUME_MONITOR'})
            smach.StateMachine.add('RECOVER_BUMPER',
                                   self._recover_bumper,
                                   transitions={'succeeded': 'MONITORED_MOVE_BASE'})
            smach.StateMachine.add('RECOVER_STUCK_ON_CARPET',
                                   self._recover_carpet,
                                   transitions={'succeeded': 'MONITORED_MOVE_BASE',
                                                'failure': 'RECOVER_STUCK_ON_CARPET'})
            smach.StateMachine.add('NAV_RESUME_MONITOR',
                                   self._nav_resume_monitor,
                                   transitions={'invalid': 'MONITORED_MOVE_BASE',
                                                'valid': 'MONITORED_MOVE_BASE',
                                                'preempted':'MONITORED_MOVE_BASE'})                                                
class HighLevelMoveBase(smach.StateMachine, Loggable):
    def __init__(self,going_to_charge):
        smach.StateMachine.__init__(self, outcomes=['succeeded',
                                                    'move_base_failure',
                                                    'battery_low'],
                                          input_keys=['goal_pose',
						      'goal_pan_tilt'],
					  output_keys=['goal_pan_tilt'])
        self._monitored_recoverable_move_base = MonitoredRecoverableMoveBase(going_to_charge)
        self._recover_bumper =  RecoverBumper()
        self._recover_carpet =  RecoverStuckOnCarpet()
        self._nav_resume_monitor=NavPauseMonitor(True)        
        with self:
            smach.StateMachine.add('MONITORED_MOVE_BASE',
                                   self._monitored_recoverable_move_base,
                                   transitions={'bumper_pressed': 'RECOVER_BUMPER',
                                                'battery_low': 'battery_low',
                                                'succeeded': 'succeeded',
                                                'failure': 'move_base_failure',
                                                'stuck_on_carpet':'RECOVER_STUCK_ON_CARPET',
                                                'pause_requested':'NAV_RESUME_MONITOR'})
            smach.StateMachine.add('RECOVER_BUMPER',
                                   self._recover_bumper,
                                   transitions={'succeeded': 'MONITORED_MOVE_BASE'})
            smach.StateMachine.add('RECOVER_STUCK_ON_CARPET',
                                   self._recover_carpet,
                                   transitions={'succeeded': 'MONITORED_MOVE_BASE',
                                                'failure': 'RECOVER_STUCK_ON_CARPET'})
            smach.StateMachine.add('NAV_RESUME_MONITOR',
                                   self._nav_resume_monitor,
                                   transitions={'invalid': 'MONITORED_MOVE_BASE',
                                                'valid': 'MONITORED_MOVE_BASE',
                                                'preempted':'MONITORED_MOVE_BASE'})                                                
    
    
    """ 
    Set the battery level thresholds.
    """
    def set_patroller_thresholds(self, very_low_battery, low_battery,
                               charged_battery,max_bumper_recovery_attempts,max_move_base_recovery_attempts):
        self._monitored_recoverable_move_base.set_patroller_thresholds(very_low_battery,
                                                     low_battery,
                                                     charged_battery,max_bumper_recovery_attempts,max_move_base_recovery_attempts)
        self._recover_bumper.set_patroller_thresholds(max_bumper_recovery_attempts)
 def __init__(self, going_to_charge):
     smach.StateMachine.__init__(
         self,
         outcomes=['succeeded', 'move_base_failure', 'battery_low'],
         input_keys=['goal_pose'])
     self._monitored_recoverable_move_base = MonitoredRecoverableMoveBase(
         going_to_charge)
     self._recover_bumper = RecoverBumper()
     self._recover_carpet = RecoverStuckOnCarpet()
     self._nav_resume_monitor = NavPauseMonitor(True)
     with self:
         smach.StateMachine.add('MONITORED_MOVE_BASE',
                                self._monitored_recoverable_move_base,
                                transitions={
                                    'bumper_pressed': 'RECOVER_BUMPER',
                                    'battery_low': 'battery_low',
                                    'succeeded': 'succeeded',
                                    'failure': 'move_base_failure',
                                    'stuck_on_carpet':
                                    'RECOVER_STUCK_ON_CARPET',
                                    'pause_requested': 'NAV_RESUME_MONITOR'
                                })
         smach.StateMachine.add(
             'RECOVER_BUMPER',
             self._recover_bumper,
             transitions={'succeeded': 'MONITORED_MOVE_BASE'})
         smach.StateMachine.add('RECOVER_STUCK_ON_CARPET',
                                self._recover_carpet,
                                transitions={
                                    'succeeded': 'MONITORED_MOVE_BASE',
                                    'failure': 'RECOVER_STUCK_ON_CARPET'
                                })
         smach.StateMachine.add('NAV_RESUME_MONITOR',
                                self._nav_resume_monitor,
                                transitions={
                                    'invalid': 'MONITORED_MOVE_BASE',
                                    'valid': 'MONITORED_MOVE_BASE',
                                    'preempted': 'MONITORED_MOVE_BASE'
                                })
Exemple #7
0
class HighLevelDockUndockBehaviour(smach.StateMachine, Loggable):
    def __init__(self):
        smach.StateMachine.__init__(self, outcomes=['succeeded', 'failure'])

