def create_widgets(): """ Widgets for editing render properties and viewing render progress. """ widgets.file_panel = rendergui.RenderFilePanel() widgets.render_type_panel = rendergui.RenderTypePanel( _render_type_changed, _preset_selection_changed) widgets.profile_panel = rendergui.RenderProfilePanel(_out_profile_changed) widgets.encoding_panel = rendergui.RenderEncodingPanel( widgets.file_panel.extension_label) if (editorstate.SCREEN_HEIGHT > 898): widgets.args_panel = rendergui.RenderArgsPanel( _save_opts_pressed, _load_opts_pressed, _display_selection_in_opts_view, set_default_values_for_widgets) else: widgets.args_panel = rendergui.RenderArgsPanelSmall( _save_opts_pressed, _load_opts_pressed, _display_selection_in_opts_view) # Range, Render, Reset, Render Queue widgets.render_button = guiutils.get_render_button() widgets.range_cb = rendergui.get_range_selection_combo() widgets.queue_button = Gtk.Button(_("To Queue")) widgets.queue_button.set_tooltip_text(_("Save Project in Render Queue")) # Tooltips widgets.range_cb.set_tooltip_text(_("Select render range")) widgets.render_button.set_tooltip_text(_("Begin Rendering"))
def create_widgets(normal_height): """ Widgets for editing render properties and viewing render progress. """ widgets.file_panel = rendergui.RenderFilePanel() widgets.render_type_panel = rendergui.RenderTypePanel( _render_type_changed, _preset_selection_changed) widgets.profile_panel = rendergui.RenderProfilePanel(_out_profile_changed) widgets.encoding_panel = rendergui.RenderEncodingPanel( widgets.file_panel.extension_label) widgets.args_panel = rendergui.RenderArgsPanel( normal_height, _save_opts_pressed, _load_opts_pressed, _display_selection_in_opts_view) # Range, Render, Reset, Render Queue widgets.render_button = guiutils.get_render_button() widgets.range_cb = rendergui.get_range_selection_combo() widgets.reset_button = gtk.Button(_("Reset")) widgets.reset_button.connect("clicked", lambda w: set_default_values_for_widgets()) widgets.queue_button = gtk.Button(_("To Queue")) widgets.queue_button.set_tooltip_text(_("Save Project in Render Queue")) # Tooltips widgets.range_cb.set_tooltip_text(_("Select render range")) widgets.reset_button.set_tooltip_text( _("Reset all render options to defaults")) widgets.render_button.set_tooltip_text(_("Begin Rendering"))