        self._bump_monitored_dk_undk = MonitoredDockUndockBehaviour()
        self._recover_bumper = RecoverBumper()
        self._nav_resume_monitor = NavPauseMonitor(True)
        with self:
            smach.StateMachine.add('MONITORED_DOCK',
                                   self._bump_monitored_dk_undk,
                                   transitions={
                                       'succeeded': 'succeeded',
                                       'failure': 'failure',
                                       'bumper_pressed': 'RECOVER_BUMPER',
                                       'pause_requested': 'NAV_RESUME_MONITOR'
                                   })
            smach.StateMachine.add('RECOVER_BUMPER',
                                   self._recover_bumper,
                                   transitions={'succeeded': 'MONITORED_DOCK'})
            smach.StateMachine.add('NAV_RESUME_MONITOR',
                                   self._nav_resume_monitor,
                                   transitions={
                                       'invalid': 'MONITORED_DOCK',
                                       'valid': 'MONITORED_DOCK',
                                       'preempted': 'MONITORED_DOCK'
                                   })

    """ 
    Set the patrolelr level thresholds.
    """

    def set_patroller_thresholds(self, very_low_battery, low_battery,
                                 charged_battery, max_bumper_recovery_attempts,
                                 max_move_base_recovery_attempts):
        self._bump_monitored_dk_undk.set_patroller_thresholds(
            very_low_battery, low_battery, charged_battery)
        self._recover_bumper.set_patroller_thresholds(
            max_bumper_recovery_attempts)
class HighLevelDockUndockBehaviour(smach.StateMachine, Loggable):
    def __init__(self):
        smach.StateMachine.__init__(self,
                                    outcomes=['succeeded',
                                              'failure'])

        self._bump_monitored_dk_undk = MonitoredDockUndockBehaviour()
        self._recover_bumper =  RecoverBumper()
        self._nav_resume_monitor=NavPauseMonitor(True)
        with self:
            smach.StateMachine.add('MONITORED_DOCK',
                                   self._bump_monitored_dk_undk,
                                   transitions={'succeeded': 'succeeded',
                                                'failure': 'failure',
                                                'bumper_pressed': 'RECOVER_BUMPER',
                                                'pause_requested':'NAV_RESUME_MONITOR'
                                                }
                                   )
            smach.StateMachine.add('RECOVER_BUMPER',
                                   self._recover_bumper,
                                   transitions={'succeeded': 'MONITORED_DOCK' })
            smach.StateMachine.add('NAV_RESUME_MONITOR',
                                   self._nav_resume_monitor,
                                   transitions={'invalid': 'MONITORED_DOCK',
                                                'valid': 'MONITORED_DOCK',
                                                'preempted':'MONITORED_DOCK'})
        
    """ 
    Set the patrolelr level thresholds.
    """
    def set_patroller_thresholds(self, very_low_battery, low_battery,
                               charged_battery,max_bumper_recovery_attempts,max_move_base_recovery_attempts):
        self._bump_monitored_dk_undk.set_patroller_thresholds(very_low_battery,
                                                   low_battery, 
                                                   charged_battery)
        self._recover_bumper.set_patroller_thresholds(max_bumper_recovery_attempts)